Search found 91 matches

by Greeter
Tue Jul 08, 2014 10:33 am
Forum: Palladium Books® Games Q. & A.
Topic: Control Insects and the Xiticix
Replies: 6
Views: 4406

Re: Control Insects and the Xiticix

Thank you group. :)
by Greeter
Tue Jul 08, 2014 10:31 am
Forum: Palladium Books® Games Q. & A.
Topic: Cosmo-Knights and recovery of P.P.E.
Replies: 6
Views: 4922

Re: Cosmo-Knights and recovery of P.P.E.

Yes, Tor, that is part of it. The CK's massive PPE to start plus the huge expenditures to use various abilities had me wondering if they were given special abilities similar to mages for recovering PPE. Since it isn't mentioned anywhere else, I'm going with Tinker Dragon's line of thought that it is...
by Greeter
Tue Jul 08, 2014 10:27 am
Forum: Palladium Books® Games Q. & A.
Topic: Swarm-Selves, Psionics, and Magic
Replies: 27
Views: 15848

Re: Swarm-Selves, Psionics, and Magic

Thank you to the group for some great insights. :)
by Greeter
Sun Jul 06, 2014 12:43 pm
Forum: Palladium Books® Games Q. & A.
Topic: Cosmo-Knights and recovery of P.P.E.
Replies: 6
Views: 4922

Cosmo-Knights and recovery of P.P.E.

Greetings All,

I am having trouble determining the recovery rate of P.P.E. for a Cosmo-Knight. Is it mentioned in any of the books?
by Greeter
Sat Jul 05, 2014 12:02 pm
Forum: Palladium Books® Games Q. & A.
Topic: Control Insects and the Xiticix
Replies: 6
Views: 4406

Control Insects and the Xiticix

Greetings All,

I was positive there was a connection between these two mentioned in the books but now I can't find it. I know it specifically mentions small insects in HU but many powers become over 10 times more powerful in a Rifts setting (such as SDC becoming MDC).
by Greeter
Sat Jul 05, 2014 11:54 am
Forum: Palladium Books® Games Q. & A.
Topic: Swarm-Selves, Psionics, and Magic
Replies: 27
Views: 15848

Re: Swarm-Selves, Psionics, and Magic

Thank you drewkitty. I was hoping it was addressed in a Rifter or there was something comparable to it (such as an update to Multiple Beings/Selves that might give some insight if not answers). :)
by Greeter
Sat Jul 05, 2014 1:26 am
Forum: Palladium Books® Games Q. & A.
Topic: Swarm-Selves, Psionics, and Magic
Replies: 27
Views: 15848

Swarm-Selves, Psionics, and Magic

Greetings All, My guess is Swarm-Selves effects psionic abilities like everything else except I don't know about ISP. How does it get divided? Equally? Is Magic effected the same way? How is PPE divided? Does it effect spells the same way? What about a spell like Annihilate? (because obviously my pl...
by Greeter
Sat Jul 05, 2014 1:19 am
Forum: Heroes Unlimited™
Topic: 2 Majors, 3 Minors - Your Choice
Replies: 58
Views: 21885

Re: 2 Majors, 3 Minors - Your Choice

Death by a Thousand Cuts:

Swarm-Selves & Supernatural Strength with Increased Durability, Healing Factor, and some blade power :)

Pop:

Swarm-Selves & APS: Fire (super nova at 25% power is still scary) with Increased Durability, Healing Factor, and Extra PE.
by Greeter
Tue Jan 19, 2010 10:51 pm
Forum: Palladium Fantasy RPG®
Topic: Manifestation Power from Dragons & Gods
Replies: 1
Views: 460

Manifestation Power from Dragons & Gods

Greetings All, The Manifestation power looks very similar to the Doppleganger spell but it isn't quite as specific in its description. Is there anything else written about it in any of the other books? Does the Manifestation duplicate have the same level and attributes as the original? Does this dup...
by Greeter
Mon Jan 18, 2010 12:09 am
Forum: Rifts®
Topic: Defense against Disruptive Touch?
Replies: 4
Views: 345

Re: Defense against Disruptive Touch?

Thank you, especially to you Prysus! That was very helpful! :)
by Greeter
Sun Jan 17, 2010 4:13 pm
Forum: Rifts®
Topic: Defense against Disruptive Touch?
Replies: 4
Views: 345

Defense against Disruptive Touch?

Greetings All, Does anyone know of a defense against Disruptive Touch, a Major Super Ability, found in Heroes Unlimited? It states there are no bonuses. Would it work the same way in Rifts? Are there creatures, such as dragons, gods, and splugorth who would be immune to it? Would Bio Manipulation, a...
by Greeter
Thu Dec 25, 2008 5:08 pm
Forum: Rifts®
Topic: NORAD and ARCHIE 2
Replies: 45
Views: 1905

Re: NORAD and ARCHIE 2

Very cool! Thank you for the info. :)
by Greeter
Thu Dec 25, 2008 5:17 am
Forum: Rifts®
Topic: NORAD and ARCHIE 2
Replies: 45
Views: 1905

Re: NORAD and ARCHIE 2

Greetings All, A search on Archie brought up this topic, but didn't answer my questions on it. Are there more Archies mentioned in any of the books? So far we know of the Archie on the moon (7) and Archie 2 (Norad) & 3 (Aberdeen), but are there any other Archie units mentioned in any of the book...
by Greeter
Wed Dec 10, 2008 7:43 am
Forum: Rifts®
Topic: What powerful D-bees can get past dog boys?
Replies: 115
Views: 2651

Re: What powerful D-bees can get past dog boys?

Greetings All, I seem to recall reading about a powerful race of beings who are so good at masking their presence that even dog boys can't detect them. Anyone have any idea as to what race that might be? I know dog boys can't detect "normal" humans and such, but this race actually had sup...
by Greeter
Sat Dec 06, 2008 8:09 pm
Forum: Rifts®
Topic: What powerful D-bees can get past dog boys?
Replies: 115
Views: 2651

Re: What powerful D-bees can get past dog boys?

Thank you for the input everyone! :)
by Greeter
Sat Dec 06, 2008 10:47 am
Forum: Rifts®
Topic: What powerful D-bees can get past dog boys?
Replies: 115
Views: 2651

What powerful D-bees can get past dog boys?

Greetings All, I seem to recall reading about a powerful race of beings who are so good at masking their presence that even dog boys can't detect them. Anyone have any idea as to what race that might be? I know dog boys can't detect "normal" humans and such, but this race actually had supe...
by Greeter
Wed Apr 16, 2008 9:34 pm
Forum: Heroes Unlimited™
Topic: HU2 Supernatural Strength over 70
Replies: 8
Views: 2574

Re: HU2 Supernatural Strength over 70

The Rifter #3 has an optional strength damage chart on page 60 that you will want to see. :) It expands the table for strength up to PS 150. :)
by Greeter
Fri Feb 15, 2008 4:50 am
Forum: Rifts®
Topic: Glitter Boys spending an action to 'plant' pylons
Replies: 61
Views: 3998

Re: Glitter Boys spending an action to 'plant' pylons

No, the Glitter Boy is not knocked down or staggered because of the suit's weight, the anti-sway pylons and recoil thrusters. The same is true of most giant robots 12 feet or bigger. Woah, why would the anti-sway pylons even be mentioned if they are only down for the instance of firing? Not sure wh...
by Greeter
Wed Jan 30, 2008 12:33 am
Forum: Rifts®
Topic: Glitter Boys spending an action to 'plant' pylons
Replies: 61
Views: 3998

Re: Glitter Boys spending an action to 'plant' pylons

Some people got the impression the pylons had to be planted before firing the gun, and stayed planted until intentionally retracting them. There are some ambiguous passages from the books giving weight to their reasoning. Anti-Sway Pylons and Toe Hook are activated just before gun is to be fired. Gu...
by Greeter
Thu Oct 19, 2006 9:28 pm
Forum: Rifts®
Topic: What would you want to find in the Black Vault?
Replies: 43
Views: 2847

My players just gained access to the Black Vault. I went through this thread looking for neat things to put in there in addition to what is listed in the book. I had forgotten all about castlerake. I'll have to give that one some thought. I was thinking of giving them a Deck of Many Things. I'm also...
by Greeter
Wed Oct 18, 2006 9:49 pm
Forum: Rifts®
Topic: What would you want to find in the Black Vault?
Replies: 43
Views: 2847

The Black Vault doesn't exist. Its propaganda from the enemies of the C.S. created to make you believe that the C.S. has something to hide...no really. I agree citizen! That is why I am in absolutely no danger in carrying this stuff as it is from some place that doesn not exist. Have a good day. /m...
by Greeter
Sat Sep 30, 2006 10:00 pm
Forum: Rifts®
Topic: Ultimate Rifts Second Printing?
Replies: 19
Views: 794

Anyone know if we will ever see official errata for RUE?
by Greeter
Thu Sep 14, 2006 5:30 pm
Forum: Rifts®
Topic: Tome Grotesque and Beyond Arcanum with Rifts
Replies: 5
Views: 600

I'd love for them to have conversion notes.

Actually, I would love an update on the Old Ones for Rifts. :)
by Greeter
Thu Sep 14, 2006 1:49 am
Forum: Rifts®
Topic: here it is...the MDC rule
Replies: 20
Views: 1460

The old FAQ has almost been around since Palladium first went online.
by Greeter
Thu Sep 07, 2006 3:00 am
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

I believe that running a game at a Con is far, FAR, different than running it with a group of friends that you will most likely spend time with in the future. I for one would not question a GM at a con if I was ever allowed the priviledge to play. I would walk away afterword and tell my buddies tha...
by Greeter
Wed Sep 06, 2006 10:21 pm
Forum: Rifts®
Topic: CyberKnight psi-sword Primary or Backup weapon?
Replies: 58
Views: 5610

well the cyber-knight in my group is annoyed his psi-sword does only 1d6 at first level, he carries a 2d6 vibrosword as his "primary" melee weapon (and a juicer sniper rifle for range) but consider this: with the zero ISP on the psi-sword when a cyber-knight hits third level and can creat...
by Greeter
Wed Sep 06, 2006 3:49 pm
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

I'm sorry, I forget that not everyone plays Robotech. I am referring to the MAC II Monster from Robotech:

Wt: 186 to 285tons (when fully loaded)

Damage from stomp: 3d4 MD.
by Greeter
Wed Sep 06, 2006 3:15 pm
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

Obviously you may not know a little about me. -snip In truth I don't need to know. I have been driving Bronco 2s since they first came out and never had one come close to rolling over on me. That doesn't mean I don't believe others when they tell me it has a tendency to do it. Anything else looks l...
by Greeter
Wed Sep 06, 2006 1:04 pm
Forum: Rifts®
Topic: CyberKnight psi-sword Primary or Backup weapon?
Replies: 58
Views: 5610

[list] [*] They can parry energy attacks, yes or no? Probably most relevant from tech sources with the zen combat, but I mean it's actually possible to do? What about magic bolts of energy and such?[list] Yes; if they're fast enough. The psi-sword is made of energy; regardless of type. Least thats ...
by Greeter
Wed Sep 06, 2006 12:37 pm
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

If your players accept all your rulings and only play under you then that is great. Unfortunately, as I already mentioned, I run a game for three other Palladium GMs. It is irritating coming across the "speed bumps" due to ambiguous rules resulting in mixed interpretations. Here's where y...
by Greeter
Tue Sep 05, 2006 9:16 pm
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

Boy, I feel like I'm going to get lynched soon. Everyone have their pitch forks and torches? Good. I don't see how many of you 'House Rule' everything under the sun. Please read all 34 pages of Stacking Magical Armor to see just one example of an unreasonable gap that appears in the rules and just ...
by Greeter
Mon Sep 04, 2006 10:58 pm
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

Killer Cyborg wrote:It can be very useful if we resolve the issue by a canon citation or a conversation with an author, but sometimes what goes into the FAQ seems pretty inexplicable.


Well at least we are consistent. Sometimes what goes in the books seems pretty inexplicable. ;)
by Greeter
Mon Sep 04, 2006 10:15 pm
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

I found out only a short time ago that having martial arts training increases the crit range for any weapon (including guns). I have been running Palladium games since Robotech first came out and didn't know that (but then it isn't mentioned anywhere). Where'd you hear that? What? Even you didn't k...
by Greeter
Mon Sep 04, 2006 10:11 pm
Forum: Rifts®
Topic: TW Modifications to Cyber-Armor...possible or not?
Replies: 37
Views: 2659

finn69 wrote:
shadrak wrote:Quite possible...

Check the Momano Headhunter for ideas, as well as Dark Technowizardry in the Rifter.

what rifter is dark techno-wizardry in?


I'd like to know that one too (need to get it before my players do ;) ).
by Greeter
Mon Sep 04, 2006 10:06 pm
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

I found out only a short time ago that having martial arts training increases the crit range for any weapon (including guns). I have been running Palladium games since Robotech first came out and didn't know that (but then it isn't mentioned anywhere). Where'd you hear that? What? Even you didn't k...
by Greeter
Mon Sep 04, 2006 9:10 pm
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

Ok most of the points you brought up can and should be handled at G.M and players discration. If A rule makes no sence change it or twick it till it makes sence and fits in to game context. Stopping in the middle of my once-a-week game time to argue rules with my GM, the other players (or maybe my ...
by Greeter
Sun Sep 03, 2006 3:26 pm
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

The illogical aspects, rules or metaplot, are like speed bumps. They don't keep us from playing, but they do interfere with the game, especially the suspension of disbelief. They also prevent us from bringing new blood into the game. The sad part is they are fixable, but apparently it isn't that imp...
by Greeter
Sun Sep 03, 2006 12:17 pm
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

We are supposed to respond to the topic, not the poster.
by Greeter
Sun Sep 03, 2006 9:30 am
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

Games that teach people to think are a benefit to the players and to society as a whole. Games that teach people NOT to think are holding back the entire human species. Arn't you taking this a little TOO seriously? I mean, even you can see the problems with the statment you just made, right? Just f...
by Greeter
Sun Sep 03, 2006 9:02 am
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

Arn't you taking this a little TOO seriously? No. Actually, I'm gonna disagree with you on that. I think you are. You're wrong. No...I fairly sure on this. Much too seriously. But it's ok, I forgive you. From the Megaverse Board Rules: To keep the issue simple, when responding to a post, always res...
by Greeter
Sat Sep 02, 2006 9:42 pm
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

Suspension of disbelief is necessary for some of us. If the rules and setting are too illogical or inconsistent then it becomes a problem. The rules and setting should help us to get into the game, not prevent us from doing so. Simply put...this isn't the fault of the game, but the player. We will ...
by Greeter
Sat Sep 02, 2006 4:46 pm
Forum: Rifts®
Topic: Madhaven® Questions and Comments Thread
Replies: 270
Views: 17226

So the writers now disregard rules they dislike?

It might help to list that in your book so help avoid confusion.
by Greeter
Sat Sep 02, 2006 12:44 pm
Forum: Rifts®
Topic: Rifts (or Palladium in general) Illogical?
Replies: 99
Views: 4518

Suspension of disbelief is necessary for some of us. If the rules and setting are too illogical or inconsistent then it becomes a problem.

The rules and setting should help us to get into the game, not prevent us from doing so.
by Greeter
Thu Aug 31, 2006 8:31 am
Forum: Rifts®
Topic: Close combat
Replies: 20
Views: 1233

Re: Close combat

Can you make a called shot in close combat if so are the penalties the same as with a called ranged shot. Also could you make an aimed shot in close combat. Officially, melee combat does NOT use called shots, period. We now have our answer for called shots. i'll wait for Kerseru to post the page nu...
by Greeter
Wed Aug 30, 2006 2:29 pm
Forum: Rifts®
Topic: Close combat
Replies: 20
Views: 1233

Re: Close combat

Aigol wrote:Can you make a called shot in close combat if so are the penalties the same as with a called ranged shot. Also could you make an aimed shot in close combat.


Kuseru Satsujin wrote:Officially, melee combat does NOT use called shots, period.


We now have our answer for called shots.
by Greeter
Mon Aug 28, 2006 12:57 am
Forum: Rifts®
Topic: Rifts Ultimate and Psychics
Replies: 35
Views: 1675

I'll point out that I frequently cite my house rules in these conversations... but I also say "In my opinion" or "I think" Personally I am thankful for people who give house rules using your method. There are many areas where house rules are needed. Some of the rules I use in my...
by Greeter
Sun Aug 27, 2006 1:29 pm
Forum: Rifts®
Topic: Close combat
Replies: 20
Views: 1233

Nekira Sudacne wrote:
Aigol wrote:Where do you get the required 12 for called shots is that in RMB or RUE


both


Since we just talked about this in the other thread I figure I would bump this one with a request for the page number where that occurs in RUE. ;)
by Greeter
Sun Aug 27, 2006 1:25 pm
Forum: Rifts®
Topic: Rifts Ultimate and Psychics
Replies: 35
Views: 1675

You would first have to explain what your point is. If it is that we should give canon answers then I agree. good I think if you are actually giving a canon answer then you should be able to give book and page number. I also think you should be able to back it up if questioned. Also good points, bu...
by Greeter
Sun Aug 27, 2006 12:57 pm
Forum: Rifts®
Topic: Rifts Ultimate and Psychics
Replies: 35
Views: 1675

You would first have to explain what your point is.

If it is that we should give canon answers then I agree. I think if you are actually giving a canon answer then you should be able to give book and page number. I also think you should be able to back it up if questioned.
by Greeter
Sun Aug 27, 2006 12:48 pm
Forum: Rifts®
Topic: Rifts Ultimate and Psychics
Replies: 35
Views: 1675

Which one?

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