Aigol wrote:Can you make a called shot in close combat if so are the penalties the same as with a called ranged shot. Also could you make an aimed shot in close combat.
No, Those are Ranged Combat Only.
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Aigol wrote:Can you make a called shot in close combat if so are the penalties the same as with a called ranged shot. Also could you make an aimed shot in close combat.
Aigol wrote:So could you just say I stab at his head and have no penalties for it
on a different topic the W.P. for Energy rifles and pistols does not list the to strike bonuses that most other weapons have
Also I have been givin conflicting answers on wheter stuff like dodging or aiming a shot or doing a power punch count as losing your next action or just having it subtracted from your total actions
Aigol wrote:Where do you get the required 12 for called shots is that in RMB or RUE
Nekira Sudacne wrote:Aigol wrote:Where do you get the required 12 for called shots is that in RMB or RUE
both
Question: Do "Called Shots" need a "natural" 12 or higher to hit?
Answer: No.
Omega6 wrote:It does not require a "natural" 12 to get a called shot. It requires a 12+ with bonuses.
Question: This will seem like a really lame question but I'm looking for clarification. The called shot is 12 or greater to strike the target.
Now is that a 12 on the initial roll of the d20 or can bonuses be included to bring a lesser number up higher than 12 and thus a strike?
Answer: the latter.
so if you need a 12 or greater to strike, have W.P. Rifle at level 5 proficency (+4 strike) and sniping (+2) then you only need a 7 or higher to hit (assuming it dosn't dodge). It's useful to note that RUE, Splicers, and BTS2 no longer use the old Called Shot rules.
sHaka wrote:Here's one then..
In Kevin's oft-reprinted description of how he handles combats of 2+ Vs 1, he says that the "one" can parry up to three other attackers, but a fourth would get a free hit (i.e you can parry a maximum of three opponents).
If this is the case, what use is the WP paired weapons option of simultaneously parrying two attacks - can't all combatants parry more than two attackers?
Aigol wrote:Oh thanks and for any combat not just close combat does it work to do an overall Initiative thing like in D&D because as presented in the book it seems like it will be a bunch of 1 on 1 fights that you are switching between.
Nekira Sudacne wrote:Aigol wrote:Where do you get the required 12 for called shots is that in RMB or RUE
both
Aigol wrote:Can you make a called shot in close combat if so are the penalties the same as with a called ranged shot. Also could you make an aimed shot in close combat.
Kuseru Satsujin wrote:Officially, melee combat does NOT use called shots, period.
Greeter wrote:Aigol wrote:Can you make a called shot in close combat if so are the penalties the same as with a called ranged shot. Also could you make an aimed shot in close combat.Kuseru Satsujin wrote:Officially, melee combat does NOT use called shots, period.
We now have our answer for called shots.
Nekira Sudacne wrote:Greeter wrote:Aigol wrote:Can you make a called shot in close combat if so are the penalties the same as with a called ranged shot. Also could you make an aimed shot in close combat.Kuseru Satsujin wrote:Officially, melee combat does NOT use called shots, period.
We now have our answer for called shots.
i'll wait for Kerseru to post the page number. It's unusual enough he didn't.