Search found 459 matches

by Syndicate
Sun Jul 15, 2007 1:57 am
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

Hmmmmm As you're necromancer, I could summon a green, burning skull head and inflict some damage upon mine enemies. As a necromancer from the books, I could kidnap the child of mine enemy, summon 4 vampires, give the child to the vamps, drain off the PPE when they kill it and use the PPE to summon ...
by Syndicate
Sun Jul 15, 2007 1:35 am
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

To those that say the necromancer is too weak, here's a few notes for you: Death bolt: Don't really need to go into detail on a spell that will kill most people in two hits no matter what armor their wearing. Transfer life essence: Says that a necromancer can even transfer his soul into a puppet. T...
by Syndicate
Sun Jul 15, 2007 1:19 am
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

Blah blah blah. Get a grip, dude. You're not a "rebel freedom fighter" tearing down the "walls of blind acceptance", you're a little munchy dude trying (and failing) to argue for enhancements to an already powerfull class. Experience has taught me there's nothing more useless th...
by Syndicate
Sun Jul 15, 2007 12:53 am
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

Sounds like a plan, Syndicate. Good luck with it. For necromancers, however, I'd look at more than things that will allow them to strengthen their undead and animated hordes. *How about spells which allow them to draw more powers out of a corpse that they've bonded to? Like that T-man's arm you've ...
by Syndicate
Sat Jul 14, 2007 12:16 am
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

Thanks for your support (to some degree) Ahulane. I’ll consider the last of your comment to be a chip made against a wall of blind acceptance. Rehash time yet again. What I propose is not simply to make my “naked mage” a combat monster, or to over “munchkinize” this “perfect” system some so short-si...
by Syndicate
Fri Jul 13, 2007 11:20 pm
Forum: Guild of Magic & Psionics
Topic: WP Personel Magic
Replies: 9
Views: 6887

Rifter #30?
by Syndicate
Fri Jul 13, 2007 1:46 am
Forum: G.M.s Forum
Topic: Doing away with the Level system?
Replies: 31
Views: 15510

a lot of flack? Where? When? I've heard scattered complaints, but i'd hardly call it "antiquitated" There are only 2 basic systems to character advancement: Point buy and leveling. one isn't older or better than the other, just different meaothods for the point buy. I speaking from what I...
by Syndicate
Fri Jul 13, 2007 1:41 am
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

Personally I think Necromancers have a great balance at the moment, yes it would be nice if there were a bit more spells but the ones that are there are just fine...I mean, how cool is Transfer Life Force + Zombie + Necromance has sniper and WP: E-Rifle @ high levels? spell lasts for 24 hrs a level...
by Syndicate
Fri Jul 13, 2007 1:21 am
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

Syndicate, the problem with home-brew spells is that they tend to be munchy and over-powered. If you want Necromantic-themed spells, I suggest you adapt existing, balanced spells as-needed. It's the approach that has the least chance of unbalancing your game. Fireblast could easily become Bone Blas...
by Syndicate
Wed Jul 11, 2007 12:21 am
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

I was hoping someone would post a few "home-brewed" ideas (yes, I know the first threaded message is for NEW spells), but I'll just post some of them here, and absorb feed-back. PLEASE UNDERSTAND THAT THIS LIST IS NOT COMPLETE AND IS STILL UNDER REVISION...THIS IS JUST A GENERALIZATION OF ...
by Syndicate
Wed Jul 11, 2007 12:15 am
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

Something like that is epic in scale and largely beyond the abilities of a single practitioner, as far as I'm concerned. To be honest, the thread seems like your asking "permission" to apply some really munchy self-made spells to your necro because he doesn't seem powerfull enough to you....
by Syndicate
Tue Jul 10, 2007 11:10 pm
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

Also remember Necromancers are generally expected to be an NPC OCC, and their abilities releft that. their powers need lots of time to be truely effective, which they can be. NPC's can be assumed to have however much time was convinet. also, for straight up combat? Death Word is the only combat spe...
by Syndicate
Sun Jul 08, 2007 2:22 pm
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

NO one has expanded on Necromancy?

Well, I now have a mission... :D
by Syndicate
Sun Jul 08, 2007 2:18 pm
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

Both valid and reasonable points (thanks). Perhaps another position must be discussed. I propose another "school" of necromancy (kind of like bone magic). Something with a bit more flare, and direct contact. Something to give a lone Necromancer a fighting chance. I'm a big fan of cinematic...
by Syndicate
Sun Jul 08, 2007 6:13 am
Forum: G.M.s Forum
Topic: GMs,does rifts make you have to get heavy handed with PCs?
Replies: 17
Views: 8277

Recently, I've had a problem with players in my area. Power-gaming seems to be the theme often practiced with the locals. Of course, I have no issues with destroying the entire group because someone is a bit too strong. I've done it just recently in-fact (that group stopped playing with me... ) Trut...
by Syndicate
Sun Jul 08, 2007 5:51 am
Forum: Guild of Magic & Psionics
Topic: Combat Mage Spells
Replies: 2
Views: 3277

No problem... 8-)
by Syndicate
Sun Jul 08, 2007 5:08 am
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

I've started to design a couple of necro-magic spells of my own (24 so far and need plenty of revision). After I receive a few spells created by others (hopefully), I'll post a couple of my own for criticism and revision.
by Syndicate
Sun Jul 08, 2007 4:56 am
Forum: Guild of Magic & Psionics
Topic: Necromancy (feared for nothing?)
Replies: 34
Views: 21972

Necromancy (feared for nothing?)

As one of the most recognized and widely used types of magic found throughout Rifts Earth (and beyond) this school of arcane discipline seems a bit under-powered. Even following the "update" of bone magic (Mystic Russia), the average Necromancer still has to rely on "outside" inf...
by Syndicate
Wed Jun 27, 2007 3:57 am
Forum: G.M.s Forum
Topic: Natural
Replies: 4
Views: 4325

Well, that's just great... :D
by Syndicate
Wed Jun 27, 2007 3:55 am
Forum: G.M.s Forum
Topic: Chi-Town, mapped and described?
Replies: 15
Views: 8773

...And so, the many voices were heard throughout out the realm...

...let them be heard by those of power and regard...

...prayers be granted...shall this hope come to pass...

...let a new worldbook be created...

:P
by Syndicate
Wed Jun 27, 2007 3:50 am
Forum: G.M.s Forum
Topic: Reward System
Replies: 9
Views: 5056

I've just recently thought about using similiar tactics in my games to add a little "something" to the sessions. Still working out the bugs to streamline the system. Initially, I planned on creating a list of "goodies" that players could "purchase" using XP earned throu...
by Syndicate
Mon Jun 18, 2007 5:09 pm
Forum: G.M.s Forum
Topic: How do you deal with Power Munchkins?
Replies: 67
Views: 25775

Use a rocket launcher...(or has that been said already)...
by Syndicate
Sun Jun 03, 2007 5:54 pm
Forum: G.M.s Forum
Topic: Nightspawn in Rifts Earth.
Replies: 14
Views: 8002

I've been considering using Nightspawn in my games as well. I've had at least (2) players in games long-since-past play N.S., and they were incredible...bly...powerful. But, I managed them and we all had a great time. Currently, the group I'm with...not sure if I wanna allow such potential to fall i...
by Syndicate
Sun May 20, 2007 6:45 pm
Forum: G.M.s Forum
Topic: How do you deal with Power Munchkins?
Replies: 67
Views: 25775

Re: power munchins

J. Lionheart wrote:
Operator John wrote:BTW anyone know of a game in the everett, WA area accepting players??


Shoot, a little off. I'm down in Tacoma getting a BTS2 campaign going - no doubt too far to drive :-/


Do you do Rifts as well?
by Syndicate
Wed May 02, 2007 3:47 am
Forum: G.M.s Forum
Topic: GM Geek Points
Replies: 50
Views: 21861

I guess we should call a game at CaptRory's place... :D
by Syndicate
Wed May 02, 2007 3:43 am
Forum: G.M.s Forum
Topic: Vampires
Replies: 134
Views: 70757

Lets hope there aren't any Vampires listening in... :D
by Syndicate
Sun Apr 29, 2007 1:11 pm
Forum: G.M.s Forum
Topic: favorite villian race
Replies: 11
Views: 8752

Psychics. My group had quickly learned that I have a "soft spot" for Mind Melters and psychics in general. With the current supplements in Rifts world books and Rifters, a psychic can truly pose a threat to almost any class out there.
by Syndicate
Sat Mar 31, 2007 7:28 am
Forum: G.M.s Forum
Topic: Its not a real game unless....
Replies: 34
Views: 19855

It's not a real game unless...

...the G.M. starts haggling players about playing their alignment at least somewhat correctly.

:x
by Syndicate
Sat Mar 24, 2007 6:42 am
Forum: Rifts®: Dimension Books
Topic: Fallen Knights
Replies: 6
Views: 5584

Darkmax wrote:you wish! :lol:

Perhaps when Mr Bruckheimer has a more satisfied script.


Define "satisfied"... 8-)
by Syndicate
Wed Mar 21, 2007 11:32 pm
Forum: G.M.s Forum
Topic: PFRPG Campaign
Replies: 4
Views: 6169

Re: PFRPG Campaign

I want to run a long term palladium fantasy campaign. what elemets are needed for a good long campaign that keeps the characters interested? I know absolutely nothing about palladium fantasy, only rifts. rifts is boring now so i wanted to try something different but using the same system and though...
by Syndicate
Tue Feb 27, 2007 3:57 pm
Forum: G.M.s Forum
Topic: Question; are all the good GM's dead?
Replies: 96
Views: 56097

Sadly, I'd have to agree with the above statement regarding this thread. I been of unique fortune to have started my gaming career with some of the best GMs I will have ever met. The guys that I learned from were of the highest professional and moral caliber. Although fellow players fell very short ...
by Syndicate
Tue Oct 31, 2006 6:24 pm
Forum: Rifts®: Dimension Books
Topic: Funny topic :D
Replies: 27
Views: 15483

Re: Funny topic :D

Unknown_Nobody wrote:Can a Saiyan/SuperSayan/ect. take on a Cosmo Knight in a Three Galaxies setting?


This boarders on the grounds for flaming... :D

(a supersayain would waste a cosmo-knight)
by Syndicate
Tue Oct 03, 2006 9:49 pm
Forum: Rifts® Promise of Power™
Topic: Rifts® Promise of Power Weblinks
Replies: 13
Views: 49683

This is so awesome.

I just finished downloading the trailers and backgrounds.

I need another pair of underware... :P
by Syndicate
Mon Oct 02, 2006 1:12 am
Forum: Rifts®: Dimension Books
Topic: Help me! there is ..... zombies!?!?
Replies: 31
Views: 24169

darkmax wrote:Classic mob... you can kill them by the hundreds and still feel no remorse.


..unless you're a Necromancer... :D
by Syndicate
Sun Oct 01, 2006 1:24 pm
Forum: Rifts®: Dimension Books
Topic: Approximate Worth of a Psi-Tech
Replies: 4
Views: 2872

Calculate experience level as well. 6th level or higher should be around the high-end of 2D6x100,000, and likewise 5th level and below would be towards the lower end.
by Syndicate
Sun Oct 01, 2006 1:14 pm
Forum: Rifts®: Dimension Books
Topic: So whats a challenge for a CK?
Replies: 62
Views: 30123

Hmm... What would win? Given that the CK moves not from the blast, would the SDF-1's cannon or the CK? Well...the SDF-1's cannon is not a heat/fire based energy source. So, the CK will take 1/100th damage of 1 million (about 10,000 I think). Hitting something that small is the challenge however (tr...
by Syndicate
Sun Oct 01, 2006 1:04 pm
Forum: Rifts®: Dimension Books
Topic: Help me! there is ..... zombies!?!?
Replies: 31
Views: 24169

Your welcome Ninjabunny...I've loved undead in any setting for the longest time. Classic evil, and unrelenting, and I certainly suggest getting a copy of Rifter #13... :D
by Syndicate
Sun Oct 01, 2006 12:40 am
Forum: Rifts®: Dimension Books
Topic: 3D Spaceship designs, help me out..
Replies: 533
Views: 160089

Man...all those the designs are awesome!! :D

You should get them posted inside of a Rifter... :ok:

(I wonder how many times that's been mentioned?)
by Syndicate
Sun Oct 01, 2006 12:29 am
Forum: Rifts®: Dimension Books
Topic: So whats a challenge for a CK?
Replies: 62
Views: 30123

I like the "super-hero" situations with Cosmo-Knights. -stopping a moon size meteor from hitting a planet. -rescuing survivors from a space-ark traveling in constant FTL. -eliminating a rouge AI super-carrier. -punching a hole in the singularity barrier to collapse a black hole. These are ...
by Syndicate
Sun Oct 01, 2006 12:16 am
Forum: Rifts®: Dimension Books
Topic: Help me! there is ..... zombies!?!?
Replies: 31
Views: 24169

Re: Help me! there is ..... zombies!?!?

Hey, how is everybody? Good I hope. Well I'm writing this down because of a few reasons. But those reasons are as important as the Ideal. I have Phase world and Phaseworld source book. I have a player wo wants to start a Phase World game. The problem is that he wants me (the Rifts G.M. of the group...
by Syndicate
Sat Sep 30, 2006 11:52 pm
Forum: Rifts®: Dimension Books
Topic: Help me! there is ..... zombies!?!?
Replies: 31
Views: 24169

well, you want uber-powerful PCs, you get uber-stupid weaknesses. It's a trade off. But can you imagine destroying a diamond?! How would one do it?! not really. A Godling is uber powerful and has no weakensses to speak of. And the "lichs' in south america can be killed just by dropping their M...
by Syndicate
Sat Jun 24, 2006 12:31 am
Forum: Rifts®: Dimension Books
Topic: Location of Dominator homeworld...?
Replies: 20
Views: 8632

Re: Location of Dominator homeworld...?

Just wondering what you all think of this: the Dominator home world was destroyed by a "black hole projector". If their home system was a hot, Wolf-Reynet type of star, then this doomsday weapon could have caused it to transform into a collapsar link . This collapsar would then send out s...
by Syndicate
Tue Jun 13, 2006 5:28 am
Forum: Rifts®: Dimension Books
Topic: If I could choose the cover...
Replies: 14
Views: 7466

darkmax wrote:If KS is still reading the script, we may never see the day the book comes into light at all.


Is someone keeping tally?

How many times have we heard this?

:D
by Syndicate
Sat Jun 03, 2006 11:52 pm
Forum: Rifts®: Dimension Books
Topic: TLT
Replies: 14
Views: 7175

I kinda have it in some of my games...heh...
by Syndicate
Tue May 23, 2006 4:57 pm
Forum: Rifts®
Topic: 1 Rifts Character For The Rest of Your Life...
Replies: 72
Views: 4958

Neo-human/Mind Melter... :o
by Syndicate
Tue May 23, 2006 4:54 pm
Forum: Rifts®
Topic: REF VS CS
Replies: 377
Views: 12323

I voted CS out of love for their technology and the harsh Rifts environment that they live in. That, and the power psychics that can be counted in their ranks.

Although I will admitt that they'd stand very little chance against the REF.
by Syndicate
Tue May 23, 2006 4:30 pm
Forum: Rifts®
Topic: how do you kill a munchkin burster scarecrow?
Replies: 161
Views: 10618

Re: how do you kill a munchkin burster scarecrow?

I started a new topic as i thought that 35 pages was long enough. So is a scarecrow takes a burster O.C.C. then HOW do you kill it?? Maybe that is why Monsters and Animals 2ndED says that no Palladium scarecrows are known to be in rifts. We can also use this topic on how to kill/inconvience all the...
by Syndicate
Tue May 23, 2006 4:27 pm
Forum: Rifts®
Topic: Xiticix Invasion and Lazlo's war are still valid!
Replies: 87
Views: 11824

The amount of confusion here is refreshing. I never treated the War Lazlo was having with the Bugs as "never happening"....heh...why would I? I guess I need to read more books...(as I have read all but 3 of the newest).
by Syndicate
Tue May 23, 2006 4:24 pm
Forum: Rifts®
Topic: Elemental Fusionist?
Replies: 29
Views: 13286

Haven't had alot of time to read them over, but they seem quite interesting. With over 3 pages of discription...there's gotta be some great quality worth spending hours of creation time over.
by Syndicate
Tue May 23, 2006 4:22 pm
Forum: Rifts®: Dimension Books
Topic: Apparently, robots have no sensors...
Replies: 9
Views: 5193

I'd just make a Rifter submission with changes in tow...

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