The best and worst of Rifts books

Ley Line walkers, Juicers, Coalition Troops, Samas, Tolkeen, & The Federation Of Magic. Come together here to discuss all things Rifts®.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
Alpha 11
Palladin
Posts: 8230
Joined: Wed Apr 20, 2005 4:14 pm
Location: Northwood, ND

The best and worst of Rifts books

Unread post by Alpha 11 »

Just wandering who thinks is the best and worst of Rifts. Japan, Free Quebec, and China 2, I think are the best books out there so far. Unfortinitly, I do not have any worst books yet. Course, I do not have them all, so I may not have the worst book, or I am just be easily pleased. It is probably the later, I would not be surprised. I do not "dislike" things in a certain johnru (spelling?) easly once I get into it and like it. So, what do you think?
User avatar
SkyeFyre
Hero
Posts: 1100
Joined: Wed Mar 31, 2004 12:12 pm
Location: Canada EH?!
Contact:

Unread post by SkyeFyre »

My fav's and therefore the best
- Rifts Main Book
- Conversion Book One (Unrevised)
- Rifts Sourcebook One
- Book Of Magic
- Game Master Guide

But if you're just talking World Books and the such, which you probably are... then.

- Rifts Main Book ^_^
- Free Quebec
- Dimension Book 1: Wormwood
- I really liked Canada too. Maybe cause I'm canadian, but oh well.

Don't know any of the "worst" ones. From what I can see in my collection I like em all.
Image
"If your party is doing anything but running like hell trying not to get vaporized, the GM is not running the Mechanoids correctly." -Geronimo 2.0
"Coming Summer 1994... Mechanoid Space!"
75 GM Geek Points
User avatar
Alpha 11
Palladin
Posts: 8230
Joined: Wed Apr 20, 2005 4:14 pm
Location: Northwood, ND

Unread post by Alpha 11 »

:D Any Rifts books! :D
User avatar
Braden Campbell
Palladium Books® Freelance Writer
Posts: 3744
Joined: Sat Oct 14, 2000 1:01 am
Location: The Free City of Worldgate

Unread post by Braden Campbell »

I believe Psyscape stands as the absolute worst of the Rifts line. Late arriving in stores, horribly re-written, rushed into final production, never fact-checked, and no real info on the city of Psyscape. Hate England and Africa all you want, but this one chews!

Book 12 came in the midst of a real slump in Rifts quality, one that didn't end until several years later. 2002, in fact.

As for the best...Japan, World Book 11, and Atlantis. All wonderful efforts, and prime examples of Rifts at it's best.
Braden, GMPhD
_______________________________________
Braden wrote:Thundercloud Galaxy has a flock of ducks in it that can slag a Glitterboy in one melee.

If that doesn't prompt you to buy it, I don't know what else I can say.
User avatar
GundamChief
Wanderer
Posts: 64
Joined: Thu Jul 10, 2003 4:29 am
Comment: It's a Gundam! *Boom!* ~ Every enemy soldier ever.
Location: Alaska

Unread post by GundamChief »

nothing else worth posting, why not (Bored)

Best books

Rifts Adventure Guide
Rifts MB
Rifts Pantheons (sorta)
Rifts Coversions (old or new, doesn't matter)
Dark Conversions (MHO)
and...Rifts GMG (Skills and equipment)

Worst books

Most of the SoT books
Aftermath (focuses only on the tolkeen aftermath, nothing else really)
not much else though.

World Books

Best, in order from most to least: Austrailia, Spirit West, Canada, Atlantis (Both), and both Russian books IMO

Worst, In order of most to least: Africa, Underseas, Japan, England, and South america 1

That's it for me.
"Your tricks are no match for Gundams immense power"-Amuro Rei
Scooter the Outlaw
Dungeon Crawler
Posts: 268
Joined: Mon Jan 10, 2005 11:17 pm
Location: Canada

Unread post by Scooter the Outlaw »

The best books, overall, I would way were Rifts Australia, the Book of Magic, and the Game Master's Guide. I think the Australia book is fantastic, the best book in the Rifts line. Like others, I also really enjoyed the Canada book.

The worst books? I'd have to agree with Psyscape. It sucked. The O.C.C.s seem incredibly unbalanced (the psi-tech is obscene), there's almost nothing about Psyscape, and it tells you to refer to a Nightbane book for information on the Astral Plane! Condenders for this slot also include South America 2 and Japan. I didn't like either.
User avatar
RainOfSteel
Champion
Posts: 2677
Joined: Fri Nov 19, 2004 11:31 pm
Location: USA

Unread post by RainOfSteel »

Excluding RMB & RUE, as they are necessary for play, and the GMG/BOM:

--------------------------------------------------------

Best: Vampire Kingdoms

Honorable Mention: Atlantis

Worst: Manhunters, the comic strips in Wormwood and Triax, and Africa.

Question Mark: Australia.

--------------------------------------------------------

Vampire Kingdoms: Not much for vehicles, equipment, bots, etc. Woo hoo! Crunch, crunch, and more crunch.

Atlantis: There are many cool ideas in here, and it is a bright source of inspiration about many things. However, I didn't like how so many parts of Atlantis weren't covered in favor of OCCs (and yet the Bio-Wizard OCC is absent), bots, and equipment descriptions. I didn't like how every Conservator had a major rune weapon, or how rune-statues seemed to be all over the place. A lot of the rune/eye-of-eylor items didn't seem that impressive, overall. The prices in the book seemed to turn the Rifts world topsey turvey. 100,000,000 for an Absurr Life Node? (Galaxy Quest Quote: "That's not right!")

Manhunters: I bought it many years ago. When I looked through it and found nothing I could use or was interested in, I didn't want it to go to waste, and so I tried to give it away to three separate people, all of whom gave it back to me with various excuses like, "I don't want that!")

Comic strips in Wormwood and Triax: I didn't dislike them, much; but in the limited space available, I would have prefered more crunch than comic strips. They could have been serialized in the Rifters.

Africa: The Four Horseman seem pretty wimpy. There are a few other blurbs about this or that in here, but it is all so brief that I really don't use much of it all. The one bright spot was that the write ups of the Egyptian gods inspired me to do my own write ups of some the Norse gods.

Australia: Every time I read all the excellent comments here on FotM, I pick up the book on the next visit to the game store, look through it, and set it back down. :-?
Last edited by RainOfSteel on Sun Sep 11, 2005 11:30 am, edited 1 time in total.
TableSmith :: RUE Topics Reference
Is it bad form to agree with you agreeing with me? ~ Toc Rat
And if something bugs you, you have a right to complain about it. ~ Killer Cyborg
The quality of the crate matters little. Success depends upon who sits in it. ~ Baron Manfred von Richtofen
User avatar
Shades of Eternity
Immortal
Posts: 449
Joined: Mon Apr 16, 2001 1:01 am
Location: formerly edmonton, now residing in my own Delusions.
Contact:

Unread post by Shades of Eternity »

er both comics were pre rifter.
The shepherd drives the wolf from the sheep's for which the sheep thanks the shepherd as his liberator, while the wolf denounces him for the same act as the destroyer of liberty. Plainly, the sheep and the wolf are not agreed upon a definition of liberty.
- Abraham Lincoln

Image
User avatar
RainOfSteel
Champion
Posts: 2677
Joined: Fri Nov 19, 2004 11:31 pm
Location: USA

Unread post by RainOfSteel »

Shades of Eternity wrote:er both comics were pre rifter.

By several years, yes.

I'm not saying the release of the comic strips would have been parallel with the release of the books, I'm saying it would have been done later.

I'm also not saying there was anything else ready to go to print for those particular pages in the book other than the comic strips.

I'm expressing a general opinion I have held on the subject since the books first appeared. Triax and Wormwood are excellent. The parts I cannot make use of are the comic strips. Therefore, in a best/worst type of topic, the above is what I have to say about them. If I have a choice of world info over comic strips, I'll take more world info.
TableSmith :: RUE Topics Reference
Is it bad form to agree with you agreeing with me? ~ Toc Rat
And if something bugs you, you have a right to complain about it. ~ Killer Cyborg
The quality of the crate matters little. Success depends upon who sits in it. ~ Baron Manfred von Richtofen
Jason Richards
Palladium Books® Freelance Writer
Posts: 3258
Joined: Wed Jan 09, 2002 2:01 am
Location: Houstown, Lone Star
Contact:

Unread post by Jason Richards »

I think that the Russia books, as a set, are the greatest world books out there. This is mostly because of their relative completeness as far as the setting goes. The "warlord" approach with its constant conflict and struggling is very Rifts, and the books in general are very gritty.

Everybody raves about Australia, and maybe I haven't given it a fair shot, but while I can appreciate the "Road Warrior" aspects of the setting, I look and see monster Kangaroos, Koala-people, Techno-Wizardry that isn't really Techno-Wizardry but is called such and shouldn't exist in Australia, and a giant water-drinking frog. It just turns me off. In a lot of ways it reminds me of England, how it relies so heavily on the classic stereotypes for material. I realize that you have to do that some, but aliens that look like Koalas?
Support the Breachworld RPG! This D6 RPG is full-color and packed with handcrafted gaming goodness.

Get the whole scoop at http://www.breachworld.com
User avatar
cornholioprime
Palladin
Posts: 7684
Joined: Sun Oct 10, 2004 1:05 am
Comment: At long last....I am FINALLY free of my wonderful addiction to the online Flash game "Bloons."
Well, mostly.....
Location: In the Hivelands with General Jericho Holmes, taking advantage of suddenly stupid Xiticix...

Unread post by cornholioprime »

Sorry.

I can't help myself.

Pantheons of the Megaverse
remains my favorite Rifts Book.

Why??

Because of Cyber-Thor on the Cover, by Zeleznik, one of my ALL-TIME favorite artistic Creations in ANY Medium.

That's it.
That's all.

Sorry.

:oops:
The Kevinomicon, Book of Siembieda 3:16.

16 Blessed art Thou above all others, O COALITION STATES, beloved of Kevin;

17 For Thou art allowed to do Evil without Limit, nor do thy Enemies retaliate.

18 Thy Military be run by Fools and Dotards.

19 Yet thy Nation suffers not. Praise be unto Him that protects thee from all harm!!
User avatar
RoadWarriorFWaNK
Palladium Books® Freelance Writer
Posts: 1745
Joined: Thu Sep 25, 2003 4:05 pm
Comment: on a death march
Location: The City of Nostrous (Louisville, KY)
Contact:

Unread post by RoadWarriorFWaNK »

Best Books -
New West
China 1
China 2
Rifts Main Book
Rifts Ultimate Edition (GOLD, baby!)
Unrevised Conversion Book
Dark Conversions
Mercenaries
Merc Ops
Rifters 9 1/2, 28, and 31 (for obvious reasons 8-))
Wormwood (my first rifts book ever, even before the rule book)
Xiticix Invasion (almost forgot this one)

Worst Books -
Pantheons of the Megaverse (the ultimate munchkin wet dream)
Phase World and all of its subsequent sourcebooks (more munchkin fun)
South America 2 (a munchkin shopping list)
Revised Conversion Book (its like there's no point)
Revised Federation of Magic
England (the only good thing here is the Temporal Mage and the Chiang-Ku)
Splynn Dimensional Market
Atlantis (i used to really like Atlantis, but now it just seems silly)
User avatar
CyCo
Hero
Posts: 1158
Joined: Mon Oct 02, 2000 1:01 am
Location: Terra Australis...
Contact:

Unread post by CyCo »

Jason Richards wrote:In a lot of ways it reminds me of England, how it relies so heavily on the classic stereotypes for material. I realize that you have to do that some, but aliens that look like Koalas?


There is a reason that the Kwarlas were included...
Image
Eureka!
I Want Rifts : Australia II & III...!!
Jason Richards
Palladium Books® Freelance Writer
Posts: 3258
Joined: Wed Jan 09, 2002 2:01 am
Location: Houstown, Lone Star
Contact:

Unread post by Jason Richards »

CyCo wrote:
Jason Richards wrote:In a lot of ways it reminds me of England, how it relies so heavily on the classic stereotypes for material. I realize that you have to do that some, but aliens that look like Koalas?


There is a reason that the Kwarlas were included...


They're cuddly?
Support the Breachworld RPG! This D6 RPG is full-color and packed with handcrafted gaming goodness.

Get the whole scoop at http://www.breachworld.com
Gabriel_V

Unread post by Gabriel_V »

Best

Rifts Mainbook (Original)
Conversion Book One (non-revised)
England
Triax & the NGR
South America 2
Phase World
Phase World Sourcebook
New West


Worst

Juicer Uprising
Coalition War Campaign
Warlords of Russia
Free Quebec
Canada
Australia
Africa

Edit: MaddogMatarese's post reminded me that I had forgotten completely about World Book 4: Africa. That book belongs in my Worst list, and I've updated to reflect that.
Last edited by Gabriel_V on Thu Sep 15, 2005 11:55 pm, edited 1 time in total.
User avatar
CyCo
Hero
Posts: 1158
Joined: Mon Oct 02, 2000 1:01 am
Location: Terra Australis...
Contact:

Unread post by CyCo »

Jason Richards wrote:
CyCo wrote:
Jason Richards wrote:In a lot of ways it reminds me of England, how it relies so heavily on the classic stereotypes for material. I realize that you have to do that some, but aliens that look like Koalas?


There is a reason that the Kwarlas were included...


They're cuddly?


Nah. I wouldn't call them cuddly, and those claws can really do some damage to someone.

But it is because of me.
Image
Eureka!
I Want Rifts : Australia II & III...!!
User avatar
Josh Sinsapaugh
Palladium Books® Freelance Writer
Posts: 5228
Joined: Sat Sep 06, 2003 8:01 pm
Comment: Carrying friends out of crowds and standing in the doorway looking like the Jack of Hearts since November 2008.
Location: Desolation Row
Contact:

Unread post by Josh Sinsapaugh »

I like most Rifts titles.

Mercenaries....that's a bad book IMO, though. Horrible art and even worse writing.
Image
User avatar
Qev
Hero
Posts: 987
Joined: Sun Aug 07, 2005 7:57 pm
Location: Toronto, ON
Contact:

Unread post by Qev »

Hmmm... lessee... favorites. Well, ignoring the main rulebook, I like:

Vampire Kingdoms
Sourcebook 1
Conversion Book
Japan (mostly for the dragon 'borgs)
Canada (mostly due to patriotism :) )

As for things I don't like, well, anything that has seriously bad Power Creep. I want to like Atlantis, but when I keep tripping over Greatest Rune Weapons that people have discarded in the streets, things have gotten out of hand. :lol:
"Then you can simply spead the ground dried corpse bits amongst the plants as needed." - Sir Ysbadden

"There weren't many nukes launched in the apocalypse, so the nuclear winter wasn't that bad." - Killer Cyborg
User avatar
The Beast
Demon Lord Extraordinaire
Posts: 5957
Joined: Sun Apr 03, 2005 3:28 pm
Comment: You probably think this comment is about you, don't you?
Location: Apocrypha

Unread post by The Beast »

Why does everyone seem to have WB 3 and 4 on their lists?
User avatar
Alpha 11
Palladin
Posts: 8230
Joined: Wed Apr 20, 2005 4:14 pm
Location: Northwood, ND

Unread post by Alpha 11 »

Don't know. My guess is that it is just popular. And as for picking Free Quebec, I LOVE GLITTER BOYS!!!! :D (Sorry, just had to put that in). And I guess I am a munchkin fan, because I like the Phase World books, and South America 2. And as for Pantheons of the Megaverse, they are Gods for pete's sake! How do you think they are going to be portrade! And yes, I like that book to. :D
Gabriel_V

Unread post by Gabriel_V »

MaddogMatarese wrote:Why does everyone seem to have WB 3 and 4 on their lists?


I'm not entirely sure why everyone has England on their worst lists, but I can tell you why I have it on my best list.

While many people complain that the whole Camelot and King Arthur thing is unoriginal, I find it a very fun part of the book. For example, in licensed games, players like to occasionally interact with characters from the show. In a Star Wars game, the players might want to meet Han Solo. Camelot offers the Rifts equivalent of that kind of payoff. The Camelot NPCs are iconic and easy for players to relate to, thus increasing their impact in play. It doesn't hurt that the political situation between Camelot and the other kingdoms is fairly interesting and full of plot hooks if you actually read the book.

Like Triax and the NGR, the England book offers a unifying threat against the human kingdoms. In fact, it offers two. First there are the giant Fomorians in the northern highlands, led by no less than a "god." They present a welcome and needed straightforward and unifying threat. Then there are the Dabugghs which, while extremely unoriginally named, provide further emphasis for the mystery and intrigue overall angle of the book.

Then the setting information itself paints in broad, but immensely gamable strokes. England could have used improvement on this point, but it does have a nice summary of the major hooks of the area.

If the book has any flaw, it's the material which just doesn't fit. I'm talking mainly about the Temporal material which has no place in the book at all. All the non-Druid/non-Knight OCCs/RCCs seem like they were hurriedly thrown in to pad out page count. The Cernun feels like it was only added in because the cover painting came in with a strange lizard there (at the moment, I don't recall it being mentioned anywhere else in the book other than it's RCC description).

Like most Palladium books, it's poorly organized, and you have to dig for things. I've come to realize that the Palladium system is about secrets and how well you can locate and recall these secrets. So, on that count this one fills its function admirably.


As for Africa, I can summarize much more quickly why I dislike it. The book starts with a compendium of completely ridiculously statted NPCs/gods. Then it moves on to fill most of the rest of the book with completely uninteresting and not particularly useful OCCs/RCCs. It continues with a brief, boring, and poorly written travelogue which definitely doesn't fire the imagination. Near the end you come upon the Phoenix Empire which IS interesting and could have been a wonderful centerpiece of the book had it not been consigned to a poorly sketched afterthought. And finally the book tops off with the cardinal sin of RPGs, a group of what can only be called GMPCs intended to be much cooler than your group. The way the book's main thrust of the Gathering of the Heroes is written, it's clear the PCs are just supposed to step out of the way and let these legendary heroes and the amnesiatic god handle the matter. This is entirely different from the way the NPCs of Camelot are successfully presented.
DemonJames

Unread post by DemonJames »

Well lets see here, best would most definitely be a favorite rather than actual best since everyone has their own opinions and that goes as well for worst since again everyone has their own opinions Personally? See Below

Fave/Best (In no particular order)

Rifts MB/UE
Sourcebook one
Sourcebook 2 Mechanoids
Sourcebook 4 Coalition Navy
Mercenaries
Merctown (Its nice to have a book that has NO toys in it and has wealth of information all the same)
Phaseworld Sourcebook (DB3?)
WB 2 Atlantis
WB 5 Triax
WB 7 Underseas
WB 11 Coalition war campaign
WB 17/18 Russia
WB 20 Canada
WB 23 Quebec
AB 3/4 Black Vault and The Vanguard

Least Fave/Worst (In no particular order)

Wormwood
WB 4 Africa
Juicer Uprising (Should have been a sourcebook not worldbook)
WB 13 Lonestar (Though it had neat mutants, meh not that good a book)
SB 3 Mindwerks
AB 1/2 The Burbs
CB 2 Pantheons (Did we REALLY need a book that statted Gods?)



NOw keep in mind this does not include the GMG and BoM which are both excellent but not really original books per se, just reference guides. Otherwise they'd be on my fave list.

Jaymz
User avatar
Greg Diaczyk
Palladium Books® Freelance Writer
Posts: 359
Joined: Wed Oct 04, 2000 1:01 am
Comment: The Official "Wayne Smith Clone"
Location: Ottawa, Ontario, Canada

Unread post by Greg Diaczyk »

For the most part I'd say that there really isn't a Rifts Book I didn't like (and therefore buy) with the exception of Wormwood.

Top of my list:
Wormwood, too creepy and didn't like much of the art in it.

Other titles had some really good stuff, but also had some really bad stuff:
Africa, for the most part was bad, poor world info, lazy application of the Pheonix Empire (could have used a lot more detail!) and centered around the Gathering of Heroes, way to many NPC's and God stats (who actually used any of these?) If they had tied them into the ruling of the Phoenix Empire (or used them to try and take it back?) it could have been better. The only useful O.C.C was the Necromancer and for most that was for an NPC Villain.
England, Full of really good stuff like maps, Chiang-Ku, Temporal Magic, Millennium Trees and such (just some of the reasons I really like this book), but had the poorly done Arthurinian Legend (again good idea, just not executed well enough).
Russia, Warlords of Russia was really cool, lots of neat stuff in that book, absolutely no complaints on it, Mystic Russia had a few good things like the Slayer and Mystic Kuznya, but I felt they spent too much of the books content on demons (a few here and there for flavour would have been fine, but was mostly overdone), which kind of ruined it for me.
China, China 1 had some good world info, like the Yama Kingdom, it smacked of another Demon compendium like Mystic Russia but had enough world info to even it out. China 2 was also really good, lots of neat character concepts. Biggest beef was the "out of left field" Chi = ISP thing (Japan had PPE = Chi, still another change from the original N&SS) and removal of Immortals and Chinese Dragons, rumoured to now be revealed in the delayed? China 3: Masters of Magic book...
Australia, great setting great book, even with a few cliches (sp?). Greatest Beef, they didn't finish the book/series off!
Dark Conversion, just a book on demons (and another, not quite right version of the Shifter...). Really don't like how they split these books up and messed around with things.

No real complaints, but also no real excitement either:
Vampire Kingdoms, Splynn Dimensional Market (Atlantis 2), Xiticix Invasion, Free Quebec and Aftermath, New Conversion Book One, Pantheons of the Megaverse

Books I liked:
Atlantis
NGR
South America 1
South America 2
Undersea
Juicer Uprising
Coalition War Campaign
Psyscape
New West
Spirit West
Federation of Magic (Original, non-revised was/is better)
Canada
Dinosaur Swamp


Honorable Mentions:
Source Books: Sourcebook One (Archie), Mechanoids, Mindwerks, CS Navy, Mutant in Orbit, Bionic Sourcebook. For the most part these were interesting. Mechanoids was the most useless, but interesting no the least. Bionic Sourcebook I found a little confusing and could have been structured better but is still useful. Sourcebook One was really good as was Mutants in Orbit.
SoT Series: Many hate this series, but I thought it was a nice change of pace from the norm. I liked the SoT1 - had some new useful spells, SoT3 had Vanguard and some useful D-Bees, Sot$ had the updated cyber-knights.
Adventure Sourcebook: These were nice, but too small. They also dealt with all the info on the Burbs and I think they could have put it out with one book, maybe throw in some additional material (Black market stuff?). I didn't like some of the contradictory info on the Vanguard that was presented, but other than that the Vanguards were ok (still prefer the stuff in SoT3).

All time Favourite:
This would have to be Atlantis or Canada! Both are well balanced have lots of good info and no really major downers.
Greg Diaczyk,
"Wayne Smith Clone"
Palladium Freelance Writer and Editor

Image
User avatar
Scyber
D-Bee
Posts: 45
Joined: Mon Oct 02, 2000 1:01 am
Location: NJ

Unread post by Scyber »

I think my picks are going to be a little different than everyone elses

Best:
Vampire Kingdoms
South America 1
South America 2

Worst:
Atlantis (sure it had some cool stuff, but it felt very lacking, especially since we had to wait so many years for additional information)
Africa
Jason Richards
Palladium Books® Freelance Writer
Posts: 3258
Joined: Wed Jan 09, 2002 2:01 am
Location: Houstown, Lone Star
Contact:

Unread post by Jason Richards »

Josh Sinsapaugh wrote:I like most Rifts titles.

Mercenaries....that's a bad book IMO, though. Horrible art and even worse writing.


It's got some decent stuff in it, but CJ's NPC's always lacked vision.
Support the Breachworld RPG! This D6 RPG is full-color and packed with handcrafted gaming goodness.

Get the whole scoop at http://www.breachworld.com
User avatar
RainOfSteel
Champion
Posts: 2677
Joined: Fri Nov 19, 2004 11:31 pm
Location: USA

Unread post by RainOfSteel »

Gabriel_V wrote:As for Africa, I can summarize much more quickly why I dislike it. The book starts with a compendium of completely ridiculously statted NPCs/gods.

Yes, I agree. They were ridiculously wimpy to be actual gods or apocalypse monsters.
TableSmith :: RUE Topics Reference
Is it bad form to agree with you agreeing with me? ~ Toc Rat
And if something bugs you, you have a right to complain about it. ~ Killer Cyborg
The quality of the crate matters little. Success depends upon who sits in it. ~ Baron Manfred von Richtofen
User avatar
Shorty Lickens
Hero
Posts: 1222
Joined: Mon Sep 19, 2005 10:24 pm
Comment: Arrrrgggghhhh!
Location: Praxus

Unread post by Shorty Lickens »

MY favorites are Atlantis and Splyyn Dimensional Market.
The Mercenaries books have provided a lot of good general info that should have been in sourcebook 1.

I also like all the Phase World stuff.
But it doesnt seem like Palladium can come up with much more. The dimension books were supposed to offer all kinds of new material. We had Wormwood, which was OK. And the next 8 books are all based in the same dimension. Nothing really new.
Arioch
D-Bee
Posts: 25
Joined: Mon Oct 02, 2000 1:01 am

Unread post by Arioch »

Favorites:
Australia
Wormwood
Mystic Russia
Federation of Magic
Vampire Kingdoms
Parts of England

Least Favorites:
South America
South America II
Africa
SoT Series
Image
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me.
User avatar
Mech-Viper Prime
Palladin
Posts: 6831
Joined: Wed Dec 08, 2004 4:49 pm
Comment: Full of Love and C-4, give me a hug.
Location: Dinosaur swamplands
Contact:

Unread post by Mech-Viper Prime »

i could sit here a nit pick each book and sound like some fanboy nerd. but i preffer to keep a good outlook on things
Ravenwing wrote:"Killing Dbee's isn't murder, they aren't human, it's pest control!"

Zardoz wrote:You have been raised up from Brutality, to kill the Brutals who multiply, and are legion. To this end, Zardoz your God gave you the gift of the Gun. The Gun is good!
Post Reply

Return to “Rifts®”