What is your preferred N&S genre?

Mysticism, spies, cybernetic implants, & cool vehicles. Discuss these two great classics here.

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Make your selection, followed by the # sign, now

Action/Thriller
5
19%
Mystery/Intrigue
2
7%
Espionage
4
15%
Martial Arts
4
15%
Law Enforcement
1
4%
Crime
0
No votes
Fantasy
2
7%
Oriental Fantasy
0
No votes
Space Opera
1
4%
Cyberpunk
2
7%
Historical
0
No votes
Post-Apocalyptic
1
4%
Time Travel
0
No votes
Superhero
1
4%
Anime
1
4%
Other
3
11%
 
Total votes: 27

Guest

What is your preferred N&S genre?

Unread post by Guest »

Since the setting is ostensibly contemporary (remember, this game was written in the late 80s), one can easily use information out the existing world to flesh out many of the details for any game, handling several movie genres admirably, such as action/thriller, espionage, mystery, martial arts, law, crime, intrigue, etc. However, the potential this game offers is not limited to contemporary settings, as this game can be adapted (with varying levels of work on the part of the GM) for futuristic, space, cyberpunk, fantasy, historical, or time travel settings with great success.
Natalya

Unread post by Natalya »

I'm (hopefully successfully) integrating NSS/MC into a fantasy setting. Right now, it's mostly the martial arts stuff, but eventually I'm going to look at what gimmicks and stuff can be recreated by magic (and offer them as alchemist items), and I've got an area in mind that will have medieval China as a basis (though the PCs haven't gotten there yet).

The players are having fun, so I guess I'm doing it right.
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Mantisking
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Unread post by Mantisking »

I think a better question for my group would be, "What don't you use N&S for?"
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Unread post by Sentinel »

At the moment, I use N&SS and Mystic China primarily for my HU games.
When using N&SS as a stand alone game, the adventures were largely martial arts action both Heroic and Four-Colour campaign styles.
I also liked to mix N&SS with BtS for martial arts/horror which played a lot like Chinese Ghost Story or Ninja Scroll.
None of my player groups were ever really interested in a strictly realistic campaign: if they were, they preferred to use a different game system (FASA and R. Talsorian had some of the more popular systems back then).

Really though, I incorporate N&SS into all my Palladium games in some form or another.
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Unread post by Damian Magecraft »

other, there is no all of the above option... :(
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Unread post by Jefffar »

A little from column A, a lttle from column B a dash from column C . . . you get the idea.
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Unread post by Ten Tigers »

I voted Post Apocalypse but that is only becuase all my campaigns are heavily married with martial arts.

Enter the Dragon + Road Warrior = :ok:
I love a good fight...
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