Starting a PFRPG Campaign- Your thoughts

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Glorath
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Starting a PFRPG Campaign- Your thoughts

Unread post by Glorath »

Greetings all!

I am trying to share with my friends and students about the PFRPG. I have some questions that I would love to have feedback on. The first question is:

If you were beginning a new campaign, where in the Known World would you begin? What region, town, or city? Why would you start there? Have you had success starting a campaign in that location in the past?

I appreciate your ideas, and thank you in advance for sharing them!
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Re: Starting a PFRPG Campaign- Your thoughts

Unread post by Library Ogre »

Lots of choices, but I would probably base it on the stories I want to tell, and what characters I want to allow. I think you can run a great campaign, for example, in Lemuria, but that's a pretty specific story to want to tell. If I set a campaign in the Eastern Territories, I'm basically saying "I don't want Wolfen characters" and put some limitations on things like Trolls, Ogres, and other uncivilized races.

If I wanted a really open game, I'd be most inclined to start things near the Western Colonies in Ophid's Grasslands. You have a lot going on there... relative proximity of Land of the Damned, the tension between the Western Empire and the Wolfen Empire as both push into the region, some natives caught in between, the promise of old magics, the Zaranceti in the nearby seas. Most common races are relatively OK there, and you're far enough from any central government to let your characters get their own feet under them. Since most medieval fantasy RPGs tend to play like Westerns in medieval drag, it's a good setting for that.

My suggestion for ANY Palladium game, however, is determine what you will allow BEFORE you sit down with the players. If not, it's too easy to wind up with a table full of Jeridu Cuisinarts, with one guy who was strong-armed into playing something with healing powers.
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Re: Starting a PFRPG Campaign- Your thoughts

Unread post by Whiskeyjack »

I like the disputed lands between the wolfen and eastern territories. Lots of options for characters, and tons of story arcs with the brewing war.
Western Empire can be great if you're into political intrigue.
For something different, Balgor Wastelands and Mount Nimro give a lot of exotic character options, and can turn into an interesting monster races vs the traditional good guys (human, elf, dwarf).
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Re: Starting a PFRPG Campaign- Your thoughts

Unread post by Veknironth »

Well, I thought all PRFPG campaigns started in Timiro. It has all the basic, intro level adventures in the Old Ones book, and it's completely mapped out for a new GM. However, if you don't set it there, I think the Eastern Territories is a good idea as it's so large and diverse. You can start out in one of the outposts doing some low level stuff and move around relatively easily. The same is true for the Western Territories. I think the Shadow Colonies is an interesting idea with the brewing revolt. Or, if you want to make your own world, Land of the South Winds is open for interpretation.

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Re: Starting a PFRPG Campaign- Your thoughts

Unread post by Alrik Vas »

If they're all new to the game and the setting, make them all children of the same village that is hidden in the mountains. Make it a place that has basically zero contact with the outside world, and they're the kids who want to go see what's beyond. That way they can learn about the setting as they adventure.
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Re: Starting a PFRPG Campaign- Your thoughts

Unread post by kiralon »

Veknironth wrote:Well, I thought all PRFPG campaigns started in Timiro. It has all the basic, intro level adventures in the Old Ones book, and it's completely mapped out for a new GM. "

+1
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Re: Starting a PFRPG Campaign- Your thoughts

Unread post by Lord_Dalgard »

Eastern Territories for me as well. Some good stories to tell there.

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Re: Starting a PFRPG Campaign- Your thoughts

Unread post by Library Ogre »

I will say, for all that it's a developed adventure site, I don't think Gersidi is the best place for beginning adventurers... that place is a TPK waiting to happen for a low-level party.
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Re: Starting a PFRPG Campaign- Your thoughts

Unread post by kiralon »

Mark Hall wrote:I will say, for all that it's a developed adventure site, I don't think Gersidi is the best place for beginning adventurers... that place is a TPK waiting to happen for a low-level party.

lol, and a high level party.
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Re: Starting a PFRPG Campaign- Your thoughts

Unread post by The Dark Elf »

Glorath wrote:Greetings all!

I am trying to share with my friends and students about the PFRPG. I have some questions that I would love to have feedback on. The first question is:

If you were beginning a new campaign, where in the Known World would you begin? What region, town, or city? Why would you start there? Have you had success starting a campaign in that location in the past?

I appreciate your ideas, and thank you in advance for sharing them!

This question TOTALLY depends on what happens in the campaign, what you want to do with ur campaign idea and what races (and possible classes) the players want.

If your campaign is to hunt a legendary creature rumoured to be in the Ophids grasslands you might not want to start them on the other side of the world (depends if you're prepared to run a longer campaign or skip parts etc...). If they all wanna play Tezcats do you start them in Timiro?
All starting locations are possible ofc, but my advice is to try and make all aspects of the adventure personal somehow, wherever you are able.
I love coming up with adventure ideas so if you do have an outline, let us know and Im sure everyone here will give some fresh ideas/suggestions!
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Re: Starting a PFRPG Campaign- Your thoughts

Unread post by Goliath Strongarm »

Mark Hall wrote:I will say, for all that it's a developed adventure site, I don't think Gersidi is the best place for beginning adventurers... that place is a TPK waiting to happen for a low-level party.


Depends on the party, player experience levels. And also, under 2E, what kind of changes were made.. because under 1E, it really wasn't that bad....


As for where to start- it depends entirely on the planned outline of the campaign. I've started games all over the palladium world- from the Western Empire, to the Wolfen Empire, the Floenry Islands, the Yin-sloth Jungles, ET, Byzantium, Library of Bletherad, Old Kingdom, and everywhere in between.. I even started one (a HIGH LEVEL!!) in the LoD, before it was detailed...

Everywhere has its pros and cons.. depends on the campaign (and players) you're looking at.

Personally, I prefer Western Empire. It's like ancient Rome.. has a bit of everything, so no matter what, there's a way to work it into the story.
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Re: Starting a PFRPG Campaign- Your thoughts

Unread post by mirithol »

Agree with Mark Hall above.

I'll add talk to the players and see what kind of game they'd like to play? If they are rookies, the GM can shape them.

Second, what do you, as the GM, like to play and write? For example, I wanted to run a sea adventure. That means Bizantium or Floenry Islands - in my mind vikings or pirates? I chose piratey vikings and the north. Plus there is a shiny book our about the north by Glen Evans. So it's sea serpents, political intrigue and uninhabited frozen islands filled with ruins. Oh yeah, and the Sea of Despair.

Then pick a book and breathe life into the area with description. A sentence or two is all you need not a long exposition. "The overcast skies threaten rain and the spray from the crashing sea seems to freeze before falling back into the sludgy surf. Even the seabirds shiver." Write out some atmosphere lines to insert to make the world real.

Figure a good hook. If the players are rookies have them meet in an inn. Classic start.

Add a few good NPCs and have fun.

If it's a campaign, think about the villain and create some minions. In the beginning you only need the basic idea of the type of villain so the early-met minions make sense.
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