https://www.artstation.com/artwork/OmQ61g
Veritech go brrrrrt
Search found 1254 matches
- Thu Jan 25, 2024 10:52 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Future Robotech Mecha
- Replies: 66
- Views: 16890
- Wed Jan 10, 2024 5:32 pm
- Forum: Rifts®
- Topic: RIFTS Lore...where we at?
- Replies: 6
- Views: 1636
Re: RIFTS Lore...where we at?
I may have to pick up Manhunters. I need to see what the great Coalition States are up to!
EDIT: Reminds me to ask, are all titles up on DriveThruRPG?
EDIT: Reminds me to ask, are all titles up on DriveThruRPG?
- Wed Jan 10, 2024 3:19 pm
- Forum: Rifts®
- Topic: RIFTS Lore...where we at?
- Replies: 6
- Views: 1636
Re: RIFTS Lore...where we at?
20 years of books could be a lot of books, or a few, depending on release schedule... I backed the Titan book, so that's the most recent one I have, but it only really covers Titan Robotics, ARCHIE and a few other more local areas (Ishpeming, Manistique, etc). I avoided the megaversal books, so I'm ...
- Wed Jan 10, 2024 11:36 am
- Forum: Rifts®
- Topic: RIFTS Lore...where we at?
- Replies: 6
- Views: 1636
RIFTS Lore...where we at?
Has there been any major lore or story developments since Aftermath?
- Tue Jul 20, 2010 6:05 pm
- Forum: Rifts®: Dimension Books
- Topic: Want opinions about a variant of Fallen Cosmo Knight.
- Replies: 6
- Views: 3779
Re: Want opinions about a variant of Fallen Cosmo Knight.
I would think that while the person's heart still has the same qualities that brought them to the forge's interest in the first place, the forge would not let them go, or have a reason to. Also, that one CK doesnt need to respond to every little problem in the galaxy. I could see the forge granting ...
- Tue Jul 13, 2010 6:04 pm
- Forum: Rifts®
- Topic: Bringing Robotech through the Rifts
- Replies: 156
- Views: 29962
Re: Bringing Robotech through the Rifts
Protoculture...
If i ran a Rifts RT crossover, I'd have them discover the flying along ley lines revitalizes the Protoculture and greatly increases its lifetime. Use the somewhat mystical nature of the protoculture in the players favor, as its rarity will not be.
If i ran a Rifts RT crossover, I'd have them discover the flying along ley lines revitalizes the Protoculture and greatly increases its lifetime. Use the somewhat mystical nature of the protoculture in the players favor, as its rarity will not be.
Re: Critique
Thanks all! I appreciate the positive feedback
Critique
Here's a pic I did of a splicer armor...
Lemme know what ya'll think...
http://s302.photobucket.com/albums/nn88/kryzbyn/?action=view¤t=SplicersDreadguard.jpg
Lemme know what ya'll think...
http://s302.photobucket.com/albums/nn88/kryzbyn/?action=view¤t=SplicersDreadguard.jpg
- Mon Jan 05, 2009 6:56 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: We getting any teaser art for Masters SB?
- Replies: 66
- Views: 12620
Re: We getting any teaser art for Masters SB?
Ahh...didn't see those
- Mon Jan 05, 2009 2:37 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: We getting any teaser art for Masters SB?
- Replies: 66
- Views: 12620
We getting any teaser art for Masters SB?
Well, are we?
- Fri Dec 26, 2008 10:57 am
- Forum: Splicers®
- Topic: Should I buy this?
- Replies: 28
- Views: 13486
Re: Should I buy this?
I'd like to learn more about the origin of the alien lifeform that joins with the saints and librarians and makes the pools possible. I think one supposition is an aspect of the machine created it and gave it to the humans, but I dunno that seems too "matrix"-y. Is there more info I missed...
- Thu Dec 18, 2008 6:55 pm
- Forum: Splicers®
- Topic: Gore Hounds and Such!!
- Replies: 32
- Views: 13154
Re: Gore Hounds and Such!!
Gore mantis for close quarters fighters....
- Fri Nov 07, 2008 9:39 am
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Re: Achilles Neo-Humans
Yeah I do get it. I'm saying that's probably was not what was intended. I think one should have to med back the 200 as a timer between transformations, imho. But technicly as written that is correct, and yeah, that's way broken. If thats how you wish to handle it, I guess it works. But (sorry devil...
- Thu Nov 06, 2008 8:46 am
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Re: Achilles Neo-Humans
LOL I understand the difference between current and Base ISP. I understand that the BASE isp, or half of which, is what's "spent" when a ANH transforms. I also understand that while transformed, he can not meditate past half of his base or current base untill the tranforamtion is over. Wh...
- Wed Nov 05, 2008 2:31 pm
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Re: Achilles Neo-Humans
Where does it say when the trnsformation is over, the base automaticly returns to the full amount, is what I was asking. Sorry Kryzbyn, I guess its a matter of understanding my use of terminology. A character's base ISP is the maximum ISP capacity of the character. A character's current ISP is the ...
- Tue Nov 04, 2008 5:40 pm
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Re: Achilles Neo-Humans
I don't get where u think it says POOF you get 1/2 your ISP back when the power ends. Its says it can not be regained until it ends not POOF you get it all back instantly. You aparently didn't read what I wrote. According to the book, and YOUR original post, using the MDC transformation power does ...
- Tue Nov 04, 2008 1:55 am
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Re: Achilles Neo-Humans
Here's the thing: In the example, the Neo-Human has a base of 312 ISP. Before transforming they use 37 ISP, leaving 275. After they transform they have 156 ISP, which is half of their base. If the power costs half of their base to use, they would have had 119 ISP. Do they regain any ISP they had ov...
- Mon Nov 03, 2008 8:07 pm
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Re: Achilles Neo-Humans
I always saw it as "regular price, 4 bucks, 4 bucks, 4 bucks" meaning you can't transform unless the initial pool is split, then its 2 to maintain per hour beyond the first, not 2 ISP to transform. But I must be the odd man out
- Mon Nov 03, 2008 2:09 pm
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Re: Achilles Neo-Humans
Whoa you lost me. But my example is how I understand the power to work...and thats how i'd play it. It costs half your full isp base to activate, and you can't activate it again until you have that much back. I burn 213 to activate it, use another 100...i'd have to med to get 313 + 2 per hour it wa...
- Fri Oct 31, 2008 5:49 pm
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Re: Achilles Neo-Humans
It only ever costs half of thier BASE ISP to use. They can't transform once an hour, unless they rolled incredibly low for ISP. Can you regain 200+ ISP in one hour meditating? Meditation allows for 10 I.S.P. per hour of meditation, unless stated otherwise in the OCC...I think 12 for Masters psychic...
- Thu Oct 30, 2008 10:45 am
- Forum: Rifts®
- Topic: triax 2 manuscript in
- Replies: 21
- Views: 723
Re: triax 2 manuscript in
Triax is my fav world book. I hope Triax 2 can live up to it. SOunds like it will so far
I will be pre-ordering
I will be pre-ordering
- Wed Oct 29, 2008 8:16 pm
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Re: Achilles Neo-Humans
It only ever costs half of thier BASE ISP to use. They can't transform once an hour, unless they rolled incredibly low for ISP. Can you regain 200+ ISP in one hour meditating? Meditation allows for 10 I.S.P. per hour of meditation, unless stated otherwise in the OCC...I think 12 for Masters psychics...
- Wed Oct 29, 2008 1:44 pm
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Re: Achilles Neo-Humans
That makes sense, but conflicts with the "remains super charged for two more hours" comment in the example.
- Tue Oct 28, 2008 8:05 pm
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Re: Achilles Neo-Humans
So I guess the concensus is they can dismiss it?
- Mon Oct 27, 2008 10:20 pm
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Re: Achilles Neo-Humans
Those of you that voted no, why? Am I missing something?
- Mon Oct 27, 2008 8:32 pm
- Forum: Rifts®
- Topic: Achilles Neo-Humans
- Replies: 34
- Views: 2758
Achilles Neo-Humans
I have a question about these wonderful people, mainly their MDC transformation. South America 2 says: 1. Supernatural Transformation: The neo-human can transform himself into a supernatural being. While transformed, the neo-human's strength becomes supernatural, and his S.D.C. and hit points become...
- Tue Sep 16, 2008 12:56 pm
- Forum: Rifts®: Dimension Books
- Topic: Favorite Race for Cosmoknights?
- Replies: 186
- Views: 55178
Re: Favorite Race for Cosmoknights?
Yhabblhar bubble maker CK...
He'd look like a good version of Dark Helmet from Spaceballs in his armor...
EDIT Are Lynn Serial Skyknights SN? Could they be CK's? THAT would kick ass...
He'd look like a good version of Dark Helmet from Spaceballs in his armor...
EDIT Are Lynn Serial Skyknights SN? Could they be CK's? THAT would kick ass...
- Tue Sep 16, 2008 11:58 am
- Forum: Rifts®
- Topic: I hope the next Triax book has transformers
- Replies: 22
- Views: 1376
Re: I hope the next Triax book has transformers
I think they need a fleet of transformable Devastators. Wanna know what they'd look like? Check these out... .....snip...... I could see them using 2-4 of these to escort their super sonic transports over to Chi Town. yes, an aircraft that -78 to strike when in flight* so really needs escort to pro...
- Mon Sep 15, 2008 12:13 pm
- Forum: Rifts®: Dimension Books
- Topic: Looking for Cosmo-Knight Style Artwork
- Replies: 11
- Views: 3281
- Mon Sep 15, 2008 1:32 am
- Forum: Rifts®
- Topic: I hope the next Triax book has transformers
- Replies: 22
- Views: 1376
Re: I hope the next Triax book has transformers
I think they need a fleet of transformable Devastators. Wanna know what they'd look like? Check these out... .....snip...... I could see them using 2-4 of these to escort their super sonic transports over to Chi Town. yes, an aircraft that -78 to strike when in flight* so really needs escort to pro...
- Sun Sep 14, 2008 3:06 pm
- Forum: Rifts®
- Topic: I hope the next Triax book has transformers
- Replies: 22
- Views: 1376
Re: I hope the next Triax book has transformers
I think they need a fleet of transformable Devastators. Wanna know what they'd look like? Check these out... http://s302.photobucket.com/albums/nn88/kryzbyn/?action=view¤t=ad1.jpg http://s302.photobucket.com/albums/nn88/kryzbyn/?action=view¤t=ad4.jpg http://s302.photobucket.com/a...
- Fri Jun 06, 2008 11:54 am
- Forum: Rifts®
- Topic: Where did the Great Horned hatchlings go...?
- Replies: 7
- Views: 482
Where did the Great Horned hatchlings go...?
I meant to ask this quite a while ago, and dunno if anyone has already or not, so here goes:
What's up with the choice of dragon species in RUE? Do they replace the others or are they just more options?
What's up with the choice of dragon species in RUE? Do they replace the others or are they just more options?
- Thu May 29, 2008 11:59 am
- Forum: Rifts®
- Topic: Oak Ridge TN ?
- Replies: 0
- Views: 171
Re: Oak Ridge TN ?
It's probably being heavily guarded by those infernal Oak Ridge Boys. They start singing and even the mega-damage ear-drums of demons start to bleed. "here comes one now!" <whine of a bullhorn> "GIDDY UP A OOM PAPA OOM PAPA MOW MOW!!!" "GIDDY UP A OOM PAPA OOM PAPA MOW MOW!...
- Thu May 29, 2008 11:56 am
- Forum: Rifts®
- Topic: Worst G.M.
- Replies: 51
- Views: 2582
Re: Worst G.M.
Geronimo 2.0 wrote:I won't say who , I won't say when, but the GM had seen overfiend WAY too many times. Every single time we got outflanked, outsmarted and outgunned by demons.... I actually had my character commit suicide.
Ouch.
- Thu May 29, 2008 11:55 am
- Forum: Rifts®
- Topic: Visualizing your PC
- Replies: 4
- Views: 602
Re: Visualizing your PC
I always sketch up a pic of my character.
- Wed May 28, 2008 5:11 pm
- Forum: Rifts®
- Topic: Worst G.M.
- Replies: 51
- Views: 2582
Re: Worst G.M.
My worst GM(s) ever...I haven't played with this group in ~8 years, and one of the other survivors and I still shudder at the memories. The GMs (married couple trading off) were totally obsessed with a recent theatrical release (Mortal Kombat) and all of their NPCs were characters from that movie. ...
- Wed May 28, 2008 5:06 pm
- Forum: Splicers®
- Topic: How Well Are Nex-Androids Made?
- Replies: 1
- Views: 1437
Re: How Well Are Nex-Androids Made?
All machines also have a chip that identifies them to the NEXUS.
And protects them from the nano-plague.
He gets scanned, no chip = frag.
And protects them from the nano-plague.
He gets scanned, no chip = frag.
- Mon May 26, 2008 9:46 am
- Forum: Splicers®
- Topic: Splicers Mistakes and Questions.
- Replies: 131
- Views: 272371
Re: Splicers Mistakes and Questions.
Awesome game!
I always wanted to play a guyver
I always wanted to play a guyver
- Mon May 26, 2008 9:15 am
- Forum: Splicers®
- Topic: How Did The Great Houses All End Up With Equal Bio-Tech?
- Replies: 30
- Views: 11475
Re: Re:
I assume that for the sake of human survival, the first developers were quick to share any of their creations. Then as time went on, I think the Great Houses likely tried to develop their own unique weapons and equipment to give them an edge in Blood Feuds. However, I figure the ease with which Lib...
- Sun May 25, 2008 2:12 pm
- Forum: Splicers®
- Topic: Should I buy this?
- Replies: 28
- Views: 13486
Re: Should I buy this?
I just got Splicers yesterday based on this thread.
It rocks much.
It rocks much.
- Sun May 25, 2008 2:09 pm
- Forum: Splicers®
- Topic: Splicers into Rifts
- Replies: 36
- Views: 11410
Re: Splicers into Rifts
LOL no I'm not looking for munchkin ideas here. The host armors kick enough ass. I was just wondering if any of the bio-E costs would be lowered or some of the sensory stuff became enhanced, that kind of thing. I was looking at playing a character that was a dreadguard sumoned by a shifter on accide...
- Sun May 25, 2008 11:04 am
- Forum: Splicers®
- Topic: Splicers into Rifts
- Replies: 36
- Views: 11410
Splicers into Rifts
Is there anything already published conversion wise for taking Splicers bio-tech into Rifts?
Like how the heavy PPE rich environment may or may not effect them, etc.?
Like how the heavy PPE rich environment may or may not effect them, etc.?
- Sun May 25, 2008 9:43 am
- Forum: Rifts®
- Topic: "I run down the hallway laughing like a lunatic!!!"
- Replies: 22
- Views: 1032
Re: "I run down the hallway laughing like a lunatic!!!"
HAHAHAHA
Just had a mental image of Warwick Davis with mom-conversion wearing a dress killing reavers...thanks for that
Just had a mental image of Warwick Davis with mom-conversion wearing a dress killing reavers...thanks for that
- Thu May 22, 2008 7:56 am
- Forum: Rifts®
- Topic: NPC that scares bad players and whingers who do you use :)
- Replies: 38
- Views: 2524
Re: NPC that scares bad players and whingers who do you use :)
Meh. Don't worry about them Baron. For some people, gaming is all they have and see it as a "skill" or "talent" that's just as important as any real-life skill or talent. Most of them have their nose so high up they'd drown in a rainstorm. For the rest of us that use gaming purel...
- Tue May 20, 2008 5:03 pm
- Forum: Rifts®
- Topic: Simultaneous attack
- Replies: 298
- Views: 7366
Re: Simultaneous attack
I never said it was the dumbest, to clarify I did only say it was dumb. I'm trying to work on the legalese portion here because I know what you've laid out...and if it's written that you can only simo-attack someone who is directly attacking YOU...then yes by the rules you have pointed out one of t...
- Tue May 20, 2008 4:54 pm
- Forum: Rifts®
- Topic: Simultaneous attack
- Replies: 298
- Views: 7366
Re: Simultaneous attack
I never said it was the dumbest, to clarify I did only say it was dumb. I'm trying to work on the legalese portion here because I know what you've laid out...and if it's written that you can only simo-attack someone who is directly attacking YOU...then yes by the rules you have pointed out one of t...
- Tue May 20, 2008 4:52 pm
- Forum: Rifts®
- Topic: Simultaneous attack
- Replies: 298
- Views: 7366
Re: Simultaneous attack
Are these Polish PC's? Not cool, man. I'm Polish I don't know that. Still don't. But I'll give you the benefit of the doubt. I know some Poles that worked their asses off in Iraq, so I'm a little touchy by default, I guess. No hard feelings since it's been clarified. Understandable. My grandfather ...
- Tue May 20, 2008 2:59 pm
- Forum: Rifts®
- Topic: Simultaneous attack
- Replies: 298
- Views: 7366
Re: Simultaneous attack
sasha wrote:Not cool, man.Kryzbyn wrote:Are these Polish PC's?
I'm Polish
- Tue May 20, 2008 1:53 pm
- Forum: Rifts®
- Topic: Simultaneous attack
- Replies: 298
- Views: 7366
Re: Simultaneous attack
That is; take a magic-user with immune to energy up; he throws an SDC grenade at you and your allies, who all happen to have rocket-launchers with plasma missiles loaded, MD armour on , and are all within the radius of the grenade. This matters because your mage-friend was invisible amoungst the en...
- Tue May 20, 2008 12:42 pm
- Forum: Rifts®
- Topic: Simultaneous attack
- Replies: 298
- Views: 7366
Re: Simultaneous attack
That is; take a magic-user with immune to energy up; he throws an SDC grenade at you and your allies, who all happen to have rocket-launchers with plasma missiles loaded, MD armour on , and are all within the radius of the grenade. This matters because your mage-friend was invisible amoungst the en...