- NO attribute or skill bonuses to parry apply against modern weapons! Only an unmodified die roll counts! There are a few rare exceptions like the Juicer, and Samurai and Ninja of Japan and a couple others where their O.C.C./R.C.C. gives them the ability and a possible bonus to dodge bullets and energy blasts
Ninja/Samurai in WB8 getting something like this sounds familiar, but I don't remember anything about Juicers getting special abilities or bonuses in this regard. Does anyone remember any particular kind of Juicer who could do this?
One possibility I can think is maybe the automatic parry/dodge they got against attacks they were unaware of, implying that people simply can't be aware of energy blasts to parry them?
A second possibility is the GMG is referring to page 10 of the Conversion Book, where Juicers are part of a list of classes (others Crazy/Borg/Simvan/Cyber-Knight/Dragon) who could parry energy attacks as long as they had an MDC item. In the combat example the cyberknight rolls a 14 (bonuses included) to parry a laser pistol shot, his success causing his vibro-blade to take the MD instead of him. Given that high number, in consideration of the -10 (they are in close range because they were attacking each other with vibro blades too) skill/PP bonuses must've applied.
He couldn't do this once the Grunt wised up though:
- Antagonist X can not parry a burst and is hit by the devastating blast.
Although he was slow to... after his first single shot got parried he should've bursted immediately... why did he wait until his last attack?
All I can figure was, even though the Cyber-Knight skipped his turn and didn't attack, that could've been a bluff, and he might've still had attacks left, in which case he could've dodged the burst, so the Grunt wanted to save his burst for the last possible attack to magnify the likelihood that there would be no dodge against it.
Given the C-18 (RUE 257) does 2D4, the only reason I can figure the grunt bothered with single shots was that his 'vibro-blade' must've been a 1D6 vibro-knife.
Master Psionics (only with a psi-sword or psi-shield) and Practitioners of Magic (only with a magic sword or magic shield) could also try to parry energy attacks, but not bullets.
Some of the wording there was a bit superfluous though, like "Mind Melter and Master Psionic" is like "square and rectangle" and duplicating Cyber-Knight in the 2nd list was a bit confusing... all I can figure is that maybe Psi-Swords / Psi-Shields are not suitable for parrying energy blasts in most circumstances unless you were a master psionic OR a cyber-knight, which would give some purpose to listing the cyber-knight again.