Reagren Wright wrote:Another thing that was bothering me is if the Nightlords until Dark Day where not able to cross the Mirror Wall, what kept them from sending
dozens of Denziens (Hounds, Hunters, etc) into Earth and causing havoc?
Are we to assume the amount of PPE to transport them was greater then
before?
Personally, I always assumed that hounds and hunters can't mirror walk, but are transfered over by the NightLords. But, then, I haven't yet re-read their description. (Either way, I wouldn't allow Hounds to do so in a game I ran. It's just too powerful an ability for the constructs to have, in my opinion. And I like thinking of the NightLords needing to do it themselves. Besides, how else would it be possible, if you kill one of them in our world, for all their minions to suddenly vanish from our world, as happened in one city? Makes mroe sense to me if they are responsible and maintaning things a bit.)
Anyway, before Dark Day the NightLords couldn't cross over at all. Dark Day, however it happened, pulled our worlds closer and allowed them to cross over. Even if the Hounds can mirror walk, they still couldn't do so before Dark Day. Nor could any of the other servitor races. This doesn't bother me at all -- if the NightLords, who are extremely powerful, can't do so, why would their lesser servants be able to, especially the constructs? NightBanes and sorecerors who knew uber-rare spells were the only things that could cross the worlds. Most creatures in the NightLands, far as I know, can't cross over at all even now.