Forgive me if this topic is brought up in a book somewhere, but as I was considering space stations in the Three Galaxies, and in particular looking at Center, the question came up of Nega-Psychics and Psi-Nullifiers.
While as far as I'm aware the Nega-Psychic needs to be actively trying to negate effects, the Psi-Nullifier just passively disrupts magic/psionics near him.
So are these beings even allowed on space stations? Would they be allowed on most but in UWW space heavily persecuted for the fact they could accidentally disrupt the TW air-purifiers just by existing?
Am I missing something obvious?
Nega-Psychics and Psi-Nullifiers on Space Stations
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- WesleySnacks
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- ShadowLogan
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Re: Nega-Psychics and Psi-Nullifiers on Space Stations
The passive nature of the Psi-Nullifier ability is "to disrupt or interfere with magic and psionics that are directed against him or in close proximity" and "whenever psionic or magic force are directed against him or within 10ft (3m) of him." Using the ability in active manner has a range of 100ft/30m+10ft/3m per level. All per WB12 pg66-8.
This might not be an issue though from three angles:
1. the station/ships PPE reserve essentially overwhelms the negative PPE they emit (it be like them trying to disrupt a Ley Line powered device casting its spell chain in a TW device)
2. the negative PPE only works when PPE is spent, if the spell(s) effect(s) are already in place they could not be disrupted post casting.
3. the TW devices might not be considered "directed against" them depending on their function.
Even if it the above could be dis-proven, you'd still need to get a Psi-Nullifier w/n 10ft/3m of the TW device in question, for active efforts they might require "off limits" areas (which likely exist anyway) on the station/ships.
This might not be an issue though from three angles:
1. the station/ships PPE reserve essentially overwhelms the negative PPE they emit (it be like them trying to disrupt a Ley Line powered device casting its spell chain in a TW device)
2. the negative PPE only works when PPE is spent, if the spell(s) effect(s) are already in place they could not be disrupted post casting.
3. the TW devices might not be considered "directed against" them depending on their function.
Even if it the above could be dis-proven, you'd still need to get a Psi-Nullifier w/n 10ft/3m of the TW device in question, for active efforts they might require "off limits" areas (which likely exist anyway) on the station/ships.
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Re: Nega-Psychics and Psi-Nullifiers on Space Stations
Unless things on the space station are psionically controlled, Both RCCs are no danger to the station. If the station works on magic power, only the psi-nullifier would be a danger to the station. The nega psychic st least has a say in whether he wants to nullify magic near his person.
- ShadowLogan
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Re: Nega-Psychics and Psi-Nullifiers on Space Stations
No the Psi-Nullifier would not be a danger to the station in general. They can only disrupt spells as they are being cast and not already in effect. It also requires them to be within 20ft of the casting source (for passive action), which a GM can utilize to avoid the issue by just treating the TW device as far enough away (unless we're talking a small space station like Skylab/Salyut or the ISS, and not the massive stations of sci-fi like DS9/Babylon5/K-7/Deathstar). And if that wasn't enough the TW Device can likely draw upon a PPE source that likely can allow it to "win" any PPE expenditure battle.
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Re: Nega-Psychics and Psi-Nullifiers on Space Stations
A Psi-Dampener from Nightbane is more likely to prove a concern than the above classes. A Nega Psychic can choose to not negate an effect, a Psi-Nullifier has a limited range and in a power-laden enough environment quickly run out of ISP, while the Psi-Dampener has a passively activated field with scaling range and no ISP cost. Were the class around in a space setting it seems likely that the ability suppression drug they have access to would be as well.