Ranged weapons on moving vehicles without penalty

A Place to post your game questions and rule clarifications. Once answered the post will go into the Games F.A.Q. Archive.

Moderators: Supreme Beings, Immortals, Old Ones

Curbludgeon
Hero
Posts: 1567
Joined: Tue Mar 13, 2018 7:08 am
Comment: They/Them

Ranged weapons on moving vehicles without penalty

Unread post by Curbludgeon »

I'm curious to find the examples of characters able to, as above, use a ranged weapon on a moving vehicle without penalty. Normally such would resolve as a wild shot at a lower rate of fire, with those classes with access to sharpshooting and the like only losing half their bonus. While the exceptions I can remember off-hand all have slightly different circumstances under which they can operate without penalty (detailed below), they all are listed as capable of doing so on a moving vehicle. These are:
  • Paratrooper OCC: Rifts Mercenary Adventures (when running, swimming, or parachuting)
  • Vintex Warriors: Rifts World Book 30: D-Bees of North America (when running, upside down, or in mid-leap)
  • Long Bowman OCC: PFRPG (Long Bow, when on horseback or in an awkward position)
  • Ancient Weapons Master: Powers Unlimited 2 (Bow, when on horseback, or while in mid-air leap or falling)
  • Traditional Samurai:Rifts World Book 9: Japan (Bow, on horseback, in mid-air, or from an awkward position)
Does any other source come to mind for anyone? (ed:sp)
Last edited by Curbludgeon on Mon Mar 14, 2022 9:41 am, edited 2 times in total.
User avatar
Warshield73
Megaversal® Ambassador
Posts: 5933
Joined: Tue Mar 01, 2011 1:23 am
Comment: "I will not be silenced. I will not submit. I will find the truth and shout it to the world. "
Location: Houston, TX

Re: Ranged weapons on moving vehicles without penalty

Unread post by Warshield73 »

You should check out the sharp shooting skill in the New West World Book. I think it has what you are looking for.
“No dictator, no invader can hold an imprisoned population by force of arms forever. There is no greater power in the universe than the need for freedom. Against that power, governments and tyrants and armies cannot stand. The Centauri learned this lesson once, we will teach it to them again. Though it take a thousand years, we will be free.”
- Citizen G'Kar, Babylon 5 - 2259
Curbludgeon
Hero
Posts: 1567
Joined: Tue Mar 13, 2018 7:08 am
Comment: They/Them

Re: Ranged weapons on moving vehicles without penalty

Unread post by Curbludgeon »

The relevant trick under Sharpshooting (#3, New West pg 81) reduces any bonus to strike by half.
Curbludgeon
Hero
Posts: 1567
Joined: Tue Mar 13, 2018 7:08 am
Comment: They/Them

Re: Ranged weapons on moving vehicles without penalty

Unread post by Curbludgeon »

I found another one. PU2's Supersoldier has a couple of applicable options: Phenomenal Balance, and Uncanny Targeting and Throwing.
Post Reply

Return to “Palladium Books® Games Q. & A.”