I want to make sure I keep things a little scary for our resident psycher
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SycophantNagaraja wrote:I don't need a huge list but what is the first thing that comes to mind that foils a Mind Melter's automatic danger sense thing?
I want to make sure I keep things a little scary for our resident psycher
Edmund Burke wrote:The only thing necessary for the triumph of evil is for good men to do nothing."
eliakon wrote:Unexpected
Life Threatening Danger
That is underway right now
Those three conditions.
…snip
drewkitty ~..~ wrote:eliakon wrote:Unexpected
Life Threatening Danger
That is underway right now
Those three conditions.
…snip
Since the 6th sense is set off 60 seconds before the the life threatening acting will happen it is a precognition psi ability. Also, it does mention of the possibility that the danger could pass by w/o happening.
So "underway right now" is a GM ruling, even if it is a good 'rule of thumb' for beginner GMs.
Edmund Burke wrote:The only thing necessary for the triumph of evil is for good men to do nothing."
drewkitty ~..~ wrote:Then the 1st part of the text and the 2nd part disagrees with each other. Which is the 'why' I said something.
The power needs to be rewritten so it is internally agreeing with itself.
Axelmania wrote:The 90ft is for allies in the vicinity which it also protects. A space laser could be sniping you from 100 miles and it would still trigger 6th sense.
Axelmania wrote:Ambushes and Traps aren't guaranteed threats. You may not have been headed to step in the trap but you will sense it. Any threat in motion regardless of range is triggered.
A new way to harry mind melters has occurred to me: mouse traps!
Freemage wrote:Axelmania wrote:Ambushes and Traps aren't guaranteed threats. You may not have been headed to step in the trap but you will sense it. Any threat in motion regardless of range is triggered.
A new way to harry mind melters has occurred to me: mouse traps!
Life-threatening danger.
And I'm just gonna note... as a player, I'd probably be pissed as hell at most of the hardcore/sneaky stuff being posited here, at least as a commonplace thing. (A specific villain using tactics, because he knows the party has a MM and is attempting to counter that, is a different thing.)
My reaction, as a player, would probably be one of three things:
1: If this was the only time this had happened, I'd sit down with the GM and politely suggest we come up with a set of rulings for this power that don't force him to counter-escalate, so that it's reliable without being omnipotent.
2: If it was somewhat more common, I'd probably just say forget it, and abandon the character for one that doesn't provoke GM escalation.
3: If it were frequent, I'd find another game. If I was feeling particularly (and unusually) childish and petulant that day, I might be goaded to sabotage the game on my way out the door.
In particular, I'd be ticked off at the definition of "unexpected" being used here by several folks. Just because I know there are hostiles in the general area, does not mean I "expect" a specific attack, from a particular direction, at a given moment. Sure, if I'm facing a trio of bandits on the open road, then I wouldn't get any benefit from Sixth Sense there--unless they've also got a hidden sniper preparing to pull a Jayne on me.
Edmund Burke wrote:The only thing necessary for the triumph of evil is for good men to do nothing."
Axelmania wrote:Ambushes and Traps aren't guaranteed threats. You may not have been headed to step in the trap but you will sense it. Any threat in motion regardless of range is triggered.
A new way to harry mind melters has occurred to me: mouse traps!
Freemage wrote:eliakon: There is not a single bit of your post I disagree with. Note my first option for this situation--working out with the GM where the lines should be. If the GM said, "Hey, this is how the power is meant to work," I'd look that over, say, "Hey, cool, I can reasonably not have to worry about hidden snipers and landmines! Excellent! Now I just have to not be an idiot who moons the CS troopers and I should be good."
Edmund Burke wrote:The only thing necessary for the triumph of evil is for good men to do nothing."
Freemage wrote:Axelmania wrote:Ambushes and Traps aren't guaranteed threats. You may not have been headed to step in the trap but you will sense it. Any threat in motion regardless of range is triggered.
A new way to harry mind melters has occurred to me: mouse traps!
Life-threatening danger.
And I'm just gonna note... as a player, I'd probably be pissed as hell at most of the hardcore/sneaky stuff being posited here, at least as a commonplace thing. (A specific villain using tactics, because he knows the party has a MM and is attempting to counter that, is a different thing.)
My reaction, as a player, would probably be one of three things:
1: If this was the only time this had happened, I'd sit down with the GM and politely suggest we come up with a set of rulings for this power that don't force him to counter-escalate, so that it's reliable without being omnipotent.
2: If it was somewhat more common, I'd probably just say forget it, and abandon the character for one that doesn't provoke GM escalation.
3: If it were frequent, I'd find another game. If I was feeling particularly (and unusually) childish and petulant that day, I might be goaded to sabotage the game on my way out the door.
In particular, I'd be ticked off at the definition of "unexpected" being used here by several folks. Just because I know there are hostiles in the general area, does not mean I "expect" a specific attack, from a particular direction, at a given moment. Sure, if I'm facing a trio of bandits on the open road, then I wouldn't get any benefit from Sixth Sense there--unless they've also got a hidden sniper preparing to pull a Jayne on me.
Declared the ultimate authority on what is an error and what is not by Axelmania on 5.11.19.Axelmania wrote:You of course, being the ultimate authority on what is an error and what is not.
Axelmania wrote:I'm not sure if a sniper planning to shoot you in 60 seconds would work since he hasn't chosen to yet...
But a bomb he already set to go off in 60 sec or a fired missile that takes 60 seconds to reach you would fit.
Declared the ultimate authority on what is an error and what is not by Axelmania on 5.11.19.Axelmania wrote:You of course, being the ultimate authority on what is an error and what is not.
man, this is a whole lot of anguish over what is, ultimately, a relatively minor thing.
HWalsh wrote:For what it's worth...
How I generally treat this is to ignore the 90 ft rule, as it is dumb. It really makes the power virtually useless.
Axelmania wrote:dreicunan wrote:I find it worth noting that in the parenthetical note in RUE ambush or trap is clearly specified to be within the 90 ft range but the flash flood rushing his way is not. That would give room to read the range of the power as not being absolute. Or in another sense, the power could be read to activate when you are within 90 ft of where the attack will impact you, not within 90' of where the attack originates. That interpretation would mean that a sniper taking aim could trigger the power regardless of distance to target.
I like that better. 90ft til location of ambush, not location of ambusher.
Killer Cyborg wrote:Axelmania wrote:dreicunan wrote:I find it worth noting that in the parenthetical note in RUE ambush or trap is clearly specified to be within the 90 ft range but the flash flood rushing his way is not. That would give room to read the range of the power as not being absolute. Or in another sense, the power could be read to activate when you are within 90 ft of where the attack will impact you, not within 90' of where the attack originates. That interpretation would mean that a sniper taking aim could trigger the power regardless of distance to target.
I like that better. 90ft til location of ambush, not location of ambusher.
I certainly prefer that interpretation, although I wouldn't bet that it's what the writers had in mind.
Riftmaker wrote:If you want to be cheap a nega psychic can just stop the power from working.
Declared the ultimate authority on what is an error and what is not by Axelmania on 5.11.19.Axelmania wrote:You of course, being the ultimate authority on what is an error and what is not.