Rifts: Hawaii

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Re: Rifts: Hawaii

Unread post by Library Ogre »

Hawaii isn't part of the Ring of Fire. It's a volcanic hotspot, but it is not part of the Ring of Fire.
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Re: Rifts: Hawaii

Unread post by cawest »

one thing that Hawaii would be short of is metals. I could not find a single mine listed. if they are not trading then they would have to get it some were else like old ships ect. That could add something to your story.
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Re: Rifts: Hawaii

Unread post by James_9653 »

cawest wrote:one thing that Hawaii would be short of is metals. I could not find a single mine listed. if they are not trading then they would have to get it some were else like old ships ect. That could add something to your story.


Read the write up on the Foundry and Crucible for an explanation on their resources. :-D
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Re: Rifts: Hawaii

Unread post by say652 »

Mark Hall wrote:Hawaii isn't part of the Ring of Fire. It's a volcanic hotspot, but it is not part of the Ring of Fire.

I stand corrected. My better educated compadres spent several hours asking if I passed 7th grade Geography :(
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Re: Rifts: Hawaii

Unread post by glitterboy2098 »

James_9653 wrote:
cawest wrote:one thing that Hawaii would be short of is metals. I could not find a single mine listed. if they are not trading then they would have to get it some were else like old ships ect. That could add something to your story.


Read the write up on the Foundry and Crucible for an explanation on their resources. :-D


Basaltic magma is fairly metal poor. You'd get more metal, at lower energy cost, by processing seawater for the parts per million dissolved in it. You'd be looking millions of tons of seawater per ton of metal though.
(If basaltic magma had much metal in it, Hawaii would have mines on it, since that is what the whole island is made of.
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Re: Rifts: Hawaii

Unread post by James_9653 »

Well there is some interesting research currently being conducted in particle replication. I could always go that route with a bit of a rewrite. Base elements are extracted from the magma and stripped down to their simplest molecular format, then reassembled into the desired material. Sort of a scientific version of alchemy. Lead into gold, or this case protons and electrons into titanium.
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Re: Rifts: Hawaii

Unread post by eliakon »

James_9653 wrote:Well there is some interesting research currently being conducted in particle replication. I could always go that route with a bit of a rewrite. Base elements are extracted from the magma and stripped down to their simplest molecular format, then reassembled into the desired material. Sort of a scientific version of alchemy. Lead into gold, or this case protons and electrons into titanium.

Just realize that that technology is Elder Race level stuff.......Even the most advanced races in the Three Galaxies, Aliens Unlimited, Mechanoid Space and Manhunter Space can't do that. The merest hint that such tech is available and you would have pretty much every one of the great powers descend on you, either to capture it for themselves or to destroy it before it utterly destroys the economic system of the Megaverse......
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Re: Rifts: Hawaii

Unread post by glitterboy2098 »

plus if you can rearrange subatomic particles to make atoms on demand, you don't need magma as a source of matter.. literally anything will suffice, including garbage, biological wastes, and the like.

personally i'd suggest instead you make the volcano facility a Geo-thermal energy facility, producing lots of electrical power from the volcanic heat. then make all the tech work off capacitors/batteries that can be recharged from that nigh-inexhuastible power source.

supplies of metal and the like can come from trade.. the west coast of america, the inca, tritonia, the australian megacities, even (if you want to use the rifter) undersea colonies could all be a source of raw materials and goods. the hawaiians trade unique tech and goods found only in their area (fruits, worked crafts, etc) in exchanged for basic staples beyond what they can grow themselves and for stuff they can't produce themselves.

trade has a few story advantages:
1 ) it gives the islands a vulnerbility to piracy and attack (be it horune, LotD, huamn faction, or your alien group), which can inject some drama due to shortages, and give more venues for plot.
2 ) it creates ties to other parts of the world, allowing those groups to appear in plotlines around the islands, and allowing islander stuff to appear in those other areas.
3 ) it gives an oppertunity for GM's to bring existing characters to the Islands.
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Re: Rifts: Hawaii

Unread post by taalismn »

Even if they trade in secret, in which case there's the added strain and suspense of having to maintain a cover, or go through convoluted procedures to 'launder' their purchases, or transfer them at secret arranged meet-ups, rather than sailing/flying direct for home. This problem gets worse if you're moving larger and larger volumes of materials.
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Re: Rifts: Hawaii

Unread post by James_9653 »

Added a new article for those that are interested.

http://riftshawaii.weebly.com/campaign-tables.html
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Re: Rifts: Hawaii

Unread post by Zer0 Kay »

eliakon wrote:
James_9653 wrote:Well there is some interesting research currently being conducted in particle replication. I could always go that route with a bit of a rewrite. Base elements are extracted from the magma and stripped down to their simplest molecular format, then reassembled into the desired material. Sort of a scientific version of alchemy. Lead into gold, or this case protons and electrons into titanium.

Just realize that that technology is Elder Race level stuff.......Even the most advanced races in the Three Galaxies, Aliens Unlimited, Mechanoid Space and Manhunter Space can't do that. The merest hint that such tech is available and you would have pretty much every one of the great powers descend on you, either to capture it for themselves or to destroy it before it utterly destroys the economic system of the Megaverse......

That and you gautantee no interest from Kevin for a Rifts book.
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