Splugorth Slaver SDC

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Tor
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Re: Splugorth Slaver SDC

Unread post by Tor »

Nekira Sudacne wrote:as Tor pointed out above, there are other cases of the use of "Organic" where the legal interpretation would render the sentance self-contradictory, which to me more or less proves that the author dosn't actually know what "Organic" means and is using it in the casual sense of biological.

I'm not sure what you think I pointed out, the Mercs thing I used as an example that interpreting it as biological/casual/living would not make sense. Only be taking it literally (carbon-based) would the Mercs quote make sense to me.
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grandmaster z0b
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Re: Splugorth Slaver SDC

Unread post by grandmaster z0b »

grandmaster z0b wrote:
Nekira Sudacne wrote:
Subjugator wrote:*sigh*

Either they shouldn't have hit points or they should have SDC.

/Sub


Why?

Just because most things have SDC dosn't mean they all have to. There is no sacredness to consistancy.

Yeah but when game rules have consistency everyone wins, when game rules are not consistent everyone just gets annoyed and confused and spend time bickering on game forums because things are not clear. Other game systems have learnt this and clarify rules so that everyone who plays them have a clear, consistent understanding of the rules. When an issue like this arises someone from the company comes along and explains why the rule is that way or will put forward an official errata for clarification.

I think this thread kind of proves my point. One weird rule inconsistency escalates into arguing and bickering.
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Subjugator
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Re: Splugorth Slaver SDC

Unread post by Subjugator »

I imagine it'd also help game sales, since it would allow for things like 'Pathfinder Society' and such.

/Sub
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Re: Splugorth Slaver SDC

Unread post by grandmaster z0b »

Subjugator wrote:I imagine it'd also help game sales, since it would allow for things like 'Pathfinder Society' and such.

/Sub

Yup, Pathfinder is pretty much what I was thinking about.

I've never actually played Pathfinder Society, just Pathfinder with my friends. However it is good to have a game where virtually every rule is clear and consistent and if something isn't clear it's clarified and consistent errata is published on the website.
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Re: Splugorth Slaver SDC

Unread post by eliakon »

grandmaster z0b wrote:
Subjugator wrote:I imagine it'd also help game sales, since it would allow for things like 'Pathfinder Society' and such.

/Sub

Yup, Pathfinder is pretty much what I was thinking about.

I've never actually played Pathfinder Society, just Pathfinder with my friends. However it is good to have a game where virtually every rule is clear and consistent and if something isn't clear it's clarified and consistent errata is published on the website.

I am skeptical of the idea that every single thing in pathfinder (or most games for that matter) follows every single rule in every single book.
And if one did I know I would not want to play it, because I have a feeling that it would be boring and fomulistic (the Harn RPG comes to mind, where there were rules for soil composition, climate and rainfall....which if followed mean that the GM couldn't make it rain for an adventure unless the climate models allowed it......)
I am not saying that a game should be totally lose either, but this is not some sort of mathematical reality simulation. If giving something an exception to the rules makes sense, sure go for it. Heck if the author just wants to 'make it so' and there is no harm why not. I mean, really what harm does saying that a slaver does not have SDC do to the games integrity?
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Re: Splugorth Slaver SDC

Unread post by grandmaster z0b »

eliakon wrote:
grandmaster z0b wrote:
Subjugator wrote:I imagine it'd also help game sales, since it would allow for things like 'Pathfinder Society' and such.

/Sub

Yup, Pathfinder is pretty much what I was thinking about.

I've never actually played Pathfinder Society, just Pathfinder with my friends. However it is good to have a game where virtually every rule is clear and consistent and if something isn't clear it's clarified and consistent errata is published on the website.

I am skeptical of the idea that every single thing in pathfinder (or most games for that matter) follows every single rule in every single book.
And if one did I know I would not want to play it, because I have a feeling that it would be boring and fomulistic (the Harn RPG comes to mind, where there were rules for soil composition, climate and rainfall....which if followed mean that the GM couldn't make it rain for an adventure unless the climate models allowed it......)
I am not saying that a game should be totally lose either, but this is not some sort of mathematical reality simulation. If giving something an exception to the rules makes sense, sure go for it. Heck if the author just wants to 'make it so' and there is no harm why not. I mean, really what harm does saying that a slaver does not have SDC do to the games integrity?

It's certainly not that crunchy (soil composition, climate etc.) but it does have it's problems in that it is a bit too complex in some areas, however there are many game aids around to help; spreadsheets and dedicated programs like Herolabs etc. Also all the rules are searchable online which makes clarifying things immensely easier.

The lesson for PB is that a game that has ALL it's rules published online for free for anyone to use, that let's anyone make their own character generators and put them online and that releases all of it's books in PDF form can still be profitable. Much more profitable than PB I daresay.
The word "THAN" is important. Something is "better than" something else, not "better then", it's "rather than" not "rather then".
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