I am currently in development of a Rifts web based "Mud" and I need some content writers. Now before a bunch of comments get posted about, "get permission" and such let me just say I have no intention of running this against Palladium's wishes. However as I have learned with several games before this, you will never get permission without something to show first. Ideas do not sell. Products sell. This Mud or more like PBBG(Persistant Browser Based Game) which I have already began development on will be free to play and will be at the mercy of Palladium books as well as be open source to them. It will stay open on my dime as long as they let it and every attempt at pushing players to Palladium stores and sites will be used. I will never accept a dime for this project and if somehow a donation was made it would either be rejected or sent to Palladium books.
So on that note you will receive nothing more than in game bonus's for your help. This is not for monetary gain but more of another outlet to enjoy the Palladium Universe.
As far as the engine is concerned it is built upon the idea that if I had to change content I could very easily as to not have to scrap the whole product. I could change the name to Rift and steal a bunch of ideas like other MMOs like to do
![Razz :P](./images/smilies/tongue.gif)
Current and Upcoming Features
Massive World - Easily contain several hundred thousand locations
Palladium System - Classes, Races, Equipment, skills, ect.. Need a list? Go buy some books..
Player Balanced - Players control the market in a sense.
Player Owned..well everything - Shops, houses, land, ect..
Vehicles - yup that Death's Head Stalker will look good in your garage.
Pets - Still working all the details on this one
Every Changing Landscape - Things grow and die in the world
Admin and GM Panels - For world building and GM functions - "/Help I am stuck!"
Clans or Mercenary Groups - Nothing like owning your own Merc group with your friends!
Special Events
Crafting
Much Easier than Standard Muds
Way Future Feature Planned
Large Scale Warfare
Lottery/Gaming
Space/Dimensions
Right now my biggest issue is creating all the content that will go into this. Let me also say this engine is not ready as of right now. I am still developing it. At first I was going to have 90% of it done before enlisting help but then realized that it would be much harder to change everything later if someone else found a flaw or had a better idea about how to approach certain features. I can assure you this will be completed and would have been already had not some things come up. I even have a post on here from some time ago about building this.
The engine is built upon NodeJS which is more than capable of hundreds of thousands of connections and it is completely web based and mobile compatible. Remember however that it is a graphical mud. Pictures as well as text to describe areas and instances but NOT a 3d game or even a side scroller type action game. It is however fully multiplayer and things happen in real time.
If you have any interest in helping on a project like this post here or PM me. If you would just rather bash the idea or find negative things around it then don't bother. I am not building this for you. This has been a dream of mine for some time and I plan on climbing Mt Everest if I must to get this running. With that said I am very open to comments and suggestions on the game.
Thanks!