Razzinold wrote:
"I remember one time that after a fight he intentionally didn't leave us anytime to loot (because the GM knew we would loot every time) he had a convenient back up unit close by (even though we were pretty isolated). I knew he wasn't going to make us fight them, just enough to move us along so we couldn't loot, so I told every person in the group to not waste time checking their belts, packs, etc. for supplies just to quickly grab the rifle and sidearm from every dead person and run. Sure the ones in the rifles weren't full, but the sidearms were, so we just scored 4-6 more eclips and the same amount of half spent ones, plus the weapons."
Pepsi Jedi wrote:Out of character you know that the GM purposefully wasn't giving you time to loot, and he had a unit close by to move you along, and you also knew he didn't want to play out the fight, so using that Out of character knowledge, (( both that he didn't want you to loot, had someone there to force the issue but didn't really want to use them)) You schemed to change your character's behavior to take advantage of the Out Of Character knowledge. In short, you knew as a player what was coming and cheated to make sure your CHARACTER got stuff you wanted them to get.
How is it using out of game knowledge when the back up squad was standing right in front of me ? So I didn't scheme anything, I saw another squad that was 10 times our size so we grabbed what we could and bolted. Am I to assume that you would have stood your ground and fought your 3 against their like 30 ? That's just the GM being a dick to try and hurry the game along, he wanted us gone from the area so had them drop out of the sky on us.
Razzinold wrote:
They were trying to kill us, we killed them first and took their stuff, "to the victor goes the spoils".
Pepsi Jedi wrote:If it was just black and white, sure, but you posted that you KNEW the GM was trying to prevent that, and you used that OOC knowledge to get what you wanted.
honestly not sure where you're going with this one, a group of people opened fire on us, how is that us using outside knowledge that they were trying to kill us ?
Razzinold wrote:
I don't know too many players who would kill a bunch on enemies and then say "hey lets just walk away and leave all these bodies here with their armour, weapons and assorted gear for someone else to have. If we take their stuff that would be stealing and that's wrong". (but I guess killing them wasn't?) IMO that is not very good survival instincts for Rifts Earth especially when some of the equipment is supposed to be rare (well depending on the GM I guess).
Pepsi Jedi wrote:That's dependant on alot of things. Alignment. Moral codes. Laws. Chance of the enemies friends lighting you up when you're seen next (( I love CS gear as much as the next guy but it's a walking target and death warrant if you use it.))
other than a cyber knight (iirc it's against their code to loot ?) or principled alignment maybe (but we weren't stealing from a store it was more of a case of survival), or it being CS gear I don't see any other viable reason to leave it. Come on laws ? We just killed them but we're going to worry if it's against the law to take their gear ? As for friends recognizing the gear ? I'm sure in their infinite wisdom that NG decided to make and sell more than 1 laser rifle.
Pepsi Jedi wrote:But that's not what I'm talking about. I'm talking about knowing the GM is tired of your looting and you knowing out of character, he's trying to stop it so you cheat to get it anyway.
"I knew he was going to move us along and not give us a chance to loot after the fight, so I paused mid fight to loot, knowing after I looted we could finish the fight and I'd still get my lootz!" type thing.
I still don't see this as cheating, I didn't know mid fight we won't have a chance to loot, I knew after the fight that he wasn't giving us a chance to loot. Grabbing (and using) some grenades of a guy mid fight isn't cheating. He had grenades and I didn't so I took them and used them
Razzinold wrote: Just to be clear it's fine for the GM to have guns explode in our hands with no warning just because we took it off a dead guy or have a group of slavers magically (possibly literally I suppose
) track us and that's not considered abuse. But when a player outsmarts a GM that's considered being whiny and manipulative ?
Pepsi Jedi wrote:If you, as a player, know the GM is setting things up in a certain way to not allow you to just rob everyone blind. Trying to limit your resources to add that to the game, and you use that knowledge, as a PLAYER, to change your CHARACTER's actions to 'out smart the GM'. Then yes you're being manipulative and 'cheating'. It's just a game. One we all agree to play. I have 50+ Rifts books but when I play, I agree to play only the knowledge my character has at his disposal.
If I happen to see a note on the GM's notebook with stats for fire dragons.. I don't have my character automatically buy flame retardant clothing, if he wouldn't already get it. If I know my GM just got Lemuria, and my char is in Texas, I don't cough and ask if I can Just so happen, to pick up a scuba tank in town.... And that's pretty much what you're saying you're doing. You knew where the gm was going, so you blocked him and got what you wanted anyway.
I don't read the GM's notes, or even sit near the GM, it's not cheating when he makes an obvious in game play to railroad the players and you as the players try and side step it. Looting off dead bodies is not the same as trying to predict the GM's campaign and prepare for it in advance.
Razzinold wrote:
That seems to be a little one sided in favour of GMs. They can act with impunity but if we outsmart them we should be punished instead of rewarded ?
Pepsi Jedi wrote:But you're not outsmarting them. lol You're "Reading ahead in the book". You're taking the game, looking ahead in the adventure, seeing how things are going to go, and planning for them in advance. It's like picking up a mystery novel and reading the last chapter, then going to the beginning of thhe book. Have you "Figured out the mystery?" through your own smarts? or have you just read it and know what happens?
How can I look ahead in the adventure ? I can't read his mind I have no idea what he has planned unless he tells us what he has planned or drops hints. If he drops hints we're heading into vampire country than obviously we pick up appropriate gear, but you would appear to consider that cheating.
Razzinold wrote:
I've seen many posts on here of that mindset, the GMs don't reward creative play, they are "out to get" their players.
Pepsi Jedi wrote:Some are. The people I play with don't, but conversely, you're admitting to basicly looking at the adventure before hand and planning for the happenings in the adventure. 1) you knew he was trying to limit resources, so you plotted a way around that, and 2) You knew his 'Hammer" in that situation was a back up unit, you knew he didin't want to use, so it was no threat to you.
*Shrugs* It's real easy to "outsmart" your GM when you already know what's going to happen.
I don't mind things being limited if it's logical, but when a GM throws everything under the sun at you, but tries to limit you to a laser pistol, once again that's a little one sided.
Razzinold wrote:
Man I'm glad we had the GM we did, he could admit when he screwed up and not act like a spoiled brat and punish us in ways that don't even make sense when he did.
Pepsi Jedi wrote:Is your action, of knowing what he was going to do, previous, and plotting against him, the act of a spoiled brat? I'm not accusing you. I'm asking you. How would you define that? It's not clever. You didn't outsmart anyone. How would you define what you said you did?
your entire point seems to be hung up on one point, prior knowledge of what the gm was doing. I did not know we wasn't going to allow us to loot until he actually tried to stop us. So if you want to be technical the GM was using OOC knowledge because as a GM he knew we always looted the dead and purposefully put something in place to prevent it when it wasn't logical to do so. To answer your question yes I would consider someone a cheater if they snuck a look at the gm's notes before the session started and purposefully took skills or weapons to counter it.
Razzinold wrote:
He left me a loophole in that game and I exploited it, any smart player would.
Pepsi Jedi wrote:You just admitted to finding a 'Loophole' in a game with your friends, and admitted to purposefully exploiting it. That's pretty telling. Why are you exploiting loopholes with your GM? You're all (( Assuming)) Friends. Why the need to search out loopholes and then exploit them in the friendly game. Are you going to "win"?
Yes we are all friends and yes I exploited it, you are also conveniently leaving the part out how I didn't keep any of the equipment other than a pistol, rifle and some eclips. So it's not like it changed the outcome of his planned game, it was more of a "roleplaying" moment for effect/story. It's not like I kept the guns, or sold them for money, I gave them to the freedom fighters and they were never seen again.
Razzinold wrote:
He learned from his mistake and moved on.
Pepsi Jedi wrote:And here, you point out it was a mistake, and above you pointed out you exploited it. Yet you're calling others spoiled brats if they don't let you do such things?
If the GM tells the players that they are in a room full of money and says it's unguarded and untraceable and then later cries foul when they take it and regrets not having guards in place then that was a mistake they made by having it there in the first place. So yes a GM would be spoiled if after you took the money, some gang just happens to show up and steal it all back when nobody even knew you took it in the first place.
Razzinold wrote:
He never gave us magic healing water bottling plant facilities, we earned those weapons by killing their previous owners. As for the guns I took from the armoury it wasn't played with OOC knowledge, my character knew he was quitting and didn't want to leave empty handed, simple as that. As for me being clever or not, well that's your opinion.
Pepsi Jedi wrote:That's the thing. It's not clever to have your character act, based on what you know out of character. In my book that's just flat out cheating.
once again, never cheated. He tried to railroad, so I grabbed what I could and left. I never new in advance that there was a back up squad until it was right in front of us.
Razzinold wrote:
By no means was our GM as push over or a Monty Haul style GM, he was fair. I remember during one fight a player said he dropped his empty rifle, pulled his pistol and kept firing. After the fight we left, we ended up in another fight and the player said he pulls out his rifle and the GM said to him "you never said that you picked it up after the fight so you left your rifle behind". The player was pissed but the rest of us sided with the GM. You were shooting, dropped it, kept moving and shooting, got on the vehicle and we drove away, no where in that sequence did you mention you went back for the gun.
He made a mistake and paid a fair price. Same should go for a GM, you get outsmarted by your players you smile and move on you don't throw a tantrum. I find too many people are too pro player/anti-gm or they're too pro GM/anti-player. I think everyone would have more fun if they didn't take the gaming too serious/personal. It's supposed to be fun with your friends, not a us against them situation.
Pepsi Jedi wrote:It is supposed to be fun, and I guess that's my overall point. You're posting about outsmarting your GM. You didn't though. You knew what he was trying to do and blocked him using that OOC information. Your saying if you "out smart him" he should just smile and move on, but it's 'Wrong' for him to outsmart you an do it back?
You as a player have admitted to using that OOC information, finding a loop hole your gm had and exploiting it.
But some how it's wrong for your GM to use OOC information of your chars and thheir actions, find that loop hole and exploit it to teach YOU a lesson?
You're describing a very confrontational game where you're 'competing' the GM vs the players and the players vs the GM. That's not a healthy game, for JUST THAT REASON. Players will seek out loop holes, manipulate, and exploit them, which WILL cause the GM to retaliate against the players.
The GM does play the antagonists in the game but it's an RPG. You can't "WIN THE GAME" so there's no point in cheating. You're just cheating yourself in the end.
Once again, the only person "guilty" of using outside knowledge was the GM so yes I was clever and did outsmart him when he tried to railroad us and I don't really care if you agree with me or not.