Gryphon wrote:I learned not to question that art we get too closely a long time ago, for fear that we might get less art in general.
Can't get much less mecha art than we have now....
As for the Ares, I have no problems with the collective "The Engineer" being able to actually create the mecha in question, and honestly, I wouldn't even care if it could still transform,
While i disagree on the transformation, I have no problem with the design ebing made.. just with how much ammo it holds, the scale presented in the artwork.
maybe even with a limitation of being only two modes, say helicopter and battloid instead of having jet mode too.
The only diffrence between the "jet" and "helicopter" modes of the Ajax is the position of the "Blades"... which aren't even present on the Ares.
My issue is that the guns, shoulder sections, and ammunition bins aren't all that much different from a Defender, and they really, really should be.
the
Ammo-binsare missing on the Ares. the links above show the Ammo bins on the
Defenderare mounted next to the head of the Defender/Raider-X
The Ares should be single mounting these guns with space reserved more or less externally for ammunition, possibly to the exclusion of its typical hardpoints, or possible an obvious ammo bin around the reduced shoulder section with considerably less ammunition.
Ammo bings coule be mounted in a simmilar spot as on the Defender, possibly replacing the wing-attachment area. the unit has "reduced" ammo form the Defender... but only 300 rounds.
The barrels should have lost roughly a quarter to a third of their length, with a corresponding reduction in range. Even at half range, we are talking about 5 miles or armor piercing discarding sabot and 2 miles for air burst munitions.
The Over-all lenght of the Guns is about 1/3 reduced compareds to just moving the
Raider-x guns over to a Ajax. and yes, even dropping the Range by 50% would make it out-gun the invid. Personally after viewing this... the 4D8x10 per shot = to hand to hand attacks... make me wonder my why they Gimped the Spartas Main gun to 2 attacks per round...
I wouldn't be against a reduction of this sort, as it still far out ranges all but the missiles of RCBs and Overlords. Otherwise we end up with a mecha that most people look at and go "Why didn't they eventually build something like this with a regular factory?!" (Seriously, two old timers form my previous games took one look at the Ares and wanted to know how it could have pretty much no downside compared to a Raider-X...their old school, forgive them their improper naming conventions please...)
Honestly Makes me wonder why the REF isn't dropping squads of Raider-X at Reflex point... they use SLMH, and can't be tracked by the invid.. have a 10 mile range... their Raking-fire attack would demolish swarms of invid before they could get in assault range...