RIFTS earth, actual

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dante144
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RIFTS earth, actual

Unread post by dante144 »

One of myplayers found this and thought it was a good representation of Rifts earth

http://www.guardian.co.uk/artanddesign/gallery/2011/jan/02/photography-detroit#/?picture=370173054&index=0
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dante144
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Re: RIFTS earth, actual

Unread post by dante144 »

We are exploring the ruins of one of the ruined cities and I guess this is what he thinks it looks likes. I like it.
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Re: RIFTS earth, actual

Unread post by dante144 »

I never said what city we were exploring. It is not Detroit. Look at the pictures and marvel. They are pretty awesome. The point is my players imaginations are taking them to places that look like this.
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Re: RIFTS earth, actual

Unread post by dante144 »

I think the city is Detroit. I was just hoping you guys would appreciate the post, rather than argue its validity.
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Re: RIFTS earth, actual

Unread post by jaymz »

Nice pic....in a perfectr environment you;d probably get building that look liek that :)
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Re: RIFTS earth, actual

Unread post by csbioborg »

I think its gives a nice visual vibe before you start a session
you could use one of those pictures to set up
you re entring a...
instead of having to give a soliquy on what the building looks like you can bring up that image
I think its real cool!!!
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Re: RIFTS earth, actual

Unread post by Dr Megaverse »

I've always liked the idea of using other media during pnping. We had a GM who kept his laptop next to him, pre-loaded with all the pictures to describe our adventures that night, and would whip em out when appropriate. Not only gave the game a much deeper feel, but also make things move much more quickly!
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Re: RIFTS earth, actual

Unread post by Anthar »

Shinitenshi wrote:
Dr Megaverse wrote:I've always liked the idea of using other media during pnping. We had a GM who kept his laptop next to him, pre-loaded with all the pictures to describe our adventures that night, and would whip em out when appropriate. Not only gave the game a much deeper feel, but also make things move much more quickly!



I do the same thing, I have pictures, maps, music and other props for my games.


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Re: RIFTS earth, actual

Unread post by drakinn »

dante144 wrote:I think the city is Detroit. I was just hoping you guys would appreciate the post, rather than argue its validity.

I got the same feeling man, no worries there are some cool pics and I was saddened to see a great American city to look like it belongs in Rifts. At the same time I was excited to show these as examples to my players
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Re: RIFTS earth, actual

Unread post by The Dark Elf »

I dont get the post apocalyptic theme - thats what most places in the UK look like today! :clown:

Seriously though great link - it will get my players really being able to picture the settings. I'll probably show them before we play Dead Reign.
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Re: RIFTS earth, actual

Unread post by Zer0 Kay »

WildWalker wrote:
dante144 wrote:I think the city is Detroit. I was just hoping you guys would appreciate the post, rather than argue its validity.

Don't mind us. We are...occasionally...rather uncivilized rules lawyers and "canon" whores around here. Personally I think those pictures are awesome.

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Re: RIFTS earth, actual

Unread post by dante144 »

Genius, eh? ;)


Thanks for all the positive and funny comments, folks!
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Re: RIFTS earth, actual

Unread post by asajosh »

I could imagine that being an old Megdamage building from the golden age of man... buried under debris and a couple hundred years of plant growth.
The light from the building's collapsing roof could be player characters peaking in, ready to do some spelunking! :)
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Re: RIFTS earth, actual

Unread post by dante144 »

Actually our current campaign has them investigating a couple of supernaturally MDC pre-Rifts buildings.
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Re: RIFTS earth, actual

Unread post by Nadrakas »

I think it's sad that this is happening to any city, but from a game point of view they are great photo's for setting the mood.

Thank you for sharing.


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Re: RIFTS earth, actual

Unread post by dante144 »

No prob! Thanks for commenting.

Nadrakas wrote:I think it's sad that this is happening to any city, but from a game point of view they are great photo's for setting the mood.

Thank you for sharing.


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Re: RIFTS earth, actual

Unread post by Blindscout »

Weeeell

These are great! Rotting grandeur, they will be a perfect addition to my Chaos Earth mood photo file.

Thanks for the link!
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Re: RIFTS earth, actual

Unread post by Nadrakas »

You are most welcome.

dante144 wrote:No prob! Thanks for commenting.

Nadrakas wrote:I think it's sad that this is happening to any city, but from a game point of view they are great photo's for setting the mood.

Thank you for sharing.


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Re: RIFTS earth, actual

Unread post by Cinos »

It's a good visual index, just ignore the hardcore players who state it's wrong (which it would be, for many reasons I won't get into), but the pictures offer a good feel for post-rifts.
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Re: RIFTS earth, actual

Unread post by grandmaster z0b »

I love pics like these, and whilst most things that look like this wouldn't survive the 200 years, some would for a few reasons;

-Anything sitting on a Nexus could be preserved by magic energies.

-Cities that were buried by Pyroclastic flow from the Yellowstone Super volcano or similar volcanic activity would be preserved underneath a dense layer of ash and mud, much like Pompeii.

-Some cities could have been sucked into pocket dimensions or similar dimensional anomalies.
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Re: RIFTS earth, actual

Unread post by taalismn »

Scary and depressing stuff from a PRESENT perspective, let alone a post-apocalyptic one.
Good, and moving, find.
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Re: RIFTS earth, actual

Unread post by dante144 »

What Z0b said
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