Search found 2107 matches

by lather
Wed Apr 07, 2021 11:46 pm
Forum: Rifts®
Topic: Power Systems in Rifts
Replies: 30
Views: 13214

Re: Power Systems in Rifts

So, I had low energy nuclear reaction systems brought to my attention by Toc-Rat today....and it has been apparently under research since 1989.... I have always assumed that Rifts "nuclear" power was a form of fusion of some kind and now I am convinced it would be of this type. In additio...
by lather
Tue Jun 09, 2020 6:36 pm
Forum: Rifts®
Topic: In Orbit of RIFTS Earth?
Replies: 213
Views: 88233

Re: In Orbit of RIFTS Earth?

For an 18,000-foot weapon range, the horizon isn't small. Crappy field of view capabilities will increase the number, but it still might not be too bad. Duh. Feet, not miles. I was thinking of miles. Oh well. It's useful for something else. But the comment about the arc from horizon to horizon ...
by lather
Tue May 19, 2020 9:00 am
Forum: Rifts®
Topic: In Orbit of RIFTS Earth?
Replies: 213
Views: 88233

Re: In Orbit of RIFTS Earth?

Users of this forum don't decide who gets to participate and how.

Content for the moderation doesn't mean they get to pretend they're a moderator.
by lather
Sun Mar 15, 2020 2:27 am
Forum: Rifts®
Topic: Where is MercTown
Replies: 2
Views: 2156

Re: Where is MercTown

Paducah, Kentucky.
by lather
Tue Mar 03, 2020 9:53 pm
Forum: Rifts®
Topic: a bone to pick with Dave Dorman about wearing shields w/ 2Hw
Replies: 12
Views: 5037

Re: a bone to pick with Dave Dorman about wearing shields w/

Generally speaking, unless we're talking something small enough that it wouldn't really be classified as a true shield (like a buckler), you cant wear a shield on your arm and then use that arm to hold a weapon. Or unless we're talking about Rifts. Im not aware of any rule in Rifts that lets you us...
by lather
Tue Mar 03, 2020 6:11 pm
Forum: Rifts®
Topic: a bone to pick with Dave Dorman about wearing shields w/ 2Hw
Replies: 12
Views: 5037

Re: a bone to pick with Dave Dorman about wearing shields w/

Colonel_Tetsuya wrote:Generally speaking, unless we're talking something small enough that it wouldn't really be classified as a true shield (like a buckler), you cant wear a shield on your arm and then use that arm to hold a weapon.
Or unless we're talking about Rifts.
by lather
Tue Mar 03, 2020 2:46 am
Forum: Rifts®
Topic: a bone to pick with Dave Dorman about wearing shields w/ 2Hw
Replies: 12
Views: 5037

Re: a bone to pick with Dave Dorman about wearing shields w/

Not going to dig into it but, generally speaking, in Rifts you can't use two-handed weapons paired so you probably aren't supposed to use them one-handed.
He could take his shield hand off the sword to parry with the shield.
He also carries a one-handed weapon, which he could use with his shield.
by lather
Thu Feb 27, 2020 11:50 pm
Forum: Heroes Unlimited™
Topic: Gravity manipulation and supernatural strength
Replies: 8
Views: 4266

Re: Gravity manipulation and supernatural strength

The range is listed as "self, object or 20' radius". It's the object part that gets me, as there is no limit. You should be able to pick a skyscraper, increase it's gravity 50 times, and collapse it. It is a single object. Same goes for a moon. I don't think the writer thought about the g...
by lather
Sun Dec 01, 2019 7:41 pm
Forum: Rifts®
Topic: technology vs skill
Replies: 38
Views: 16475

Re: technology vs skill

In Rifts, the MDC tank and troops are going to raze the town to the ground.
by lather
Thu Nov 28, 2019 3:49 pm
Forum: Palladium Fantasy RPG®
Topic: Lintalt Grimheart
Replies: 7
Views: 4117

Re: Lintalt Grimheart

I'd go with Palladium being Palladium.

In addition, there is a circle of immortality in the High Seas book, I think.
by lather
Fri Nov 01, 2019 11:06 pm
Forum: Rifts®
Topic: Chiang-Ku skills
Replies: 14
Views: 7540

Re: Chiang-Ku skills

I'm reminded of one of the iterations of the angels/spirits of light which don't even level up their skills (although they're pretty high to start) let alone gain new skills.
by lather
Thu Oct 03, 2019 11:43 pm
Forum: Rifts®
Topic: Orbital Community's response?
Replies: 103
Views: 46503

Re: Orbital Community's response?

Plus in the time it takes to get from the inner solar system to Pluto's orbit with a traction drive, Pluto will only move about a 20th of an AU. So even if you're terrible at navigation and you've got no data on Pluto at all apart from "it's 30-odd AUs away in that direction right now", g...
by lather
Thu Oct 03, 2019 1:55 pm
Forum: Rifts®
Topic: Orbital Community's response?
Replies: 103
Views: 46503

Re: Orbital Community's response?

It's as if she believes Space Navigation is a skill, which "allows a character to plot and lay in a course for the large distances between the planets," and you've just described an example of using that non-existent skill. Wouldn't that be "Interplanetary Navigation" found on p...
by lather
Thu Oct 03, 2019 7:58 am
Forum: Rifts®
Topic: Orbital Community's response?
Replies: 103
Views: 46503

Re: Orbital Community's response?

And we found Neptune without ever seeing it. One can afford a few degrees of inaccuracy when plotting on paper or programming a telescope to track Pluto given the large acceptable margin for error. It's easy to justify that putting those state vectors into a navigation computer is a challenge to sp...
by lather
Mon May 27, 2019 2:07 pm
Forum: Rifts®
Topic: why is damage so standardized?
Replies: 39
Views: 17612

Re: why is damage so standardized?

Simply, the game's designer doesn't pay that kind of attention to detail. Rifts just doesn't scale well as a result.
by lather
Sat May 11, 2019 10:13 am
Forum: Rifts®
Topic: Shields and House Rules... Discuss
Replies: 13
Views: 5028

Re: Shields and House Rules... Discuss

i simply use the armour rating rules of palladium's SDC games. the bigger the shield, the bigger the bonus. This prompted me to look at shields in PF2, and I just noticed that shields appear to missing from the book. Anyone got a page number where I missed them? That aside, I like the idea of simpl...
by lather
Sat May 11, 2019 3:55 am
Forum: Rifts®
Topic: Shields and House Rules... Discuss
Replies: 13
Views: 5028

Re: Shields and House Rules... Discuss

Never really been a big deal. Since shields are only damaged by called shots (which may or may not be possible in HtH combat ), they are just an extra layer of armor. The best fix I've found is to not pay more attention to rules detail than the game's designer and play the game the way the game's de...
by lather
Sat May 04, 2019 5:06 pm
Forum: Rifts®
Topic: Do SDC silver weapons do triple damage to Splurgoth?
Replies: 94
Views: 34505

Re: Do SDC silver weapons do triple damage to Splurgoth?

actually the rules explaining how vulnerabilities work for supernatural creatures could be found on pg249 of the RMB, as part of the random roll monster section. it explicitly states that creatures with vulnerbilities of that kind take MDC even if the item inflicting the vulnerability damage is sdc...
by lather
Sun Dec 09, 2018 8:59 am
Forum: Rifts®
Topic: Interesting shower thought:
Replies: 22
Views: 9734

Re: Interesting shower thought:

Off the top of my head, if the character already had Computer Programming and Computer Hacking, then I might allow a bonus to those skills.
Understanding the syntax of a programming language is only a part of Computer Programming.
by lather
Wed Nov 28, 2018 1:16 am
Forum: Rifts®
Topic: Shooting Missiles - What is needed to Strike?
Replies: 118
Views: 48488

Re: Shooting Missiles - What is needed to Strike?

I think I'm just having trouble connecting this to preceding conversation, who made both halves of this argument and where? Here's a few samples. The only logical frame of reference to measure target speed by is the attacker, because the attacker is the only other frame of reference GUARANTEED to b...
by lather
Mon Nov 26, 2018 11:20 pm
Forum: Recon® & Recon® Modern Combat
Topic: Which of the following Recon products do you own?
Replies: 13
Views: 20394

Re: Which of the following Recon products do you own?

Recon (color), Revised, Advanced, and Deluxe. If I stumbled across any of the others, I'd probably pick them up but I'm not really looking for anything. I haven't played in years. We mostly stuck to generic urban settings without much in the way of real life/historical accuracy because one of the pl...
by lather
Mon Nov 26, 2018 9:15 pm
Forum: Rifts®
Topic: Do you do anything about power creeep.
Replies: 24
Views: 10266

Re: Do you do anything about power creeep.

We dont even call them rules. We call them Guidelines. And the first guideline is games are supposed to be fun. Its not an opportunity for you to show how well you've memorized an alleged "rule" book. Its about enjoying a group experience that doesnt involve alcohol or television. Great p...
by lather
Mon Nov 26, 2018 8:48 pm
Forum: Rifts®
Topic: Do you do anything about power creeep.
Replies: 24
Views: 10266

Re: Do you do anything about power creeep.

First, is to reject rules lawyering completely. What and how do you mean? I'm thinking primarily of mix-maxing and the "it doesn't say I can't, so I can" line of thinking. The point those become inappropriate is subjective. It's a case by case judgment. Looking at power creep as enabling ...
by lather
Mon Nov 26, 2018 8:46 pm
Forum: Rifts®
Topic: Shooting Missiles - What is needed to Strike?
Replies: 118
Views: 48488

Re: Shooting Missiles - What is needed to Strike?

I can't make sense of this... no matter what the shooter is doing, the speed remains the same because the shooter is all that matters That was her point: saying that the shooter simultaneously does and does not matter is nonsense. I think a more accurate representation of what she said is odd follo...
by lather
Sun Nov 25, 2018 2:17 pm
Forum: Rifts®
Topic: Do you do anything about power creeep.
Replies: 24
Views: 10266

Re: Do you do anything about power creeep.

I don't have a problem with a GM controlling what is available. Easy for me to say. I only game with people I like, so we agree to what we're getting into regarding combat power levels and want to play under those constraints. I guess that means I think something other than laziness can motivate a G...
by lather
Sun Nov 25, 2018 5:34 am
Forum: Rifts®
Topic: Shooting Missiles - What is needed to Strike?
Replies: 118
Views: 48488

Re: Shooting Missiles - What is needed to Strike?

Similiarly, for two missiles on course for a head-on collision, we can find one missile w.r.t. to the other if we know their velocities w.r.t. to Earth. Suppose a s low missile travels at 500 mph west and a f ast missile travels at 2500 mph east. So we are given the following v se = -500 mph v fe =...
by lather
Wed Nov 21, 2018 9:20 pm
Forum: Rifts®
Topic: I figured out how to fix Rifts space
Replies: 47
Views: 20439

Re: I figured out how to fix Rifts space

A rich space environment just doesn't fit the original theme of Rifts, which was always supposed to be local.
An idea that perhaps hasn't aged well.
by lather
Wed Nov 21, 2018 9:04 pm
Forum: Rifts®
Topic: Shooting Missiles - What is needed to Strike?
Replies: 118
Views: 48488

Re: Shooting Missiles - What is needed to Strike?

Axelmania wrote:Take walking along the top of a car of a train chugging along at 100mph for example.
And boom goes the dynamite.
You just killed your own point.
by lather
Thu Nov 08, 2018 10:13 am
Forum: Rifts®
Topic: I need help with character motivation issue
Replies: 14
Views: 6590

Re: I need help with character motivation issue

Doesn't sound like it.
And I'm sorry to hear about it.
I only game with friends because I've been in similar boats more than once. If that means no game, it's better than trying to play something that sucks. That's my approach, which I understand isn't for everybody.
by lather
Wed Nov 07, 2018 8:50 pm
Forum: Rifts®
Topic: Non CS in possession of CS weapons/gear
Replies: 15
Views: 8760

Re: Non CS in possession of CS weapons/gear

I remember reading something about it but I don't remember. If memory serves, the CS doesn't sweat the small stuff and the black market costs on the equipment tends to give the rarity of the equipment. I'd expect them to keep tabs on the high high tech stuff at least.
by lather
Fri Aug 31, 2018 6:17 pm
Forum: Rifts®
Topic: Full Conversion Borg MDC too high?
Replies: 82
Views: 46595

Re: Full Conversion Borg MDC too high?

To help with RPing that, GMs should roll damage secretly and not tell the other players anything but vague stuff unless they have Dead Boy armor, so they can benefit from that exact knowledge. I've seen Erin Tarn use it in Vampire Kingdoms. Searching... pg 39 under "Vampire Legends", 30 A...
by lather
Sun Aug 26, 2018 9:43 am
Forum: Rifts®
Topic: Full Conversion Borg MDC too high?
Replies: 82
Views: 46595

Re: Full Conversion Borg MDC too high?

Borgs don't have too much MDC, theirs makes sense compared to body/power armor. The issue is moreso that robots and vehicles have far too little compared to body/power armor. The concept of “mega-damage” is pretty abstract. It’s for our use only — Rifts characters would use different terminology. I...
by lather
Sun Aug 26, 2018 9:42 am
Forum: Rifts®
Topic: W.P. Psionic Powers?
Replies: 112
Views: 50309

Re: W.P. Psionic Powers?

I would take the shadow updates to later printings of older books, such a Atlantis, the CWC, and Juicer Uprising, that remove RMB era text, like secondary skills being taken from the 'above list' and replacing such text with RUE era text, such as a note referring the reader to the RUE secondary ski...
by lather
Wed Aug 08, 2018 10:29 pm
Forum: Rifts®
Topic: What would happen? PBW
Replies: 82
Views: 38599

Re: What would happen? PBW

Probably because they like science and math....
by lather
Fri Aug 03, 2018 3:30 am
Forum: Rifts®
Topic: W.P. Psionic Powers?
Replies: 112
Views: 50309

Re: W.P. Psionic Powers?

I would take the shadow updates to later printings of older books, such a Atlantis, the CWC, and Juicer Uprising, that remove RMB era text, like secondary skills being taken from the 'above list' and replacing such text with RUE era text, such as a note referring the reader to the RUE secondary ski...
by lather
Fri Aug 03, 2018 2:40 am
Forum: Rifts®
Topic: W.P. Psionic Powers?
Replies: 112
Views: 50309

Re: W.P. Psionic Powers?

I would take the shadow updates to later printings of older books, such a Atlantis, the CWC, and Juicer Uprising, that remove RMB era text, like secondary skills being taken from the 'above list' and replacing such text with RUE era text, such as a note referring the reader to the RUE secondary ski...
by lather
Fri Aug 03, 2018 1:26 am
Forum: Rifts®
Topic: W.P. Psionic Powers?
Replies: 112
Views: 50309

Re: W.P. Psionic Powers?

But the fact that the game has changed editions doesn't mean that people can use the old rules if they prefer. That is an interesting House Rule. Actually it is the rules. That is what editions means. Now you can, if you prefer, use a House Rule to use the old rule by all means. But you can't simpl...
by lather
Thu Aug 02, 2018 7:08 pm
Forum: Rifts®
Topic: W.P. Psionic Powers?
Replies: 112
Views: 50309

Re: W.P. Psionic Powers?

But the fact that the game has changed editions doesn't mean that people can use the old rules if they prefer. That is an interesting House Rule. Actually it is the rules. That is what editions means. Now you can, if you prefer, use a House Rule to use the old rule by all means. But you can't simpl...
by lather
Thu Aug 02, 2018 6:16 am
Forum: Rifts®
Topic: W.P. Psionic Powers?
Replies: 112
Views: 50309

Re: W.P. Psionic Powers?

eliakon wrote:But the fact that the game has changed editions doesn't mean that people can use the old rules if they prefer.
That is an interesting House Rule.
by lather
Wed Aug 01, 2018 7:59 pm
Forum: Rifts®
Topic: What would happen? PBW
Replies: 82
Views: 38599

Re: What would happen? PBW

Which means silver bullets inflict their normal S.D.C. damage to vampires.
by lather
Wed Jul 18, 2018 9:00 pm
Forum: Rifts®
Topic: What would happen? PBW
Replies: 82
Views: 38599

Re: What would happen? PBW

You could always use TW if you're wanting an energy weapon, but, of course, that limits the folks that can use it.

Or GM fiat. It's a made-up future, after all.
by lather
Wed Jul 18, 2018 7:49 am
Forum: Rifts®
Topic: What would happen? PBW
Replies: 82
Views: 38599

Re: What would happen? PBW

What would happen if instead of subatomic particles a particle beam weapon (PBW) launched a stream of atoms? What would the weapon have to look like in order to fire these larger masses? I'd assume a particle accelerator would be able to accelerate them but it would be at much lower speeds before t...
by lather
Tue Jul 17, 2018 12:10 am
Forum: Rifts®
Topic: switching class
Replies: 6
Views: 4109

Re: switching class

Rifts has no mechanism for this. The Palladium Fantasy one works for that game because O.C.C.s are handled properly in that game. So it's totally Game Master's call. If allowed, then how it works. I'd consider if it's a character change or a class change. In the former, just make a new character. In...
by lather
Mon Jul 16, 2018 10:55 am
Forum: Rifts®
Topic: Have the Splugorth/Atlanteans gotten into orbit?
Replies: 90
Views: 45789

Re: Have the Splugorth/Atlanteans gotten into orbit?

Exploration and finding new places is a lot harder in rifts and giving the low populations of most countries and the need to deal with immanent real threats organized expedition. Many of the would be explores are exploring other dimensions. Basically, you're providing reasons why people would not, ...
by lather
Sun Jul 15, 2018 11:46 pm
Forum: Rifts®
Topic: Have the Splugorth/Atlanteans gotten into orbit?
Replies: 90
Views: 45789

Re: Have the Splugorth/Atlanteans gotten into orbit?

I said nothing about what can or cannot be imagined. I spoke only of limits by imagination, not limits of imagination. RUE says, "It is always the Game Master's call as to exactly how something turns out." That is not the limit of imagination; it is the imagined limit, which is supplied by...
by lather
Sun Jul 15, 2018 8:47 pm
Forum: Rifts®
Topic: Have the Splugorth/Atlanteans gotten into orbit?
Replies: 90
Views: 45789

Re: Have the Splugorth/Atlanteans gotten into orbit?

They could turn to techno-wizardry which is truly limited only by imagination, by definition. Techno-Wizardry is only limited by the Game Master . Same difference. Not at all. Game masters ruling something out doesn't mean that those things cannot be imagined. And Game Masters determine the exact f...
by lather
Sun Jul 15, 2018 8:15 pm
Forum: Rifts®
Topic: Have the Splugorth/Atlanteans gotten into orbit?
Replies: 90
Views: 45789

Re: Have the Splugorth/Atlanteans gotten into orbit?

I'm not ignoring canon (although we do as a basic necessity for playing Rifts). I've considered the canon and concluded some things are possible. In some places, it is not only possible but also a part of the daily routine. What I am ignoring is the imposition of ridiculous preconditions like becaus...
by lather
Sun Jul 15, 2018 6:37 pm
Forum: Rifts®
Topic: Have the Splugorth/Atlanteans gotten into orbit?
Replies: 90
Views: 45789

Re: Have the Splugorth/Atlanteans gotten into orbit?

Since you only disagreed with but did not invalidate the premises, the conclusion stands. It is possible to transmit and receive intelligible messages. For example, a mobile antenna addresses the need for directionality. Earth-based societies may lack the equipment. I don't really know; I do not pa...
by lather
Sun Jul 15, 2018 11:38 am
Forum: Rifts®
Topic: Have the Splugorth/Atlanteans gotten into orbit?
Replies: 90
Views: 45789

Re: Have the Splugorth/Atlanteans gotten into orbit?

Killer Cyborg wrote:
lather wrote:They could turn to techno-wizardry which is truly limited only by imagination, by definition.


Techno-Wizardry is only limited by the Game Master.
Same difference.
by lather
Sun Jul 15, 2018 11:30 am
Forum: Rifts®
Topic: Have the Splugorth/Atlanteans gotten into orbit?
Replies: 90
Views: 45789

Re: Have the Splugorth/Atlanteans gotten into orbit?

Since you only disagreed with but did not invalidate the premises, the conclusion stands. It is possible to transmit and receive intelligible messages. For example, a mobile antenna addresses the need for directionality. Earth-based societies may lack the equipment. I don't really know; I do not pa...

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