Search found 71 matches

by Tigermuppetcut
Tue Jan 03, 2017 8:17 am
Forum: Rifts®
Topic: Help finding Coalition NPCs in my books "Lybock?"
Replies: 7
Views: 2415

Re: Help finding Coalition NPCs in my books "Lybock?"

Brilliant, thanks guys! I managed to look in just about every book but that one!!!
by Tigermuppetcut
Mon Jan 02, 2017 8:16 pm
Forum: Rifts®
Topic: Help finding Coalition NPCs in my books "Lybock?"
Replies: 7
Views: 2415

Re: Help finding Coalition NPCs in my books "Lybock?"

Had a quick flick through couldn't find him there, I think it was "Colonel Thaddeus Lyboc" though I may be very confused he had like 3 or 4 sub Lieutenants, in think including a Kill Hound. I seem to recall he may have been involved with the black market and generally a bit dodgy! It might...
by Tigermuppetcut
Mon Jan 02, 2017 7:50 pm
Forum: Rifts®
Topic: Help finding Coalition NPCs in my books "Lybock?"
Replies: 7
Views: 2415

Help finding Coalition NPCs in my books "Lybock?"

Hi there, I have pretty much everything Rifts and was trying to find which book had stats for NPCs; specifically it was a Coalition General or Colonel I think in charge of Intelligence or something, I seem to recall him heading up policing of the Burbs or Chi Town. Name may have been "Lybock&qu...
by Tigermuppetcut
Tue Apr 15, 2008 11:07 am
Forum: Rifts®
Topic: Name the artists...
Replies: 3
Views: 237

Re: Name the artists...

Hmmm I want to say it's Larry MacDougall. But I have a hard time finding ANY of his Rifts or Earthdawn stuff online, the pics of his I can find are almost all full colour painted stuff.

I'd love to be able to get large versions of his pics on my PC for wallpaper etc. Assuming it is him!
by Tigermuppetcut
Tue Apr 15, 2008 10:37 am
Forum: Rifts®
Topic: Name the artists...
Replies: 3
Views: 237

Name the artists...

Hi I'm away from my MB right now can anyone tell me the name of the artist who did some stuff for the early editions of the old RMB. He did the art for my avatar (the guys takign cover and firing) he drew the D-bee with the Mac-10 looking silenced gun that everyone loved and eventually it got statte...
by Tigermuppetcut
Wed Oct 10, 2007 1:45 pm
Forum: Rifts®
Topic: Rifts Ultimate Edition Errata
Replies: 603
Views: 65812

Great, thanks. Looks like PB will be getting my money then.
by Tigermuppetcut
Thu Oct 04, 2007 10:45 am
Forum: Rifts®
Topic: Rifts Ultimate Edition Errata
Replies: 603
Views: 65812

Does the second printing take care of all the issues / contain all the fixes or is it also error riddled and full of Palladium's not so delicious copypasta :lol:

I've been holding off on RUE until there is a very clean version.
by Tigermuppetcut
Thu May 17, 2007 10:36 am
Forum: G.M.s Forum
Topic: Roll playing....
Replies: 14
Views: 8899

I'd use one of two solutions: 1) Failing a roll in circumstances where this would be bummer is instead success with a complication. e.g. I messed up my demolitions roll, GM: ok well you manage to set the explosives but the timing mechanism was off and it's going to blow in 30 seconds. Or I missed my...
by Tigermuppetcut
Fri Mar 09, 2007 4:45 pm
Forum: Rifts®
Topic: Little Rifts Armies
Replies: 35
Views: 3018

I'd like to see high quality pre-painted plastic minis these days they are very, very nice (see AT-43 game or Mongoose Publishing's Battlefield Evolution.

I wouldn't want unpainted minis (in any material).
by Tigermuppetcut
Sat Feb 03, 2007 2:48 pm
Forum: Rifts®
Topic: Chaff
Replies: 48
Views: 9190

I'd just keep it simple and assume anything like that is factored into the dodge bonus of the craft. If I wanted to add any more bonuses specifically from chaff and the like then I'd still just add it into the dodge somehow. Combat is quite long enough, with quite enough rolls and counter rolls with...
by Tigermuppetcut
Tue Jan 16, 2007 12:41 pm
Forum: Rifts®
Topic: My son wants to play Rifts...
Replies: 37
Views: 2134

Wow, I've never had anyone ask me to do that and I certainly wouldn't comply either unless it was something I was dying to play. Normally a GM or anyone else who knows the system / setting lays down the basics and any other questions get answered as they pop up. Once underway I'll often read section...
by Tigermuppetcut
Tue Nov 21, 2006 3:49 pm
Forum: Rifts®
Topic: Rifts Ultimate second print!!!!
Replies: 23
Views: 1207

I didn't pick up RUE for all sort of reasons (all of them issues with Palladium's quality or lack thereof), but if the second printing is nice and clean with all the errata taken care of then I'll certainly pick it up.
by Tigermuppetcut
Sun Aug 06, 2006 4:44 pm
Forum: Rifts®
Topic: The Final Madhaven Thread...
Replies: 16
Views: 1015

I like the book so far except for much of Brashaw's art. It looks like he just got stoned then doodled some crap and then in it went. There are exceptions (the Phantom Wolf is great) but most of the stuff he's drawn is just plain goofy, not scarey or weird but goofy. It hurts the book as much as the...
by Tigermuppetcut
Mon Jul 17, 2006 5:30 am
Forum: Rifts®
Topic: Anyone tried these rule changes?
Replies: 8
Views: 448

That's what I mean all character should get 2 actions (or maybe 4 if doing only 2 non combat actions per melee seems too few) regardless of who they are. Nothing should break this rule, running would just give character more speed making them able to move faster per move action.
by Tigermuppetcut
Sun Jul 16, 2006 6:47 pm
Forum: Rifts®
Topic: Anyone tried these rule changes?
Replies: 8
Views: 448

It's trying to get a better handle on things like movement and fighting from a vehicle. Also the way taking martial arts and boxing makes you a faster spell slinger, or lets you do anything faster. Training to fight should only make fighting faster, in fact I'd rather see number of attacks broken do...
by Tigermuppetcut
Sun Jul 16, 2006 3:46 pm
Forum: Rifts®
Topic: Anyone tried these rule changes?
Replies: 8
Views: 448

Anyone tried these rule changes?

Everyone gets 2 actions per melee, regardless of training. These are the only actions that can be used for movement / non-combat actions. Additional actions (attacks) granted by hand to hand skills are only used for attacking a target that you can engage without significant movement or dodging. Psyc...
by Tigermuppetcut
Sun Jul 16, 2006 2:41 pm
Forum: Rifts®
Topic: Chi-town and surrounding area question.
Replies: 9
Views: 528

Thanks guys and and gals, to the sourcebook1mobile ho!
by Tigermuppetcut
Sun Jul 16, 2006 11:52 am
Forum: Rifts®
Topic: Chi-town and surrounding area question.
Replies: 9
Views: 528

Chi-town and surrounding area question.

I'm running a solo game for a friend in this area, I've read the main book stuff on it, and the section about chi-town in the CWC, but where can I find more info on this area and the ruins of old chicago. and lastly where is the info on the coalition head honcho who is supposed to be deeply involved...
by Tigermuppetcut
Wed Jul 12, 2006 6:34 am
Forum: Rifts®
Topic: Rifts dark converrions; worth buying?
Replies: 20
Views: 925

Thanks Josh.
by Tigermuppetcut
Tue Jul 11, 2006 9:42 am
Forum: Rifts®
Topic: Rifts dark converrions; worth buying?
Replies: 20
Views: 925

Nice spot thanks, I'll dig it out tonight and read up on it. I do love the idea of those creatures, the grisly and baffling trail that can lead up to them and the pathos of the creatures existance are both cool. I like creatures than can keep people guessing, have some depth or drive and can have th...
by Tigermuppetcut
Tue Jul 11, 2006 9:16 am
Forum: Rifts®
Topic: Would you let a Crazy remove the knobs?
Replies: 113
Views: 5269

Oh Noes!11!1 :eek: :eek: :eek:
by Tigermuppetcut
Tue Jul 11, 2006 9:15 am
Forum: Rifts®
Topic: Rifts dark converrions; worth buying?
Replies: 20
Views: 925

Ok, thanks... so what does a 'weakness' mean. That's not spelled out anywhere either.
by Tigermuppetcut
Tue Jul 11, 2006 5:47 am
Forum: Rifts®
Topic: Would you let a Crazy remove the knobs?
Replies: 113
Views: 5269

It's "Mean Machine Angel" of the infamous "Angel Gang" who has the dial it goes from 1 (surly), 2 (mean), 3 (vicious) and 4 (brutal) sending him into a heatbutting frenzy. "I'm gonna go up tah 4 on ya!" Occasionally he got it stuck on 4 and a half though From 2000AD and...
by Tigermuppetcut
Tue Jul 11, 2006 5:41 am
Forum: Rifts®
Topic: Rifts dark converrions; worth buying?
Replies: 20
Views: 925

I can't wait to use a lot of these nasties in Madhaven. I had a question about the (going off memory here) Molloi zombie-vampires (the hand eaters). It says vulnerabilities standard: silver, wood, magic blah, blah. But nowhere does it say that they are invulnerable. So do they take damage as normal ...
by Tigermuppetcut
Mon Jul 10, 2006 10:15 am
Forum: Rifts®
Topic: Environmental Conditions and Hazards
Replies: 8
Views: 1033

Wow that sucks. Surely that should be in an errata of missing information for Rifts.

Ok then can anyone enterprising post their own houserules for the listed conditions, even for those conditions covered in existing books.
by Tigermuppetcut
Mon Jul 10, 2006 9:49 am
Forum: Rifts®
Topic: Environmental Conditions and Hazards
Replies: 8
Views: 1033

Wow, talk about knowing your books! Thanks so much for going through that list for me. Trouble is I'm a Rifts player and while I have the rifters you mention and canade, underseas etc. I don't have (and certainly won't be buying for 1 or 2 rules!) the PF books mentioned. Are small snippets of rules ...
by Tigermuppetcut
Fri Jul 07, 2006 12:08 pm
Forum: Rifts®
Topic: Environmental Conditions and Hazards
Replies: 8
Views: 1033

Environmental Conditions and Hazards

Apologies if this has been done before but I've always wanted a proper section in rifts called something like : Adventuring Hazards. There isn't one so I thought this thread could acts as a reference for the rules (or page refs for the rules, old skool rifts and RUE) relating to: Falling Starvation ...
by Tigermuppetcut
Sat Jul 01, 2006 5:52 pm
Forum: Rifts®
Topic: Megaversal Damage Continuity
Replies: 35
Views: 1824

Hooray for this thread. I like the more detailed steps by Kuseru. Allows for flexibility.

I don't see that rolling 3D6 is any less complex than rolling 2D8+2 or something.
by Tigermuppetcut
Sun Jun 25, 2006 2:46 pm
Forum: Palladium Fantasy RPG®
Topic: 1e vs. 2e - Which is more fun?
Replies: 27
Views: 6345

1st. Combat was fast, things were dangerous, it was exciting. SDC broke it IMO.
by Tigermuppetcut
Sun Jun 25, 2006 2:22 pm
Forum: Rifts®
Topic: Megaversal Damage Continuity
Replies: 35
Views: 1824

You've been in my brain and stolen my thinks! I've been on and off working on something almost identical. I think it's the way forward. In terms of prevention of rewriting books here's the way I see it, everything written about weapons / armour outside of damage is the same (except maybe any wacky c...
by Tigermuppetcut
Mon May 22, 2006 11:18 am
Forum: Rifts®
Topic: Was Holmes' stunt possible?
Replies: 552
Views: 32572

I can only remember vaguely the story so I might be way off here but... Didn't they go into the hivelands as a last resort to being slaughtered by magic using enemies? In that case I can see the option of: "We have two choices we stay here and die or go mad at the hands of demons and magic etc....
by Tigermuppetcut
Fri May 19, 2006 5:45 pm
Forum: Rifts®
Topic: Was Holmes' stunt possible?
Replies: 552
Views: 32572

I stopped reading after 11 pages, so forgive me if someone has pointed this out. But if you are in a situation where men will need to remain calm and not return fire under extreme circumstances then surely the senior officers would have collected all E-Clips and put them beyond immediate availabilit...
by Tigermuppetcut
Thu May 11, 2006 3:22 pm
Forum: Palladium Open House
Topic: Open House - House Rules...
Replies: 5
Views: 4999

Interesting about the spell casting being like ranged attacks at close range, I suppose now many spells are cast in one attack it's helps balance things out a bit, and keep casting interesting / risky.
by Tigermuppetcut
Thu May 11, 2006 9:06 am
Forum: Palladium Open House
Topic: Open House - House Rules...
Replies: 5
Views: 4999

Open House - House Rules...

I'd like this thread to be a repository for any house rules that were used during open house, particularly the more nifty ones. Did anyone in Kev's games try to slit a throat from behind for example, how did he handle it. Anyone try to dogfight in PA in Rifts again how was it handled. ...stuff like ...
by Tigermuppetcut
Tue Mar 28, 2006 11:49 am
Forum: Rifts®
Topic: High-tech carbine rules...
Replies: 22
Views: 1291

Why not a rifle? Nothing in the rules makes them any better or worse at close quarters.
by Tigermuppetcut
Thu Mar 23, 2006 12:34 pm
Forum: Rifts®
Topic: Doing it all over again
Replies: 38
Views: 2452

really, really good stuff. I agree that while rules are getting fixed called shot should be a strike penalty not a new target number (for the dodge reason given by a previous poster). I'd maybe add one more range factor at something like half the weapons max effective range. For creature size you co...
by Tigermuppetcut
Thu Mar 23, 2006 11:03 am
Forum: Rifts®
Topic: Horror Factor
Replies: 29
Views: 1583

What you really don't need is more damn book-keeping! Have an HF the first time something is encountered. Have it every time after that (no book-keeping see) unless a player brings up (in character) a reason that they shouldn't "Hey they ain't so bad, I fought one of those ugly muthas toe to to...
by Tigermuppetcut
Thu Mar 02, 2006 6:30 am
Forum: Rifts®
Topic: Have these 2 issues been fixed in RUE or elsewhere?
Replies: 2
Views: 409

Have these 2 issues been fixed in RUE or elsewhere?

I was looking through a couple of books at skills and one of the newer H2H definitions (AtB) and then 2 things jumped right out at me and annoyed me immensely. 1) You are better off without Archery / Targetting (since without it you get 1 ranged attack per H2H attack) so most characters start out wi...
by Tigermuppetcut
Mon Feb 27, 2006 1:33 pm
Forum: Rifts®
Topic: Do not try to make Rifts make sense! (a pet peeve of mine)
Replies: 105
Views: 5525

MDC weapons and armour are supposed to make you as power as a tank (or was it division of tanks) but OUR era tanks SDC tanks. Now allowing for 100 SDC = 1 MD A player in MDC armour with an MD pistol could wipe out a lot of modern tanks, assuming they were in range blah blah, before getting creamed. ...
by Tigermuppetcut
Mon Feb 27, 2006 8:46 am
Forum: Rifts®
Topic: A quality control officer
Replies: 15
Views: 1024

I'd like to see it. The whole choosing a small set of Pa, Robots / Tanks / APC's and Guns / Grenades to represent what the army actually uses is something I've always wanted to do (and will do next time I run Rifts). It is insane the amount of variety pumped out by a small bastion of humanity and so...
by Tigermuppetcut
Mon Feb 27, 2006 6:55 am
Forum: Rifts®
Topic: Do not try to make Rifts make sense! (a pet peeve of mine)
Replies: 105
Views: 5525

An damages scaled up like that (to be more deadly when big vehicles face guys in body armour) wouldn't suddenly create problems, since the kind of GM that would put a tank up against normal guys (as anything but a RUN AWAY game mechanic with players scrambling to get the hell out) is the same kind o...
by Tigermuppetcut
Mon Feb 27, 2006 6:51 am
Forum: Rifts®
Topic: Do not try to make Rifts make sense! (a pet peeve of mine)
Replies: 105
Views: 5525

I'd like to chime in on the fallacy of Kev not wanting insta kills. I can certainly believe thathe doesn't want them (and neither would anyone) when fighting something of the same power bracket (SDC guy versus SDC guy fighting with clubs). But outside of the similar brackets there are insta kills ab...
by Tigermuppetcut
Sat Feb 25, 2006 7:17 am
Forum: Rifts®
Topic: Cover for RIFTS:Arzno is up
Replies: 34
Views: 1896

I think it's pretty poor.

Very, very unexciting.

If I look at the covers of almost any other rifts book they make me want to play or get me thinking about certain classes / spells / creatures.

That Arzno cover puts a look on my face much like that of the pictured merc.
by Tigermuppetcut
Fri Feb 24, 2006 5:37 pm
Forum: Rifts®
Topic: Tectonic entities and damage taken?
Replies: 15
Views: 1092

I figured those attacks affected / hit / hurt the entity itself. All other attacks resort to destroying the gubbins they are using to form a physical body until they can't hold it together.
by Tigermuppetcut
Fri Feb 24, 2006 5:17 pm
Forum: Rifts®
Topic: Do not try to make Rifts make sense! (a pet peeve of mine)
Replies: 105
Views: 5525

I'm firmly in the "Don't care about hard science and stuff only science types would really notice" but "Do care about glaring obvious inconsistencies a child would spot." Examples of the latter are the usual giant robot's / tank's main gun only doing same damage as a rifle. I'm s...
by Tigermuppetcut
Mon Jan 23, 2006 12:01 pm
Forum: Palladium Fantasy RPG®
Topic: My attempt at damage absorbing
Replies: 5
Views: 2695

But then you get into images of someone with a warhammer somehow battering leather armour to ribbons, and ruining is faster than a chap going at that armour with a katana.
by Tigermuppetcut
Thu Jan 19, 2006 11:07 am
Forum: Rifts®
Topic: Next best thing to a rifts MMORPG?
Replies: 1
Views: 311

Next best thing to a rifts MMORPG?

http://www.rf-onlinegame.com/screenshots.php

If you DL the episode 2 movie there's some quite nice Mech battle action.

This looks very Rifts-esque, COOL!
by Tigermuppetcut
Wed Jan 11, 2006 11:36 am
Forum: Rifts®
Topic: Cyber-knights and paired weapons skills
Replies: 12
Views: 1219

I might be making this up out of whole cloth here but wasn't there a rule that each selection of the paired weapons skill let's you choose a specific pairing of weapons which you can dual wield. However getting the paired weapons skill from hand to hand combat skills lets you dual wield anything you...
by Tigermuppetcut
Mon Jan 09, 2006 12:05 pm
Forum: Rifts®
Topic: Average armour MDC values
Replies: 3
Views: 551

Average armour MDC values

Before I go off and research this myself has anyone alreay worked up a rough average of:

Body Armour MDC
Power Armour MDC
Robot Suit MDC
Tank / APC MDC

If so, care to share?

Thanks :)
by Tigermuppetcut
Thu Dec 29, 2005 8:14 pm
Forum: Rifts®
Topic: Combat is too easy.
Replies: 67
Views: 4438

I remember reading up on this and the biggest battle field factor in terms of missed fire was down to soldiers not wanting to shoot another human and deliberately missing / aiming high or not firing at all. One of the reasons paper targets / other target types were made to look human was to help wit...

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