Search found 479 matches
- Mon Feb 18, 2013 10:34 am
- Forum: Heroes Unlimited™
- Topic: What would make Bionics popular again?
- Replies: 69
- Views: 16836
Re: What would make Bionics popular again?
It's not just the obvious bionic components though. What about neural jacking interfacing, wireless data communications, nervous system alterations, as well as skin modulation technology, muscle grafts and even cell replacement? There are so many aspects of bionics that have nothing to do with mach...
- Mon Nov 12, 2012 3:02 pm
- Forum: Heroes Unlimited™
- Topic: What would make Bionics popular again?
- Replies: 69
- Views: 16836
Re: What would make Bionics popular again?
This may not work for everyone, but I find that many of the Cybernetics from R. Talsorian's Cyberpunk 2.0.2.0. are perfect for almost any kind of futuristic game. They even go deeply into implants that are unseen but always giving characters an edge. You just need to make a few simple conversions. ...
- Wed Oct 31, 2012 3:17 pm
- Forum: Heroes Unlimited™
- Topic: What's in a Name? Challenge
- Replies: 46
- Views: 8071
Re: What's in a Name? Challenge
Trick Shot Bernard Branson had always been a rather mediocre gunslinger, but a recent event in his life changed it all. His family lawyer informed him that he was the sole inheritor of a distant uncle he'd never even heard about, and that the uncle had left him a sizable fortune and a lavish manorh...
- Wed Oct 17, 2012 3:20 pm
- Forum: Heroes Unlimited™
- Topic: What would make Bionics popular again?
- Replies: 69
- Views: 16836
Re: What would make Bionics popular again?
Hmm, I think the Bionics class needs a very thorough redesign. Most of the tech seems more than dated when compared to more modern RPG's offering Cybernetics/Bionics. HU trudges with single-use implants (having a laser cannon eye means that you can shoot a laser beam from your eye, but apparently yo...
- Wed Jul 25, 2012 12:20 pm
- Forum: Heroes Unlimited™
- Topic: Required Secondary Powers
- Replies: 2
- Views: 1575
Re: Required Secondary Powers
A Mutant with the Winged Flight ability might also not only be really thin, but small as well, to make them light enough to actually fly solely through wing flaps (a penalty on their PS and S.D.C.). On the other hand, said wings would likely also be very strong, and capable of inflicting as much da...
- Fri Jul 06, 2012 8:37 am
- Forum: Heroes Unlimited™
- Topic: Regeneration/Healing Factor
- Replies: 28
- Views: 5043
Re: Regeneration/Healing Factor
Some people will complain about everything and how they shouldn't get a miniscule amount more than what's written even if it won't have any actual game impact at all and exists just to add depth or flavor to the character. While it might matter in a few games where for whatever reason it's possible...
- Tue Mar 27, 2012 10:34 am
- Forum: Heroes Unlimited™
- Topic: Countries with mandatory military service
- Replies: 12
- Views: 2509
Re: Countries with mandatory military service
For a bit of information, if you want some more info on conscription in Finland:
http://en.wikipedia.org/wiki/Conscription_in_Finland
http://en.wikipedia.org/wiki/Conscription_in_Finland
- Fri Mar 09, 2012 12:44 pm
- Forum: Heroes Unlimited™
- Topic: Healing factor and Children...
- Replies: 13
- Views: 2417
Re: Healing factor and Children...
Okay, if becoming pregnant isn't an issue, nor the delivery, what about genetics then. If we take into account that the parent with Healing Factor successfully passes this genetic trait to his/her offspring, how does this affect the child. There are a few common ailments, such as chicken pox and wha...
- Fri Mar 09, 2012 11:55 am
- Forum: Heroes Unlimited™
- Topic: ~ revised my Bionics idea to just brain transplant ~
- Replies: 6
- Views: 1225
Re: ~ revised my Bionics idea to just brain transplant ~
Hmm, I remember once seeing that pic, it may have been on a site detailing Rob Bottin's concepts on RoboCop. As long as we stay away from a straight conversion it should be fine to discuss it, though.
- Sun Jan 08, 2012 12:02 pm
- Forum: Heroes Unlimited™
- Topic: Symbiote Alternatives
- Replies: 7
- Views: 4144
Re: Symbiote Alternatives
Considering it's a symbiote and not just armor, perhaps it can soften or liquify and enter the host's body due to some fluke of the bonding process? Or perhaps just reform and compress to cover a small part of the hosts body, appearing as a patch of armor between his shoulder blades or somewhere el...
- Sat Dec 03, 2011 1:10 pm
- Forum: Heroes Unlimited™
- Topic: Copy Energy Pattern...Really?
- Replies: 33
- Views: 4373
Re: Copy Energy Pattern...Really?
Ehhh no, it does not damage, in strict sense, can mess up with machines and software, but nothing more. It may not damage a human being in the traditional sense, but it can cause a number of secondary symptoms, especially if used in powerful blasts: Electromagnetic weapons @ wikipedia.org: Some bio...
- Tue Sep 27, 2011 1:21 pm
- Forum: Heroes Unlimited™
- Topic: Magic Item questions
- Replies: 12
- Views: 1759
Magic Item questions
A while ago, I started to think about magic items and how they bestow their powers in HU. The most common magic item seems to be an item that is worn or at least carried by a character most of the time and will bestow powers to the character either by simply being worn or when a character handles th...
- Sat Sep 10, 2011 7:34 pm
- Forum: Heroes Unlimited™
- Topic: Need Help with a Acronym.
- Replies: 23
- Views: 2452
Re: Need Help with a Acronym.
What's wrong with just using "Guard" as a general name for the armor design? Instead of twisting your brain into a knot while trying to come up with a suitable acronym for it, you could just let it be and concentrate on building the thing. If you want something more, you could give variant...
- Tue Jul 12, 2011 7:18 am
- Forum: Heroes Unlimited™
- Topic: Mutant animals?
- Replies: 17
- Views: 1862
Re: Mutant animals?
As far as mutant animals go, I once put together a female mutant fox, who had been trained by a master of martial arts and used a jo stick(not a typo, a jo is a slightly shorter form of a bo) as a weapon. I don't remember where I put the sheet(yes, she was put together using an actual HU character s...
- Mon May 30, 2011 6:26 am
- Forum: Heroes Unlimited™
- Topic: Fusion power supplies for vehicles questions
- Replies: 10
- Views: 1800
Re: Fusion power supplies for vehicles questions
In the same vein, if you've got a gasoline-powered super vehicle, where do you buy gas for it? You don't see the Batmobile in any of its incarnations lining up in the gas station(albeit it might be kerosene or avgas in the turbine-powered versions, but that doesn't mean that they won't run out of ju...
- Mon May 30, 2011 5:58 am
- Forum: Heroes Unlimited™
- Topic: ~ White Lion ~ Enchanted Weapon character
- Replies: 12
- Views: 4395
Re: ~ White Lion ~ Enchanted Weapon character
Have you given though to the actual transformation yet? Is it a grand blast of magical energy like that of He-Man and Lion-O (the two characters sharing a similar concept) or something subtle that wouldn't attract that much attention. I could really see something Crocodile Dundee-esque moment when s...
- Wed May 11, 2011 9:29 am
- Forum: Heroes Unlimited™
- Topic: I no do "Battle" !! I SMASH !!
- Replies: 16
- Views: 2968
Re: I no do "Battle" !! I SMASH !!
Yeah, I like bricks too, at least if they're done tastefully and know when something is out of their scope of power. My favorite brick-type character is of course Hulk, because of the inherent clever duality of the character. Looking at Banner himself, in his natural environment of a science lab, it...
- Fri May 06, 2011 3:11 pm
- Forum: Heroes Unlimited™
- Topic: Immortal Giant Sized Monster
- Replies: 7
- Views: 1400
Re: Immortal Giant Sized Monster
your giving him a few free "powers" i see. Ditch the mouth thing. He doesnt have a super-ability to cover it. Ditch the claws as he doesn't have the super-ability claws listed. or are the Mutant Features ? That's genuine Scorpion_Freeman for you, he basically makes up elaborate descriptio...
- Thu Apr 28, 2011 9:16 am
- Forum: Heroes Unlimited™
- Topic: Power Unlimited4
- Replies: 36
- Views: 4695
Re: Power Unlimited4
Robotics, Robotics, Robotics!!! I want more robotics - and YOU DO TOO!!!!!!! Rules outlining how to build a robotics lab/workshop, as well as new and interesting robotic features, weapons, upgrades etc, not to mention ways to increase your robotic budget. "Bare Bones" systems. A better ro...
- Tue Apr 26, 2011 10:05 am
- Forum: Heroes Unlimited™
- Topic: How do you Hack a system that has an AI?
- Replies: 14
- Views: 2171
Re: How do you Hack a system that has an AI?
Well, on a pure technological level hacking a computer with an AI running on it doesn't necessarily differ that much from hacking a computer with non-sentient programming running on it. The AI is just another program running on a computer, albeit in this case, it's a mighty complex program, and acts...
- Thu Mar 24, 2011 9:39 am
- Forum: Heroes Unlimited™
- Topic: What makes a mutant?
- Replies: 30
- Views: 4772
Re: What makes a mutant?
Actually, I veiw Experiments as being teratogenic...meaning changes that do not effect the character at the genetic level, but only effect the morphology of the the creature. In more common English...it changes what the body does, but does not pass on to the children. That's basically what I do as ...
- Wed Mar 23, 2011 7:10 pm
- Forum: Heroes Unlimited™
- Topic: Multiple Robots, 1 Budget
- Replies: 10
- Views: 1309
Re: Multiple Robots, 1 Budget
And I just looked through the robotics section again, and I cannot find any information on PE, PP, or PB for robots. IQ, MA, ME don't really mean anything to a robot, so I'm not concerned about them. Speed and PS I got - and purchased. You might want to take a look at the Heroes Unlimited GM's Guid...
- Thu Mar 10, 2011 10:38 am
- Forum: Heroes Unlimited™
- Topic: Fallen Godling
- Replies: 11
- Views: 2085
Re: Fallen Godling
1) How do I modify the Vulnerability listed below to fit the character and fit in an S.D.C. environment? This vulnerability was based on the Grim Hunter's vulnerability from Chaos Earth - Book 02 -Creatures of Chaos. 2) I was thinking that he might also have Supernatural Bite (the big huge mouth in...
- Fri Feb 25, 2011 7:17 am
- Forum: Heroes Unlimited™
- Topic: Help with a Weapons Expert Character
- Replies: 19
- Views: 3082
Re: Help with a Weapons Expert Character
Considering that normal Average Joe humans have a PP of 8-11(GM's Guide, pg 24), even 24 is pretty high for a guy not having any superpowers to speak of. Why do you need to further enhance this? Is it a requirement of the GM or are you just doing that because you want to enhance it even further? Loo...
- Thu Feb 24, 2011 5:12 pm
- Forum: Heroes Unlimited™
- Topic: Cecaelia
- Replies: 10
- Views: 2539
Re: Cecaelia
Why would he be an immortal human, if he's not human in the first place? A normal human wouldn't certainly have tentacles and fangs and claws and stuff. If he were a human immortal, you wouldn't probably know that until he was shot and comes back to life, or he told you his secret. I think you're go...
- Thu Feb 24, 2011 4:19 pm
- Forum: Heroes Unlimited™
- Topic: imbued hero's
- Replies: 33
- Views: 3955
Re: imbued hero's
I'll just stop it then, thank you. We can't even have a discussion about some matters because of the Conversion Policies. I wasn't talking about a conversion, just general notes on an example character. Anyway, iconic characters should NOT be tried to be duplicated in HU2 or any other Palladium syst...
- Thu Feb 24, 2011 12:37 pm
- Forum: Heroes Unlimited™
- Topic: imbued hero's
- Replies: 33
- Views: 3955
Re: imbued hero's
The best possible way to do what you want to do is use the power Solar Powered(PU1, pg 41), and even then direct sunlight is best, and it doesn't work during the night. Superman is a very powerful character and his powers have changed during his journey(Invulnerability, enhanced Strength, agility, f...
- Thu Feb 24, 2011 10:25 am
- Forum: Heroes Unlimited™
- Topic: Question on EE EMP?
- Replies: 10
- Views: 1947
Re: Question on EE EMP?
See, that's the thing I don't get about the power. It works on all forms of electrical and mechanical things EXCEPT robotics and cybernetics. huh???? "Ok, you send out an electro-magnetic pulse, and the computer on the other side of the room shuts down and is no longer functioning. But the rob...
- Mon Feb 21, 2011 12:58 pm
- Forum: Heroes Unlimited™
- Topic: Supervillians that shouldn't be.
- Replies: 16
- Views: 2300
Re: Supervillians that shouldn't be.
The Ringtone
APS: Plastic
Vibration
Sound Warp
The Ringtone usually annoys people by imitating their cellphone ringtone, complete with vibration effects, where available.
APS: Plastic
Vibration
Sound Warp
The Ringtone usually annoys people by imitating their cellphone ringtone, complete with vibration effects, where available.
- Thu Feb 03, 2011 7:08 am
- Forum: Heroes Unlimited™
- Topic: Three Questions
- Replies: 7
- Views: 1529
Re: Three Questions
Interesting outlook. The character in question has a 180 spd thanks to the Mystically Bestowed bonus of X5 to spd score. Would that constitute as a 'super' ability? Yes, I'd think so, since it's far beyond that of a normal human being. The character is a superbeing so I think it should count as a s...
- Mon Jan 03, 2011 1:26 pm
- Forum: Heroes Unlimited™
- Topic: Bionics
- Replies: 0
- Views: 343
Re: Bionics
I think you could just use Animal legs or Insect legs from the robotics section as a base for calculating stats, the same goes for the arms and the tail could be a modified tentacle. Of course as you're just thinking about these things, you could always take what you like and tweak it. If you're usi...
- Thu Dec 23, 2010 2:13 pm
- Forum: Heroes Unlimited™
- Topic: Flight: Wingless
- Replies: 2
- Views: 851
Re: Flight: Wingless
Disturbing, yet comical application of the ability... Exactly how fast can one "expel excess molecules"? Assuming we're discussing the sort of excess one gets from boiled cabbage, and further assuming that my google-fu has not failed me, I'm getting a *ahem* "wind speed" of 95 m...
- Thu Dec 23, 2010 12:53 pm
- Forum: Heroes Unlimited™
- Topic: Strange looking mutant
- Replies: 2
- Views: 873
Re: Strange looking mutant
Well, the easiest way to do this would be picking the mutant characteristics that fit the flavor text and going with it. Because he's born as a mutant, you can pretty much do what you want and get away with it, if it's okay with the other guys in your group. It could be cool if his dupes would eithe...
- Mon Dec 20, 2010 10:41 am
- Forum: Heroes Unlimited™
- Topic: Two Hearts
- Replies: 14
- Views: 1392
Re: Two Hearts
In the good ol' days of Cyberpunk 2020, I remember an implant in one of the books, that actually took the heart out of the equation completely, a "decentralized heart". It was a set of vascular implants in the major arteries controlled by a pacemaker-style apparatus, that actually did away...
- Mon Nov 29, 2010 11:26 am
- Forum: Heroes Unlimited™
- Topic: borgs
- Replies: 4
- Views: 933
Re: borgs
Well in my humble opinion, RUE should not be applied here because Rifts is a MDC world and HU is a SDC world. Full conversion borgs and the brain transplant borgs should not get hit points at all Why because as the GM Guide points out (page 12) these guys lack flesh and blood which gives them no S....
- Wed Sep 22, 2010 7:45 am
- Forum: Heroes Unlimited™
- Topic: Heroes Unlimited: Golden Age
- Replies: 29
- Views: 4608
Re: Heroes Unlimited: Golden Age
Hmm... I just rewatched X-Men Origins: Wolverine the other night and despite some bad bits in the end it offered an interesting insight to mutant characters with Healing Factor. The movie starts with an interesting montage of the two main characters James Howlett(aka Logan, aka Wolverine) and Victor...
- Mon Aug 16, 2010 4:49 am
- Forum: Heroes Unlimited™
- Topic: Gatling Gun Rules..
- Replies: 22
- Views: 5013
Re:
Its a handgun. The picture is on the cover. Enjoy. I think there's a similar concept in one of the Cyberpunk 2020 Chrome books, basically a minigun shrunk down to the size of an SMG, firing .22 caseless rounds from a helical magazine. It's said in the fluff text to be capable of emptying the 120 rn...
- Tue Jul 13, 2010 2:08 pm
- Forum: Heroes Unlimited™
- Topic: Human Immortal
- Replies: 9
- Views: 1717
Re: Human Immortal
What is the number of Immortal types? Can people come up with ther own way to kill them? Like cuting off ther head? Are we talking about human immortals or just Immortals in general? I'd think that human(oid) immortals would be more common than other types, because it's much easier for them to blen...
- Fri Jun 04, 2010 5:46 am
- Forum: Heroes Unlimited™
- Topic: Hardware Unlimited ver 0.0.5
- Replies: 219
- Views: 395104
Re: Hardware Unlimited ver 0.0.5
Dalton Industries Imprint Mat. The Imprint mat is a square of fabric, typically rubber backed and matt black in colour, designed to respond to pressure by 'squirting' micro particles when pressure is applied. The particles are virtually invisible, but phospheresse in the ultraviolet scale. any targ...
- Tue Feb 09, 2010 1:18 pm
- Forum: Heroes Unlimited™
- Topic: Hardware Unlimited ver 0.0.5
- Replies: 219
- Views: 395104
Re: Hardware Unlimited ver 0.0.5
How about ideas for trick weapons like trick swords,like one spray a poison on the blade,or another one have a trap that hurts any one who is not the owner,(who knowns how to disarm it.) You're welcome to try putting them together yourself. At the moment I'm too busy to even try to fit that into my...
- Tue Feb 09, 2010 11:18 am
- Forum: Heroes Unlimited™
- Topic: Enchanted Weapon Question
- Replies: 13
- Views: 1739
Re: Enchanted Weapon Question
Ok, so this is gonna make me seem way old and too much of a geek even for my own good, but have you been watching Thundercats recently? Lion-o's sword functions in this way, and it's shown as such in the very first episode of the show. I think it's definitely doable. I don't know if it has to do wi...
- Tue Feb 09, 2010 9:22 am
- Forum: Heroes Unlimited™
- Topic: Enchanted Weapon Question
- Replies: 13
- Views: 1739
Re: Enchanted Weapon Question
Okay, I'm gonna loan this thread for myself for a while. Would it be possible for an enchanted weapon to posess enough sentience/intelligence that it sometimes doesn't work right even with its chosen user? Like in the case that the user wants to exact revenge on someone who's done him wrong, and the...
- Mon Feb 01, 2010 9:47 am
- Forum: Heroes Unlimited™
- Topic: Humanoid Spider Aliens
- Replies: 0
- Views: 541
Re: Humanoid Spider Aliens
I am more confused than inspired by your description, you say they're vaguely humanoid, and yet they have eight limbs, two of which are the actual legs. The way you describe them makes them seem very top heavy and ungainly, where as spiders should be more wide and low to the ground to keep their bal...
- Wed Jan 27, 2010 8:38 am
- Forum: Heroes Unlimited™
- Topic: Robotics Question
- Replies: 14
- Views: 1531
Re: Robotics Question
There's an Errata on this thing in the GM's guide, dealing with the aspects of robot attributes. It is quite a lengthy explanation, but I think I can nudge a few pointers out of the fluff and give you advice. - Robots without human pilots are preprogrammed with an equivalent IQ and may be designed t...
- Fri Jan 22, 2010 1:53 pm
- Forum: Heroes Unlimited™
- Topic: Are ther any good Mutants Animal,s powers in AtB?
- Replies: 7
- Views: 590
Re: Are ther any good Mutants Animal,s powers in AtB?
If thers a Power Unlimited 4,I hope Mutant Animal,s powers from AtB2 will be in it. What MA,s powers do you like the most? Why should there be a reprint of the material from AtB2 specifically for HU, when you could just buy AtB2 and dig them up? It's not that difficult to port them over, because At...
- Sun Jan 17, 2010 5:38 am
- Forum: Heroes Unlimited™
- Topic: What Comic books Influence your game the most?
- Replies: 38
- Views: 4792
Re: What Comic books Influence your game the most?
My inspiration tends to come from Marvel, DC and TopCow (Witchblade, Darkness, Spawn), and various Anime and Manga titles, among scifi movies and action flix with scifi twists. Its a bit hard to find anything other than Marvel or DC where I live (check your google-maps for Finland, right next to Rus...
- Thu Jan 14, 2010 4:56 pm
- Forum: Heroes Unlimited™
- Topic: Hardware Unlimited ver 0.0.5
- Replies: 219
- Views: 395104
Re: Hardware Unlimited ver 0.0.5
The operator enters the distance to be spanned, presses the enter key, and the hardware magic happens. How about using an integrated laser rangefinder in the device, so the operator just sets the thing down, turns it on, and the device automatically measures the distance and deploys the bridge. Thi...
- Tue Dec 22, 2009 7:51 am
- Forum: Heroes Unlimited™
- Topic: Monster (Immortal)
- Replies: 4
- Views: 747
Re: Monster (Immortal)
I can definitely see something monstrous getting "Hulkified" into something more formidable when it gets angry and decides that it needs a bit more power. Like a reasonably human-like "demon" growing in height and bulk and getting bony spikes and horns as it changes into a more b...
- Tue Jun 16, 2009 1:09 pm
- Forum: Heroes Unlimited™
- Topic: Anatomical independence question
- Replies: 1
- Views: 424
Anatomical independence question
I just thought about a possible new trick for a character with Anatomical independence. Would you allow a character with the said power to reattach the detached body parts any way he wished to(like say detaching a hand and attaching a foot to the stump)?
- Tue May 19, 2009 10:21 am
- Forum: Heroes Unlimited™
- Topic: tech speedsters
- Replies: 4
- Views: 670
Re: tech speedsters
Tech, speedsters, hunh? Imagine yourself having a suit that can help you run really fast and then the battery goes out while you're moving superfast. Now if a smart guy made the suit, you'd bet he designed some safeguards preventing you from getting a nasty case of road rash, but if it was a nerdy s...