Search found 317 matches
- Mon May 13, 2024 3:15 pm
- Forum: All Things Palladium Books®
- Topic: Up Coming Features
- Replies: 0
- Views: 59
Up Coming Features
Huge Palladium Fan, getting ever closer to a complete collection (I have all the Fantasy series), All the world Books for Rifts, and just a few more Dimension Books (Narumi Wave 2 and Fleets of the 3 Galaxies left), and soon to finish up the Heroes Unlimited 2nd and maybe start hunting down Rifters....
- Mon May 13, 2024 3:09 pm
- Forum: Rifts® Promise of Power™
- Topic: RIFTS video game
- Replies: 4
- Views: 6393
Re: RIFTS video game
Devolver Digital might be a better bet, as they know better writers who will get the game out on time
- Thu Apr 25, 2024 4:48 am
- Forum: After the Bomb® RPG & TMNT®
- Topic: After the Bomb II Erratta
- Replies: 34
- Views: 83079
Re: After the Bomb II Erratta
Spotted this, Turtles don't have stats for thier base level shell, so there is issues with the trait vestigial trait shell.
- Wed Dec 07, 2022 12:51 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Can anyone explain Chi to me?
- Replies: 5
- Views: 5993
Re: Can anyone explain Chi to me?
As far as I understand it there are 4 great energies of the megaverse ; PPE, ISP, Chi, and BIO-E. Despite what the others say, ISP and Chi have more in common than PPE and Chi. PPE is the most common, and is probably the most varied, and comes from the cosmos it self. While ISP is derived from the m...
- Mon Jun 20, 2022 8:24 pm
- Forum: Palladium Fantasy RPG®
- Topic: High Level Games
- Replies: 8
- Views: 2003
Re: High Level Games
Honestly at high level the characters should be very important people and should be engaging with other important people also the gods especially the gods you worship start becoming very interested in you. This is also when expeditions into the Yinsloth Jungle, the Land of the Damned, or dealing wit...
- Sun Jun 12, 2022 5:48 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Black Belt
- Replies: 9
- Views: 7597
Re: Black Belt
If you look at how learning martial arts works in real life you really don't start learning the really cool stuff untill Black Belt. The prior belts are just tests to determine your mastery of the basics and foundation of the art. It's when you end the training do you go learning the more esoteric f...
- Mon May 30, 2022 10:40 pm
- Forum: Palladium Fantasy RPG®
- Topic: HOW DID WE MISS THIS FOR 26 YEARS FOR NECROMANCERS
- Replies: 7
- Views: 1616
Re: HOW DID WE MISS THIS FOR 26 YEARS FOR NECROMANCERS
Well great both my High Adventures on the Seas and Byzantium and Northern Islands are both first printing and are missing the info.
- Mon May 30, 2022 5:49 am
- Forum: Palladium Fantasy RPG®
- Topic: HOW DID WE MISS THIS FOR 26 YEARS FOR NECROMANCERS
- Replies: 7
- Views: 1616
Re: HOW DID WE MISS THIS FOR 26 YEARS FOR NECROMANCERS
Both my high seas have that info in. 6 Necro spells. 6 common knowledge (associated with necromancy) to start. 2D4x1- PPE gains 2D6 per level. What page? Because here is a break down of mine from Adventures on the High Seas Pg 31 Necromancer: optional OCC by Eric Wujcik and Kevin Siembeida inspired...
- Mon May 30, 2022 12:59 am
- Forum: Palladium Fantasy RPG®
- Topic: What is the PFRPG target number for Roll with Fall/impact?
- Replies: 16
- Views: 3351
Re: What is the PFRPG target number for Roll with Fall/impac
Essentially, a roll with impact is rolled after a successful attack, and it must equal the attack roll. For falls through it's a 14 or better. So I found this in Rifts Ultimate Edition under combat terms Roll with Impact and the Roll with Blow under damage. The other thing, you take 1d6 pts of damag...
- Mon May 30, 2022 12:09 am
- Forum: Palladium Fantasy RPG®
- Topic: HOW DID WE MISS THIS FOR 26 YEARS FOR NECROMANCERS
- Replies: 7
- Views: 1616
HOW DID WE MISS THIS FOR 26 YEARS FOR NECROMANCERS
Holly moley, High adventures of the seas is my favorite book in the PF line, it has one of my favorite classes the Necromancer. The one in the book was based on the Africa World Book. And it was a cut and paste. As was the "revised" version in Bizantium and the Northern Islands. Thing is i...
- Mon Oct 21, 2019 1:29 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Pre-Rifts Classes-Juicer, Borg, etc
- Replies: 33
- Views: 41936
Re: Pre-Rifts Classes-Juicer, Borg, etc
That said, i deffinately see the US mothballing Juicer Tech as a too dangerous to the Agent for use for the amount of training they pay for use on elite agents. Now for a Easy Bake suucide squad of Off the Books Black Ops for rogue agencies with in the DoD for maximum deniability. Maybe, but these w...
- Mon Oct 21, 2019 1:19 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Zombie how you deal mass combat
- Replies: 8
- Views: 20342
Re: Zombie how you deal mass combat
So the thing to worry about even from sdc zombies, is pinning not being able to move and dehydration or suffocation if you cant escape.
- Mon Oct 07, 2019 4:26 am
- Forum: Palladium Fantasy RPG®
- Topic: Elite O.C.C.'s and how to handle them?
- Replies: 28
- Views: 14662
Re: Elite O.C.C.'s and how to handle them?
I think one of the balancing acts for these classes is that they come with some implicit baggage. The Jannisary and the Bizantium Marine are specefic to certain cultures and extensive commitments. They are the elites of thier peoples army and exptected to be unquestioning servants of thier respectiv...
- Wed Mar 27, 2019 5:29 am
- Forum: Rifts®: Chaos Earth™
- Topic: Pre-Rifts Classes-Juicer, Borg, etc
- Replies: 33
- Views: 41936
Re: Pre-Rifts Classes-Juicer, Borg, etc
For a golden age juicer I just build a heroes unlimited super soldier or something from ninjas and super spies and just drop in all of the juicer or MOM bonuses. Especially when running a ninjas and super spies game that is set in the golden age. That's my dream game, it starts off asstraight N&...
- Wed Feb 13, 2019 1:04 am
- Forum: Palladium Fantasy RPG®
- Topic: Kingdom of Timiro
- Replies: 9
- Views: 5687
Re: Kingdom of Timiro
The reason I think people want a sequal book, is that while we have the names of places and the maps. We did not have much info in to the culture of the region, the who the why or how. What we had was the where.
- Fri Feb 01, 2019 1:18 am
- Forum: Palladium Fantasy RPG®
- Topic: Minion Wars
- Replies: 7
- Views: 6482
Re: Minion Wars
I first read about the minion wars in Land of the Damned.
- Sun Dec 30, 2018 10:58 am
- Forum: Rifts®: Dimension Books
- Topic: Secrets of the Atlanteans clarification
- Replies: 57
- Views: 40661
Re: Secrets of the Atlanteans clarification
Yeah, Got married, and moved into a new home. SO, still irritated by this new ruling. SO I think the whole community is in agreement. This is dumb, and to be ignored. That said, it is one of the cooler source books I have read from Rifts. HEY KEV, add this to the FAQ and phantom edit that garbage ou...
- Sun Apr 08, 2018 3:37 am
- Forum: All Things Palladium Books®
- Topic: Farewell RRPGT Hello RRPGT
- Replies: 12
- Views: 8793
Farewell RRPGT Hello RRPGT
With the loss of the license of Robotech, palladium still technically owns the rules for the game, just not the rights to the armies and models used in the game, but with further playtesting and refinement of the rules Palladium can produce a table top war game with miniatures they wont loose rights...
- Thu Apr 05, 2018 8:50 pm
- Forum: Rifts®: Dimension Books
- Topic: Secrets of the Atlanteans clarification
- Replies: 57
- Views: 40661
Secrets of the Atlanteans clarification
So according to the book, Atlanteans are no longer capable of producing offspring with humans. Something they had been capable since thier first mention in RWB2 Atlantis. Heck Humans, Atlanteans, Amazons and Ogres were concidered the same species, Homosapien. When did this change and why? The reason...
- Tue Mar 27, 2018 9:26 pm
- Forum: All Things Palladium Books®
- Topic: Contested Skills thoughts
- Replies: 20
- Views: 15611
Re: Contested Skills thoughts
An easy way to do contested skills is a d100 roll add the skill rank who ever is higher wins.
- Mon Mar 26, 2018 2:37 am
- Forum: Rifts®
- Topic: Rifts Africa - discussion and ideas
- Replies: 174
- Views: 100471
Re: Rifts Africa - discussion and ideas
Remember that iron heart industries from Mercenaries fled america and were trying to set up shop in some part of africa. Plus Atlantis' standing with the Phoenix Empire might be seriously strained once Splynn discovers that Rama Set did summon the Four Horsemen. That alone was a threat to the world ...
- Wed Nov 23, 2016 1:20 am
- Forum: Rifts®
- Topic: The Problem with Giant Robots
- Replies: 86
- Views: 17902
Re: The Problem with Giant Robots
I am not going into any thing math heavy, but rather personal observation. As some one who has watched elephants, worked around tracked vehicles and walked in muddy terrain, I know that sinkage occurs. The real question is, despite that, can it still operate. Will it just continue on leaving behind ...
- Thu Nov 17, 2016 12:20 am
- Forum: Rifts®
- Topic: RIFTS: Promise of Power Reborn - to be or not to be?
- Replies: 20
- Views: 10791
Re: RIFTS: Promise of Power Reborn - to be or not to be?
You would be better building a game from the ground up. Isometric Tactical RPG, would be easier than say rebuilding Promise of Power.
- Thu Jan 28, 2016 3:01 pm
- Forum: Palladium Fantasy RPG®
- Topic: TheDMGinfo
- Replies: 9
- Views: 4069
Re: TheDMGinfo
ShadowHawk wrote:here are a few more. https://www.youtube.com/user/AJPickett
https://www.youtube.com/channel/UC2Rlv- ... uMwlpcqFgg
https://www.youtube.com/channel/UC679xV ... lUdJvPksWA
i'm headed to bed. have a great weekend.
I also watch DMsCraft
- Thu Jan 28, 2016 12:29 am
- Forum: Palladium Fantasy RPG®
- Topic: How many attacks does a assassin get at second level?
- Replies: 5
- Views: 4493
Re: How many attacks does a assassin get at second level?
Troglodyte assassins with boxing are freaking cuisinarts
- Tue Jan 26, 2016 8:48 pm
- Forum: Rifts®
- Topic: Chipwell/Wellington tech levels
- Replies: 9
- Views: 1439
Re: Chipwell/Wellington tech levels
Some of Iron Heart survived if I remember correctly, they fled on a flotilla of ships to Africa, and built a small factory.
- Tue Jan 26, 2016 2:49 am
- Forum: Rifts®
- Topic: Story Writer Seeks Thy Aid Explaining a Master Psionic Quick
- Replies: 21
- Views: 2460
Re: Story Writer Seeks Thy Aid Explaining a Master Psionic Q
What kind of psychic, I was going to go on a rant on special snowflake syndrome but ehh mistakes happen. Here is the thing, this isn't the first thread you have made for this story asking for help to get you out of a corner you wrote your self in. So take a step back and re-read your work, read it o...
- Sun Dec 06, 2015 3:57 am
- Forum: Rifts®: Chaos Earth™
- Topic: Somewhat Disappointed...
- Replies: 56
- Views: 53401
Re: Somewhat Disappointed...
Funny thing about MoM tech is that the implants back in the golden age didn't make you as crazy and they were smaller than the ones we know in PA 110. In fact the reason they are big and cause the problems they do is because of an incomplete understanding of how to build and use the things.
- Wed Nov 18, 2015 6:38 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Somewhat Disappointed...
- Replies: 56
- Views: 53401
Re: Somewhat Disappointed...
I plan on juicers being more of a criminal and terrorist tool than what a first world nation would use.
- Thu Jul 30, 2015 5:48 pm
- Forum: Dead Reign™
- Topic: fake bate
- Replies: 81
- Views: 58202
Re: fake bate
Let's be honest babies are worse than useless they are an extreme danger. Not only are they overflowing with ppe, they also are incapable of being quiet. They are in of them selves, the greatest hazard in dead reign, they attract zombies like no one's business, they also contribute nothing, nothing...
- Thu Jul 30, 2015 4:45 pm
- Forum: Dead Reign™
- Topic: fake bate
- Replies: 81
- Views: 58202
Re: fake bate
Let's be honest babies are worse than useless they are an extreme danger. Not only are they overflowing with ppe, they also are incapable of being quiet. They are in of them selves, the greatest hazard in dead reign, they attract zombies like no one's business, they also contribute nothing, nothing....
- Thu Jul 30, 2015 4:15 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Chaos Earth: Resurrection
- Replies: 69
- Views: 53034
Re: Chaos Earth: Resurrection
Having just read the DR head shot rules... they are rather inconsistent, yes in one spot it says natural rolls only. In others you get range bonus, get to add skill and pp bonus. Here is the thing most get wrong. For palladium modern weapon rules, you don't add h2h bonuses. The only bonus you get is...
- Sat Jul 04, 2015 11:37 pm
- Forum: Rifts®: Chaos Earth™
- Topic: BtS > CE > Rifts
- Replies: 90
- Views: 91539
Re: BtS > CE > Rifts
Heroes Unlimited, Robotech, TMNT, After the Bomb, System Failure, Ninjas and Super Spies, Dead Reign, Night Bane are all alternate Earths. That said why has no one written an article on the Lazlo Agency circa 2098 CE.
- Sun Jun 14, 2015 9:26 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Sample NEMA Order of Battle Michigan & Senarios
- Replies: 36
- Views: 49569
Re: Sample NEMA Order of Battle Michigan & Senarios
adventure hooks, a sample order of battle, and timelines for a Michigan based campaign. I am currently looking at redoing the organization of NEMA Brigades to reflect what they might have looked like based on how NEMA had their divisions which would be more equivalent to how the Armed forces have t...
- Fri May 29, 2015 3:19 pm
- Forum: Rifts®
- Topic: APRJ shotgun rounds: then and now
- Replies: 94
- Views: 6486
Re: APRJ shotgun rounds: then and now
glitterboy2098 wrote:IMO, run both..
3D6*200cr = high quality rounds, less common, meant for more military use.
2D6*20cr = low quality, but common rounds meant for export.
Opposite, the cheaper ones for military.
- Sun May 03, 2015 2:35 am
- Forum: Heroes Unlimited™
- Topic: Aliens, so why invade earth?
- Replies: 88
- Views: 27802
Re: Aliens, so why invade earth?
Alien mothership is a renegade faction that needs a base of operation, humans are one of the few beings with a unstable genetic material that allows expression of various ie all the superpowers, we are located at point where dimensional boundaries are thin.
- Fri May 01, 2015 11:14 pm
- Forum: Rifts®
- Topic: WB21 Question?
- Replies: 10
- Views: 1606
Re: WB21 Question?
Native language is what ever language that is locally spoke where the character grew up.
- Fri Apr 24, 2015 8:19 pm
- Forum: Palladium Fantasy RPG®
- Topic: Evil GM Tricks 101
- Replies: 44
- Views: 25951
Re: Evil GM Tricks 101
I like to use loos notes and goals in mind to guide the players to certain outcomes. Usually it works sometimes, they skip it and lynch the Davenport.
- Fri Apr 24, 2015 8:16 pm
- Forum: Rifts®
- Topic: Artist Interpretations
- Replies: 45
- Views: 2731
Re: Artist Interpretations
Doesn't northern gun and maniisque sell to deebees too?
- Tue Apr 21, 2015 12:50 am
- Forum: All Things Palladium Books®
- Topic: A conversion of RIFTS?
- Replies: 98
- Views: 33302
Re: A conversion of RIFTS?
I'm thinking Savage Worlds.
- Tue Apr 07, 2015 5:07 pm
- Forum: Rifts®
- Topic: Dog boys sensing in "Burbs"
- Replies: 42
- Views: 5173
Re: Dog boys sensing in "Burbs"
Might be that Coalition might apply this little rule of thumb, if Dragon is detected, investigate area. If area is found to have a low to zero incident index, ie crime and incidents involving dumber more destructive creatures leave the Dragon alone as it is either a managing the area and keeping it ...
- Fri Jan 30, 2015 2:07 pm
- Forum: Rifts®: Chaos Earth™
- Topic: Lazlo Society enters the fray
- Replies: 6
- Views: 5684
Re: Lazlo Society enters the fray
Kagashi wrote:I imagine they become the cyber knights, or at least found them.
That would be Lord Coake who founds the cyber Knights.
- Mon Jan 26, 2015 8:42 pm
- Forum: Heroes Unlimited™
- Topic: Century station
- Replies: 32
- Views: 16377
Re: Century station
SolCannibal wrote:glitterboy2098 wrote:Warmaster40k wrote:Do to experiments with dimensional technology century station is no longer located in a fixed location.
it is now next door to Springfield, USA
Which one?
Yes
- Mon Jan 26, 2015 8:41 pm
- Forum: Rifts®
- Topic: Minion War: Where are the angels?
- Replies: 168
- Views: 22622
Re: Minion War: Where are the angels?
The best bet for the Angels or any forces of light, would be to while the demons and deevils are fighting their war would be to invade one of the Hells and strike down the creatures as they respawn. There by removing many for a long time.
- Mon Jan 26, 2015 1:22 am
- Forum: Heroes Unlimited™
- Topic: Century station
- Replies: 32
- Views: 16377
Re: Century station
Do to experiments with dimensional technology century station is no longer located in a fixed location.
- Tue Jan 20, 2015 1:13 am
- Forum: Rifts®: Chaos Earth™
- Topic: Lazlo Society enters the fray
- Replies: 6
- Views: 5684
Lazlo Society enters the fray
The Rifts have erupted, and what once was a more mainstream group fell into obscurity, with only a handful of offices around, it's Agency feels it's time to protect the weak.
- Tue Jan 20, 2015 1:11 am
- Forum: Rifts®: Chaos Earth™
- Topic: Dee-Bee's, Crossovers and Chaos Earth
- Replies: 10
- Views: 11059
Re: Dee-Bee's, Crossovers and Chaos Earth
In the beginning only dbees that look close to human, like some elves, dwarves. Or non native humans could get away with interacting with survivors in the beginning. This applies to NEMA, for independent groups it could be a shorter time. But with NEMA it would take a minimum of six months.
- Tue Jan 20, 2015 1:07 am
- Forum: Beyond the Supernatural™
- Topic: Nexus markers
- Replies: 2
- Views: 4169
Re: Nexus markers
Constant access to spell like abilities if method of interaction is known, it could be used to reduce random rifts or half remembered lessons from atlanteans.
- Mon Jan 19, 2015 4:02 am
- Forum: Dead Reign™
- Topic: Books
- Replies: 9
- Views: 8214
Re: Books
Also, for a either chaos earth or a dead reign campaign where you start building up your out post or safe haven, when you have certain long term projects you can use the books to cut down on research time and train up the rescued npcs to perform needed jobs, and start having a stock of experienced c...
- Thu Jan 15, 2015 8:29 am
- Forum: Rifts®
- Topic: How does the New Empire deal with flying technology?
- Replies: 81
- Views: 7211
Re: How does the New Empire deal with flying technology?
On the thing about range, the m16 got a max effective range of about 3600 meters. That sounds great till you realise that most encounters take place at around under 50 meters, this is in real life, so most of this range talk is just silly white room nonsense. Also any range worth his salt is going t...