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by GM Jay
Mon Oct 27, 2014 1:29 pm
Forum: Guild of Magic & Psionics
Topic: Suppose You Survive the World Tree
Replies: 60
Views: 33706

Re: Suppose You Survive the World Tree

Tor wrote:Your GM betrayed the law, you were wronged sir.

So how did you manage to survive a week's worth of blood-loss?



With saves vs comma/death.
by GM Jay
Sun Oct 26, 2014 2:35 am
Forum: Guild of Magic & Psionics
Topic: Suppose You Survive the World Tree
Replies: 60
Views: 33706

Re: Suppose You Survive the World Tree

Had a character actually survive this back in the day. GM was like are you Odin? I'm like no. He's like well Odin got all that because he was a God sacrificing himself to himself, you get to pick all abilities of one magic OCC because you were a mortal sacrificing himself to himself. I was a ley lin...
by GM Jay
Sun Oct 26, 2014 2:11 am
Forum: G.M.s Forum
Topic: Using the CS in Games
Replies: 49
Views: 29796

Re: Using the CS in Games

One of my favorite NPC bad guys is an old, broken down CS Military Specialist. He's fat, out of shape, has a bad mustache and talks like the bad guy from Silence of the Lambs. His name is Guss. My players love to hate him. The reason is he's not a full-on genocidal maniac. My CS bad guys seldom are....
by GM Jay
Sun Oct 26, 2014 2:01 am
Forum: G.M.s Forum
Topic: NPCs how much detail?
Replies: 11
Views: 7278

Re: NPCs how much detail?

You know I never can tell. I've had detailed, worked up NPCs the group just blew by and they end up recycled down the road. And some of my all time favorite NPCs the players have known and loved for years started as a random, pulled out of thing air NPC I totally winged and they just clicked. I have...
by GM Jay
Sun Oct 26, 2014 1:54 am
Forum: G.M.s Forum
Topic: as a gm what characters irk you.
Replies: 51
Views: 28407

Re: as a gm what characters irk you.

Its not so much what a player plays, its how they play. I run big groups of 14-16 players. I can keep things pretty active but reality check once combat starts. A lot of times players lose focus and get distracted waiting for their turn or worse decide to take a smoke break in the middle of a combat...

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