I prefer a little of both.
Some situations are not about talking it out and roleplaying and you need the dice to figure out what happened. Swimming does come to mind, as do the medical skills.
Some situations are just built for roleplaying even if there is a skill available to cover it. Courtly and ...
Search found 6 matches
- Mon Jul 14, 2014 10:43 am
- Forum: Megaversal Ambassadors
- Topic: Tips and Techniques for Encouraging Skill Uses
- Replies: 13
- Views: 12953
- Mon Jul 14, 2014 10:28 am
- Forum: Megaversal Ambassadors
- Topic: DEMO GAMES AVAILABLE: HU2, RIFTS (2), PF & Robotech!
- Replies: 48
- Views: 83150
Re: DEMO GAMES AVAILABLE: HU2, RIFTS (2), PF & Robotech!
I agree, dead links make me sad as well
- Thu Jul 10, 2014 10:59 pm
- Forum: All Things Palladium Books®
- Topic: So you want to be a Megaversal Ambassador
- Replies: 117
- Views: 14790309
Re: So you want to be a Megaversal Ambassador
I sent an email a couple of weeks ago about becoming an ambassador and I've gotten no response.
If someone could contact me about my email and let me know what is going on I would greatly appreciate it.
Notta Chance
Brian
If someone could contact me about my email and let me know what is going on I would greatly appreciate it.
Notta Chance
Brian
- Sun Jul 06, 2014 10:44 pm
- Forum: Rifts®
- Topic: Telemechanics?
- Replies: 28
- Views: 6998
Re: Telemechanics?
As I said, it's all up to your GM as to how he or she interprets how the power works within the description given. I tend to go a little more overboard because my games tend to be harsh and a bit brutal, the players sometimes need that edge.
I do agree, it *IS* an amazing power and when I play an ...
I do agree, it *IS* an amazing power and when I play an ...
- Sun Jul 06, 2014 5:39 pm
- Forum: Rifts®
- Topic: Telemechanics?
- Replies: 28
- Views: 6998
Re: Telemechanics?
Why wouldn't you be able to continue to use telemechanics on a system connected to the one you originally connected to?
The power allows you to access and use any hardware in the system you've connected to, if that system has some sort of external connection to other servers and computers there is ...
The power allows you to access and use any hardware in the system you've connected to, if that system has some sort of external connection to other servers and computers there is ...
- Sat Jul 05, 2014 8:38 pm
- Forum: Rifts®
- Topic: Telemechanics?
- Replies: 28
- Views: 6998
Re: Telemechanics?
For the most part when players use Telemechanics in one of my games they don't really understand the scope of the psychic ability, and just HOW much you can do with the psychic ability.
For instance:
You can connect to any computer.
If that computer is connected to the internet or a network they ...
For instance:
You can connect to any computer.
If that computer is connected to the internet or a network they ...