Search found 391 matches
- Mon Nov 03, 2014 10:50 pm
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Answer me these questions three.
- Replies: 12
- Views: 11895
Re: Answer me these questions three.
I'll try this out... 1) Special Characters - specifically the Zentraedi characters that can use Regults, Grell and Pirion-Galarr (p.68). What happens when they are eliminated from a unit subject to the Reinforcement rule, can they return to play? Also, since they are in a mecha that cannot contribut...
- Mon Nov 03, 2014 9:30 pm
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules Question: Life is Cheap
- Replies: 41
- Views: 39182
Re: Rules Question: Life is Cheap
If more than half of the original squad is still on the table at the end you get 0 vp. That would make record keeping difficult and cumbersome. Which ones are the originals and which ones are not? I stand by my original opinion because as it states on page 26: "They also do not count while det...
- Fri Oct 31, 2014 10:07 am
- Forum: Robotech RPG Tactics™
- Topic: Thanks for a great Community!
- Replies: 2
- Views: 3754
Thanks for a great Community!
Just wanted to say 'Thanks' to all those who are making this a great forum to be apart of.
The painting guides are awesome, rules discussion is helpful, and overall helpfulness a good omen for a great future of this game.
Thanks!
The painting guides are awesome, rules discussion is helpful, and overall helpfulness a good omen for a great future of this game.
Thanks!
- Fri Oct 31, 2014 9:59 am
- Forum: Robotech RPG Tactics™ - Modelling & Terrain
- Topic: Quick Destroid paint tutorial
- Replies: 1
- Views: 4634
Re: Quick Destroid paint tutorial
Those are awesome...Great Job!
- Thu Oct 30, 2014 9:24 am
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: RULES QUESTION: Close formation shooting
- Replies: 9
- Views: 19281
Re: RULES QUESTION: Close formation shooting
I would agree with the above interpretations.
Thanks!
Thanks!
- Wed Oct 29, 2014 5:25 pm
- Forum: Robotech RPG Tactics™ - Modelling & Terrain
- Topic: What kind of glue ?
- Replies: 6
- Views: 18202
Re: What kind of glue ?
AlexM wrote:I got a phone call from a backer who wanted to know what kind of glue to use. The answer is old school Testors model kit glue. Avoid super glue.
Alex Marciniszyn
I prefer Plastruct Plasti Weld. Orange bottle. Great stuff and helps hide the seams.
- Wed Oct 29, 2014 1:39 pm
- Forum: Rifts®
- Topic: How has your game changed over time?
- Replies: 5
- Views: 547
Re: How has your game changed over time?
I am rather new to Rifts and the Palladium system (I got my first taste last year), but I am an old hat at RPGs, from the basic D&D Red box to Pathfinder and Mechwarrior. So while I don't have a history of Rifts specific related content, my general rpg gaming experience has changed significatly ...
- Wed Oct 29, 2014 10:50 am
- Forum: Rifts®
- Topic: THE TENTH LEGION
- Replies: 277
- Views: 90754
Re: THE TENTH LEGION
But... but... it's for Halloween! Also, I invoked 2 Mel Brooks movies in a single post. That's gotta be worth something. "The Inquistion, what a show The Inquistion, here we go We know you're wishing That we'd go away But the Inquistion's here and it's here to stay The Inquistion, oh boy The I...
- Wed Oct 29, 2014 10:44 am
- Forum: Robotech RPG Tactics™
- Topic: Gaming background
- Replies: 6
- Views: 6120
Re: Gaming background
Seriously though my dad bought the pink box set, I think it was the second iteration of the original DnD box, would have been around 78-79 I believe. I STILL have the blue Star Frontiers box PLUS a box of the miniatures my mom found antique shopping a couple of years back. And Gamma World is STILL ...
- Wed Oct 29, 2014 10:35 am
- Forum: Robotech RPG Tactics™
- Topic: Should RRT have been prepainted?
- Replies: 20
- Views: 16951
Re: Should RRT have been prepainted?
I am also a hobbiest and I get more satisfaction from putting an army on the table that I built and painted than just one I purchased. Its cool to have prepaints, it makes it quick to start up and play. I prefer to put some effort in a mini war game so when I hit the table, people come around and co...
- Tue Oct 28, 2014 10:01 am
- Forum: Robotech RPG Tactics™
- Topic: Gaming background
- Replies: 6
- Views: 6120
Re: Gaming background
I started playing D&D back when it was in the Red Box set and had the dice you had to color in with a crayon, late 70s I think. Spent my high school years running D&D, Star Frontiers and Gamma World. That's when I started to paint miniatures. I loved the Robotech series when it came out, and...
- Sun Oct 26, 2014 2:40 pm
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules question: Character Kain Weller
- Replies: 2
- Views: 4559
Re: Rules question: Character Kain Weller
Does this character recieve two shock batons at no cost in a spartan or does he have to pay for the shock baton upgrade in addition to his character points? I would have to say 'no 'to the free shock batons. In his description he uses shock batons but nowhere does it say the Spartan gets the upgrad...
- Sat Oct 25, 2014 10:03 am
- Forum: Robotech RPG Tactics™ - Modelling & Terrain
- Topic: Scenario questions: Convoy
- Replies: 5
- Views: 7227
Re: Scenario questions: Convoy
The rules book doesn't list a size for the Convoy vehicle to for this scenario. small matchbox car ? for this I was working on that very question in another post. I originally thought about mounting it on a 50mm base (same size as the Glaug base) but after some discussion (and a realization of the ...
- Fri Oct 24, 2014 12:56 pm
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules Question: Life is Cheap
- Replies: 41
- Views: 39182
Re: Rules Question: Life is Cheap
I could understand that idea, and could have made the same comment that Mike said earlier, but upon review of the rules there is no connection between the two. Hence the same rule applies to the Malcontents.
Good discussion!
Good discussion!
- Fri Oct 24, 2014 11:46 am
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules question: prevent theft of activation
- Replies: 5
- Views: 7580
Re: Rules question: prevent theft of activation
Maximilian Jenius wrote:Because it states if you have a mecha with leadership on the board you roll 3d6 instead of 1d6.
Yup...ok. I just wanted it to be clear that was the case, and not that you rolled all of the initiative or theft attempts at the same time.
Carry on.
- Fri Oct 24, 2014 11:40 am
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules Question: Life is Cheap
- Replies: 41
- Views: 39182
Re: Rules Question: Life is Cheap
Maximilian Jenius wrote:The reason I asked is that it is pretty clear that the VP rule for regults is directly due to the zentraedi reinforcement ability. If you didn't do something like this you would have a VP farm everytime someone put a regult squad on the table.
How is it clear? I saw no connection.
- Fri Oct 24, 2014 10:01 am
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules Question: Life is Cheap
- Replies: 41
- Views: 39182
Re: Rules Question: Life is Cheap
There would be no change to the rules. What Mike said: That is also why the Regults can be respawned by a Glaug. May or may not be true as the two rules are not linked in any way in the book. It may be an assumption (one that I might have made as well) on Mikes part that for game balance this was do...
- Fri Oct 24, 2014 9:28 am
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules question: prevent theft of activation
- Replies: 5
- Views: 7580
Re: Rules question: prevent theft of activation
This is from experience and the Demos at the booth at Gencon run by Carmen and Jeff of Palladium... Initiative is determined, Player A winning the initiative. Player B (before Player A declares the unit he would activate) declares his attempt to steal the initiative. Player B spends his command poin...
- Wed Oct 22, 2014 1:54 pm
- Forum: All Things Palladium Books®
- Topic: What are somethings you'd like to see at a gaming shop?
- Replies: 59
- Views: 24000
Re: What are somethings you'd like to see at a gaming shop?
TABLE SPACE! IMHO a good gaming store should be a place where people get together to game, not just buy product. Allow GMs to come in and game with their group. There was a store that I drove 25 miles to get to when ever I could, just to hang out. Now this caused me to spend more than I should have ...
- Tue Oct 21, 2014 3:27 pm
- Forum: Robotech RPG Tactics™
- Topic: New player just stopping by to say hello!
- Replies: 10
- Views: 7621
Re: New player just stopping by to say hello!
Wow... Good luck with the paint schemes, those would be awesome!
- Mon Oct 20, 2014 7:03 am
- Forum: Robotech RPG Tactics™ - Modelling & Terrain
- Topic: Step-by-Step on how to paint a Rick Hunter VF-1J
- Replies: 12
- Views: 11969
Re: Step-by-Step on how to paint a Rick Hunter VF-1J
Love it! Great work!
- Sun Oct 19, 2014 4:29 pm
- Forum: Robotech RPG Tactics™
- Topic: Galacticon... Valparaiso, IN Oct 18th
- Replies: 3
- Views: 3473
Re: Galacticon... Valparaiso, IN Oct 18th
We had a great time! We played 5 of the 6 games scheduled (partly because I had a long conversation with several people about the game that didn't have time to play but stood and talked to me for 40 minutes...lol). We even had Batman show up and play Robotech Tactics and even stick around for a game...
- Sat Oct 18, 2014 11:36 pm
- Forum: Robotech RPG Tactics™
- Topic: Selling off on E-bay?
- Replies: 10
- Views: 8218
Re: Selling off on E-bay?
Hell, I'm planning to sell some of my stuff off when it arrives. I don't need 27 VT's or 72 Battlepods, etc. WHAT!?? WHY NOT?!!! I need Legions! 4.8 million ships of Battlepods for the great Invasion of Earth! 72 just won't be enough! AHHHHHHH! <<whimper>> Sorry...Meds all out of whack.
- Sat Oct 18, 2014 11:27 pm
- Forum: Robotech RPG Tactics™
- Topic: Sorting out Veritech Battroid arms...?
- Replies: 0
- Views: 2414
Re: Sorting out Veritech Battroid arms...?
Ok... I'll Bite. I'll try to get it done soon... should be useful for people.
- Fri Oct 17, 2014 12:26 pm
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules Question: Life is Cheap
- Replies: 41
- Views: 39182
Re: Rules Question: Life is Cheap
Just for Fun:http://i56.photobucket.com/albums/g196/Jakovaltrade/headhunting.png
Edit note... Yup...4 glaugs in a 300pt army is possible -- 4 recon squads, 280 pts.
Edit note... Yup...4 glaugs in a 300pt army is possible -- 4 recon squads, 280 pts.
- Fri Oct 17, 2014 11:51 am
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules Question: Life is Cheap
- Replies: 41
- Views: 39182
Re: Rules Question: Life is Cheap
Nice move! Didn't think of the Body Block. I really haven't seen that kind of scenario possible. Usually the Glaug is wrapped up out of LOS or surrounded just to stop the Crossfire gambit because of the speed thing you just mentioned. You would have to dwindle the pods down to get access to it, but ...
- Fri Oct 17, 2014 10:13 am
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules Question: Life is Cheap
- Replies: 41
- Views: 39182
Re: Rules Question: Life is Cheap
If killing the glaug awards full victory points for the entire squad it is instantly exploitable by players in a competition environment. People will just kill glaugs and never go for the surrounding pods. I would not want to play zentradi in a tournament if this was the case as the UEDF player doe...
- Thu Oct 16, 2014 11:12 am
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules Question: Life is Cheap
- Replies: 41
- Views: 39182
Re: Rules Question: Life is Cheap
Keep in mind this is for VP Scenarios ONLY. Other scenarios do not use VPs and are objective based. In these other scenarios, a pod can hold onto an objective or discover 'Loot' and haul it away, making them a whole lot of players on a football field... 15 yard penalty for too many players on the fi...
- Thu Oct 16, 2014 10:29 am
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules Question: Life is Cheap
- Replies: 41
- Views: 39182
Re: Rules Question: Life is Cheap
Not only an Attack squad, but also a Attrition squad with a Glaug attached as a special. Artillery and scouts do not have Life is Cheap...which brings up further scenarios. You have an Attack squad and two option cards...a scout and light artillery. Total (80+15+25) = 120 points or 12 VPs. So you ha...
- Thu Oct 16, 2014 9:37 am
- Forum: Robotech RPG Tactics™ - Rules Discussion
- Topic: Rules Question: Life is Cheap
- Replies: 41
- Views: 39182
Re: Rules Question: Life is Cheap
Remember... VPs are what you destroy, not what you have at the end of the game. Units of full battle pods and no Glaug calculate thier victory points just as any other squad even with Life is Cheap. If the unit started with a Glaug (such as a Attack Squad or Glaug added to an Attrition squad), the p...
- Mon Oct 13, 2014 3:12 pm
- Forum: All Things Palladium Books®
- Topic: GM Grand prize!!
- Replies: 4
- Views: 2179
Re: GM Grand prize!!
Great Job!
- Mon Oct 13, 2014 10:17 am
- Forum: Robotech RPG Tactics™
- Topic: Front of Battloid Torso?
- Replies: 2
- Views: 3269
Re: Front of Battloid Torso?
I actually primed my battaloids before I realized I had missed them...
- Mon Oct 13, 2014 10:16 am
- Forum: Robotech RPG Tactics™
- Topic: Galacticon... Valparaiso, IN Oct 18th
- Replies: 3
- Views: 3473
Galacticon... Valparaiso, IN Oct 18th
We are running six RRT Demos at Galacticon in Valparaiso Indiana. Here is the details: FREE ADMISSION! Sign up at 9 am...first come first served Preliminary Game times are as follows: Table 1 10am - 12pm Robotech RPG Tactics (City fight) 1pm - 3pm Robotech RPG Tactics (City fight) 3pm - 5pm Robotech...
- Sat Oct 11, 2014 2:44 pm
- Forum: Megaversal Ambassadors
- Topic: Demo kit for other gamelines
- Replies: 15
- Views: 47475
Re: Demo kit for other gamelines
Been think over we need demo kits for other gaming lines like thx you for time and help Dead reign HU Splicers Nightbane Translation: "I've been thinking it over and I think that we need demo kits for the following game lines: DeadReign Heros Unlimited Splicers Nightbane Thank you for your tim...
- Fri Oct 10, 2014 1:27 pm
- Forum: Robotech RPG Tactics™
- Topic: Convoy Vehicle
- Replies: 8
- Views: 5603
Re: Convoy Vehicle
.. trucks, ships, shuttles, etc.. Yes they can...but since there is a few options, any Convoy Vehicle would be acceptable...even if you have Space Truckers on a Space battlefield. No matter how it looks for the particular environment, a Convoy Vehicle is a Convoy Vehicle. It will be interesting to ...
- Fri Oct 10, 2014 12:47 pm
- Forum: Robotech RPG Tactics™
- Topic: Convoy Vehicle
- Replies: 8
- Views: 5603
Re: Convoy Vehicle
Phaze I would put it on a smaller base personally but I wanted to say I really appreciate this as a prospective tournament player. Actually, it was your original post that got me thinking. Since I'm a MA and it seems one of the more excited MAs over Robotech Tactics, I might as well get the discuss...
- Thu Oct 09, 2014 10:12 am
- Forum: Robotech RPG Tactics™
- Topic: Convoy Vehicle
- Replies: 8
- Views: 5603
Re: Convoy Vehicle
The rules don't clarify the base size or mini to use, just that both parties agree that the unit is ok to play with. This leaves it wide open, which is fine for pickup games. But for a tournament this will have nailed down because of other issues such as HtH combat and Base to Base contact with a un...
- Wed Oct 08, 2014 6:02 pm
- Forum: Robotech RPG Tactics™
- Topic: Convoy Vehicle
- Replies: 8
- Views: 5603
Convoy Vehicle
Ok...So I got a copy of the rules when I ran the Games at Gencon, and there are pictures of the rules out there. It’s time to bring a serious discussion of what this elusive Convoy Vehicle should be and how it should be modeled. For playing a pickup game at your FLGS, the vehicles can be agreed upon...
- Wed Oct 08, 2014 9:33 am
- Forum: Megaversal Ambassadors
- Topic: GalactiCon in Valparaiso, IN
- Replies: 13
- Views: 13865
Re: GalactiCon in Valparaiso, IN
Sorry to here that. NMI and I will have a great time. Thanks for trying.
- Tue Oct 07, 2014 1:20 pm
- Forum: Robotech RPG Tactics™ - Modelling & Terrain
- Topic: The Gopher Hole (Painting Blog)
- Replies: 30
- Views: 53557
Re: The Gopher Hole (Painting Blog)
Following with bated breath....
- Mon Oct 06, 2014 2:40 pm
- Forum: Robotech RPG Tactics™
- Topic: Opinion so far....
- Replies: 7
- Views: 8242
Re: Opinion so far....
I sincerely hope that those that are no longer interested move on to things they do enjoy. That way those of us that have a positive opinion of the game will have less dreck discussions to wade through when looking for something about the game and minis to share. irashaine1972--- You are my hero. I...
- Fri Oct 03, 2014 2:55 pm
- Forum: All Things Palladium Books®
- Topic: Artificial Intelligences
- Replies: 8
- Views: 8357
- Thu Oct 02, 2014 4:18 pm
- Forum: Palladium Fantasy RPG®
- Topic: What are somethings you should do before you enter a city?
- Replies: 11
- Views: 4015
Re: What are somethings you should do before you enter a cit
Check to see if any of your Ex's have moved there?
- Thu Oct 02, 2014 1:33 pm
- Forum: Megaversal Ambassadors
- Topic: GalactiCon in Valparaiso, IN
- Replies: 13
- Views: 13865
Re: GalactiCon in Valparaiso, IN
Nope... I took care of all fees. Your on your own for lunch however.
- Tue Sep 30, 2014 11:02 pm
- Forum: Megaversal Ambassadors
- Topic: GalactiCon in Valparaiso, IN
- Replies: 13
- Views: 13865
Re: GalactiCon in Valparaiso, IN
Its a Saturday. I think you may be looking at September.
The Con is October 18th.
It would be cool to get you there.
The Con is October 18th.
It would be cool to get you there.
- Tue Sep 30, 2014 5:37 pm
- Forum: Rifts®
- Topic: Death Head Transport
- Replies: 17
- Views: 1924
Re: Death Head Transport
Alright... Good info to know. I might crack open my Campain Cartagrapher and try a hand at making a map for the fun of it.
Does it have stats such as height, length , and width?
Does it have stats such as height, length , and width?
- Tue Sep 30, 2014 5:22 pm
- Forum: Robotech RPG Tactics™
- Topic: Buying this game
- Replies: 6
- Views: 4319
Re: Buying this game
Nor mine...
- Tue Sep 30, 2014 1:24 pm
- Forum: Rifts®
- Topic: Death Head Transport
- Replies: 17
- Views: 1924
Death Head Transport
Is there good floor plan or design of the transport somewhere?
I want to have a party start their adventures in one while being transported for "processing" after being captured and arrested for aiding a Debee.
I want to have a party start their adventures in one while being transported for "processing" after being captured and arrested for aiding a Debee.
- Mon Sep 29, 2014 5:54 pm
- Forum: Rifts®
- Topic: Missiles - Split from Ulti-Max topic
- Replies: 214
- Views: 57007
Re: Missiles - Split from Ulti-Max topic
You could have the Main take the full force, then half damage (only if it is a HE round) spread out randomly to the extremities in groups of two or three. Say, if half damage is 15 MDC, then spread 5 groups of 3 MDC randomly. A hit table should not be that difficult to determine based on size and ch...
- Mon Sep 29, 2014 5:37 pm
- Forum: Rifts®
- Topic: RIFT's Alaska
- Replies: 102
- Views: 31445
Re: RIFT's Alaska
ummm... guys.... I thought this was about Alaska?
You guys are worst than herding cats.
You guys are worst than herding cats.