Search found 227 matches
- Sun May 03, 2015 11:19 am
- Forum: Splicers®
- Topic: Eve: How do you play her?
- Replies: 6
- Views: 6258
Re: Eve: How do you play her?
Ok. I guess I'm just trying to figure out any Machine/human interaction. Kinda sounds like little to none or just taunting from one of the other personalities.
- Wed Apr 29, 2015 5:32 pm
- Forum: Splicers®
- Topic: Host Armor "Suiting Up"?
- Replies: 36
- Views: 24962
Re: Host Armor "Suiting Up"?
Remember the scene in Ace Ventura 2 where he squeezes out of the rhino's butt? It's like that, but in reverse. Nice mental picture there. Sorry, I'm not crawling up anything's but. Even if it's my Host Armor. There's a "hatch" for that. As for how to play it, that's up to individuals to f...
- Wed Apr 29, 2015 2:03 pm
- Forum: Splicers®
- Topic: Eve: How do you play her?
- Replies: 6
- Views: 6258
Eve: How do you play her?
Ok, so she has no problems killing humans when it suits her needs. How often does this happen? How often would she stop a robot legion from a massed assault? Does she freely communicate with humans on a semi-regular basis? What could be her reasons for killing humans or aren't we supposed to know?
- Wed Apr 29, 2015 1:53 pm
- Forum: Splicers®
- Topic: House Ragnarok
- Replies: 15
- Views: 10521
Re: House Ragnarok
This is cool. I look forward to seeing more. Thanks.
- Wed Apr 29, 2015 1:49 pm
- Forum: Splicers®
- Topic: In Need Of Enhancement Limitations Clarification
- Replies: 17
- Views: 12120
Re: In Need Of Enhancement Limitations Clarification
I think the Warmounts get away with "breaking the rules" by having a gestation period and another period before they reach maturity. It seems to read that the Host Armor gets used straight from the pool. Just my thoughts on it. Riftjunkie are you running or playing? boxee, Unfortunately, n...
- Mon Apr 27, 2015 5:04 pm
- Forum: Splicers®
- Topic: Host Armor "Suiting Up"?
- Replies: 36
- Views: 24962
Re: Host Armor "Suiting Up"?
The Galactus Kid wrote:kaid wrote:The Galactus Kid wrote:You're right, but in the setting as i see it, most modesty has gone right out the window.
Suiting up into large bio organic warmachines probably takes any sexy thoughts out pretty quick.
lol. Agreed!
I don't know. Some people like the thought of getting all gooey.
- Fri Apr 24, 2015 4:25 pm
- Forum: Splicers®
- Topic: New OFFICIAL Source Material in Rifter #70
- Replies: 42
- Views: 33441
Re: New OFFICIAL Source Material in Rifter #70
I always had the impression that the Great Houses either had safe "meeting places" or if the Jacker was allowed in, they had "decontamination protocols" to follow. Have the TJ go into a tent/room/whatever, strip down and store all of his stuff. Then the TJ moves into the next ten...
- Fri Apr 24, 2015 3:25 pm
- Forum: Splicers®
- Topic: Multiple Casting Guns
- Replies: 10
- Views: 8320
Re: Multiple Casting Guns
i don't recall anything restricting a casting gun to the shoulder. heat projectors are very clearly noted as being a shoulder-mounted weapon (and then some)... but i don't recall anything that prevents you from mounting the casting cannon onto a forearm. i am afb though, and have been known to some...
- Fri Apr 24, 2015 3:09 pm
- Forum: Splicers®
- Topic: In Need Of Enhancement Limitations Clarification
- Replies: 17
- Views: 12120
In Need Of Enhancement Limitations Clarification
Ok, so I get that you need to go up in level to grow your Light Gore Cannon into a Medium Gore Cannon. Also, that you need to advance in level further to grow/upgrade to Mega or Omni or whatever. My question is: What about Enhancements that don't alter anything but have prerequisites? What about the...
- Thu Apr 23, 2015 8:59 pm
- Forum: Splicers®
- Topic: Multiple Casting Guns
- Replies: 10
- Views: 8320
Re: Multiple Casting Guns
normally shoulder mounted weapons like the Casting, or Heat Projection Cannon, or my Pilobolus Cannon are designed for one on each shoulder. shoulder mounted weapons can be fired simultaneously But it depends on the design. for standard HA, i would normally only allow one for each shoulder. however...
- Thu Apr 23, 2015 8:21 pm
- Forum: Rifts®: Dimension Books
- Topic: contest most mdc possible in a playable character
- Replies: 94
- Views: 53172
Re: contest most mdc possible in a playable character
So how does that work? Now you have a PL with it's head in the vacuum of space and it's now big enough to have it's own gravity! Whatever planet it was on is now likely off trajectory and everyone dies. Happy Times!
- Mon Apr 20, 2015 5:28 pm
- Forum: Rifts®: Dimension Books
- Topic: What ever happened to Dimension Book 9
- Replies: 8
- Views: 6286
Re: What ever happened to Dimension Book 9
Razorwing wrote:To be honest... I wouldn't have posted in that thread as I was just looking for information as to what the book was and what happened to it... both of which were more or less answered. Just wish someone would get around to writing it.
+1
- Mon Apr 20, 2015 5:26 pm
- Forum: Rifts®: Dimension Books
- Topic: contest most mdc possible in a playable character
- Replies: 94
- Views: 53172
Re: contest most mdc possible in a playable character
Would it really matter?
OK, the Power Leech absorbs a syncro cannon blast. It still dies because everything around it is vaporized. No ground, no air, no nothing. So the blast won't directly kill it, but it will still die by the blast.
OK, the Power Leech absorbs a syncro cannon blast. It still dies because everything around it is vaporized. No ground, no air, no nothing. So the blast won't directly kill it, but it will still die by the blast.
- Mon Apr 20, 2015 5:11 pm
- Forum: Splicers®
- Topic: Let me know if I'm asking too many questions
- Replies: 3
- Views: 4235
Let me know if I'm asking too many questions
Wildlife.... All the normal stuff we have today? Did the Machine add a bunch of MDC critters? If so, did the MDC critters eat all the SDC ones? Are they only found in the Preserves? Are they everywhere, but have the highest population in the Preserves? How much "animal food stock" do the G...
- Mon Apr 20, 2015 4:58 pm
- Forum: Splicers®
- Topic: Bio-Energy Expulsion Vents
- Replies: 14
- Views: 10767
Re: Bio-Energy Expulsion Vents
Also, if you got the "Super-Upgrade", does that mean you could get 10 shots before penalties? Or do you think the PE thing would over-ride the upgrade?
- Mon Apr 20, 2015 4:53 pm
- Forum: Splicers®
- Topic: Multiple Casting Guns
- Replies: 10
- Views: 8320
Multiple Casting Guns
OK, say I want a "double barrel" Casting Thrower. Grow two on my right shoulder, one right next to the other. Firing both at the same time, one or two actions? Can stuff like this be "fire-linked"?
- Mon Apr 20, 2015 4:49 pm
- Forum: Splicers®
- Topic: Bio-Energy Expulsion Vents
- Replies: 14
- Views: 10767
Bio-Energy Expulsion Vents
You get 5 blasts per melee, any more than that you get penalties.
Is that PER Bio-Energy Expulsion Vent, or total since it's based off of your PE? I would tend to think it's total because it's based off of your PE, but then what would be the point of more than one?
Is that PER Bio-Energy Expulsion Vent, or total since it's based off of your PE? I would tend to think it's total because it's based off of your PE, but then what would be the point of more than one?
- Mon Apr 20, 2015 4:42 pm
- Forum: Splicers®
- Topic: Host Armor "Suiting Up"?
- Replies: 36
- Views: 24962
Re: Host Armor "Suiting Up"?
Yeah, I kinda figured that naked made the most sense. Maybe I'm twisted, but I think that makes it cooler for the game. Have a pack for a towel and park near water.
By the way, are the water bodies safe or did the Machine purposefully pollute them or make them toxic for humans without purification?
By the way, are the water bodies safe or did the Machine purposefully pollute them or make them toxic for humans without purification?
- Mon Apr 20, 2015 3:50 pm
- Forum: Splicers®
- Topic: Host Armor "Suiting Up"?
- Replies: 36
- Views: 24962
Re: Host Armor "Suiting Up"?
Yup, you are right. It's naked. Apparently I read that and then forgot. Thank you and sorry for my goof.
- Sat Apr 18, 2015 2:53 pm
- Forum: Splicers®
- Topic: Host Armor "Suiting Up"?
- Replies: 36
- Views: 24962
Host Armor "Suiting Up"?
I'm curious about the "guts" that you get into. Do you get in and "bladders" expand to form complete contact with you, or do you squeeze organs like Starbuck flying a new Cylon Raider, or something else? Do you need to be naked to have optimal contact with the HA, or do you wear ...
- Sat Apr 18, 2015 2:32 pm
- Forum: Splicers®
- Topic: Serpentine Lower Body
- Replies: 23
- Views: 17335
Re: Serpentine Lower Body
Ok, another question about the serpentine body. Combat Tail/Stinger Tail/Whip Tail... They have the prerequisite of Prehensile Tail. Seems to me, that Prehensile Tail is the only way to get a tail (with the exception of cosmetic enhancement) other than Serpentine Lower Body. I would think the Serpen...
- Thu Apr 09, 2015 6:54 pm
- Forum: Splicers®
- Topic: Splicers: Genetic Expressions
- Replies: 41
- Views: 32379
Re: Splicers: Genetic Expressions
I've found that you get more from a kind word and a loaded .45, than just a kind word. Sadly, most people find this approach offensive. I believe the problem is that ALL ROADS MUST GO THROUGH KS AND KS ALONE! He only has so many hours in a day. He needs to learn to delegate a bit more. If it's finan...
- Thu Apr 09, 2015 6:22 pm
- Forum: Splicers®
- Topic: Serpentine Lower Body
- Replies: 23
- Views: 17335
Re: Serpentine Lower Body
Unfortunately with PB, time estimates that are in months usually turn into years.
- Wed Apr 08, 2015 7:01 pm
- Forum: Splicers®
- Topic: Serpentine Lower Body
- Replies: 23
- Views: 17335
Re: Serpentine Lower Body
To: Premier and Galactus,
Thanks for the info, it sounds great. I'll have to get the Rifters for the additional material, though I disdain getting a Rifter for official content: that's what sourcebooks are for. Need sourcebooks!
Thanks for the info, it sounds great. I'll have to get the Rifters for the additional material, though I disdain getting a Rifter for official content: that's what sourcebooks are for. Need sourcebooks!
- Tue Apr 07, 2015 9:40 pm
- Forum: Splicers®
- Topic: Serpentine Lower Body
- Replies: 23
- Views: 17335
Re: Serpentine Lower Body
Well one thing to note is there are quite a few arboreal climbing snake species and ones very adept at climbing up rock surfaces even pretty sheer ones. Basically every scale acts as a finger and snakes have excellent control of them and how they are engaging the surface they are going on. Size is ...
- Tue Apr 07, 2015 4:26 pm
- Forum: Splicers®
- Topic: Serpentine Lower Body
- Replies: 23
- Views: 17335
Re: Serpentine Lower Body
Well, I’m trying to come up with a combo that would allow me to climb well with a serpentine body. I’d hate to have only my hands holding on with a long thingy just dangling about. If it couldn't apply to a serpentine body, are there any suggestions? (I only have the main book and Rifter 60 right no...
- Mon Apr 06, 2015 8:04 pm
- Forum: Splicers®
- Topic: Ranged Weapon Upgrades Question
- Replies: 6
- Views: 6218
Re: Ranged Weapon Upgrades Question
YIPPIE!!!!
- Mon Apr 06, 2015 5:16 pm
- Forum: Splicers®
- Topic: Serpentine Lower Body
- Replies: 23
- Views: 17335
Serpentine Lower Body
Maybe it's complicated, maybe it's not..... If you wanted to spend the Bio-E for Hands: Suction Cups and Gripping Hairs (for a pair of hands and feet) and Hands & Feet: Non-Skid Pads ](for a pair of hands and feet) would those bonuses transfer to the Serpentine Lower Body? I don't see why not, b...
- Mon Apr 06, 2015 5:04 pm
- Forum: Splicers®
- Topic: Ranged Weapon Upgrades Question
- Replies: 6
- Views: 6218
Ranged Weapon Upgrades Question
I'm still kinda new to Splicers, so bear with me.....
When you add Mega/Omni/Super/Ultra to something like a Casting Thrower, does it remain when you grow it to a Casting Launcher or do you need to get the Upgrade again?
Thanks in advance.
When you add Mega/Omni/Super/Ultra to something like a Casting Thrower, does it remain when you grow it to a Casting Launcher or do you need to get the Upgrade again?
Thanks in advance.
- Tue Mar 24, 2015 1:29 pm
- Forum: Rifts®
- Topic: True Atlantean Undead Slayer
- Replies: 36
- Views: 8587
Re: True Atlantean Undead Slayer
I would agree that e-clips are weapon specific, but I don't run them that way in my games with FSE and Russian G-clips. Phase World and in the Merc books describe adapters for Naruni/3G e-clips to Earth e-clips. The universal recharger in one of the Merc books also mentions an adapter to charge Naru...
- Tue Mar 24, 2015 1:07 pm
- Forum: Rifts®
- Topic: My C-18 Conundrum
- Replies: 58
- Views: 5629
Re: My C-18 Conundrum
try emptying half a mag of .45 with any kind of accuracy. I'm pretty sure that I could place 3.5 rounds in a decent grouping in 2.5 seconds. Just something to remember here: a C-18 is an energy weapon. No recoil. No sound. Only a quick beam. On a side note, I'm still having a hard time figuring why...
- Wed Mar 18, 2015 9:31 pm
- Forum: Rifts®
- Topic: True Atlantean Undead Slayer
- Replies: 36
- Views: 8587
Re: True Atlantean Undead Slayer
Honestly my current tattoo warrior who is not even as strong as an undead slayer would be pretty much has for equipment a loin cloth a cloak and a back pack holding food/drink and the few bits of loot he has bothered to keep. Tattoo warriors/undead slayers are one of the truly few OCC that can just...
- Wed Mar 18, 2015 9:01 pm
- Forum: Rifts®
- Topic: True Atlantean Undead Slayer
- Replies: 36
- Views: 8587
Re: True Atlantean Undead Slayer
So far, pretty much as I expected. I just got to wondering if the TA's might have a "brand" preference. Magic is definitely a huge part of their culture, but I don't see them just tossing aside tech. It would be real easy to rely only on tat's. Tech weapons may make it easier to hide/blend...
- Tue Mar 17, 2015 8:33 pm
- Forum: Rifts®
- Topic: Dinosaur Swamp: The New Atlantis
- Replies: 29
- Views: 2253
Re: Dinosaur Swamp: The New Atlantis
While the whole "D-Day Invasion Build-up" sounds cool, why Dino Swamp? They are Dimensional hoppers. Wouldn't build-ups likely be around Stone Pyramids at various locations and/or dimensions. They can coordinate to rift into multiple strategic locations at the same time. Resupply/reinforce...
- Tue Mar 17, 2015 8:13 pm
- Forum: Rifts®
- Topic: True Atlantean Undead Slayer
- Replies: 36
- Views: 8587
True Atlantean Undead Slayer
They get an E-Rifle and E-Pistol to start (besides the Tats, duh). Being Dimension hoppers; what would be their LIKELY weapons? Most anything COULD be on the table, but I'd like to know what you think they should have.
- Tue Mar 17, 2015 8:05 pm
- Forum: Rifts®
- Topic: So my players want a tank...
- Replies: 39
- Views: 5323
Re: So my players want a tank...
Nobody mentioned that "Wrath of God Destroyer" tank thingy out of Naruni Wave 2? There's a 1 person tank. As to the OP: It's Rifts: if the PC's are tough, give them tougher/more bad guys to deal with. Availability/cost of repairs/ammo/fuel... whatever it is doesn't have to be easy/cheap. T...
- Sun Dec 07, 2014 11:47 pm
- Forum: Rifts®
- Topic: Top 5 Most Versatile Characters
- Replies: 38
- Views: 4562
Re: Top 5 Most Versatile Characters
I am having difficulty understanding the trait of versatile here. Are people talking about being able to select a wide variety of skills or something? Just looking to see everyone's opinion on their Top 5 Most Versatile Characters . Please post why you think a character makes the list, especially i...
- Fri Nov 21, 2014 2:41 pm
- Forum: Palladium Fantasy RPG®
- Topic: Great News, but....
- Replies: 12
- Views: 4323
Great News, but....
Ok, I'm very thankful to hear that we are getting Byzantium. I am however disappointed that we are still waiting for Land of the Damned 3! Is this going to turn into a Dimension Book 9 kinda thing?
- Fri Nov 21, 2014 2:17 pm
- Forum: Rifts®
- Topic: Top 5 Most Versatile Characters
- Replies: 38
- Views: 4562
Re: Top 5 Most Versatile Characters
I also overlook the Robot or Android OCC/RCC.
Psi-Tech and Gizmoteers (N&S and Amaki) are pretty good and somewhat underrated.
Mind Bleeders are cool, but I think I prefer the Psi-Slayer. They get Bleeder powers too.
Psi-Tech and Gizmoteers (N&S and Amaki) are pretty good and somewhat underrated.
Mind Bleeders are cool, but I think I prefer the Psi-Slayer. They get Bleeder powers too.
- Fri Nov 21, 2014 2:08 pm
- Forum: Rifts®
- Topic: Top 5 Most Versatile Characters
- Replies: 38
- Views: 4562
Re: Top 5 Most Versatile Characters
Shifter O.C.C. - Lots of spells and can summon minions to make up for his or her own deficiencies. Demigod R.C.C. - A good selection of powers and a full OCC. If the GM allows, an RCC too. Robot R.C.C. - Need a skill? Just download it and you're golden. Dragon Hatchling R.C.C. - Shape shifting, psi...
- Thu Nov 20, 2014 1:33 pm
- Forum: Rifts®
- Topic: Top 5 Most Versatile Characters
- Replies: 38
- Views: 4562
Top 5 Most Versatile Characters
Just looking to see everyone's opinion on their Top 5 Most Versatile Characters . Please post why you think a character makes the list, especially if it's versatile is "off the beaten path". Versatile doesn't have to be in skills only, it could include social situations, combat ability or ...
- Sun Oct 26, 2014 11:25 am
- Forum: Rifts®
- Topic: Minion War mods for the CS?
- Replies: 10
- Views: 887
Minion War mods for the CS?
What modifications can you see the CS make to better fight the demons/deevils? Here's one of mine: CS Special Forces Striker SAMAS - Take off the C-40R rail gun and replace it with (2) C-200 rail guns with the heavy ammo drums. C-40R is 92 lbs with 190 lbs for the ammo drum for a total of 282. C-200...
- Wed Oct 22, 2014 8:54 pm
- Forum: Rifts®: Dimension Books
- Topic: Starship designs...
- Replies: 2913
- Views: 2775152
- Tue Oct 21, 2014 10:12 am
- Forum: Rifts®
- Topic: Reaver Assassin.....
- Replies: 7
- Views: 1535
Re: Reaver Assassin.....
I think the master psionic is a misprint. It doesn't make sense for them to be a full on psychic class, mechanically, while still gaining their other training...but there's a while other thread about that. Yeah, I get that. It just doesn't make a whole lot of sense. It'd be nice if it was more clear.
- Mon Oct 20, 2014 5:02 pm
- Forum: Rifts®
- Topic: Reaver Assassin.....
- Replies: 7
- Views: 1535
Re: Reaver Assassin.....
Not to screw with another thread even though they are related. The Reaver Assassin OCC has 1% Master Psychics. How is this done? Do you take a Burster with all of it's given abilities and then wipe out skills to replace with Special Reaver Assassin OCC Bonuses and Reaver Assassin OCC skills? Th...
- Fri Oct 17, 2014 5:37 pm
- Forum: Rifts®
- Topic: Most liked characters
- Replies: 47
- Views: 4165
Re: Most liked characters
One of my most fun characters was a Lycanmorph from the Mind Werks book. Low IQ, rifted to North America where he was adopted for a while by the party I was playing with. His name was unpronounceable, so they named him Billy (for Billy Bad ***). Maxed out SN PS. This guy (thing?) was a self-propelle...
- Fri Oct 17, 2014 5:08 pm
- Forum: Rifts®
- Topic: Reaver Assassin.....
- Replies: 7
- Views: 1535
Re: Reaver Assassin.....
Nightmask wrote:What book are the Reaver Assassins in?
WB 17 Warlords of Russia
- Fri Oct 17, 2014 5:06 pm
- Forum: Rifts®
- Topic: Coalition States Psi-Battalion
- Replies: 114
- Views: 13480
Re: Coalition States Psi-Battalion
I started another thread that is very related to this topic because I didn't want to screw with this one.
viewtopic.php?f=8&t=145037
viewtopic.php?f=8&t=145037
- Fri Oct 17, 2014 4:47 pm
- Forum: Rifts®
- Topic: Reaver Assassin.....
- Replies: 7
- Views: 1535
Reaver Assassin.....
Not to screw with another thread even though they are related. The Reaver Assassin OCC has 1% Master Psychics. How is this done? Do you take a Burster with all of it's given abilities and then wipe out skills to replace with Special Reaver Assassin OCC Bonuses and Reaver Assassin OCC skills? There a...
- Thu Oct 16, 2014 12:42 pm
- Forum: Rifts®
- Topic: Coalition States Psi-Battalion
- Replies: 114
- Views: 13480
Re: Coalition States Psi-Battalion
Ok, I get that RUE now says that PPE gets "spent" on skills now . Wasn't it originally presented as "we loose PPE as we mature into adulthood if we do not develop the conviction to use magic"? Kids have higher PPE and adults have lower. Psychic classes said that they "burne...