Search found 227 matches

by RiftJunkie
Sun May 03, 2015 11:19 am
Forum: Splicers®
Topic: Eve: How do you play her?
Replies: 6
Views: 6258

Re: Eve: How do you play her?

Ok. I guess I'm just trying to figure out any Machine/human interaction. Kinda sounds like little to none or just taunting from one of the other personalities.
by RiftJunkie
Wed Apr 29, 2015 5:32 pm
Forum: Splicers®
Topic: Host Armor "Suiting Up"?
Replies: 36
Views: 24962

Re: Host Armor "Suiting Up"?

Remember the scene in Ace Ventura 2 where he squeezes out of the rhino's butt? It's like that, but in reverse. Nice mental picture there. Sorry, I'm not crawling up anything's but. Even if it's my Host Armor. There's a "hatch" for that. As for how to play it, that's up to individuals to f...
by RiftJunkie
Wed Apr 29, 2015 2:03 pm
Forum: Splicers®
Topic: Eve: How do you play her?
Replies: 6
Views: 6258

Eve: How do you play her?

Ok, so she has no problems killing humans when it suits her needs. How often does this happen? How often would she stop a robot legion from a massed assault? Does she freely communicate with humans on a semi-regular basis? What could be her reasons for killing humans or aren't we supposed to know?
by RiftJunkie
Wed Apr 29, 2015 1:53 pm
Forum: Splicers®
Topic: House Ragnarok
Replies: 15
Views: 10521

Re: House Ragnarok

This is cool. I look forward to seeing more. Thanks.
by RiftJunkie
Wed Apr 29, 2015 1:49 pm
Forum: Splicers®
Topic: In Need Of Enhancement Limitations Clarification
Replies: 17
Views: 12120

Re: In Need Of Enhancement Limitations Clarification

I think the Warmounts get away with "breaking the rules" by having a gestation period and another period before they reach maturity. It seems to read that the Host Armor gets used straight from the pool. Just my thoughts on it. Riftjunkie are you running or playing? boxee, Unfortunately, n...
by RiftJunkie
Mon Apr 27, 2015 5:04 pm
Forum: Splicers®
Topic: Host Armor "Suiting Up"?
Replies: 36
Views: 24962

Re: Host Armor "Suiting Up"?

The Galactus Kid wrote:
kaid wrote:
The Galactus Kid wrote:You're right, but in the setting as i see it, most modesty has gone right out the window.

Suiting up into large bio organic warmachines probably takes any sexy thoughts out pretty quick.

lol. Agreed!


I don't know. Some people like the thought of getting all gooey. :twisted:
by RiftJunkie
Fri Apr 24, 2015 4:25 pm
Forum: Splicers®
Topic: New OFFICIAL Source Material in Rifter #70
Replies: 42
Views: 33441

Re: New OFFICIAL Source Material in Rifter #70

I always had the impression that the Great Houses either had safe "meeting places" or if the Jacker was allowed in, they had "decontamination protocols" to follow. Have the TJ go into a tent/room/whatever, strip down and store all of his stuff. Then the TJ moves into the next ten...
by RiftJunkie
Fri Apr 24, 2015 3:25 pm
Forum: Splicers®
Topic: Multiple Casting Guns
Replies: 10
Views: 8320

Re: Multiple Casting Guns

i don't recall anything restricting a casting gun to the shoulder. heat projectors are very clearly noted as being a shoulder-mounted weapon (and then some)... but i don't recall anything that prevents you from mounting the casting cannon onto a forearm. i am afb though, and have been known to some...
by RiftJunkie
Fri Apr 24, 2015 3:09 pm
Forum: Splicers®
Topic: In Need Of Enhancement Limitations Clarification
Replies: 17
Views: 12120

In Need Of Enhancement Limitations Clarification

Ok, so I get that you need to go up in level to grow your Light Gore Cannon into a Medium Gore Cannon. Also, that you need to advance in level further to grow/upgrade to Mega or Omni or whatever. My question is: What about Enhancements that don't alter anything but have prerequisites? What about the...
by RiftJunkie
Thu Apr 23, 2015 8:59 pm
Forum: Splicers®
Topic: Multiple Casting Guns
Replies: 10
Views: 8320

Re: Multiple Casting Guns

normally shoulder mounted weapons like the Casting, or Heat Projection Cannon, or my Pilobolus Cannon are designed for one on each shoulder. shoulder mounted weapons can be fired simultaneously But it depends on the design. for standard HA, i would normally only allow one for each shoulder. however...
by RiftJunkie
Thu Apr 23, 2015 8:21 pm
Forum: Rifts®: Dimension Books
Topic: contest most mdc possible in a playable character
Replies: 94
Views: 53172

Re: contest most mdc possible in a playable character

So how does that work? Now you have a PL with it's head in the vacuum of space and it's now big enough to have it's own gravity! Whatever planet it was on is now likely off trajectory and everyone dies. Happy Times! :twisted:
by RiftJunkie
Mon Apr 20, 2015 5:28 pm
Forum: Rifts®: Dimension Books
Topic: What ever happened to Dimension Book 9
Replies: 8
Views: 6286

Re: What ever happened to Dimension Book 9

Razorwing wrote:To be honest... I wouldn't have posted in that thread as I was just looking for information as to what the book was and what happened to it... both of which were more or less answered. Just wish someone would get around to writing it.


+1
by RiftJunkie
Mon Apr 20, 2015 5:26 pm
Forum: Rifts®: Dimension Books
Topic: contest most mdc possible in a playable character
Replies: 94
Views: 53172

Re: contest most mdc possible in a playable character

Would it really matter?
OK, the Power Leech absorbs a syncro cannon blast. It still dies because everything around it is vaporized. No ground, no air, no nothing. So the blast won't directly kill it, but it will still die by the blast.
by RiftJunkie
Mon Apr 20, 2015 5:11 pm
Forum: Splicers®
Topic: Let me know if I'm asking too many questions
Replies: 3
Views: 4235

Let me know if I'm asking too many questions

Wildlife.... All the normal stuff we have today? Did the Machine add a bunch of MDC critters? If so, did the MDC critters eat all the SDC ones? Are they only found in the Preserves? Are they everywhere, but have the highest population in the Preserves? How much "animal food stock" do the G...
by RiftJunkie
Mon Apr 20, 2015 4:58 pm
Forum: Splicers®
Topic: Bio-Energy Expulsion Vents
Replies: 14
Views: 10767

Re: Bio-Energy Expulsion Vents

Also, if you got the "Super-Upgrade", does that mean you could get 10 shots before penalties? Or do you think the PE thing would over-ride the upgrade?
by RiftJunkie
Mon Apr 20, 2015 4:53 pm
Forum: Splicers®
Topic: Multiple Casting Guns
Replies: 10
Views: 8320

Multiple Casting Guns

OK, say I want a "double barrel" Casting Thrower. Grow two on my right shoulder, one right next to the other. Firing both at the same time, one or two actions? Can stuff like this be "fire-linked"?
by RiftJunkie
Mon Apr 20, 2015 4:49 pm
Forum: Splicers®
Topic: Bio-Energy Expulsion Vents
Replies: 14
Views: 10767

Bio-Energy Expulsion Vents

You get 5 blasts per melee, any more than that you get penalties.

Is that PER Bio-Energy Expulsion Vent, or total since it's based off of your PE? I would tend to think it's total because it's based off of your PE, but then what would be the point of more than one?
by RiftJunkie
Mon Apr 20, 2015 4:42 pm
Forum: Splicers®
Topic: Host Armor "Suiting Up"?
Replies: 36
Views: 24962

Re: Host Armor "Suiting Up"?

Yeah, I kinda figured that naked made the most sense. Maybe I'm twisted, but I think that makes it cooler for the game. Have a pack for a towel and park near water.

By the way, are the water bodies safe or did the Machine purposefully pollute them or make them toxic for humans without purification?
by RiftJunkie
Mon Apr 20, 2015 3:50 pm
Forum: Splicers®
Topic: Host Armor "Suiting Up"?
Replies: 36
Views: 24962

Re: Host Armor "Suiting Up"?

Yup, you are right. It's naked. Apparently I read that and then forgot. Thank you and sorry for my goof.
by RiftJunkie
Sat Apr 18, 2015 2:53 pm
Forum: Splicers®
Topic: Host Armor "Suiting Up"?
Replies: 36
Views: 24962

Host Armor "Suiting Up"?

I'm curious about the "guts" that you get into. Do you get in and "bladders" expand to form complete contact with you, or do you squeeze organs like Starbuck flying a new Cylon Raider, or something else? Do you need to be naked to have optimal contact with the HA, or do you wear ...
by RiftJunkie
Sat Apr 18, 2015 2:32 pm
Forum: Splicers®
Topic: Serpentine Lower Body
Replies: 23
Views: 17335

Re: Serpentine Lower Body

Ok, another question about the serpentine body. Combat Tail/Stinger Tail/Whip Tail... They have the prerequisite of Prehensile Tail. Seems to me, that Prehensile Tail is the only way to get a tail (with the exception of cosmetic enhancement) other than Serpentine Lower Body. I would think the Serpen...
by RiftJunkie
Thu Apr 09, 2015 6:54 pm
Forum: Splicers®
Topic: Splicers: Genetic Expressions
Replies: 41
Views: 32379

Re: Splicers: Genetic Expressions

I've found that you get more from a kind word and a loaded .45, than just a kind word. Sadly, most people find this approach offensive. I believe the problem is that ALL ROADS MUST GO THROUGH KS AND KS ALONE! He only has so many hours in a day. He needs to learn to delegate a bit more. If it's finan...
by RiftJunkie
Thu Apr 09, 2015 6:22 pm
Forum: Splicers®
Topic: Serpentine Lower Body
Replies: 23
Views: 17335

Re: Serpentine Lower Body

Unfortunately with PB, time estimates that are in months usually turn into years.
by RiftJunkie
Wed Apr 08, 2015 7:01 pm
Forum: Splicers®
Topic: Serpentine Lower Body
Replies: 23
Views: 17335

Re: Serpentine Lower Body

To: Premier and Galactus,
Thanks for the info, it sounds great. I'll have to get the Rifters for the additional material, though I disdain getting a Rifter for official content: that's what sourcebooks are for. :x Need sourcebooks!
by RiftJunkie
Tue Apr 07, 2015 9:40 pm
Forum: Splicers®
Topic: Serpentine Lower Body
Replies: 23
Views: 17335

Re: Serpentine Lower Body

Well one thing to note is there are quite a few arboreal climbing snake species and ones very adept at climbing up rock surfaces even pretty sheer ones. Basically every scale acts as a finger and snakes have excellent control of them and how they are engaging the surface they are going on. Size is ...
by RiftJunkie
Tue Apr 07, 2015 4:26 pm
Forum: Splicers®
Topic: Serpentine Lower Body
Replies: 23
Views: 17335

Re: Serpentine Lower Body

Well, I’m trying to come up with a combo that would allow me to climb well with a serpentine body. I’d hate to have only my hands holding on with a long thingy just dangling about. If it couldn't apply to a serpentine body, are there any suggestions? (I only have the main book and Rifter 60 right no...
by RiftJunkie
Mon Apr 06, 2015 8:04 pm
Forum: Splicers®
Topic: Ranged Weapon Upgrades Question
Replies: 6
Views: 6218

Re: Ranged Weapon Upgrades Question

YIPPIE!!!! :D
by RiftJunkie
Mon Apr 06, 2015 5:16 pm
Forum: Splicers®
Topic: Serpentine Lower Body
Replies: 23
Views: 17335

Serpentine Lower Body

Maybe it's complicated, maybe it's not..... If you wanted to spend the Bio-E for Hands: Suction Cups and Gripping Hairs (for a pair of hands and feet) and Hands & Feet: Non-Skid Pads ](for a pair of hands and feet) would those bonuses transfer to the Serpentine Lower Body? I don't see why not, b...
by RiftJunkie
Mon Apr 06, 2015 5:04 pm
Forum: Splicers®
Topic: Ranged Weapon Upgrades Question
Replies: 6
Views: 6218

Ranged Weapon Upgrades Question

I'm still kinda new to Splicers, so bear with me.....

When you add Mega/Omni/Super/Ultra to something like a Casting Thrower, does it remain when you grow it to a Casting Launcher or do you need to get the Upgrade again?

Thanks in advance.
by RiftJunkie
Tue Mar 24, 2015 1:29 pm
Forum: Rifts®
Topic: True Atlantean Undead Slayer
Replies: 36
Views: 8587

Re: True Atlantean Undead Slayer

I would agree that e-clips are weapon specific, but I don't run them that way in my games with FSE and Russian G-clips. Phase World and in the Merc books describe adapters for Naruni/3G e-clips to Earth e-clips. The universal recharger in one of the Merc books also mentions an adapter to charge Naru...
by RiftJunkie
Tue Mar 24, 2015 1:07 pm
Forum: Rifts®
Topic: My C-18 Conundrum
Replies: 58
Views: 5629

Re: My C-18 Conundrum

try emptying half a mag of .45 with any kind of accuracy. I'm pretty sure that I could place 3.5 rounds in a decent grouping in 2.5 seconds. Just something to remember here: a C-18 is an energy weapon. No recoil. No sound. Only a quick beam. On a side note, I'm still having a hard time figuring why...
by RiftJunkie
Wed Mar 18, 2015 9:31 pm
Forum: Rifts®
Topic: True Atlantean Undead Slayer
Replies: 36
Views: 8587

Re: True Atlantean Undead Slayer

Honestly my current tattoo warrior who is not even as strong as an undead slayer would be pretty much has for equipment a loin cloth a cloak and a back pack holding food/drink and the few bits of loot he has bothered to keep. Tattoo warriors/undead slayers are one of the truly few OCC that can just...
by RiftJunkie
Wed Mar 18, 2015 9:01 pm
Forum: Rifts®
Topic: True Atlantean Undead Slayer
Replies: 36
Views: 8587

Re: True Atlantean Undead Slayer

So far, pretty much as I expected. I just got to wondering if the TA's might have a "brand" preference. Magic is definitely a huge part of their culture, but I don't see them just tossing aside tech. It would be real easy to rely only on tat's. Tech weapons may make it easier to hide/blend...
by RiftJunkie
Tue Mar 17, 2015 8:33 pm
Forum: Rifts®
Topic: Dinosaur Swamp: The New Atlantis
Replies: 29
Views: 2253

Re: Dinosaur Swamp: The New Atlantis

While the whole "D-Day Invasion Build-up" sounds cool, why Dino Swamp? They are Dimensional hoppers. Wouldn't build-ups likely be around Stone Pyramids at various locations and/or dimensions. They can coordinate to rift into multiple strategic locations at the same time. Resupply/reinforce...
by RiftJunkie
Tue Mar 17, 2015 8:13 pm
Forum: Rifts®
Topic: True Atlantean Undead Slayer
Replies: 36
Views: 8587

True Atlantean Undead Slayer

They get an E-Rifle and E-Pistol to start (besides the Tats, duh). Being Dimension hoppers; what would be their LIKELY weapons? Most anything COULD be on the table, but I'd like to know what you think they should have.
by RiftJunkie
Tue Mar 17, 2015 8:05 pm
Forum: Rifts®
Topic: So my players want a tank...
Replies: 39
Views: 5323

Re: So my players want a tank...

Nobody mentioned that "Wrath of God Destroyer" tank thingy out of Naruni Wave 2? There's a 1 person tank. As to the OP: It's Rifts: if the PC's are tough, give them tougher/more bad guys to deal with. Availability/cost of repairs/ammo/fuel... whatever it is doesn't have to be easy/cheap. T...
by RiftJunkie
Sun Dec 07, 2014 11:47 pm
Forum: Rifts®
Topic: Top 5 Most Versatile Characters
Replies: 38
Views: 4562

Re: Top 5 Most Versatile Characters

I am having difficulty understanding the trait of versatile here. Are people talking about being able to select a wide variety of skills or something? Just looking to see everyone's opinion on their Top 5 Most Versatile Characters . Please post why you think a character makes the list, especially i...
by RiftJunkie
Fri Nov 21, 2014 2:41 pm
Forum: Palladium Fantasy RPG®
Topic: Great News, but....
Replies: 12
Views: 4323

Great News, but....

Ok, I'm very thankful to hear that we are getting Byzantium. I am however disappointed that we are still waiting for Land of the Damned 3! Is this going to turn into a Dimension Book 9 kinda thing?
by RiftJunkie
Fri Nov 21, 2014 2:17 pm
Forum: Rifts®
Topic: Top 5 Most Versatile Characters
Replies: 38
Views: 4562

Re: Top 5 Most Versatile Characters

I also overlook the Robot or Android OCC/RCC.
Psi-Tech and Gizmoteers (N&S and Amaki) are pretty good and somewhat underrated.
Mind Bleeders are cool, but I think I prefer the Psi-Slayer. They get Bleeder powers too.
by RiftJunkie
Fri Nov 21, 2014 2:08 pm
Forum: Rifts®
Topic: Top 5 Most Versatile Characters
Replies: 38
Views: 4562

Re: Top 5 Most Versatile Characters

Shifter O.C.C. - Lots of spells and can summon minions to make up for his or her own deficiencies. Demigod R.C.C. - A good selection of powers and a full OCC. If the GM allows, an RCC too. Robot R.C.C. - Need a skill? Just download it and you're golden. Dragon Hatchling R.C.C. - Shape shifting, psi...
by RiftJunkie
Thu Nov 20, 2014 1:33 pm
Forum: Rifts®
Topic: Top 5 Most Versatile Characters
Replies: 38
Views: 4562

Top 5 Most Versatile Characters

Just looking to see everyone's opinion on their Top 5 Most Versatile Characters . Please post why you think a character makes the list, especially if it's versatile is "off the beaten path". Versatile doesn't have to be in skills only, it could include social situations, combat ability or ...
by RiftJunkie
Sun Oct 26, 2014 11:25 am
Forum: Rifts®
Topic: Minion War mods for the CS?
Replies: 10
Views: 887

Minion War mods for the CS?

What modifications can you see the CS make to better fight the demons/deevils? Here's one of mine: CS Special Forces Striker SAMAS - Take off the C-40R rail gun and replace it with (2) C-200 rail guns with the heavy ammo drums. C-40R is 92 lbs with 190 lbs for the ammo drum for a total of 282. C-200...
by RiftJunkie
Wed Oct 22, 2014 8:54 pm
Forum: Rifts®: Dimension Books
Topic: Starship designs...
Replies: 2913
Views: 2775152

Re: Starship designs...

by RiftJunkie
Tue Oct 21, 2014 10:12 am
Forum: Rifts®
Topic: Reaver Assassin.....
Replies: 7
Views: 1535

Re: Reaver Assassin.....

I think the master psionic is a misprint. It doesn't make sense for them to be a full on psychic class, mechanically, while still gaining their other training...but there's a while other thread about that. Yeah, I get that. It just doesn't make a whole lot of sense. It'd be nice if it was more clear.
by RiftJunkie
Mon Oct 20, 2014 5:02 pm
Forum: Rifts®
Topic: Reaver Assassin.....
Replies: 7
Views: 1535

Re: Reaver Assassin.....

Not to screw with another thread even though they are related. The Reaver Assassin OCC has 1% Master Psychics. How is this done? Do you take a Burster with all of it's given abilities and then wipe out skills to replace with Special Reaver Assassin OCC Bonuses and Reaver Assassin OCC skills? Th...
by RiftJunkie
Fri Oct 17, 2014 5:37 pm
Forum: Rifts®
Topic: Most liked characters
Replies: 47
Views: 4165

Re: Most liked characters

One of my most fun characters was a Lycanmorph from the Mind Werks book. Low IQ, rifted to North America where he was adopted for a while by the party I was playing with. His name was unpronounceable, so they named him Billy (for Billy Bad ***). Maxed out SN PS. This guy (thing?) was a self-propelle...
by RiftJunkie
Fri Oct 17, 2014 5:08 pm
Forum: Rifts®
Topic: Reaver Assassin.....
Replies: 7
Views: 1535

Re: Reaver Assassin.....

Nightmask wrote:What book are the Reaver Assassins in?


WB 17 Warlords of Russia
by RiftJunkie
Fri Oct 17, 2014 5:06 pm
Forum: Rifts®
Topic: Coalition States Psi-Battalion
Replies: 114
Views: 13480

Re: Coalition States Psi-Battalion

I started another thread that is very related to this topic because I didn't want to screw with this one.

viewtopic.php?f=8&t=145037
by RiftJunkie
Fri Oct 17, 2014 4:47 pm
Forum: Rifts®
Topic: Reaver Assassin.....
Replies: 7
Views: 1535

Reaver Assassin.....

Not to screw with another thread even though they are related. The Reaver Assassin OCC has 1% Master Psychics. How is this done? Do you take a Burster with all of it's given abilities and then wipe out skills to replace with Special Reaver Assassin OCC Bonuses and Reaver Assassin OCC skills? There a...
by RiftJunkie
Thu Oct 16, 2014 12:42 pm
Forum: Rifts®
Topic: Coalition States Psi-Battalion
Replies: 114
Views: 13480

Re: Coalition States Psi-Battalion

Ok, I get that RUE now says that PPE gets "spent" on skills now . Wasn't it originally presented as "we loose PPE as we mature into adulthood if we do not develop the conviction to use magic"? Kids have higher PPE and adults have lower. Psychic classes said that they "burne...

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