I vote for the Dominators if they are at their height.
The Doms fought the combined forces of the 3 Galaxies all at once, while the mechanoids picked apart their opponents one at a time.
Individually, just the Dominator himself and his "wee" little Nova Pistol is powerful. Lord only knows how ...
Search found 434 matches
- Thu Jun 01, 2006 4:19 pm
- Forum: Rifts®
- Topic: Mechanoids versus Dominators
- Replies: 104
- Views: 7559
- Mon Dec 19, 2005 1:39 pm
- Forum: Heroes Unlimited™
- Topic: Centurey Station or Gramercy Island
- Replies: 11
- Views: 2344
- Mon Dec 19, 2005 1:38 pm
- Forum: Heroes Unlimited™
- Topic: Centurey Station or Gramercy Island
- Replies: 11
- Views: 2344
- Sat Dec 17, 2005 1:28 am
- Forum: Heroes Unlimited™
- Topic: For Fans of city of Heroes
- Replies: 17
- Views: 2516
- Tue Dec 13, 2005 1:54 pm
- Forum: Heroes Unlimited™
- Topic: Should Heros Kill?
- Replies: 52
- Views: 8491
Re: Should Heros Kill?
So my questions are, how do you feel about heroes that refuse to kill? How do you feel about heroes who choose killing as a primary form of crime-prevention? Is there an ideal middle-ground?
When you get down to it, should heroes kill their enemies?
Depends on the crime. Most criminals out ...
- Sun Dec 11, 2005 12:49 am
- Forum: Heroes Unlimited™
- Topic: X3 trailer
- Replies: 3
- Views: 881
- Fri Dec 09, 2005 12:35 pm
- Forum: Heroes Unlimited™
- Topic: What does Class IV armor look like?
- Replies: 20
- Views: 3489
- Fri Dec 09, 2005 4:56 am
- Forum: Heroes Unlimited™
- Topic: What does Class IV armor look like?
- Replies: 20
- Views: 3489
- Wed Dec 07, 2005 2:03 pm
- Forum: Heroes Unlimited™
- Topic: What does Class IV armor look like?
- Replies: 20
- Views: 3489
If you've ever played the Punisher game on console or PC, some of the Yakuza are wearing what could probably be described as class 4 hard armor. The Yakuza wearing the full plated/paded green suits and the ones wearing the higher-tech white armor could probably both be described as Class 4 Hard. I ...
- Tue Dec 06, 2005 12:44 am
- Forum: Heroes Unlimited™
- Topic: Century Station and Gramercy Island
- Replies: 36
- Views: 6051
- Fri Dec 02, 2005 4:29 am
- Forum: Rifts®
- Topic: Glitterboy Vrs Mindmelter
- Replies: 54
- Views: 5108
- Thu Nov 24, 2005 2:56 pm
- Forum: Heroes Unlimited™
- Topic: Who is your favorite Comic book character?
- Replies: 19
- Views: 3124
- Sun Nov 20, 2005 11:24 pm
- Forum: Heroes Unlimited™
- Topic: Favorite Scene in a Comic Book Movie
- Replies: 38
- Views: 6154
- Sun Nov 13, 2005 3:02 am
- Forum: Rifts®: Dimension Books
- Topic: Questions about Cosmo Knights
- Replies: 86
- Views: 49581
- Sat Nov 12, 2005 6:55 pm
- Forum: Heroes Unlimited™
- Topic: Century Station Date
- Replies: 5
- Views: 1137
I like Britainia a lot.
I took it that Century Station/Gramercy Island were supposed to be current date, or within a few years of the current date at most. I always thought is WAS - maybe Bill Coffing got some dates mixed up or something. If she was currently 80 years old, or if she got her powers ...
I took it that Century Station/Gramercy Island were supposed to be current date, or within a few years of the current date at most. I always thought is WAS - maybe Bill Coffing got some dates mixed up or something. If she was currently 80 years old, or if she got her powers ...
- Sat Nov 12, 2005 4:06 am
- Forum: Heroes Unlimited™
- Topic: Century Station Date
- Replies: 5
- Views: 1137
- Fri Nov 11, 2005 4:10 am
- Forum: Heroes Unlimited™
- Topic: Flying Brick?
- Replies: 7
- Views: 1368
- Thu Nov 10, 2005 3:46 pm
- Forum: Heroes Unlimited™
- Topic: Transportation?
- Replies: 19
- Views: 2982
- Wed Nov 09, 2005 4:56 am
- Forum: Heroes Unlimited™
- Topic: Organizations
- Replies: 21
- Views: 3283
Sir_Spirit wrote:And DC DOES have an equivalent of X-men, The DOOM Patrol!




Robotman is HARDCORE!!!!

Very "Python-esque" apprehension of the killer

- Mon Nov 07, 2005 7:19 pm
- Forum: Rifts®: Dimension Books
- Topic: Questions about Cosmo Knights
- Replies: 86
- Views: 49581
- Mon Nov 07, 2005 6:12 pm
- Forum: Rifts®
- Topic: The Coalition in the phase world setting.
- Replies: 88
- Views: 6936
- Fri Nov 04, 2005 3:50 am
- Forum: Heroes Unlimited™
- Topic: Silver Surfer vs. Superman
- Replies: 56
- Views: 9800
- Tue Nov 01, 2005 3:04 pm
- Forum: Heroes Unlimited™
- Topic: Size of "Create Force Field"
- Replies: 7
- Views: 1473
- Mon Oct 31, 2005 1:00 pm
- Forum: Rifts®: Dimension Books
- Topic: Scraypers Clarification?
- Replies: 12
- Views: 5645
Re: Scraypers Clarification?
Ok is there ley lines in seeron or not I havnt found any mention on them or any location if there is any. The book doesnt go into detail about magic but it does suggest that it is possible can anyone help me out here. I have read the book front to back and found nothing. Look under the Entry for ...
- Mon Oct 31, 2005 3:10 am
- Forum: Rifts®
- Topic: High-Technology and Literacy
- Replies: 63
- Views: 6961
Re: High-Technology and Literacy
Zerebus wrote:Yes, yes you can.
Just look at what technology is doing to the grammar of today's youth.
Leet speak is only the beginning of the downhill slide.
I kind of view "leet speak" as the precursor to Techno-Can.
- Thu Oct 06, 2005 2:36 am
- Forum: Heroes Unlimited™
- Topic: Mutant Animal problem
- Replies: 20
- Views: 4857
Personally, I give mutant animal characters a choice;
A) An additional 50 Bio-E points to spend on size, animal abilities or powers (I divide the cost of "thematically appropriate" powers by half - for instance - large tough animals find it easier to get super strength or Increased Durability for ...
A) An additional 50 Bio-E points to spend on size, animal abilities or powers (I divide the cost of "thematically appropriate" powers by half - for instance - large tough animals find it easier to get super strength or Increased Durability for ...
- Wed Sep 28, 2005 5:04 pm
- Forum: Heroes Unlimited™
- Topic: What are the 10 Npc,s in Gramercy island?
- Replies: 13
- Views: 2642
there are alot of npcs, but alot of them Violate so many rules that .. I don't consider them good. So? The rules are there for PCs. If I want to make up a character with 200 PS, 2000 SDC and 10 powers, as a GM or game designer, I can. Um....*poof*... there I just did.
Bill's only problm was that ...
Bill's only problm was that ...
- Mon Sep 26, 2005 1:38 pm
- Forum: Heroes Unlimited™
- Topic: Questions about automatic parry
- Replies: 18
- Views: 3269
- Mon Sep 26, 2005 12:01 am
- Forum: Heroes Unlimited™
- Topic: Questions about automatic parry
- Replies: 18
- Views: 3269
- Fri Sep 23, 2005 6:48 pm
- Forum: Heroes Unlimited™
- Topic: A Pulp/Noir setting for HU
- Replies: 11
- Views: 2332
- Mon Sep 19, 2005 3:27 pm
- Forum: Heroes Unlimited™
- Topic: Specialized defences in your HU-verse?
- Replies: 9
- Views: 1955
Government and big businesses make extensive use of licenced/trusted Precogs and telepaths to protect their interests, not to mention expensive superscience "power detectors" (still rare but the richest corporations and most governments have them in strategic places).
In the end, the measures and ...
In the end, the measures and ...
- Mon Sep 12, 2005 2:12 pm
- Forum: Heroes Unlimited™
- Topic: little foggy on natural combat ability
- Replies: 6
- Views: 1075
- Sat Sep 03, 2005 4:13 pm
- Forum: Heroes Unlimited™
- Topic: Storm vs Thor
- Replies: 67
- Views: 7235
- Sat Sep 03, 2005 4:09 pm
- Forum: Heroes Unlimited™
- Topic: Storm vs Thor
- Replies: 67
- Views: 7235
- Fri Aug 26, 2005 2:22 pm
- Forum: Heroes Unlimited™
- Topic: Chaos Unlimited! Heroes vs. Coming of Rifts
- Replies: 30
- Views: 5539
Re: Chaos Unlimited! Heroes vs. Coming of Rifts
We know the tech is there...KLS invented the GB's unique laser-reflective armor in the old Villians Unlimited.
Not to mention Cyberworks - the guys who were responsible for Archie 3.
As for the rules - I think one can come up with a better alternative to the Standard MDC system. Maybe try a ...
- Thu Aug 25, 2005 5:07 pm
- Forum: Heroes Unlimited™
- Topic: How high can PS go using normal rules?
- Replies: 46
- Views: 7777
- Mon Aug 22, 2005 3:27 am
- Forum: Heroes Unlimited™
- Topic: The Super Sleuth v2.0
- Replies: 19
- Views: 3735
- Mon Aug 22, 2005 2:18 am
- Forum: Heroes Unlimited™
- Topic: The Super Sleuth v2.0
- Replies: 19
- Views: 3735
- Mon Aug 22, 2005 1:21 am
- Forum: Heroes Unlimited™
- Topic: On the topic of Revised to 2nd ed conversions.....
- Replies: 1676
- Views: 1565324
- Sat Aug 20, 2005 4:18 am
- Forum: Heroes Unlimited™
- Topic: The Super Sleuth v2.0
- Replies: 19
- Views: 3735
The Super Sleuth v2.0
The SUPER SLEUTH (Revised)
A.K.A.: Master Detective/Investigator
Step One: The Usual
Attribute Bonuses: +2 IQ, +1D6 ME +1D4 MA
Other Bonuses: +4 to Perception Rolls (optional)
Hit Points: PE +1D6 per level.
Base SDC: 40
Step Two: Education/Skills
Automatic Skills:
Language ...
A.K.A.: Master Detective/Investigator
Step One: The Usual
Attribute Bonuses: +2 IQ, +1D6 ME +1D4 MA
Other Bonuses: +4 to Perception Rolls (optional)
Hit Points: PE +1D6 per level.
Base SDC: 40
Step Two: Education/Skills
Automatic Skills:
Language ...
- Thu Aug 18, 2005 4:54 pm
- Forum: Heroes Unlimited™
- Topic: Improvement to the Super-Sleuth
- Replies: 1
- Views: 678
Improvement to the Super-Sleuth
This is something that I've been rolling around in my head for a while - how to improve the Super-Sleuth - the forgotten Special Training class.
Fancy gadgets like the Super-Spy and Stage Magician didn't feel right, and the Sleuth probably isn't going to be walking around armed to the teeth like ...
Fancy gadgets like the Super-Spy and Stage Magician didn't feel right, and the Sleuth probably isn't going to be walking around armed to the teeth like ...
- Wed Aug 17, 2005 3:14 pm
- Forum: Heroes Unlimited™
- Topic: On the topic of Revised to 2nd ed conversions.....
- Replies: 1676
- Views: 1565324
- Tue Aug 16, 2005 4:40 pm
- Forum: Heroes Unlimited™
- Topic: On the topic of Revised to 2nd ed conversions.....
- Replies: 1676
- Views: 1565324
- Sun Aug 14, 2005 5:46 pm
- Forum: Heroes Unlimited™
- Topic: S.C.R.E.T. v2
- Replies: 16
- Views: 2478
- Sat Aug 13, 2005 2:51 am
- Forum: Heroes Unlimited™
- Topic: On the topic of Revised to 2nd ed conversions.....
- Replies: 1676
- Views: 1565324
- Sat Aug 13, 2005 1:30 am
- Forum: Heroes Unlimited™
- Topic: S.C.R.E.T. v2
- Replies: 16
- Views: 2478
- Sat Aug 13, 2005 1:24 am
- Forum: Heroes Unlimited™
- Topic: On the topic of Revised to 2nd ed conversions.....
- Replies: 1676
- Views: 1565324
- Thu Aug 11, 2005 4:06 pm
- Forum: Heroes Unlimited™
- Topic: On the topic of Revised to 2nd ed conversions.....
- Replies: 1676
- Views: 1565324
- Thu Aug 11, 2005 1:26 pm
- Forum: Heroes Unlimited™
- Topic: On the topic of Revised to 2nd ed conversions.....
- Replies: 1676
- Views: 1565324
- Thu Aug 11, 2005 12:12 pm
- Forum: Heroes Unlimited™
- Topic: Mutant Underground: Your review/opinion sought
- Replies: 11
- Views: 2992