Search found 1081 matches
- Sun Dec 17, 2023 9:46 pm
- Forum: Palladium Fantasy RPG®
- Topic: Magic Item Repairs
- Replies: 8
- Views: 2418
Re: Magic Item Repairs
Generally, I go with magic items being relatively immune to mundane wear and tear. They can be broken... grab the amulet chain and yank and it can break... but they won't usually fall apart during normal use. I'm figuring you do this because of the inherent hassle in determining such things and you...
- Tue Dec 12, 2023 4:25 am
- Forum: Palladium Fantasy RPG®
- Topic: Magic Item Repairs
- Replies: 8
- Views: 2418
Magic Item Repairs
Been thinking a bit about this one and kind of wondering how many out there actually pay attention to this kind of thing. Besides magic armor, how often, if ever, has anyone ever had to get a magic item repaired? I mean, unless you spend an extra 50K in gold to get your shiny new mystic trinket the ...
- Tue Dec 05, 2023 1:12 am
- Forum: Palladium Fantasy RPG®
- Topic: Chameleon Movement
- Replies: 7
- Views: 2979
Re: Chameleon Movement
I had a player who adored using Chameleon. (The Predator movies are his fave so you can guess why) We had a similar discussion on movement effects while Chameleon is active and figured that we could base how effective it was with other actions he took based on how long he took to do them. For exampl...
- Tue Dec 05, 2023 12:52 am
- Forum: Palladium Fantasy RPG®
- Topic: Ok, shields as weapons
- Replies: 15
- Views: 8872
Re: Ok, shields as weapons
By default, damage from a shield is blunt damage, whether you're smacking someone with the face of the shield or 'punching' someone with the edge of it. A few modifications can be done to shields to vary the damage type inflicted, such as spikes for a combination of blunt and piercing damage, much l...
- Sun Dec 03, 2023 8:39 pm
- Forum: Palladium Fantasy RPG®
- Topic: "Legitimate" way to get a bunch of bones
- Replies: 12
- Views: 6136
Re: "Legitimate" way to get a bunch of bones
Ask around for directions to the nearest goblin warren. Goblins are notoriously messy and you stand a pretty solid chance of finding way more than enough bones with a really wide variety of types up to and even including a few humanoid ones (goblins are usually cannibals after all) From there it's a...
- Sun Dec 03, 2023 8:25 pm
- Forum: Palladium Fantasy RPG®
- Topic: Ohtaei Raukieo
- Replies: 2
- Views: 2174
Re: Ohtaei Raukieo
Not bad. Some pretty cool stuff with an interesting story behind them. Makes me wonder if the Dwarves had a similar assembly of warriors themselves and what they may have left behind.
- Sun Dec 03, 2023 8:14 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
Peppermint and pumpkin spice? Hmmmmmm... Let's see.... Peppermint: A refreshing, if rather sharp, mint flavor, popular in many candies, particularly around holiday seasons. Grants the user temporary immunity to cold and cold based attacks. User takes no damage and suffers no penalties/side effects ...
- Sun Nov 26, 2023 4:20 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
You need to make Strawberry, Butterscotch, Licorice, Peanut Butter and Dark Chocolate. You are absolutely correct. So... Breath Mints (new flavors) Strawberry: A light and sweet fruit flavor that's just a little tangy. Temporarily increased the user's MA by 10 points, plus adds an additional 10% bo...
- Mon Nov 20, 2023 11:26 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
I know it's been a long time, but I think it's about time I get some more product on the shelves. so, after a bit of experimenting with a few ideas, I think I've got something everybody might like here. Introducing, the latest Uncle Remus exclusive.... Breath Mints Inspired by the old Refreshing min...
- Sun Oct 29, 2023 12:20 am
- Forum: Palladium Fantasy RPG®
- Topic: Maybe Novel ward questions
- Replies: 8
- Views: 3082
Re: Maybe Novel ward questions
Well, a guy wants to bring in a Diabolist so all the ward questions are arising. I assume some of these might have been answered somewhere and I apologize if I'm bringing them up again. First, the guy has what I think is a BS interpretation of how Area of Effect Wards work. He is under the impressi...
- Sat Oct 28, 2023 10:49 pm
- Forum: Palladium Fantasy RPG®
- Topic: A few questions from a new GM
- Replies: 19
- Views: 2911
Re: A few questions from a new GM
Probably already satisfied with the answers you've gotten so far, but I'll throw in my 2 gold anyway... PP bonuses apply to all Strike bonuses EXCEPT those dealing with Modern Weapons. The ONLY exception is the 2ed PFRPG Weapon Proficiency, WP Modern Weapons (guns). It states "Normal strike bon...
- Sat Oct 21, 2023 1:37 am
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
What other creatures can be made into armor? Are there any creatures you would like to have pieces of to make things out of, and do you offer work to adventurers who can bring you said items? Just about any creature with a relatively thick hide or heavy duty scales can have their skins turned into ...
- Sun Oct 15, 2023 8:02 pm
- Forum: Palladium Fantasy RPG®
- Topic: Utu Ressurection
- Replies: 5
- Views: 2023
Re: Utu Ressurection
you are correct, he does hold souls for easy resurrection and there is nothing about the reasons for it. Not exactly. Utu is quoted in D&G saying " It is my privilege to let those souls in my keeping return to their bodies. Indeed, I have been known to delay a soul for just that purpose&qu...
- Sun Oct 15, 2023 7:34 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
Reverse order answering here... Yes, I am quite capable of making armor from both dragon scales and hide as well as simply selling you the scales as well. Of course, nearly any blacksmith or leatherworker worth their salt could do the same, and maybe have it ready for you faster than I could (I'm a ...
- Fri Oct 06, 2023 6:52 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
What kind of cost we talking about for some of the components? Dragon scales must be pretty pricey, no? Depends on the dragon, mostly. Factors such as dragon type and age weigh heavily into the overall worth of an individual scale. Thus a scale from a fire dragon or thunder lizard hatchling would l...
- Sun Oct 01, 2023 9:34 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
Now what kind of alchemist would I be if I didn't sell components? Of course I do, good sir, any and all kinds of them, whether for spells, circles, wards, necromancy and more. If I don't have it, no one does.
- Sat May 20, 2023 1:39 am
- Forum: Palladium Fantasy RPG®
- Topic: Rangers and Superior Bowmanship or W.P. Archery?
- Replies: 7
- Views: 3146
Re: Rangers and Superior Bowmanship or W.P. Archery?
kiralon wrote:1st Ed is simpler, as there is a WP for each bow type, and only 6 classes i think can use the LongBow.
If memory serves, even 1st ed. restricted WP Longbow to Longbowman and Ranger. However, for the Longbowman it's an OCC Skill while it was an optional available proficiency choice for the Ranger.
- Sat May 20, 2023 1:30 am
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
Your return is the best thing to happen to these boards in a long while. The only thing that would make me happier is if by some miracle all of the threads that were culled and purged somehow made their way back. Thank you so much for that Nate. And I couldn't agree with you more. It's a shame we d...
- Sat Feb 18, 2023 11:39 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
May I suggest doing a catalog that the mobile merchant caravans carry with them? An excellent suggestion, my friend, but there's just one small hitch. Uncle Remus' Traveling Emporium is, for all intents, identical to any of his already established stores which, as many already know, can be found li...
- Sat Dec 03, 2022 5:55 am
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
I shall certainly strive to old friend. And it is certainly good to see you again. Perhaps you could help spread the word of the Grand Re-Opening of the Emporium with news of a rather interesting artifact I happened to stumble across while I was away. *slips a hand below the counter and retrieves a ...
- Fri Dec 02, 2022 6:11 pm
- Forum: Heroes Unlimited™
- Topic: Most Over/Under-Powered Super Abilities
- Replies: 18
- Views: 7482
Re: Most Over/Under-Powered Super Abilities
Overpowered power? How about Mechano-Link? With the worlds' current level of dependence on all forms of tech in their life, this power makes you a virtual God. Every computer, lap top and cell phone is a slave to your will, allowing your mind unprecedented access to any and all forms of information ...
- Fri Dec 02, 2022 5:15 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
Wow. Has it really been nearly 7 years? Far far too long a time to be away from the things and people I love so dearly. Yes friends and customers, it's true. The one and only Uncle Remus has returned to blow the dust off this old shop, take stock of what's still here and start refilling by the extr...
- Fri Dec 02, 2022 4:31 pm
- Forum: Palladium Fantasy RPG®
- Topic: Horsemanship.
- Replies: 14
- Views: 2361
Re: Horsemanship.
I don't see any reason not to allow it, though I gotta agree with the idea of time investment on the part of the teacher. The Palladin would have to take at least a couple of weeks out of his adventuring schedule just to give his student a rundown of just the basics. Anything beyond that means more ...
- Wed Nov 30, 2022 1:37 pm
- Forum: Palladium Fantasy RPG®
- Topic: Better Bows
- Replies: 23
- Views: 8315
Re: Better Bows
As an alternative idea, rather than increasing the amount of damage done by a bow, try having the damage done by a successful strike from a bow/crossbow apply directly to HP. Traditionally, bow weapons revolutionized warfare by doing potentially lethal amounts of damage from a great distance. The En...
- Thu Apr 20, 2017 4:17 pm
- Forum: Palladium Fantasy RPG®
- Topic: Blinding Flash
- Replies: 8
- Views: 5420
Re: Blinding Flash
Well, I'll continue asking bizarre questions about magic spells. It seems to be food for thought and spark some decent conversation. So the spell can be cast up to 60ft away and it has a 10ft radiud (Main Book p.189). Is this like a flashbulb going off in the center and it effects everyone within 1...
- Thu Apr 20, 2017 3:24 pm
- Forum: G.M.s Forum
- Topic: Cross training skill selections
- Replies: 10
- Views: 9197
Cross training skill selections
Let's face it... unless you're a really serious role player, chances are your characters don't really have a lot of certain skills such as Domestic, Wilderness or even most Scholar/Technical... and even if they do, they are most often relegated to the occasional down-time uses rather than having any...
- Thu Sep 22, 2016 8:41 am
- Forum: Palladium Fantasy RPG®
- Topic: Naming a Rune Weapon
- Replies: 41
- Views: 19358
Re: Naming a Rune Weapon
For something this powerful I suggest a subtle, yet supremely ominous name. Right off the top of my head I dub thee...... "Oblivion" Feel free to add to this in any way shape or form you see fit. A few examples could be 'The Hand of...', '...'s Heart', 'Dark...' etc. Good luck and great ga...
- Fri Sep 16, 2016 8:49 am
- Forum: Guild of Magic & Psionics
- Topic: A question on casting a spell
- Replies: 15
- Views: 10784
Re: A question on casting a spell
The only problem I have with 'holding' a spell would be the actions that can be taken while the spell is 'held'... for obvious reasons, speaking in any way, shape or form would be out the door; an incantation requires certain magic words to work and if the only thing keeping it from going off is a c...
- Tue Sep 13, 2016 2:51 pm
- Forum: Guild of Magic & Psionics
- Topic: Spell Question
- Replies: 39
- Views: 30682
Re: Spell Question
One thing I need to ask when answering this question... are the targets of the spell already in the area it is being cast in? If so then yes... the targets in the area must save twice... once for the initial casting of the first CoS... and, if the first save is successful, a second time for the seco...
- Tue Sep 13, 2016 2:34 pm
- Forum: G.M.s Forum
- Topic: Perception rolls in combat
- Replies: 1
- Views: 2949
Perception rolls in combat
I, of all people, know that the last thing we need to add to combat is more dice rolls. Keeping the system flowing smoothly and quickly is always the primary focus. However, this may be a roll worth considering to add a little extra spark of life to your fight scenes. As always, use or lose at your ...
- Thu Apr 21, 2016 12:28 am
- Forum: Palladium Fantasy RPG®
- Topic: Faerie Food - Questions
- Replies: 6
- Views: 4037
Re: Faerie Food - Questions
Kevin just talked about this in the latest Rifter article #73 which is offical cannon material about faeries. Any faerie apparently can enchant normal people food into faerie food. It doesn't go in details, but its apparently apart of their iniate magic abilities. Well then (I don't yet have this R...
- Fri Mar 18, 2016 11:58 pm
- Forum: Palladium Fantasy RPG®
- Topic: Supernatural Strength and Giant Sized Weapons
- Replies: 40
- Views: 18166
Re: Supernatural Strength and Giant Sized Weapons
I can speak from personal experience here. At one point in my life I owned a sword that measured nearly 6 feet in length and weighed in around 10-15 pounds. Pretty sure it would qualify as a giant sized short sword at least. While rather ungainly as a one-handed weapon, with practice I was eventuall...
- Mon Mar 07, 2016 12:13 pm
- Forum: Palladium Fantasy RPG®
- Topic: Keeping a Rune Weapon
- Replies: 106
- Views: 57602
Re: Keeping a Rune Weapon
kiralon wrote:Woundhealer
Sightblinder
Stonecutter
Farslayer
Coinspinner
Mindsword
Wayfinder
Shieldbreaker
Townsaver
DragonSlicer
Soulcutter
You forgot Doomgiver
- Fri Jan 16, 2015 5:10 am
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
He does not always get on a computer where he can make responses to this thread. Sometimes he gets on and does not respond. It is annoying. Yes it most certainly can get annoying, especially when he takes nearly a year to come back on and let everyone know he's still alive and well Apologies to all...
- Wed Mar 26, 2014 3:10 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Bonuses for modern weapon proficiencies
- Replies: 14
- Views: 12932
Re: Bonuses for modern weapon proficiencies
Hi folks, Can anybody clarify the bonuses for modern WPs in Ninjas and superspies for me please? Under the skills sections, it says +1 to strike at 1st level, +1 at 4th, 7th , 10th and 14th levels. But in the combat section it says +3 to strike at 1st level (+4 for revolver for some reason), +1 for...
- Wed Mar 26, 2014 2:57 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: What's the right MA form?
- Replies: 11
- Views: 9035
Re: What's the right MA form?
OK, so I have a concept for an NPC, high level, he should have a martial arts form that is hard hitting, and good for knock outs. good for bare handed fighting, even against multiple adversaries. kicking ability optional. What would you use? Restrictions include that I'd rather NOT use li chia KF, ...
- Tue Dec 24, 2013 1:09 pm
- Forum: Palladium Fantasy RPG®
- Topic: Wrote myself into a theological corner
- Replies: 12
- Views: 2893
Re: Wrote myself into a theological corner
The hardest part about this is that you have an Anarchist Priest of Darkness worshiping Wolvenar, a PRINCIPLED god. The logistics for it just don't add up for me. I mean seriously, when you think about it, what kind of appeal could a law abiding goody goody god like Wolvenar have for a dark priest w...
- Mon Oct 28, 2013 4:53 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Imbue objects with Chi question
- Replies: 8
- Views: 7951
Re: Imbue objects with Chi question
Speaking in general terms, if something is altered from the basic form that was magic'ed in, then the magic is nullified/set free/broken/etc.. Part of this comes from the metal working was at one time considered to be a form of magic, and thus beat out any other magic that was in the materials to s...
- Mon Oct 28, 2013 4:33 am
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: A house rule under consideration
- Replies: 6
- Views: 6633
A house rule under consideration
Just thought of this and am about to play test it as soon as I call in my group, but seeking other opinions on the idea as well. I call it the Mixed Martial Artist Rule (MMAR for short).... The MMAR allows players to select an additional Martial Art form for their character at the cost of skill prog...
- Fri Oct 18, 2013 7:01 pm
- Forum: G.M.s Forum
- Topic: How many GM's would allow this?
- Replies: 15
- Views: 7508
Re: How many GM's would allow this?
I can see allowing it, but make the whole vehicle, including the TW mods, a little 'glitchy'... occasional system failures, power flow hiccups and other general gremlin-esque mayhem that can result from slightly faulty systems. That way the players can have a nice mobile base of operations that need...
- Fri Aug 02, 2013 4:17 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
Torc the Troll stands and slams his fist against the table. "How do we know this is not yet another trick of yours? That this place was not just set up to lure the greedy into doing your work for you?" The old man chuckles softly, quite unruffled by the display and slowly shakes his head....
- Tue Jun 25, 2013 8:48 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
It's been nearly a week since the strange fairy-like creature with the glittery purple wings and toothy smile arrived and handed you the envelope, fine parchment neatly folded and sealed with black wax embossed with an odd looking crest. Nearly a week of excitedly hurried preparation since you brok...
- Fri May 17, 2013 11:59 am
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
My dearest friends, my loving fans, my unwitting dupe.... errrrrr, loyal patrons and customers! It is with a heavy heart that I announce my retirement from the Palladium boards. This is not to say I won't be back on ever again... quite the contrary, I'm certain I'll be back... just nowhere near as o...
- Sat Apr 20, 2013 7:48 pm
- Forum: Heroes Unlimited™
- Topic: Question about fire arms
- Replies: 5
- Views: 1535
Re: Question about fire arms
Hey there, in about a week my group will start playing Heroes unlimited for the first time and I have run into a two points of confusion. if there is already an FAQ that address this please point me there and I will close this thread. Don't know of any FAQ's that address this and too lazy to look s...
- Sat Apr 20, 2013 6:59 pm
- Forum: Palladium Fantasy RPG®
- Topic: Where would you choose to live?
- Replies: 44
- Views: 13492
Re: Where would you choose to live?
If at all possible, I'd live in the Library of Bletherad... not the city outside, but actually IN the Library... That's a nice little slice of heaven for me
- Sat Apr 20, 2013 6:56 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
The Oh So Amazing Nate wrote:Oh noes!!! I was left out.
No, Joe has not been left out nor forgotten... got interrupted with other stuff after getting my response in to GC and, quite frankly, Joe has a lot of stuff to process. Give me a couple days to get something together for that one brah
- Sat Apr 20, 2013 3:02 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
"The angler's Crossbow is reel interesting," the puck says, laughing to himself at his own joke. "I will have to consider that one. The tar bolts I had in mind were for more than just snaring or trapping an opponent, though. I was actually thinking of something I could shoot in the o...
- Sat Apr 20, 2013 2:16 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
The old man listens carefully and gives a slow nod, taking a sip from his tea cup and setting it to the side as he rises from his creaky old rocking chair. "Yes I can arrange a suit of Dragon Plate for you easily enough... Fire Breath will take a day to get set up though. I tend to keep those ...
- Sat Apr 20, 2013 1:14 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
Wow, have I really been gone that long, much less missed that much? My apologies, loyal customers, but life has thrown me many curves as of late keeping my attention focused on many things both wonderful and tragic. I thank you all for your patience with me and hope I haven't disappointed any of you...
- Wed Apr 03, 2013 1:21 pm
- Forum: Palladium Fantasy RPG®
- Topic: Welcome to Uncle Remus' Emporium of the Arcane
- Replies: 595
- Views: 3018606
Re: Welcome to Uncle Remus' Emporium of the Arcane
Joe watches as Uncle Remus shuffles his things around. Never before has he had all of his belongings laid out for display like this. More often than not, only a couple of carefully selected pieces would ever be shown at once, the rest securely stashed in his duffle bag held close under a strong cla...