Search found 1547 matches

by wyrmraker
Sun Dec 26, 2021 12:27 pm
Forum: Rifts®
Topic: Is this the Most Powerful Character Build Possible?
Replies: 46
Views: 23528

Re: Is this the Most Powerful Character Build Possible?

I'd add that HU has pretty proscribed instances of when a character can have both super powers and spell access, which makes some of the above a harder sell than using the year-based Skill Cost for Martial Art Forms, or maybe even having a HU character switch to an O.C.C.. While that does make the ...
by wyrmraker
Fri Nov 26, 2021 4:51 pm
Forum: Rifts®
Topic: Is this the Most Powerful Character Build Possible?
Replies: 46
Views: 23528

Re: Is this the Most Powerful Character Build Possible?

I finally, after many, MANY years of threatening to do so, have rolled up my Overpowered Zentraedi Character. I went with the Zentraedi Officer, and stayed as close to book legal as I could. I am guessing that a lot of people new to the Palladium system of skills have no idea of how FEW skills are ...
by wyrmraker
Fri Nov 26, 2021 3:54 pm
Forum: Rifts®
Topic: Is this the Most Powerful Character Build Possible?
Replies: 46
Views: 23528

Re: Is this the Most Powerful Character Build Possible?

I finally, after many, MANY years of threatening to do so, have rolled up my Overpowered Zentraedi Character. I went with the Zentraedi Officer, and stayed as close to book legal as I could. I am guessing that a lot of people new to the Palladium system of skills have no idea of how FEW skills are a...
by wyrmraker
Sat Nov 06, 2021 8:21 pm
Forum: Rifts®
Topic: Is this the Most Powerful Character Build Possible?
Replies: 46
Views: 23528

Re: Is this the Most Powerful Character Build Possible?

Hmm. I wonder... I went with a minimal approach to my OP Zentraedi, I'll admit. I wonder what else I could legally pile into the poor guy to make GM's twitch... I already thought up Strength of the Whale, linked to a Permanency run implanted in one of his bones. That doubles his strength and adds 50...
by wyrmraker
Sat Nov 06, 2021 7:01 pm
Forum: Rifts®
Topic: Is this the Most Powerful Character Build Possible?
Replies: 46
Views: 23528

Re: Is this the Most Powerful Character Build Possible?

As a thought exercise, and in response to a couple of challenges posted on these boards, I created a book-legal character that was overpowered. Start with a 1st Edition Robotech Zentraedi. Roll as normal for their alien species. Then take skills and super powers, make into a Mega-Hero. Mega-Hero ma...
by wyrmraker
Sat Nov 06, 2021 5:08 pm
Forum: Rifts®
Topic: Is this the Most Powerful Character Build Possible?
Replies: 46
Views: 23528

Re: Is this the Most Powerful Character Build Possible?

As a thought exercise, and in response to a couple of challenges posted on these boards, I created a book-legal character that was overpowered. Start with a 1st Edition Robotech Zentraedi. Roll as normal for their alien species. Then take skills and super powers, make into a Mega-Hero. Mega-Hero mak...
by wyrmraker
Thu Jan 28, 2021 9:36 pm
Forum: Rifts®
Topic: Unlocking doors without lock picking
Replies: 30
Views: 12523

Re: Unlocking doors without lock picking

i feel like having a borg friend with a strong armored boot would solve like....70% of your door-bypassing needs My group found a Great Horned Dragon Hatchling with mystic portal solved like 75% of them and a Head Hunter with demolitions and fusion blocks solved most of the rest. Ah, yes. A favorit...
by wyrmraker
Mon Dec 21, 2020 6:20 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4496050

Re: Robotech Crossover question

Hey folks. Yes, by all rights this is a necropost. I am aware of this. I just wanted to thank everyone here for inspiring me to actually try my hand at fanfic writing. Since April, I've managed to put down (and post on AO3) 160,000 words over two story arcs, with a third arc in the planning stages....
by wyrmraker
Sat Dec 19, 2020 3:59 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4496050

Re: Robotech Crossover question

Hey folks. Yes, by all rights this is a necropost. I am aware of this. I just wanted to thank everyone here for inspiring me to actually try my hand at fanfic writing. Since April, I've managed to put down (and post on AO3) 160,000 words over two story arcs, with a third arc in the planning stages. ...
by wyrmraker
Sat Aug 17, 2019 9:13 pm
Forum: Rifts®
Topic: Orbital Community's response?
Replies: 103
Views: 46566

Re: Orbital Community's response?

In all honesty, IF they noticed, and IF they thought it might be a threat (CAN Republic might. I refuse to believe that ARCHIE-7 hasn't been alerting whoever is in charge that ARCHIE-3 has been using their satellites without their knowledge using pre-Rifts codes), I can easily see them using methods...
by wyrmraker
Thu Feb 07, 2019 6:29 am
Forum: Rifts®: Chaos Earth™
Topic: Imprisoning someone capable of casting escape
Replies: 12
Views: 20074

Re: Imprisoning someone capable of casting escape

Lock them in a cage, weld it shut for transport. Or make a base, and lower the cage down onto it. The weight of the cage is essentially the lock.
by wyrmraker
Sun Nov 25, 2018 6:13 am
Forum: Rifts®: Chaos Earth™
Topic: Imprisoning someone capable of casting escape
Replies: 12
Views: 20074

Re: Imprisoning someone capable of casting escape

Splynn Dimensional Market has magical and biowizard restraints. The TechnoWizard Shackles get a saving throw against Escape, and as a GM, you could easily come up with an improvement on it.
by wyrmraker
Sat Nov 17, 2018 4:11 pm
Forum: Rifts®
Topic: Malvoren and Robot PC's
Replies: 14
Views: 6989

Re: Malvoren and Robot PC's

Personally, I would rule that Borgs would be immune to the melding from a Malvoren, considering that they're considered immune to all forms of Telemechanics as of RUE p.47. Yeah, I know it's less psychic power and more direct mergence, but where do we draw the line with compatibility? The rules for ...
by wyrmraker
Thu Nov 01, 2018 4:15 pm
Forum: Rifts®
Topic: Original MDC
Replies: 23
Views: 10021

Re: Original MDC

So, no suggestions? Bummer.
by wyrmraker
Sat Oct 27, 2018 5:55 pm
Forum: Rifts®
Topic: Original MDC
Replies: 23
Views: 10021

Re: Original MDC

Triax had to alloy the stuff with ceramics and such to make it lightweight enough to actually be able to make something usable out of it, by the book.
by wyrmraker
Sat Oct 27, 2018 5:03 pm
Forum: Rifts®
Topic: Original MDC
Replies: 23
Views: 10021

Original MDC

In the Triax 2 book, page 70, it was declared that Triax Industries developed the first Mega-Damage material in 2050, which weighed in at almost 3 tons for a 12 inch cube of the stuff. Completely disregarding the stupidly inconvenient mess of making something out of the stuff that might be useful, w...
by wyrmraker
Fri Aug 31, 2018 4:57 am
Forum: Rifts®
Topic: How do your Rifts PC's normally meet?
Replies: 7
Views: 4800

Re: How do your Rifts PC's normally meet?

These days, I am usually playing the character with travelling facilities, like large trucks and such. Generally, my characters end up picking up hitchhikers.
by wyrmraker
Sat Jun 30, 2018 5:21 am
Forum: Rifts®
Topic: Modern Day Locations Of Rifts Cities?
Replies: 23
Views: 12155

Re: Modern Day Locations Of Rifts Cities?

As for the location of Chi-Town, I always used Champagne-Urbana. The Great Library would be the old college library, and the arcology itself something dreamed up as a portion of some form of bio-dome demonstration by the college, possibly something showcasing how humanity was planning to survive on ...
by wyrmraker
Sun May 06, 2018 3:49 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4496050

Re: Robotech Crossover question

Darkraven: "Humanity has never need a reason to be s****y at each other, just an excuse. Now if you'll excuse me, I gotta go and kill this guy for... reasons. Yeah, reasons."
by wyrmraker
Sun Apr 22, 2018 3:40 pm
Forum: Rifts®
Topic: Technowizard Spell Casting Focus
Replies: 7
Views: 4041

Re: Technowizard Spell Casting Focus

While we tend to think of Technowizards as magic item builders, we might some times forget that they can cast their spells independently. There is a catch though, they can cast it like a Ley Line Wizard and take penalties to the spell's potency OR they can channel the casting through a device (TW o...
by wyrmraker
Sat Mar 24, 2018 9:00 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4496050

Re: Robotech Crossover question

Darkraven: "And people wonder why I prefer to work FAR AWAY from 'civilization'."
by wyrmraker
Sat Mar 24, 2018 1:44 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4496050

Re: Robotech Crossover question

[ The Random Medtech is quickly section8'ed and placed on heavy duty drugs due to the mental scaring after her conversation with Tolliver in her very own *Comfy Room* at *Club Med* The -other- female medtech listening in on the conversation just chimes in with the question "And how does she ha...
by wyrmraker
Sat Jan 27, 2018 6:49 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4496050

Re: Robotech Crossover question

"It is important to not confuse xeroform bandages with xenomorph aliens when dressing your wounds, as the former will help you heal, while the latter is apt to lay eggs in your stomach."
-Excerpt from the official UEsG First Aid Manual
by wyrmraker
Sat Nov 25, 2017 2:54 pm
Forum: Rifts®
Topic: Exploding Die Rule
Replies: 10
Views: 4691

Re: Exploding Die Rule

Thanks for the look up.
by wyrmraker
Sat Nov 25, 2017 12:43 pm
Forum: Rifts®
Topic: Exploding Die Rule
Replies: 10
Views: 4691

Exploding Die Rule

I know that this has been asked before, but has there ever been a determination on whether the exploding die rule applies for non-humans?
by wyrmraker
Sun Oct 29, 2017 7:41 am
Forum: Rifts®: Dimension Books
Topic: Dimension Book 15: Atlanteans: Few questions (Crystal Mages)
Replies: 15
Views: 13977

Re: Dimension Book 15: Atlanteans: Few questions (Crystal Ma

Okay, so, just borrow the book from my Gm. First and foremost: Holy crud, its amazing. Love 90% + of the book. Cant wait to get my own copy soon! Did notice something though, particularly in the crystal mage OCC. Power 8, it says the can shape and polish crystals with their hands. The note just bef...
by wyrmraker
Mon Oct 16, 2017 6:59 pm
Forum: Rifts®
Topic: Painting a target
Replies: 18
Views: 7078

Re: Painting a target

In a game a looong while ago, a character in the group loaded his Snow Lion's grenade launcher with airburst paint grenades. The GM at the time was overly fond of Naruni Active Camo Armor, and this was a way around that. That having been mentioned, I really don't see why paint rounds would be ineffe...
by wyrmraker
Sat Oct 07, 2017 10:49 am
Forum: Rifts®
Topic: Rail Guns and Knockdown
Replies: 17
Views: 5518

Re: Rail Guns and Knockdown

I'll admit to not liking the knockdown rules in RGMG. They seem somewhat... lacking, all things considered. If MDC damage is 100x more powerful than SDC damage, then MDC knockdown using kinetic rounds should be staggeringly common.
by wyrmraker
Sat Oct 07, 2017 5:59 am
Forum: Rifts®
Topic: Atlanteans
Replies: 4
Views: 3007

Re: Atlanteans

I'm glad so many people have been able to get ahold of it. My local gaming store has been having issues with their distributor, so my copy has yet to come in. I would have ordered direct from Palladium, but I'm trying to support local business.
by wyrmraker
Fri Aug 25, 2017 1:29 pm
Forum: Rifts®: Chaos Earth™
Topic: What do you want in CE:Psychic storm?
Replies: 8
Views: 14552

Re: What do you want in CE:Psychic storm?

I'd like to see psychic abilities get the same variety and treatment as magic.
by wyrmraker
Sun Aug 20, 2017 11:17 am
Forum: Rifts®
Topic: Techno Wizard idea builds...
Replies: 35
Views: 15593

Re: Techno Wizard idea builds...

I never really liked the TW bionics because of their tendency to reduce a mage's PPE pool. I designed the TW Replacement Limbs to get around that.
by wyrmraker
Sat Aug 19, 2017 7:58 am
Forum: Heroes Unlimited™
Topic: Hardware Weapons build question
Replies: 25
Views: 17223

Re: Hardware Weapons build question

Speaking personally, I would recommend the M1 Carbine. Fewer worries about gas issues, easily modifiable, and more easily suppressed. Using full powered battle rifle rounds would be a pain in this style of configuration. Even with a suppressor in place, muzzle flip and recoil are going to be beastly.
by wyrmraker
Sat Aug 19, 2017 6:13 am
Forum: Heroes Unlimited™
Topic: Hardware Weapons build question
Replies: 25
Views: 17223

Re: Hardware Weapons build question

I'm not disagreeing with the technicals, but it really isn't terribly difficult. Especially bearing in mind that the baffling from the integral suppressor will spawn issues with round cycling due to less gas pressure. Trust me, that would be far more problematic of a workaround than a bullpup stock,...
by wyrmraker
Sat Aug 19, 2017 6:08 am
Forum: Rifts®
Topic: Techno Wizard idea builds...
Replies: 35
Views: 15593

Re: Techno Wizard idea builds...

How about these:
A Circle of Flame powered cooking griddle.

Techno-Wizard Replacement Limbs. Utilizing a combination of technology and magic, this strap-on attachment creates a ghostly limb out of mystical force. Stats are as normal, and cannot be upgraded like cybernetic limbs.
by wyrmraker
Sat Aug 19, 2017 5:59 am
Forum: Rifts®
Topic: A Question About Juicers...
Replies: 10
Views: 3571

Re: A Question About Juicers...

Personally, I think that the tubes running to the extremities are mostly part of the monitoring system and acting as a reserve spot-dosage unit. I would think that the grand majority of the drugs would be delivered through the main artery in the chest for faster distribution through the body. The bi...
by wyrmraker
Sat Aug 19, 2017 5:34 am
Forum: Heroes Unlimited™
Topic: Hardware Weapons build question
Replies: 25
Views: 17223

Re: Hardware Weapons build question

Ah, I see. Setting matters quite a lot, as some of the techniques and equipment simply haven't been invented yet. This adjusts numbers a bit. Here are the adjustments to my previous post that I would add. 1) a bullpup: Easily designed, but tricky to manufacture during the era. -5% 2) converting from...
by wyrmraker
Fri Aug 18, 2017 6:09 am
Forum: Heroes Unlimited™
Topic: Hardware Weapons build question
Replies: 25
Views: 17223

Re: Hardware Weapons build question

As a gunsmith, I can honestly state that these are not prohibitively difficult modifications. 1) a bullpup: This is little more than moving the action up the stock. Some custom configuring is required, but not difficult. A new stock is required, but easily designed. 2) converting from semi- to selec...
by wyrmraker
Mon Jul 17, 2017 4:31 pm
Forum: Palladium Books® Games Q. & A.
Topic: Ruling on one handed shooting
Replies: 4
Views: 7056

Re: Ruling on one handed shooting

It's also one of the six abilities from the skill Sharpshooting, of which the Gunslinger gets all six. I use the version from Conversion Book One, Revised.
by wyrmraker
Sun Jul 09, 2017 5:20 am
Forum: Rifts®
Topic: What are your favorite non-combat vehicles?
Replies: 24
Views: 8476

Re: What are your favorite non-combat vehicles?

As a player, if the GM will let me get one, I have always liked the WR-5050 Super Cargo Hauler from Triax & The NGR.
by wyrmraker
Sat Jul 08, 2017 5:29 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Why did the REF go for wheels with the cyclones
Replies: 27
Views: 20011

Re: Why did the REF go for wheels with the cyclones

Another reason might be because the REF already fully tested hover system cyclones and found the wheeled models to have more utility. They can be found in the UEEF Marines sourcebook.
by wyrmraker
Fri Jun 09, 2017 10:13 am
Forum: Heroes Unlimited™
Topic: APS Light and Personal Force Field
Replies: 9
Views: 7970

Re: APS Light and Personal Force Field

i would personally rule that, with his force field on, he would be limited to a rough top speed of 150-200 mph due to air resistance. Performance car manufacturers call this "aerodynamic speed limitation".
by wyrmraker
Tue May 23, 2017 10:15 am
Forum: Rifts®
Topic: Do staves get W.P Blunt bonuses and W.P. Staff bonuses?
Replies: 332
Views: 134347

Re: Do staves get W.P Blunt bonuses and W.P. Staff bonuses?

So, what you're saying is that it's practically the oldest House Rule in Palladium. Because I have heard this in every Palladium game group I've been in over the course of 30 years, on 3 different continents, and in 5 different states. That's why I raised the question of where that rule was original...
by wyrmraker
Tue May 23, 2017 10:12 am
Forum: Rifts®
Topic: Whats your favorite vehicle on Rifts Earth, from the books?
Replies: 17
Views: 6867

Re: Whats your favorite vehicle on Rifts Earth, from the boo

If I can get one, hands down my favorite is the WR-5050 Super Cargo Hauler. Get it modified by a Techno-Wizard or an Operator, and that becomes a nice ride. NEW QUESTION! Has anybody ever used a techno-wizard, bio-wizard, or magic vehicle as their regular transportation throughout a campaign? I jus...
by wyrmraker
Tue May 23, 2017 5:18 am
Forum: Rifts®
Topic: Whats your favorite vehicle on Rifts Earth, from the books?
Replies: 17
Views: 6867

Re: Whats your favorite vehicle on Rifts Earth, from the boo

If I can get one, hands down my favorite is the WR-5050 Super Cargo Hauler. Get it modified by a Techno-Wizard or an Operator, and that becomes a nice ride.
by wyrmraker
Sun May 21, 2017 9:57 am
Forum: Rifts®
Topic: Do staves get W.P Blunt bonuses and W.P. Staff bonuses?
Replies: 332
Views: 134347

Re: Do staves get W.P Blunt bonuses and W.P. Staff bonuses?

So it's not actually an official rule that can be cited and posted. I understand the desire for game balance (never mind that Rifts isn't balanced in the slightest), but I can see the stacking potential being used as an actual method of a character specializing in a particular weapon through trainin...
by wyrmraker
Sun May 21, 2017 9:17 am
Forum: Rifts®
Topic: Do staves get W.P Blunt bonuses and W.P. Staff bonuses?
Replies: 332
Views: 134347

Re: Do staves get W.P Blunt bonuses and W.P. Staff bonuses?

I mean, I've heard that ruling from GMs for decades. My best guess is that it might have originated waaaay back in the original Palladium Fantasy, but I was hoping that someone actually knew where it came from. The ruling seems to be an "Everyone knows" sort of thing. Although it seems tha...
by wyrmraker
Sun May 21, 2017 5:21 am
Forum: Rifts®
Topic: Do staves get W.P Blunt bonuses and W.P. Staff bonuses?
Replies: 332
Views: 134347

Re: Do staves get W.P Blunt bonuses and W.P. Staff bonuses?

I may have missed it, but does anyone know where the "only one WP's bonuses apply" thing originates?
by wyrmraker
Sat May 06, 2017 9:08 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4496050

Re: Robotech Crossover question

Well, so long as it's funny, I suppose...
by wyrmraker
Sat May 06, 2017 8:22 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Crossover question
Replies: 9266
Views: 4496050

Re: Robotech Crossover question

I had an odd idea while I was at work this week. **** The screaming subsided as the incinerator did it's work. Panting, the bearded man leaned against the hatch, not believing his poor fortune. "Sonuva... What the hell is going on?" he asked the empty office, the ceiling covered with a rev...
by wyrmraker
Sat Apr 22, 2017 5:14 am
Forum: Heroes Unlimited™
Topic: Rifter 37's mega hero powers
Replies: 1
Views: 2722

Re: Rifter 37's mega hero powers

Page 27
I.S.P. is recovered at a phenomenal rate of 6 points per minute of meditation or rest, or 1 point per minute of activity.

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