Search found 2003 matches

by KillWatch
Thu Apr 06, 2023 11:42 am
Forum: G.M.s Forum
Topic: Canon Ball ?
Replies: 5
Views: 2830

Canon Ball ?

Going through the spells of the Book of Magic and the spell Throwing Stones is much too powerful for a level 2 spell - but even so it gives an objective damage. While one can guess and argue about what 1 MD actually is, the spell states that it creates a stone that hits with the force of a canon bal...
by KillWatch
Mon Jan 23, 2023 7:02 pm
Forum: Heroes Unlimited™
Topic: What I am doing with armor...
Replies: 12
Views: 6375

Re: What I am doing with armor...

um,... how is armor not a crutch in those situations? I mean in its function it is a crutch, allowing the wearer to perform actions they wouldn't normally, like a parachute. If a player wants to possibly perform a self sacrificial move im all for it However, it hasn't been an issue of metagaming. Mo...
by KillWatch
Mon Jan 23, 2023 4:55 pm
Forum: Heroes Unlimited™
Topic: What I am doing with armor...
Replies: 12
Views: 6375

Re: What I am doing with armor...

For us its keeping the characters alive longer, and making the armor more utilitarian. The DR helps with the wear on armor as almost every battle does some serious damage to armor, but that, again is damage not going to the PC
by KillWatch
Mon Jan 23, 2023 2:26 pm
Forum: Heroes Unlimited™
Topic: What I am doing with armor...
Replies: 12
Views: 6375

What I am doing with armor...

For many years now I've been using armor this way; AR-10/2=DR AR: 16-10=6/2=3=Damage Resistance. Meaning that it subtracts 3 from all damage done to it. Rolling above the AR only means that you are able to damage the armor, otherwise no damage is done Unless someone specifically targets an area that...
by KillWatch
Mon Jan 23, 2023 1:32 pm
Forum: Gamers Looking for Other Gamers
Topic: Milwaukee Wisconsin
Replies: 0
Views: 1757

Milwaukee Wisconsin

Looking for players in the area Playing palladium with some significant house rules I don't care how experienced or how old you are - just be an open minded good person I love and prefer HU and have my own setting with conspiracies and black ops I am currently running PF in the Palladium world with ...
by KillWatch
Mon Apr 05, 2021 6:49 am
Forum: All Things Palladium Books®
Topic: EDITING
Replies: 1
Views: 2340

EDITING

C'mon guys,... Ok, you are going to use art from book to book you have umpteen different kinds of strength for whatever reason I have no idea how to create new spells despite the Mysteries of Magic guidelines You insist on giving us YPM instead of FPS when FPS is more useful in a game of seconds AND...
by KillWatch
Wed Jul 15, 2020 5:34 pm
Forum: Heroes Unlimited™
Topic: Kali Ma Shakti De - or whatever it is
Replies: 1
Views: 2109

Kali Ma Shakti De - or whatever it is

Regarding Psychic Surgery,... what is preventing me from using it to remove someone's heart, or anything else? It really hasn't come up yet in game, but some day! I had this idea for a villain NPC who is kidnapping mutant women, or women who have produced mutant children and is taking their eggs for...
by KillWatch
Wed May 30, 2018 7:28 pm
Forum: G.M.s Forum
Topic: ?MDC Disentanglement?
Replies: 22
Views: 20969

?MDC Disentanglement?

hey guys... MDC just never made sense to me, but maybe I am missing something. 1) Rifts says that earth had MDC gear before the rifts. So at some point MDC weapons were on a strictly SDC biome world 2) Rifts magic and psionics however, only do MDC because of the Dragon Line environment... -Rune Wea...
by KillWatch
Sat May 19, 2018 11:53 pm
Forum: Palladium Fantasy RPG®
Topic: magic items and energy ecovery
Replies: 4
Views: 3152

magic items and energy ecovery

1) How fast do magic items recover energy? Is it automatically replenished every day at dawn/dusk/midnight? 2) Are you guys impressed with the power of rune weapons? I mean, sure on one on one battles or vs a small group they are extremely valuable. But, facing an army? The weapons don'e seem so &qu...
by KillWatch
Mon Jan 15, 2018 3:26 am
Forum: Palladium Fantasy RPG®
Topic: Higher level spell casting
Replies: 4
Views: 2564

Higher level spell casting

has anyone ever done it? A wizard gets the following "PPE": 3d4x10+20+PE+(3d6 per level) Assuming best case scenario; 12x10+20+30+(18x15) = 440,.. at level 15,... 440 is decent,but im not casting restoration or impenetrable wall of force anytime soon, let alone crimson wall How many teenag...
by KillWatch
Mon Jul 25, 2016 6:45 am
Forum: Heroes Unlimited™
Topic: Armor Of Ithan AR?
Replies: 24
Views: 13924

Armor Of Ithan AR?

Is the AR Natural or normal?
by KillWatch
Mon Sep 07, 2015 4:32 am
Forum: Rifts®
Topic: Coalition-saviors of humanity?
Replies: 145
Views: 12742

Re: Coalition-saviors of humanity?

1) Man was a victim of man. Man caused the problems and I think one reason they don't want people to read is because they might learn the truth, that this is really all their fault. 2) The germans loved hitler because he was vilifying "the other" - mentally retarded, gays and most importan...
by KillWatch
Sun Sep 06, 2015 12:51 am
Forum: Rifts®
Topic: Coalition-saviors of humanity?
Replies: 145
Views: 12742

Coalition-saviors of humanity?

SO I have run into more people than I thought I would that defend the coalition and say they are just misunderstood. However, I still note war against other humans, totalitarian state, misinformation propaganda, genocide and imperial aggressive expansion. I kinda feel out of place being completely d...
by KillWatch
Thu Apr 30, 2015 11:50 am
Forum: G.M.s Forum
Topic: Composite Bows
Replies: 7
Views: 5097

Re: Composite Bows

thanks for clarifying, so i am looking for a compound bow. I didn't see what I was looking for in N&SS or the CMW. I will check the AU
by KillWatch
Wed Apr 29, 2015 9:29 pm
Forum: G.M.s Forum
Topic: Composite Bows
Replies: 7
Views: 5097

Composite Bows

it isn't ancient,... but it isn't a firearm.

where are the stats for a compound bow? ARE there stats?
by KillWatch
Sat Sep 06, 2014 7:07 pm
Forum: Heroes Unlimited™
Topic: Invulnerability (House Rules)
Replies: 51
Views: 18567

Re: Invulnerability (House Rules)

always? How so? so these have never worked for you; pepper spray, nerve gas, flash/bangs, stun batons, smoke grenades, rope, a bucket of water If your goal is to do damage then yes - you fail If your goal is neutralize, incapacitate or even kill, you have options. If your character is nothing but a ...
by KillWatch
Tue Aug 26, 2014 8:23 pm
Forum: Heroes Unlimited™
Topic: What is Spartacus' PP
Replies: 4
Views: 1830

Re: What is Spartacus' PP

spartacus - from Century
by KillWatch
Tue Aug 26, 2014 4:09 pm
Forum: Heroes Unlimited™
Topic: I volunteered to run a game!
Replies: 26
Views: 18117

Re: I volunteered to run a game!

May I make a suggestion? Start out in a town NEAR Century. let them be the big badasses in the small ponds for a while, solving normal issues and crimes. Or perhaps the local nuke plant mutated a squirrel and it has become a deadly predator of the night, 10 feet long, with deadly teeth and a penchan...
by KillWatch
Tue Aug 26, 2014 4:04 pm
Forum: Heroes Unlimited™
Topic: What is Spartacus' PP
Replies: 4
Views: 1830

What is Spartacus' PP

real short. can't find it. blind.
by KillWatch
Tue Aug 26, 2014 4:02 pm
Forum: Heroes Unlimited™
Topic: Aliens Unlimited
Replies: 83
Views: 31014

Re: Aliens Unlimited

yes but less "seeder" aliens where everything looks like something from earth
and more Barlow's Guide to the Universe kind of aliens
by KillWatch
Tue Aug 26, 2014 4:00 pm
Forum: Heroes Unlimited™
Topic: Invulnerability (House Rules)
Replies: 51
Views: 18567

Re: Invulnerability (House Rules)

1) only vulnerable to magic. Psionics can do no damage. Mess with their minds sure, but no damage. 2) here is my write up Other than the nearly complete inability to be physically harmed by anything (drink acid it’s ok a small celestial body crashing down on you, ok, being hit by a mac truck going 1...
by KillWatch
Wed Aug 06, 2014 10:30 am
Forum: G.M.s Forum
Topic: Funny GM quirks
Replies: 61
Views: 31721

Re: Funny GM quirks

everyone?

did they at least get a satisfying death out of him?
by KillWatch
Fri Jul 18, 2014 12:00 pm
Forum: G.M.s Forum
Topic: Funny GM quirks
Replies: 61
Views: 31721

Re: Funny GM quirks

what kind of trivia?


and yes I make phantom rolls to freak my players out as well. Keep them guessing.
by KillWatch
Wed Jul 09, 2014 10:31 am
Forum: Rifts®
Topic: Fallout?
Replies: 11
Views: 1219

Re: Fallout?

I so have to draw up butcher pete
by KillWatch
Tue Jul 08, 2014 8:48 am
Forum: Rifts®
Topic: Fallout?
Replies: 11
Views: 1219

Re: Fallout?

yeah. I've looked at it. If I could get a copy somewhere I might adopt some stuff for rifts. Was it a rifts contemporary or a precursor?
by KillWatch
Mon Jul 07, 2014 12:12 pm
Forum: Rifts®
Topic: Fallout?
Replies: 11
Views: 1219

Re: Fallout?

well yeah, privately

Has anyone converted any other video games to Palladium?
by KillWatch
Thu Jul 03, 2014 10:14 pm
Forum: Rifts®
Topic: Fallout?
Replies: 11
Views: 1219

Fallout?

Has anyone tried to do a Rifts: Fallout edition? It's almost the same timeline and I've already wrote up Killwaukee, and some other settings for it Secondly what about any other post apoc high tech/fantasy settings like He-Man, Thundercats, Thundarr? Sure you would have to scale back a lot of stuff ...
by KillWatch
Sat Jun 28, 2014 11:38 am
Forum: All Things Palladium Books®
Topic: Conventions Et Cetera
Replies: 13
Views: 3863

Re: Conventions Et Cetera

thinking about the MA but what are the rules
by KillWatch
Wed Jun 25, 2014 5:18 pm
Forum: All Things Palladium Books®
Topic: Conventions Et Cetera
Replies: 13
Views: 3863

Conventions Et Cetera

So I am thinking about running some palladium games at Gen Con and some more local cons, even Open House.

My question is should this be by the book, keeping away from house rules, or is it pretty open?
by KillWatch
Fri Jun 06, 2014 12:45 pm
Forum: G.M.s Forum
Topic: TPK?
Replies: 15
Views: 6758

TPK?

:ok: share your TPK events so that we may all laugh and enjoy :demon:
by KillWatch
Wed Jun 04, 2014 12:12 pm
Forum: G.M.s Forum
Topic: Funny GM quirks
Replies: 61
Views: 31721

Re: Funny GM quirks

I open die roll as well. though they might not always know what I am rolling for and sometimes its just to build tension
by KillWatch
Tue May 20, 2014 11:57 am
Forum: Heroes Unlimited™
Topic: Anyone ever died on a botched teleport roll?
Replies: 51
Views: 10882

Re: Anyone ever died on a botched teleport roll?

Oh no,... Poor Tadashi,... he was so,... so brave,... I never got to tell him
Tadashi coming from behind: what's going on
(consumed by grief): its terrible he sacrificed himself to save us, all of us
Oh? who is that?
...Tadashi... (?) wait,.. YOU BASTARD
by KillWatch
Mon May 19, 2014 4:44 pm
Forum: Heroes Unlimited™
Topic: Anyone ever died on a botched teleport roll?
Replies: 51
Views: 10882

Re: Anyone ever died on a botched teleport roll?

nightfactory: and that's how you know who the heroes are
by KillWatch
Sat May 17, 2014 8:06 pm
Forum: Heroes Unlimited™
Topic: Anyone ever died on a botched teleport roll?
Replies: 51
Views: 10882

Re: Anyone ever died on a botched teleport roll?

sometimes there is a good idea that might add a layer of complexity to the game that might intimidate some GMS or **** off some players
by KillWatch
Fri May 16, 2014 10:49 pm
Forum: G.M.s Forum
Topic: So I tell my player...
Replies: 9
Views: 4538

Re: So I tell my player...

sorry don't get the reference
by KillWatch
Fri May 16, 2014 12:53 pm
Forum: Heroes Unlimited™
Topic: Anyone ever died on a botched teleport roll?
Replies: 51
Views: 10882

Re: Anyone ever died on a botched teleport roll?

haven't met any of them.
by KillWatch
Fri May 16, 2014 11:09 am
Forum: G.M.s Forum
Topic: So I tell my player...
Replies: 9
Views: 4538

Re: So I tell my player...

I never liked calling them deevils. Devils aka fallen angels Demons are quasi gods Anyhow, I am designing a campaign in which Hades wants to take his realm back from these interlopers. The only thing that is stopping him from laying the god hurt on everything in the realm is a cabal of balrogs has p...
by KillWatch
Fri May 16, 2014 10:58 am
Forum: Heroes Unlimited™
Topic: Anyone ever died on a botched teleport roll?
Replies: 51
Views: 10882

Re: Anyone ever died on a botched teleport roll?

Really? Point blank shots are instant kills
by KillWatch
Fri May 16, 2014 10:51 am
Forum: Heroes Unlimited™
Topic: How do we start?
Replies: 25
Views: 6073

Re: How do we start?

start in vegas with one dam thing.
everyone is in town for a convention or a bounty or a show, what have you and then this happens
by KillWatch
Fri May 16, 2014 10:49 am
Forum: Heroes Unlimited™
Topic: Anyone ever died on a botched teleport roll?
Replies: 51
Views: 10882

Re: Anyone ever died on a botched teleport roll?

yep right into a pylon in a parking garage. I understood that was part of the power and that was a risk. its fine. Don't take the power if you don't want the consequences
by KillWatch
Sun May 04, 2014 1:39 pm
Forum: G.M.s Forum
Topic: Funny GM quirks
Replies: 61
Views: 31721

Re: Funny GM quirks

didn't know you were bi
by KillWatch
Sat May 03, 2014 9:18 pm
Forum: G.M.s Forum
Topic: Funny GM quirks
Replies: 61
Views: 31721

Re: Funny GM quirks

that's right,... audit me,... audit ME!
by KillWatch
Wed Apr 30, 2014 9:04 pm
Forum: G.M.s Forum
Topic: Funny GM quirks
Replies: 61
Views: 31721

Re: Funny GM quirks

I am all for rules edits. but then it applies to everyone going forward, PCs and NPCs. Otherwise victories and successes is meaningless. You might as well say hey you won role playing good for you and some of the best stories are the ones where the protagonist fails and has to fix something or even ...
by KillWatch
Mon Apr 28, 2014 12:18 pm
Forum: G.M.s Forum
Topic: Head Shots
Replies: 19
Views: 7269

Re: Head Shots

I've raised the minimum need to hit to 8, together with the untrained penalty of -2 makes the chance to hit/miss 50/50
by KillWatch
Mon Apr 28, 2014 12:16 pm
Forum: G.M.s Forum
Topic: Annoying GM?
Replies: 282
Views: 151385

Re: Annoying GM?

nightfactory: at that point it becomes an opportunity how flustered you can make the GM with his own railroading
by KillWatch
Tue Apr 22, 2014 3:38 pm
Forum: Heroes Unlimited™
Topic: Mutations and Horror Factor
Replies: 1
Views: 1091

Mutations and Horror Factor

What are the rules, if any, regarding horror factor, the use of powers and mutations?
by KillWatch
Wed Mar 19, 2014 12:04 pm
Forum: G.M.s Forum
Topic: Annoying GM?
Replies: 282
Views: 151385

Re: Annoying GM?

it was it was pretty annoying
by KillWatch
Tue Mar 18, 2014 8:38 pm
Forum: G.M.s Forum
Topic: Annoying GM?
Replies: 282
Views: 151385

Re: Annoying GM?

I have had to revamp the skills. +2 just isn't enough to denote intensive training. That's only +10% and you are done So, I've modified it to be more inline with hand to hand styles and have adopted the three tier system from rifter, and of of course made it my female dog in heat Basic Expert and Ma...
by KillWatch
Tue Mar 18, 2014 12:21 pm
Forum: G.M.s Forum
Topic: Annoying GM?
Replies: 282
Views: 151385

Re: Annoying GM?

I agree but in heavy combat you are trying to hit as much as possible and aiming for the head isn't the best option
by KillWatch
Sun Mar 16, 2014 10:29 am
Forum: G.M.s Forum
Topic: Head Shots
Replies: 19
Views: 7269

Head Shots

is -2 realistic for a called shot? is it too lenient or too tough?

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