Search found 2003 matches

by KillWatch
Thu Jun 13, 2013 11:08 am
Forum: Heroes Unlimited™
Topic: Robots versus magic
Replies: 28
Views: 6806

Re: Robots versus magic

but the comparison misses that the mage will know where you are. Unlike an actual box where you could be anywhere inside, the pilot is usually in one place. So is seeing knowing? Just to be clear you are saying that a 6' PA suit with a 6" pilot will be unaffected by certain spells
by KillWatch
Tue Jun 11, 2013 3:25 pm
Forum: Heroes Unlimited™
Topic: Robots versus magic
Replies: 28
Views: 6806

Re: Robots versus magic

I always thought is was a mobility issue,... but now it sounds stupid
by KillWatch
Tue Jun 11, 2013 2:17 pm
Forum: Heroes Unlimited™
Topic: Robots versus magic
Replies: 28
Views: 6806

Re: Robots versus magic

I agree,... but at what point is that no longer true? How big can XO's be before they are considered PAs?
by KillWatch
Tue Jun 11, 2013 7:58 am
Forum: Heroes Unlimited™
Topic: Robots versus magic
Replies: 28
Views: 6806

Re: Robots versus magic

except that completely enclosed is completely enclosed and unseen is still unseen
by KillWatch
Sun Jun 09, 2013 11:18 am
Forum: Heroes Unlimited™
Topic: Your Most Evil Moment
Replies: 11
Views: 2390

Re: Your Most Evil Moment

no your post was fitting :)
by KillWatch
Fri Jun 07, 2013 6:16 am
Forum: Heroes Unlimited™
Topic: mutant animals, bio-e, and play balance
Replies: 28
Views: 7256

Re: mutant animals, bio-e, and play balance

It seems to be very much more different than that, but I can only comment on the changes you've stated. -Very different is subjective. If you hate the system you will see it. If you love the system you won't Well, when comparing systems, yes. One tends to use the most modern version available. The m...
by KillWatch
Fri Jun 07, 2013 1:21 am
Forum: Heroes Unlimited™
Topic: mutant animals, bio-e, and play balance
Replies: 28
Views: 7256

Re: mutant animals, bio-e, and play balance

That's part of the thing. Killwatch's system isn't a little house-rulesy. -I will agree its very house rulesy It's an entire other 'system'. It's nto ATB. It's... Killwatch's critters or something. -Its about as different as ATB is from TMNT He doesn't use the most modern book -You say that like its...
by KillWatch
Thu Jun 06, 2013 8:21 am
Forum: Heroes Unlimited™
Topic: mutant animals, bio-e, and play balance
Replies: 28
Views: 7256

Re: mutant animals, bio-e, and play balance

And I am going to have to argue against slade for siding with me. No sane man would do such a thing
by KillWatch
Thu Jun 06, 2013 6:17 am
Forum: Heroes Unlimited™
Topic: mutant animals, bio-e, and play balance
Replies: 28
Views: 7256

Re: mutant animals, bio-e, and play balance

Well now that's the problem isn't it? If you're going by dice rolls and you have a physically active mouse with a lot of strength boosting skills and a tiger without it's entirely possible for the mouse to have a PS equal to or greater than a tiger, something quite non-reflective of the animals diff...
by KillWatch
Thu Jun 06, 2013 4:40 am
Forum: Heroes Unlimited™
Topic: mutant animals, bio-e, and play balance
Replies: 28
Views: 7256

Re: mutant animals, bio-e, and play balance

Strength is strength. A mouse won't have the strength of a tiger. It doesn't have a bonus to strength. The added types of strength are pointless. How about the actual Stat being HIGHER reflecting that it is just that much stronger? OMG I KNOW squirrels can't fly,. I said I would ALLOW it. Bats didn'...
by KillWatch
Thu Jun 06, 2013 4:24 am
Forum: Heroes Unlimited™
Topic: mutant animals, bio-e, and play balance
Replies: 28
Views: 7256

Re: mutant animals, bio-e, and play balance

what "options" are you talking about that you enjoy so much? And I really haven't seen what you disapprove of specifically about what I wrote. And I am not sure how it is more complex; EVERYONE has 150 bio-e to spend EVERYONE starts at SL 0 EVERYONE starts at base animal ONE strength categ...
by KillWatch
Thu Jun 06, 2013 4:00 am
Forum: Heroes Unlimited™
Topic: How hot is someone with Ex PB?
Replies: 24
Views: 4401

Re: How hot is someone with Ex PB?

I know I have the revised edition that has the "what no guy with the s on his shirt" section. I guess I never saw the need for a megahero. I played with the tools I had, broke them and made new ones. If I needed a superman what did I need to do and how could I get there? and made it happen...
by KillWatch
Thu Jun 06, 2013 2:18 am
Forum: Heroes Unlimited™
Topic: How hot is someone with Ex PB?
Replies: 24
Views: 4401

Re: How hot is someone with Ex PB?

I don't see how high stats takes away from a thinking man's game. If the Gm can't think around it then it wouldn't have been a thinking man's game anyhow. OOOh I'm Hulk I smash I have PS 500 I destroy things Oh well I am Justice, I have telekinesis and can lift 1 ton with my mind. How much do you we...
by KillWatch
Thu Jun 06, 2013 1:55 am
Forum: Heroes Unlimited™
Topic: mutant animals, bio-e, and play balance
Replies: 28
Views: 7256

Re: mutant animals, bio-e, and play balance

I learned the new stuff and still think its a waste of time Vestigal=crap Different strengths=crap and I don't have the book with me so look forward to a more in depth analysis later I might have a different way I want the game to go but I don't see how I am limiting. One of my players favorite NPCs...
by KillWatch
Wed Jun 05, 2013 7:47 pm
Forum: Heroes Unlimited™
Topic: How hot is someone with Ex PB?
Replies: 24
Views: 4401

Re: How hot is someone with Ex PB?

which I did, and it worked out fine; 1-9=x5 (5-45) 10-15=x10 (100-150) 16-30=x20 (320-600) 31-40=x50 (1550-2000/1t) 41-50=x100 (4100/2t-5000/2t) 51-60=x200 (10200/5t-12000/6t) 61-75=x500 (30500/15t-37500/19t) 76-100=x1000 (76000/38t-100,000/50t) 50 tons x 2 = 100tons 101-250=x2000 251-300=x5000 301-...
by KillWatch
Wed Jun 05, 2013 7:05 pm
Forum: Heroes Unlimited™
Topic: mutant animals, bio-e, and play balance
Replies: 28
Views: 7256

Re: mutant animals, bio-e, and play balance

because it is basically the same as TMNT and the changes I don't care for, primarily new strength categories. I have all the old books. I cn make timelords, mutant dinosaurs, super mutant animals(if I were to do so) so I don't see the new book as "better". Better art perhaps but lacking in...
by KillWatch
Tue Jun 04, 2013 6:41 am
Forum: Heroes Unlimited™
Topic: Your Most Evil Moment
Replies: 11
Views: 2390

Re: Your Most Evil Moment

But we are talking about villains, and evil. Not villains who are selfish just looking to make some quick cash by robbing people. Evil likes hurting people, for the goal of hurting people. Doing it as an accident or out of necessity or vengeance are all ulterior motives to hurting people. Evil's onl...
by KillWatch
Tue Jun 04, 2013 6:33 am
Forum: Heroes Unlimited™
Topic: How hot is someone with Ex PB?
Replies: 24
Views: 4401

Re: How hot is someone with Ex PB?

My benchmarks are as follows for all stats 1-3 Feeble 4-8 Poor 9-11 Average 15 Professional athlete/movie star/Genius 20 Olympic athlete/super model 25 Olympic Medalist/World class beauty 30 Olympic Gold Medalist/Helen of Troy I disagree with the bonus system palladium uses. I mean lets take IQ; the...
by KillWatch
Tue Jun 04, 2013 5:04 am
Forum: Heroes Unlimited™
Topic: Your Most Evil Moment
Replies: 11
Views: 2390

Re: Your Most Evil Moment

Iczer: I like your style. Good villain
by KillWatch
Tue Jun 04, 2013 4:59 am
Forum: Heroes Unlimited™
Topic: mutant animals, bio-e, and play balance
Replies: 28
Views: 7256

Re: mutant animals, bio-e, and play balance

My solution to the TMNT power problem is this; A) Attribute bonuses: Multiply by 5, +2=+10 B) Bio-E: Most animals have a total point value of 75 points starting at SL 0. I give them 150 points + 5 per level C) If they have a bonus to an att I remove any cap to that att D) I allow stacking of powers,...
by KillWatch
Tue Jun 04, 2013 4:49 am
Forum: Heroes Unlimited™
Topic: Robots versus magic
Replies: 28
Views: 6806

Re: Robots versus magic

I would rule not. They are not living creatures and therefore it is the same as casting a spell on a lamp
by KillWatch
Tue Jun 04, 2013 4:44 am
Forum: Palladium Fantasy RPG®
Topic: How do you balance encounters for your NPCs?
Replies: 7
Views: 2159

Re: How do you balance encounters for your NPCs?

I don't do measured encounters. They deserve to stomp some baddies, but they had better learn to run from others. Use your players backgrounds: family/friends can get kidnapped, married, get involved in abusive relationships, etc Look at their adventures? Who has an axe to grind? What have they done...
by KillWatch
Sun Jun 02, 2013 7:44 pm
Forum: G.M.s Forum
Topic: And Then There Was This One Player.........
Replies: 43
Views: 17681

Re: And Then There Was This One Player.........

Saurvon Good on ya
!!!!!!!!!!!
by KillWatch
Mon May 27, 2013 3:15 am
Forum: G.M.s Forum
Topic: And Then There Was This One Player.........
Replies: 43
Views: 17681

Re: And Then There Was This One Player.........

sniper says what?
by KillWatch
Mon May 27, 2013 2:17 am
Forum: G.M.s Forum
Topic: And Then There Was This One Player.........
Replies: 43
Views: 17681

Re: And Then There Was This One Player.........

I think once would have been good. Twice with a stern warning. And why did the other players allow it?
by KillWatch
Mon May 27, 2013 2:15 am
Forum: Palladium Fantasy RPG®
Topic: Need a map
Replies: 6
Views: 1742

Re: Need a map

It is a lovely map.
by KillWatch
Sun May 26, 2013 11:53 pm
Forum: Palladium Fantasy RPG®
Topic: Need a map
Replies: 6
Views: 1742

Re: Need a map

saw it loved it can't use it. need BW
by KillWatch
Sun May 26, 2013 8:10 pm
Forum: Palladium Fantasy RPG®
Topic: Need a map
Replies: 6
Views: 1742

Need a map

Hey guys I have been scouring the web for a suitable map and haven't found it yet. Is thee a palladium world map that doesn't have borders, or labels? preferably BW
by KillWatch
Thu May 23, 2013 6:45 pm
Forum: G.M.s Forum
Topic: And Then There Was This One Player.........
Replies: 43
Views: 17681

Re: And Then There Was This One Player.........

ok you can tell him how distracting it is and that you would like it to stop, with no expectation of a result on his part. Be willing to leave If he is unwilling to compromise. But you can't tell him how to raise his kids.
by KillWatch
Wed May 15, 2013 2:59 am
Forum: Heroes Unlimited™
Topic: dual classing
Replies: 23
Views: 6084

Re: dual classing

Some are OCCs and others are RCCs
by KillWatch
Mon May 13, 2013 6:37 pm
Forum: G.M.s Forum
Topic: And Then There Was This One Player.........
Replies: 43
Views: 17681

Re: And Then There Was This One Player.........

wow all of these scenarios could be handled with a decent GM who is willing to spank -oh so you can't be hurt? By anything? You sound like an excellent suit of armor for a possessing entity. Also I hope you like being level 1,... forever. And you are part of a pantheon? So you are godlike? Which mea...
by KillWatch
Sat May 11, 2013 2:25 am
Forum: Heroes Unlimited™
Topic: What do you Want in the Next Heroes Unlimited,s Book.
Replies: 25
Views: 4898

Re: What do you Want in the Next Heroes Unlimited,s Book.

SATAR from VU the patron organization of the SLJ
by KillWatch
Fri May 10, 2013 8:43 am
Forum: Heroes Unlimited™
Topic: What do you Want in the Next Heroes Unlimited,s Book.
Replies: 25
Views: 4898

Re: What do you Want in the Next Heroes Unlimited,s Book.

1) Sensible lay out: Setting>Mechanics>Character Gen>Skills>Powers>Combat>Gear 2) all of the powers in one book 3) all of the classes in one book 4) prices in the gear section 5) updated gear 6) Power based skills from SATAR 7) More in depth character generation Other Books; A book of villains. No n...
by KillWatch
Tue Apr 23, 2013 4:29 am
Forum: Heroes Unlimited™
Topic: Learning Magic & HU2: How much for that spell in the window?
Replies: 7
Views: 1609

Re: Learning Magic & HU2: How much for that spell in the window?

I know but it was referred to, and I already put in my previous 2 copper
by KillWatch
Tue Apr 23, 2013 1:15 am
Forum: Heroes Unlimited™
Topic: Learning Magic & HU2: How much for that spell in the window?
Replies: 7
Views: 1609

Re: Learning Magic & HU2: How much for that spell in the window?

I think in Rifts it should be very costly. You help the wrong person and you got a death sentence from the coalition
by KillWatch
Thu Apr 18, 2013 4:00 am
Forum: G.M.s Forum
Topic: And Then There Was This One Player.........
Replies: 43
Views: 17681

Re: And Then There Was This One Player.........

"I have a player that used to try an wreck every campaign just because he could."
See what you do here is violate them with a rabid chicken named razor beak. Meanwhile everyone else pretends nothing out of the ordinary is happening each time the douche moon rises
by KillWatch
Thu Apr 18, 2013 3:44 am
Forum: Heroes Unlimited™
Topic: Mutant Dolphin
Replies: 8
Views: 1916

Re: Mutant Dolphin

Do shark, with bat sonar
by KillWatch
Thu Apr 18, 2013 3:35 am
Forum: Heroes Unlimited™
Topic: dual classing
Replies: 23
Views: 6084

Re: dual classing

A) Stack the experience tables
B) No new skills. You get the skills at the beginning because that is what you have learned in your entire life up until then. Unless they are taking a decade off or so
by KillWatch
Thu Apr 18, 2013 3:13 am
Forum: Heroes Unlimited™
Topic: Learning Magic & HU2: How much for that spell in the window?
Replies: 7
Views: 1609

Re: Learning Magic & HU2: How much for that spell in the window?

Favors is a good way to go. The higher or more useful the spell the bigger the favors
otherwise you could just (lvl+spell cost) x 10,000. Add a zero or three if you like
by KillWatch
Thu Apr 18, 2013 2:47 am
Forum: Heroes Unlimited™
Topic: Lets share the City your game takes place in
Replies: 12
Views: 1887

Re: Lets share the City your game takes place in

I have several cities. I've changed the geo political landscape of the US -Kaylona: A walled off city state in northern illinois. Many in the US government want the social experiment to fail, but so far not so much -Night Heart Bay: The city across the pond in Michigan. Its always dark and over cast...
by KillWatch
Mon Apr 15, 2013 1:32 am
Forum: G.M.s Forum
Topic: Skills Question
Replies: 45
Views: 12735

Re: Skills Question

I got in a description and can't get it out of my vocabulary yet since it fits.
it's like word of the day on repeat,... under duress
by KillWatch
Sun Apr 14, 2013 8:45 pm
Forum: G.M.s Forum
Topic: Skills Question
Replies: 45
Views: 12735

Re: Skills Question

Language Checks: Anytime they try to speak another language other than their native and are trying to impress or communicate a complicated idea in association with another skill like advanced math or science or religion, etc. Prowl: "If I'm looking right at you, in an empty, brightly-lit room, ...
by KillWatch
Sun Apr 14, 2013 8:33 pm
Forum: G.M.s Forum
Topic: Stone to Flesh Question
Replies: 115
Views: 34924

Re: Stone to Flesh Question

wow duh
by KillWatch
Sun Apr 14, 2013 7:55 pm
Forum: G.M.s Forum
Topic: Skills Question
Replies: 45
Views: 12735

Re: Skills Question

A) as stated in the book there is always a chance for failure
B) I'm with you. Have you read some of the other posts?
by KillWatch
Sun Apr 14, 2013 6:40 pm
Forum: G.M.s Forum
Topic: Skills Question
Replies: 45
Views: 12735

Re: Skills Question

No absolutely not, I have a spot skill that contests it. But that is what is being presented here. The precedent is Concealment v Detect Concealment. Something is hidden, someone searches for it. A locksmith builds a lock, a thief tries to pick it. A computer programmer tries to set up security and ...
by KillWatch
Sun Apr 14, 2013 5:54 pm
Forum: G.M.s Forum
Topic: Skills Question
Replies: 45
Views: 12735

Re: Skills Question

DM: Where. because they aren't PFRPG. That only has penalties for advanced or dramatically alterred technology for -5 to -30. but really,... wth, It says nothing about any other types of skills, just really, lockpicking. see below Jaymz: Yes. the computer skill is not under duress turning it on. How...
by KillWatch
Sun Apr 14, 2013 4:02 pm
Forum: G.M.s Forum
Topic: Skills Question
Replies: 45
Views: 12735

Re: Skills Question

a) So I need the RUE to play HU PF N&SS TMNT well really anything else? b) so then address what is "normal" duress vs penalized duress? All of these penalties are what would be defined as duress. Which makes me wonder why they exist if the only time I am supposed to roll IS under dures...
by KillWatch
Sun Apr 14, 2013 3:43 pm
Forum: G.M.s Forum
Topic: Skills Question
Replies: 45
Views: 12735

Re: Skills Question

but is that in the rules? where is the list of applied penalties? And isn't the actual roll a roll under duress? and if so then the roll itself is applied penalties
by KillWatch
Sun Apr 14, 2013 2:19 pm
Forum: G.M.s Forum
Topic: Skills Question
Replies: 45
Views: 12735

Re: Skills Question

so a guy with a prowl of 98 can take out an entire army? because if they make it they are almost better than invisible. Scratch that,... better than invisibility because at least you can counter invisibility with see invisible
by KillWatch
Sun Apr 14, 2013 2:14 pm
Forum: G.M.s Forum
Topic: Stone to Flesh Question
Replies: 115
Views: 34924

Re: Stone to Flesh Question

we kind already had this discussion. I don't remember the conclusion but i think that's because the answer for me was lacking. But it was one of my topics I believe

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