Search found 1578 matches

by bigbobsr6000
Tue Jul 03, 2012 8:17 am
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

60. A potted Aloe Plant. Pot is a 1 foot cube. Plant extends 1 foot high and 1 foot wide. Has a dozen spike leaves.
by bigbobsr6000
Tue Jul 03, 2012 8:12 am
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

59. A blank journal like book with fountain pen and 8 ounce bottle of black ink. Book has 500 pages.
by bigbobsr6000
Tue Jul 03, 2012 8:09 am
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

58. Step in a wad of sticky chewing gum.
by bigbobsr6000
Tue Jul 03, 2012 8:05 am
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

57. A well dressed rabbit in a plaid waist coat with pocket watch goes running by. Seems to be in a great hurry.
by bigbobsr6000
Tue Jul 03, 2012 8:02 am
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

56. A pointed stick. You can attack someone with it instead of using fruit.
by bigbobsr6000
Tue Jul 03, 2012 7:57 am
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

55. A black stove top hat.
by bigbobsr6000
Tue Jul 03, 2012 7:56 am
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

54. A regular wood cutting ax and flask of Holy Water.
by bigbobsr6000
Sat May 12, 2012 10:37 pm
Forum: Beyond the Supernatural™
Topic: Ideas/Adventure Starters for BTS.
Replies: 120
Views: 64561

Re: Ideas/Adventure Starters for BTS.

I have actually been toying with the idea of throwing it the Thule Society and or Odessa into a campaign. But then maybe I have watched Indiana Jones to many times but I think the Nazis make great villains. I know they would be trying to gain power and wealth and to build a 4th Reigth. need to figg...
by bigbobsr6000
Mon Apr 09, 2012 6:26 pm
Forum: Dead Reign™
Topic: How long would the power grid last? Internet? Phone service?
Replies: 12
Views: 5848

Re: How long would the power grid last? Internet? Phone service?

azazel1024, Thanks a lot for that info. :)
by bigbobsr6000
Mon Mar 26, 2012 11:42 am
Forum: Dead Reign™
Topic: How long would the power grid last? Internet? Phone service?
Replies: 12
Views: 5848

Re: How long would the power grid last? Internet? Phone service?

Thanks all I was thinking for long term base of operations for power at a lake or river, would steam power make a come back? The need to cut wood and the smoke and steam cloud would give your position away. Or the old water wheel rig at a water fall/rapid moving river could be constructed. Would not...
by bigbobsr6000
Sat Mar 24, 2012 8:03 pm
Forum: Dead Reign™
Topic: How long would the power grid last? Internet? Phone service?
Replies: 12
Views: 5848

Re: How long would the power grid last? Internet? Phone service?

Thanks all for the input and comments.
by bigbobsr6000
Fri Mar 23, 2012 12:37 pm
Forum: Dead Reign™
Topic: How long would the power grid last? Internet? Phone service?
Replies: 12
Views: 5848

Re: How long would the power grid last? Internet? Phone service?

azazel1024 wrote:Not completely unrealistic, but I'd go with 1d4+2 days.


Thanks :-D
by bigbobsr6000
Fri Mar 23, 2012 10:58 am
Forum: Dead Reign™
Topic: How long would the power grid last? Internet? Phone service?
Replies: 12
Views: 5848

Re: How long would the power grid last? Internet? Phone service?

azazel1024 Thanks for the info. So, a good random roll for total power failure (save few exceptions as mentioned) would be my use of 1d6+2 (3-8) days?

Thanks again
by bigbobsr6000
Thu Mar 22, 2012 8:09 pm
Forum: Dead Reign™
Topic: How long would the power grid last? Internet? Phone service?
Replies: 12
Views: 5848

How long would the power grid last? Internet? Phone service?

I know this can vary from area to area, but in general how long does it last in your campaign? I generally have used 1d6+2 days for most areas. Areas with solar or wind power would last longer? If nuclear plant is powering area I have generally used 1d6+2 weeks. Would like to hear some other thought...
by bigbobsr6000
Wed Mar 21, 2012 5:06 pm
Forum: Dead Reign™
Topic: Boat Based Campaign
Replies: 43
Views: 28799

Re: Boat Based Campaign

Aircraft Carrier at sea or docked. Could have civilians aboard at sea like a News crew, Senator/Congressman/Congresswoman and staff on board at sea. Could be on sea trials with civilian engineers/techs on board. At dock, civilians could be on board for a tour, plus civilian groups as above. A certai...
by bigbobsr6000
Wed Mar 21, 2012 4:30 pm
Forum: Beyond the Supernatural™
Topic: Ideas/Adventure Starters for BTS.
Replies: 120
Views: 64561

Re: Ideas/Adventure Starters for BTS.

I'm falling asleep so this is just the basics. A man who has dabbled in the Occult his whole life, wife suddenly dies. He loved her dearly so starts searching for a way to bring her back to life. He may even hire the players to help. A ritual is eventually found that will do what he wants. The ritu...
by bigbobsr6000
Thu May 12, 2011 11:49 pm
Forum: G.M.s Forum
Topic: Things you hate to hear as a GM
Replies: 160
Views: 50513

Re: Things you hate to hear as a GM

Cellphone ringing and taking call.......10 mimutes later..yak..yak..yak
(no crisis or emergency, just BSing.)

On their electronic device between their turns. "What are we doing now?"

Ipod plugged in one ear. So loud all can hear.
by bigbobsr6000
Thu May 12, 2011 11:47 pm
Forum: G.M.s Forum
Topic: Things you hate to hear as a GM
Replies: 160
Views: 50513

Re: Things you hate to hear as a GM

"Wait, I'm looking in the books for my next action."
by bigbobsr6000
Thu May 12, 2011 6:43 pm
Forum: Beyond the Supernatural™
Topic: Ideas/Adventure Starters for BTS.
Replies: 120
Views: 64561

Re: Ideas/Adventure Starters for BTS.

Biggie B, that's a nice hook with the paintings that change when real people dissappear. It sort of gets lost, however, in all of the text about the house and staff. Yeah, got carried away with the narrative, a bit.....well....okay...alot then. You know how old GMs just raddle on and on and on....
by bigbobsr6000
Thu May 05, 2011 3:11 pm
Forum: Rifts®
Topic: CS Grunt Survival Training, What would you take?
Replies: 66
Views: 4057

Re: CS Grunt Survival Training, What would you take?

To Athos I'm not a poser. I was in the service from Vietnam era to Desert Sheild/Storm and all the stuff in between. Started out as an armor crewmember (11E MOS, I think, at the time) 1975-76? I became a Combat Engineer, 51B MOS carpenter and ended as 51H40 MOS (21H40 now I believe.) Construction S...
by bigbobsr6000
Wed May 04, 2011 5:16 pm
Forum: Palladium Fantasy RPG®
Topic: Dwarfs and technology
Replies: 33
Views: 6243

Re: Dwarfs and technology

The only problem with this is that we know the PFRPG world does have some science. Not extensive, and not exactly 21st century levels of understanding, but at least medieval european levels of understanding of science. Any "scientist" or I should lay well learned scholar would be able to ...
by bigbobsr6000
Wed May 04, 2011 5:10 pm
Forum: Rifts®
Topic: CS Grunt Survival Training, What would you take?
Replies: 66
Views: 4057

Re: CS Grunt Survival Training, What would you take?

To Athos 1972-1993 U.S. Army, VFW, Disabled Vet and Retired. In early years of 1970's I was given survival training. At end of course we were taken out in the woods about 10 miles from camp in the middle of the night and dropped off individually with canteen of water, our fatique uniform and boots a...
by bigbobsr6000
Wed May 04, 2011 9:06 am
Forum: Palladium Fantasy RPG®
Topic: Welcome to Uncle Remus' Emporium of the Arcane
Replies: 595
Views: 2999320

Re: Welcome to Uncle Remus' Emporium of the Arcane

This is all awesome stuff and comments. Thanks JuliusCreed for your efforts and special thanks to Unkle Remus. :D
by bigbobsr6000
Tue May 03, 2011 9:30 pm
Forum: G.M.s Forum
Topic: Do you use specific hit location tables?
Replies: 11
Views: 3100

Re: Do you use specific hit location tables?

Thanks all for your comments and input.
by bigbobsr6000
Tue May 03, 2011 7:58 pm
Forum: G.M.s Forum
Topic: Do you use specific hit location tables?
Replies: 11
Views: 3100

Re: Do you use specific hit location tables?

Here is my most detailed Hit Location Table. Please leave comments, if any, at the site below for the table there, thanks.

viewtopic.php?f=8&t=84676
by bigbobsr6000
Tue May 03, 2011 7:34 pm
Forum: Palladium Fantasy RPG®
Topic: Crystal Knight OCC
Replies: 43
Views: 24664

Re: Crystal Knight OCC

Looks good to me. Thanks for your efforts.
by bigbobsr6000
Tue May 03, 2011 7:27 pm
Forum: Palladium Fantasy RPG®
Topic: Dwarfs and technology
Replies: 33
Views: 6243

Re: Dwarfs and technology

I like PFRPG without the dwarves with steam power. However, If one does I would make it very secretive Steam Guild with only its few top memebers knowing all the secrets of steam. Have an Apprentice Class (Water toters, gofers, guage watchers, fire stokers). A 2nd Assistance Class (Pipe connectors, ...
by bigbobsr6000
Tue May 03, 2011 2:45 pm
Forum: G.M.s Forum
Topic: MDC
Replies: 74
Views: 19895

Re: MDC

1 MDC = 1d10 x 10 SDC 2 MDC = 1d10 x 20 SDC 10 MDC = 1d10 x 100 SDC 25 MDC = 1d10 x 250 SDC 78 MDC = 1d10 x 780 SDC 100 MDC = 1d10 x 1,000 SDC 256 MDC = 1d10 x 2,560 SDC Basically you add a zero to any MDC number x 1d10 to get SDC. Adds some randomness to the SDC and gives you a possible range of 10...
by bigbobsr6000
Tue May 03, 2011 10:54 am
Forum: Rifts®
Topic: RFMSr. Arms Weapons, Come one come all.
Replies: 139
Views: 7117

Re: RFMSr. Arms Weapons, Come one come all.

This is a scout recon car similar in style to the old armored HUMMV. Great for seeing what's ahead of any unit without endangering the whole force. Excellent for Engineer route recon. For those times that calls for special Electronic Warfare, this can be decked out with the latest and newest. Good f...
by bigbobsr6000
Tue May 03, 2011 10:51 am
Forum: Rifts®
Topic: RFMSr. Arms Weapons, Come one come all.
Replies: 139
Views: 7117

Re: RFMSr. Arms Weapons, Come one come all.

RFMSr. ARMS 9mm HANDGUN 9HGA1 Overall length: 7in. Weight: 2 lbs. max load Capacity: 17 rds/magazine ROF: Single Ammo: 9mm Range: 50 m (164 ft.) Damage: 2d6 SD or 2d4 MD Special: May load all or combination of SD/MD rounds. Caseless rounds available. Price: 1,000cr. Comes with 2 magazines, cleaning...
by bigbobsr6000
Mon May 02, 2011 9:09 pm
Forum: Beyond the Supernatural™
Topic: Ideas/Adventure Starters for BTS.
Replies: 120
Views: 64561

Re: Ideas/Adventure Starters for BTS.

Party's presence is requested. Receive note (how they get it is GM's choice). "Please come to ____________________________ need your help. Understand you dabble in the paranormal. Loved one missing, need help finding. Reports of him/her being seen in ghostly form. I've seen him/her myself. Plea...
by bigbobsr6000
Mon May 02, 2011 8:06 pm
Forum: Rifts®
Topic: RFMSr. Arms Weapons, Come one come all.
Replies: 139
Views: 7117

Re: RFMSr. Arms Weapons, Come one come all.

RFMSr. ARMS SHOT-GUN PISTOL MODEL SGP001 Over all length: 8 in. Weight: 2.5lbs. max load Capacity: 2 rds. ROF: Single or Two Shot. Ammo: 20 Gauge SD and/or MD rds. Range: 10ft. Damage: 2d6 SD or 2d4 MD Special: Two side-by-side barrels with individual hammers. Must lock hammer(s) back to fire. May ...
by bigbobsr6000
Mon May 02, 2011 7:51 pm
Forum: Rifts®
Topic: RFMSr. Arms Weapons, Come one come all.
Replies: 139
Views: 7117

Re: RFMSr. Arms Weapons, Come one come all.

RFMSr. ARMS DOUBLE BARREL DERRINGER "Peashooter" MODEL DGR001 Over all length: 6 in. Weight: 2lbs. max load Capacity: 2 rds. ROF: Single or Two Shot. Ammo: .32 Cal. SD and/or MD rds. Range: 20ft. Damage: 1d6 SD or 1d4 MD. Special: Two side-by-side barrels with individual cocking hammers. ...
by bigbobsr6000
Mon May 02, 2011 8:53 am
Forum: Rifts®
Topic: CS Grunt Survival Training, What would you take?
Replies: 66
Views: 4057

Re: CS Grunt Survival Training, What would you take?

I agree with Dead Boy. But Huntsman armor in Non-enviromental so you might need to have a fire in Colder climates, but I would probbaly just try to make a insulated nest of leaves and grasses.. Fire can attract animals. I believe in the " 5 C's of Survival ". With these, you can survive a...
by bigbobsr6000
Sun May 01, 2011 11:07 pm
Forum: G.M.s Forum
Topic: Do you use specific hit location tables?
Replies: 11
Views: 3100

Do you use specific hit location tables?

Just wondering if anyone, besides me, uses hit location tables or dice? Or just torso hit for all? I have gotten the impression that Palladium GMs and gamers don't like this idea. I mean, I've got tables that can even tell you which body organ was hit; which finger joint of a hand has been severed; ...
by bigbobsr6000
Sun May 01, 2011 4:58 pm
Forum: Dead Reign™
Topic: Chainsaws in game use? Pros and cons.
Replies: 29
Views: 10946

Re: Chainsaws in game use? Pros and cons.

Any chainsaw users in Dead Reign RPG?
by bigbobsr6000
Sun May 01, 2011 10:16 am
Forum: Rifts®
Topic: CS Grunt Survival Training, What would you take?
Replies: 66
Views: 4057

Re: CS Grunt Survival Training, What would you take?

Just offering this to any newer members.
by bigbobsr6000
Sat Apr 30, 2011 10:35 pm
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

For my Rifts Random Magic Effects and such go here: viewtopic.php?f=30&t=81705&p=1620384#p1620384

Has 1,000 events.

Leave any and all comments about my Rifts Random Magic Effects table at that site not here, Thanks.

Enjoy :D
by bigbobsr6000
Sat Apr 30, 2011 7:50 pm
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

New List:

1. A light brown Shetland Pony.
by bigbobsr6000
Sat Apr 30, 2011 7:48 pm
Forum: Palladium Fantasy RPG®
Topic: The Soldier OCC expanded
Replies: 54
Views: 12469

Re: The Soldier OCC expanded

JuliusCreed, Thanks for your work here. I was a Combat Engineer in the U.S. Army. Really liked that one. :D
by bigbobsr6000
Sat Apr 30, 2011 7:09 pm
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

96. Coors Light Beer 12 pack.

97. A teddy bear. Possesed?

98. A "Chucky" doll.

99. Sign post up ahead reads, "The Twlight Zone".

100. Have reached from the inner mind to "The Outer Limits".
by bigbobsr6000
Sat Apr 30, 2011 7:01 pm
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

91. A cupcake with a note, "Eat Me". 92. A bottle witha a note, "Drink Me". 93. Notice at least one Dog Boy following the Party. 94. Suddenly turns freezing with blinding snow....Blizzard!! Lasts 1d4 hours. 95. Meteor shower impacts as far as the eye sees. Each one does 2d20x2 da...
by bigbobsr6000
Sat Apr 30, 2011 6:43 pm
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

81. A can of sardines.

82. A demon summoning scroll. Good luck controling it.............

83. Blood oozing from the ground/floor in 20 foot square. Wonder what it will attract??..........

84. Coalition transport lands nearby. 2 fully armed Coalition Squads emerge.

85. A 24 pack case of Psi-Cola.
by bigbobsr6000
Sat Apr 30, 2011 6:27 pm
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

76. "That's the one!!" yells someone accompanied by several authority type figures. They are pointing at a random Party Member. (The authority type figures could be guards, government officials, officiers of the law, or a gang of thugs, as example. GM's choice.) What ever they are or their...
by bigbobsr6000
Sat Apr 30, 2011 6:09 pm
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

71. Quicksand!! Sink 2 feet per round. 72. A Vampiric Daywalker attacks. 73. Pack of 2d4+2 Werewolves attack. 74. Lightning strike hits random Party Member, 2d6x10+30 electrical damage. Roll 1d100: 1-60= shorting out any electrical equipment within 20 foot radius. All others in same radius take 1d6x...
by bigbobsr6000
Sat Apr 30, 2011 11:53 am
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

66. In minefield. Damage 2d6x10+20 per mine. Roll 1d100: 1-70=BOOM!!! take damage; 71-100=Didn't step on one. Must roll 1d100 2d6 times to exit minefield. Roll individually for all affected. 67. Pile of human entrails, 10 foot diameter, 6 foot high. 68. See 3 red light dots in a tight triangle form ...
by bigbobsr6000
Sat Apr 30, 2011 11:37 am
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

61. Earthquake!! Crack in the earth opens up, plumeting all to their death unless an appropriate Dodge is made. Also, a To Hit to grab edge of crack can save one from certain death. 62. Fail to notice a punji sticks pitfall. Damage 2d4x10+20. 63. A plaque of frogs become attached to the Party for 1d...
by bigbobsr6000
Sat Apr 30, 2011 9:15 am
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

51. A river of lava. 52. A warrior's arm and sword in another part of the Palladium world happens to slash through a hole in space hitting you instead of its intended target. You get a really good close-up of a Dwarven-made broadsword taking 1d8+4 points of damage in the process. Dodge vs 16. 53. Cy...
by bigbobsr6000
Sat Apr 30, 2011 8:40 am
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

41. Find a right foot, yours...you fall down. Your right foot is missing. On the plus side you have your foot, just not attached. 42. 1d6+2 Demon Hounds looking for lunch and souls...... 43. Receive message: Your funeral arrangements have been made. 44. Fire & brimstone rain from the sky, 200 ft...
by bigbobsr6000
Fri Apr 29, 2011 10:04 pm
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2319469

Re: randomer item table

31. A knight's lance. 32. A green snake 1d4 feet long. 33. A freshly baked apple pie. 35. A jewel encrusted dagger. 36. .38 cal. police special handgun, 6 shot with 1d6x6 rounds. 37. Frosted cold 32oz. mug of root beer. 38. Guns & Ammo magazine, April 2011 issue. 40. Open face spin casting reel ...

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