Search found 8498 matches

by Library Ogre
Sat Apr 27, 2024 10:30 am
Forum: Palladium Fantasy RPG®
Topic: Vampires in PF
Replies: 5
Views: 56

Re: Vampires in PF

I see Vald-Tegor as managing the population of vampires somewhat like a game warden... he wants to be sure that there are enough predators in the preserve to keep the prey at reasonable levels, but also wants to be sure that there are not too many. So he creates new master vampires only when necessa...
by Library Ogre
Tue Apr 23, 2024 7:07 pm
Forum: Guild of Magic & Psionics
Topic: Shadow Magic
Replies: 5
Views: 93

Re: Shadow Magic

My general rule is that a mystic can take any type of spell magic, at a level which would be appropriate for a wizard (so, for example, they can get Call Lightning at 6th level like a wizard, not 3rd level like a Warlock).
by Library Ogre
Tue Apr 23, 2024 12:24 pm
Forum: Savage Rifts™
Topic: baseline
Replies: 5
Views: 102

Re: baseline

How do you write up stats for newly created weapons, armor, and mechs? I benchmark. Take something similar, and see if it needs a new coat of paint (i.e. same stats, new name), or if it needs some tweaking. So, if I want a Bandito Arms Plasma Ejector, I would look at the standard plasma ejector, th...
by Library Ogre
Sat Apr 20, 2024 10:11 am
Forum: Savage Rifts™
Topic: baseline
Replies: 5
Views: 102

Re: baseline

Other than mechanics. THe Deluxe version has a decent rules to creating your own race. It also more or less states that humans are the default from which all other race are compared to when creating a new race (in the book, it gives list of what is equivalent to a free edge and beyond). What I'm lo...
by Library Ogre
Thu Apr 18, 2024 3:03 pm
Forum: Savage Rifts™
Topic: baseline
Replies: 5
Views: 102

Re: baseline

Out of curiosity, what was the baseline used when statting up weapons, power armor, and mechs? For example, in D&D, humans are the base from which all the other races are compared to when being created. I'm pretty sure that they go with a racial base of +4, instead of the standard SWADE base of...
by Library Ogre
Thu Apr 18, 2024 10:27 am
Forum: Palladium Fantasy RPG®
Topic: Venturing into the realms of Palladium Fantasy
Replies: 5
Views: 166

Re: Venturing into the realms of Palladium Fantasy

I've yet to explore the depths of the Fantasy books, leaving me clueless about its balance and intricacies. Have any of you delved into its integration with Rifts? While theoretically, all Palladium games should seamlessly intersect, what's the practicality of merging Palladium Fantasy and Rifts? Y...
by Library Ogre
Sat Apr 13, 2024 6:30 pm
Forum: Palladium Fantasy RPG®
Topic: Casting wards
Replies: 20
Views: 967

Re: Casting wards

The diabolist can adjust his/her position and radius of the AoE so it affects enemies, but not friends. -Cry "Leroy Jenkins," charge in, and force-activate AoEs. Battle-Diabolist FTW! -Walk to the enemy as if to surrender, then force-activate AoEs. Kinda dishonorable, but viable. -Coordin...
by Library Ogre
Thu Apr 11, 2024 2:56 pm
Forum: Palladium Fantasy RPG®
Topic: Casting wards
Replies: 20
Views: 967

Re: Casting wards

The diabolist can adjust his/her position and radius of the AoE so it affects enemies, but not friends. -Cry "Leroy Jenkins," charge in, and force-activate AoEs. Battle-Diabolist FTW! -Walk to the enemy as if to surrender, then force-activate AoEs. Kinda dishonorable, but viable. -Coordin...
by Library Ogre
Tue Apr 09, 2024 6:23 pm
Forum: Rifts®
Topic: Casting spells as a Techno-Wizard?
Replies: 9
Views: 328

Re: Casting spells as a Techno-Wizard?

I gave metamorphosis some thought already. Women's makeup compact? What about clay? I guess if I think hard enough, I could probably come up with something. What I want help with is identifying spells that are almost impossible to find a focus for. That way I can give it some forethought. I'm new t...
by Library Ogre
Fri Apr 05, 2024 5:19 pm
Forum: Palladium Fantasy RPG®
Topic: Casting wards
Replies: 20
Views: 967

Re: Casting wards

But in an adventuring, it's a tough ask. Any sudden encounter, puts them well behind the curve. They have to go to where their premade wards are stored, activate the ward, and then hope someone stumbles into one. This is where someone will mention Area of Effect Wards, but I think that the line at ...
by Library Ogre
Fri Apr 05, 2024 4:02 pm
Forum: Palladium Fantasy RPG®
Topic: Casting wards
Replies: 20
Views: 967

Re: Casting wards

That said, their effects are somewhat limited in scope compared with, say wizards. I sometimes think that summoners and diabolists should have been revamped and possibly combined in 2nd Edition, and written up in such a way that ward/circle knowledge is something to be acquired, rather like wizards...
by Library Ogre
Thu Apr 04, 2024 11:40 am
Forum: Palladium Fantasy RPG®
Topic: Changing sword grips
Replies: 8
Views: 499

Re: Changing sword grips

Side note, I really don't like how modern media fouls up sword naming. If it's a longsword, it IS a two-handed weapon. Always. A Bastard-sword could be swung with a reasonable degree of effectiveness either one- or two-handed. Same thing with a Katana, though most schools teach the two-handed grip ...
by Library Ogre
Tue Mar 26, 2024 4:24 pm
Forum: Palladium Fantasy RPG®
Topic: Any advice for playing a summoner?
Replies: 10
Views: 476

Re: Any advice for playing a summoner?

Mages sing songs; they know the words and can bust out their verse at a moment's notice. Diabolists write poetry; they know the language, but have to carefully put the words together to say what they want to say. Summoners direct plays; they know their budget, they get the necessary props, but it is...
by Library Ogre
Thu Mar 21, 2024 10:37 am
Forum: Rifts®
Topic: Psi-Sword Tattoo
Replies: 8
Views: 461

Re: Psi-Sword Tattoo

I'd be inclined to say that it creates a regular (magic) sword that looks like a Psi-Sword, if it's Marks of Heritage.
by Library Ogre
Fri Mar 15, 2024 3:07 pm
Forum: Guild of Magic & Psionics
Topic: Telekinetic Punch
Replies: 6
Views: 1620

Re: Telekinetic Punch

I would go with "It is a surprise attack if the attack is a surprise." If you flat-foot smack someone not expecting it, that's a surprise attack whether your fist is involved or not. However, if they're expecting the punch, it's not a surprise attack.
by Library Ogre
Thu Mar 07, 2024 3:25 pm
Forum: Palladium Fantasy RPG®
Topic: Stealth Mechanics
Replies: 18
Views: 1018

Re: Stealth Mechanics

You might also borrow from Hackmaster: d100+Prowl skill % v. d100+Perception %
by Library Ogre
Thu Mar 07, 2024 11:54 am
Forum: Guild of Magic & Psionics
Topic: The Warlock's spell "Cloud of Steam"
Replies: 6
Views: 728

Re: The Warlock's spell "Cloud of Steam"

Just to be certain. If someone has psionic or magical immuninity or resistance to heat are they protected against this spell S.D.C. damage wise? Given it is a magic spell I'd presume magic based damage so unless the protection protects against magic I would not think that it would work. When I was ...
by Library Ogre
Fri Mar 01, 2024 2:09 pm
Forum: Palladium Fantasy RPG®
Topic: Dragon hatchling and magic occs
Replies: 5
Views: 952

Re: Dragon hatchling and magic occs

If you're talking an NPC, just give the NPC the magical powers of the OCC you want them to have, and any skills you think are necessary for that.

If someone is playing a Chiang-ku, do about the same, but think about what it will cost them.
by Library Ogre
Thu Feb 29, 2024 2:19 pm
Forum: Palladium Fantasy RPG®
Topic: Scroll Creation
Replies: 10
Views: 1556

Re: Scroll Creation

Yeah, paper only, as Kiralon says. You don't actually write any words - they just magically appear. Re Kiralon's other points: The saving throws of 12 and 16 are defined as an incantation or a ritual, so seems clear. Regarding the Alchemist's "typically 13 or 14", I think perhaps an alche...
by Library Ogre
Tue Feb 27, 2024 2:15 pm
Forum: Palladium Fantasy RPG®
Topic: Magic Weapons strength bonus?
Replies: 7
Views: 1544

Re: Magic Weapons strength bonus?

First is more a question around Physical Strength (P.S.). When attacking creatures such as Vampires, Werewolves, or any other variety of monster that requires something such as a magic and/or silver sword, etc that when you hit the creature with the required object (say a magic sword) only the weap...
by Library Ogre
Sat Feb 24, 2024 4:29 pm
Forum: Palladium Fantasy RPG®
Topic: Artisan Appraise Goods Special Skill
Replies: 2
Views: 1363

Re: Artisan Appraise Goods Special Skill

Almost definitely 40+5, but it's Palladium, so, ya know, go with your gut.
by Library Ogre
Sat Feb 24, 2024 11:13 am
Forum: Guild of Magic & Psionics
Topic: Bio-Systems and Psionics
Replies: 8
Views: 2125

Re: Bio-Systems and Psionics

I have long since decided that bio-systems are bio enough that they don't impact magic or psionics.
by Library Ogre
Sat Feb 17, 2024 11:31 am
Forum: Palladium Fantasy RPG®
Topic: Star Trek Bomb
Replies: 17
Views: 1786

Re: Star Trek Bomb

But they can carry an energized AoA ward and force-activate it.
by Library Ogre
Tue Feb 13, 2024 9:41 pm
Forum: Palladium Fantasy RPG®
Topic: Star Trek Bomb
Replies: 17
Views: 1786

Re: Star Trek Bomb

It would then come down to whether you think that using it in that method is using it as a hand grenade. I think it is, others won't. The truest answer would be roll 1d6, 1-3 no, 4-6 yes. nor can they be inscribed on discs, stones, arrows, weapons or objects and used as hand grenades So as i mentio...
by Library Ogre
Tue Feb 13, 2024 7:36 pm
Forum: Palladium Fantasy RPG®
Topic: Star Trek Bomb
Replies: 17
Views: 1786

Re: Star Trek Bomb

It does say that the diabolist is the only one that can move them without setting them off so he should be able to throw them or put them on weapons and armour but that doesn't work apparently. PFRPG2, p. 121 "Wards can also be made to exempt a specific person, so he or she can touch and move ...
by Library Ogre
Tue Feb 13, 2024 3:03 pm
Forum: Palladium Fantasy RPG®
Topic: Star Trek Bomb
Replies: 17
Views: 1786

Re: Star Trek Bomb

What makes you think that you can teleport energized Wards? While I don't know of anything that specifically says YES or NO to the question, teleportation could be considered a disturbance (as you are moving the item) which would set it off normally. Does having an attached permanence ward make one...
by Library Ogre
Fri Feb 02, 2024 1:13 pm
Forum: Savage Rifts™
Topic: Savage Houstown
Replies: 0
Views: 3817

Savage Houstown

Hey, so I didn't realize I hadn't posted this here: A Savage Worlds version of my Houstown project, expanding on what was on WB13.

https://rpgcrank.blogspot.com/2018/01/r ... stown.html
by Library Ogre
Tue Jan 23, 2024 3:02 pm
Forum: Guild of Magic & Psionics
Topic: Impervious to Energy
Replies: 9
Views: 2591

Re: Impervious to Energy

My rule of thumb is that it will cover personal armor (including environmental), but it won't cover power armor.
by Library Ogre
Thu Jan 18, 2024 1:44 pm
Forum: Rifts®
Topic: Can a Dragon have any O.C.C,s?
Replies: 52
Views: 15502

Re: Can a Dragon have any O.C.C,s?

So, I've had a couple systems that I developed over the years to allow people to develop psychic or magic powers as they leveled; spending skills to gain basic power, or improve in power level through practice. For magic, with some basic knowledge of magic (i.e. Lore: Magic), you can spend more skil...
by Library Ogre
Tue Jan 16, 2024 7:11 pm
Forum: Guild of Magic & Psionics
Topic: Spells Trance and Domination
Replies: 15
Views: 3275

Re: Spells Trance and Domination

The spell says "person" and "character", so literal interpretation does not include animals, despite what some may think about their fur babies. Again, I'd leave it to the GM to decide, but if I were a GM I'd not allow it as how a T-Rex brain works may be very different from a h...
by Library Ogre
Tue Jan 16, 2024 6:24 pm
Forum: Guild of Magic & Psionics
Topic: Spells Trance and Domination
Replies: 15
Views: 3275

Re: Spells Trance and Domination

I'll also note that, even if you can't control someone with Trance, it does put them in standby mode, which is useful in and of itself. I'd also say you could use it with non-verbal communication... you can't tell them to come over here, but you can put a halter on that T-rex and guide him into the ...
by Library Ogre
Tue Jan 16, 2024 2:32 pm
Forum: Guild of Magic & Psionics
Topic: Spells Trance and Domination
Replies: 15
Views: 3275

Re: Spells Trance and Domination

Grazzik wrote: Sat Jan 13, 2024 7:07 pm Dominion? No, because the spell replaces the victim's will and dinos have no will to replace, only instinct, as they are animals.
Belief that animals do not have will is the opinion of someone who has never owned a cat. :D
by Library Ogre
Fri Jan 12, 2024 6:47 pm
Forum: Palladium Fantasy RPG®
Topic: Levitation part 3 or maybe 4
Replies: 12
Views: 2982

Re: Levitation part 3 or maybe 4

This goes back to the problem of the "Increase Weight" spell. I can increase the weight of a person by 400 pounds, but they get a saving throw. But, since their armor is an object, I can increase the weight of their armor by 400 pounds without a saving throw, and crush their chest with th...
by Library Ogre
Fri Jan 12, 2024 1:53 pm
Forum: Palladium Fantasy RPG®
Topic: Levitation part 3 or maybe 4
Replies: 12
Views: 2982

Re: Levitation part 3 or maybe 4

A lot of Palladium spells and powers need "If used on an unwilling target, they get a saving throw v. spells". In fact, if they don't say that the target doesn't, assume that the target does. Many spells have Saving Throw of "none" or "not applicable", so no ambiguity ...
by Library Ogre
Fri Jan 12, 2024 1:47 pm
Forum: Guild of Magic & Psionics
Topic: Magic Scrolls
Replies: 8
Views: 2601

Re: Magic Scrolls

Hey Library Ogre, I like where you are going with the example. This is more like it: Sally is literate and has a magic scroll of teleportation. Bob is a Dog Boy and illiterate. Sally reads the teleportation spell but wants to cast it on Bob who willingly goes with it. So? Does Bob teleport to where...
by Library Ogre
Thu Jan 11, 2024 3:52 pm
Forum: Palladium Fantasy RPG®
Topic: Levitation part 3 or maybe 4
Replies: 12
Views: 2982

Re: Levitation part 3 or maybe 4

A lot of Palladium spells and powers need "If used on an unwilling target, they get a saving throw v. spells". In fact, if they don't say that the target doesn't, assume that the target does.
by Library Ogre
Thu Jan 11, 2024 3:49 pm
Forum: Guild of Magic & Psionics
Topic: Magic Scrolls
Replies: 8
Views: 2601

Re: Magic Scrolls

Let us take two characters. Bob is a wizard who knows Teleport, and Create Magic Scroll. Sally is not a wizard, but she is literate. Bob creates a magic scroll of Teleport, then gives it to Sally. Bob Teleports away. Sally reads the scroll, and she teleports away. When Sally reads the scroll, it is ...
by Library Ogre
Tue Jan 09, 2024 1:54 pm
Forum: Rifts®
Topic: Can a Dragon have any O.C.C,s?
Replies: 52
Views: 15502

Re: Can a Dragon have any O.C.C,s?

My two cents: A Dragon never has an OCC, other than Dragon. However, they might, after they grow up, learn different magics associated with other OCCs... a Dragon might learn Stone Magic, but they will be a Dragon who knows Stone Magic, not a Stone Mage. It is a fine hair to split, and I'm not marri...
by Library Ogre
Tue Jan 09, 2024 1:51 pm
Forum: Palladium Fantasy RPG®
Topic: Ok, shields as weapons
Replies: 15
Views: 8789

Re: Ok, shields as weapons

Hotrod wrote: Mon Jan 08, 2024 10:21 am What about throwing? Could "returns when thrown" apply? Also, since Vek asked for cheese,

When Captain Veknironth throws his mighty shield
Do those who chose to oppose his shield must yield?
Absolutely.


I have not watched that video all the way through. It was just the shortest.
by Library Ogre
Wed Dec 27, 2023 2:55 pm
Forum: Guild of Magic & Psionics
Topic: Shadow Beasts
Replies: 12
Views: 2622

Re: Shadow Beasts

I believe, as summoned creatures, they leave no corpse; you have to get a little bit more creative to have shadow beast body parts.
by Library Ogre
Sat Dec 23, 2023 11:29 am
Forum: Guild of Magic & Psionics
Topic: Necromancers Union with the Dead
Replies: 6
Views: 2573

Re: Necromancers Union with the Dead

taalismn wrote: Fri Dec 22, 2023 10:00 pm
Grazzik wrote: Fri Dec 22, 2023 8:50 am
A pound of flesh?
An arm and a leg?
No skin off their nose... but maybe someone else's?
A chance to pick their brain?
:lol:

"Have some heart....It's fresh!"
Last Christmas, I gave you my heart
The very next day, you bonded with it, gaining a fraction of my power.
by Library Ogre
Thu Dec 21, 2023 11:41 am
Forum: Guild of Magic & Psionics
Topic: Necromancers Union with the Dead
Replies: 6
Views: 2573

Re: Necromancers Union with the Dead

darthauthor wrote: Wed Dec 20, 2023 8:09 pm Can a Necromancer use an Altara woman's skull to gain her sensory abilities?
Yeah, I'd be cool with that.
by Library Ogre
Tue Dec 19, 2023 2:07 pm
Forum: Palladium Fantasy RPG®
Topic: Magic Item Repairs
Replies: 8
Views: 2341

Re: Magic Item Repairs

Generally, I go with magic items being relatively immune to mundane wear and tear. They can be broken... grab the amulet chain and yank and it can break... but they won't usually fall apart during normal use. I'm figuring you do this because of the inherent hassle in determining such things and you...
by Library Ogre
Fri Dec 15, 2023 6:45 pm
Forum: Rifts®
Topic: Do Dog Boys need the skill Tracking?
Replies: 2
Views: 1393

Re: Do Dog Boys need the skill Tracking?

They do not NEED tracking; they can track by smell. However, if they have the skill tracking, it means they can also track by sign... so they might lose the scent, but they can find the sign. Or they lose the sign and keep the scent. There may be places where one or the other doesn't work well... yo...
by Library Ogre
Tue Dec 12, 2023 3:15 pm
Forum: Palladium Fantasy RPG®
Topic: Magic Item Repairs
Replies: 8
Views: 2341

Re: Magic Item Repairs

Generally, I go with magic items being relatively immune to mundane wear and tear. They can be broken... grab the amulet chain and yank and it can break... but they won't usually fall apart during normal use.
by Library Ogre
Thu Dec 07, 2023 11:09 am
Forum: Guild of Magic & Psionics
Topic: one of my pc wants to be a minions shifter
Replies: 1
Views: 2598

Re: one of my pc wants to be a minions shifter

Starting a campaign and one of my pc wants to be a shifter. Has anyone made or come up with a good way for rolling for his minions. Have all the books so trying to figure out a way to be able to randomly roll for where his portal is opening to and then what creature comes out. One suggestion I woul...
by Library Ogre
Sat Dec 02, 2023 11:06 am
Forum: Palladium Fantasy RPG®
Topic: Maybe Novel ward questions
Replies: 8
Views: 2987

Re: Maybe Novel ward questions

Well, regarding Area of Effect Wards. Once you create on and it goes off, is it a one time thing or does the ward effect linger in the area? There is nothing in the book I see either way. It seems like being a one time effect really negates the point of the ward. It's just a ward that will affect s...
by Library Ogre
Fri Dec 01, 2023 3:59 pm
Forum: Rifts®
Topic: Your Opinion: How Would Your Change the Rifts Setting?
Replies: 95
Views: 19105

Re: Your Opinion: How Would Your Change the Rifts Setting?

I mean, they could educate themselves, but the CS specifically forbids education, and what education they allow is mostly propaganda.
by Library Ogre
Fri Dec 01, 2023 2:12 pm
Forum: Guild of Magic & Psionics
Topic: Dog Boys and Chi
Replies: 2
Views: 2498

Re: Dog Boys and Chi

I would say that Dog Boys do not generally sense Chi, nor the use of Chi powers, but I would have it show on See Aura as part of the health of the subject. My perception of Chi is that is the physical aspect of PPE, as opposed to ISP being the mental aspect. Both are a refinement of Potential Psychi...
by Library Ogre
Fri Dec 01, 2023 2:09 pm
Forum: Rifts®
Topic: Your Opinion: How Would Your Change the Rifts Setting?
Replies: 95
Views: 19105

Re: Your Opinion: How Would Your Change the Rifts Setting?

Also, my previous point stands, how can the CS determine that ANY GIVEN CREATURE is "native"? I mean, they literally made several slave races. They took DNA from native creatures and custom-built slave races, who they then control the production and reproduction of. "We can't tell if...

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