Search found 1102 matches

by abe
Fri Jul 03, 2015 11:10 am
Forum: Heroes Unlimited™
Topic: Super Power to Super Tech Conversions
Replies: 34
Views: 21466

Re: Super Power to Super Tech Conversions

what about magic weapons as high or ultra-tech? That's too broad; 'magic weapons'. To a primitive, vibrolades, laser-swords, monomolecular-edged blades, and chainsaws are magic weapons. Or even steel weapons that don't break like woodm stone, or bone weapons. Heck, a steel GOLF CLUB could be seen a...
by abe
Thu Jul 02, 2015 11:25 pm
Forum: Heroes Unlimited™
Topic: Super Power to Super Tech Conversions
Replies: 34
Views: 21466

Re: Super Power to Super Tech Conversions

what about magic weapons as high or ultra-tech?
by abe
Wed Jul 01, 2015 5:13 pm
Forum: Nightbane®
Topic: I rolled one weird combination for my nightbane.
Replies: 24
Views: 21300

Re: I rolled one weird combination for my nightbane.

don't forget about other contries versions of royalty for inspiration!

EDIT: Thread necro
by abe
Wed Jul 01, 2015 5:05 pm
Forum: Nightbane®
Topic: The All-Singing All-Dancing Morphus Table!
Replies: 62
Views: 51349

Re: The All-Singing All-Dancing Morphus Table!

60%super-size me
you look like yourself but up to 11 times your normal size!

EDIT: Thread necro.
by abe
Wed Jul 01, 2015 4:49 pm
Forum: Rifts®
Topic: vampire pumpkins and watermelons?
Replies: 20
Views: 3700

Re: vampire pumpkins and watermelons?

what about vampiric weapons?
by abe
Wed Jul 01, 2015 4:44 pm
Forum: Heroes Unlimited™
Topic: Super Power to Super Tech Conversions
Replies: 34
Views: 21466

Re: Super Power to Super Tech Conversions

how would you fine people techafy the undead superpower?
by abe
Wed Jul 01, 2015 4:20 pm
Forum: Rifts®
Topic: seeing-eye worm?
Replies: 12
Views: 1874

Re: seeing-eye worm?

any more thoughts on the subject?
by abe
Tue Jun 30, 2015 1:25 am
Forum: Splicers®
Topic: viking-style headgear?
Replies: 29
Views: 31322

Re: viking-style headgear?

A interesting idea would be to create actral Hobbits like from new zeland?
by abe
Sun Jun 28, 2015 8:20 pm
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1252
Views: 1304734

Re: We Gots The Skills

True, however I couldn't think of a better name for the skill.
by abe
Sun Jun 28, 2015 1:00 am
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1252
Views: 1304734

Re: We Gots The Skills

Not sure if this has been done before, but here goes nothing, a medical specialization, monster genitics
basically this is the study of genitics of non-sentient d-bees!
base chance of success is 34 +4 % per level.
by abe
Thu Jun 25, 2015 5:41 pm
Forum: Splicers®
Topic: Everyday Civilian Bio-Tech
Replies: 55
Views: 62247

Re: Everyday Civilian Bio-Tech

For oil lamps how about a oil generator of sorts?
Oil lamps can be made of ceramic materials after all.
by abe
Thu May 21, 2015 4:23 pm
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1252
Views: 1304734

Re: We Gots The Skills

see the skill of cutting pictures that are solid black in color & you come to the right conclusion.
by abe
Wed May 20, 2015 8:37 pm
Forum: Heroes Unlimited™
Topic: NEW POWERS!
Replies: 6041
Views: 2944623

Re: NEW POWERS!

telle-summoning!(could be minor OR major, depends on how the gm sees it mostly)
you can summon ANY item you have seen in the last 24 hours per level on the television!
again I'm not sure if it should be a minor super power or a major super power, I need help in that regard.
by abe
Wed May 20, 2015 8:31 pm
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1252
Views: 1304734

Re: We Gots The Skills

another skill just for fun
silluite cutting(sorry, I'm not sure how to spell it)
basically you can cut accurate silluites! base chance of success is 35 +p.p. + 6% per level.
fun huh?
by abe
Sun Apr 26, 2015 10:07 pm
Forum: Rifts®
Topic: colation holidays & holiday skelebots?
Replies: 73
Views: 12825

Re: colation holidays & holiday skelebots?

How about a gun that fires out chocolate bars instead of regular ammo?
by abe
Sun Apr 26, 2015 10:57 am
Forum: Splicers®
Topic: splicer food occs?
Replies: 24
Views: 29337

Re: splicer food occs?

any new thoughts?
by abe
Sun Apr 26, 2015 10:53 am
Forum: Splicers®
Topic: viking-style headgear?
Replies: 29
Views: 31322

Re: viking-style headgear?

any other mythologys that could work on simaler models?
by abe
Sun Apr 26, 2015 10:47 am
Forum: Splicers®
Topic: Everyday Civilian Bio-Tech
Replies: 55
Views: 62247

Re: Everyday Civilian Bio-Tech

The Galactus Kid wrote:By the way, one of the projects that we will hopefully be turning in sometime in 2014 is called Splicers: Homefront which will detail many of the wierd bio-tech innovations specifically for domestic and civilian use.

how is that book working out now that it's 2015?
by abe
Sun Apr 26, 2015 10:35 am
Forum: Splicers®
Topic: magno bombs?
Replies: 4
Views: 4574

Re: magno bombs?

all good ideas!
all might work as a potential enhancement to a regular bio-bomb!
by abe
Sat Apr 25, 2015 9:09 pm
Forum: Rifts®
Topic: seeing-eye worm?
Replies: 12
Views: 1874

Re: seeing-eye worm?

that does make a lot of sense!
by abe
Sat Apr 25, 2015 8:29 pm
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1252
Views: 1304734

Re: We Gots The Skills

ok, will do.
by abe
Sat Apr 25, 2015 8:21 pm
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1252
Views: 1304734

Re: We Gots The Skills

sorry, I meant p.p or physical; dexterity.
by abe
Sat Apr 25, 2015 7:29 pm
Forum: Rifts®
Topic: seeing-eye worm?
Replies: 12
Views: 1874

Re: seeing-eye worm?

what if they didn't labotomise them before they bound them to the person in question?
by abe
Sat Apr 25, 2015 6:49 pm
Forum: Rifts®
Topic: seeing-eye worm?
Replies: 12
Views: 1874

seeing-eye worm?

would a blind(from birth) character use a zahmbrack worm as a seeing-eye type bio-wizard device?
would they want to though?
by abe
Sat Apr 25, 2015 6:44 pm
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1252
Views: 1304734

Re: We Gots The Skills

speed talking-basically you can talk REALLY fast!
base chance of success is 12+p.d. +4% per level
this skill is just for fun though if you can think of a use for it I'm all ears!
by abe
Sat Apr 25, 2015 6:38 pm
Forum: Splicers®
Topic: magno bombs?
Replies: 4
Views: 4574

magno bombs?

how would you fine people create a explosive device that's also magnetic?
by abe
Sat Apr 25, 2015 6:31 pm
Forum: Splicers®
Topic: NEW Plant Fortifications for the Gardener O.C.C.
Replies: 53
Views: 59838

Re: NEW Plant Fortifications for the Gardener O.C.C.

how about a mobile type of plant for transportation/warbeasts?
by abe
Mon Apr 13, 2015 11:24 pm
Forum: Nightbane®
Topic: Victorian-Era Nightbane
Replies: 13
Views: 17997

Re: Victorian-Era Nightbane

Any new thoughts on the subject?
by abe
Mon Apr 13, 2015 11:18 pm
Forum: Rifts®
Topic: Need a New OCC
Replies: 61
Views: 9159

Re: Need a New OCC

In one of the rifters there are occs that are based upon cooking.
by abe
Mon Apr 13, 2015 11:14 pm
Forum: Rifts®
Topic: rift japan occ?(sumo wrestler)
Replies: 50
Views: 11498

Re: rift japan occ?(sumo wrestler)

Any new thoughts on the subject?
by abe
Thu Feb 12, 2015 11:44 am
Forum: Rifts®
Topic: randomer item table
Replies: 1173
Views: 2326213

Re: randomer item table

#4.You see ernie! You know the character from sesame street
by abe
Thu Feb 12, 2015 11:42 am
Forum: Rifts®
Topic: frie-cola?
Replies: 12
Views: 1270

Re: frie-cola?

Variations of breath weapons & the effect is per glass of about 8 ounces but you can only hold about 1d12 breath weapon per level.
by abe
Wed Feb 11, 2015 10:48 pm
Forum: Rifts®
Topic: frie-cola?
Replies: 12
Views: 1270

frie-cola?

frie-cola is like psi-cola except instead of tasting good to psichics it allows a creature drinking it to make a fire breath weapon attack at once per glass drunk!
what do you think of this item & are there any variations you would make of it?
by abe
Fri Jan 30, 2015 12:27 pm
Forum: Splicers®
Topic: viking-style headgear?
Replies: 29
Views: 31322

Re: viking-style headgear?

well I did say styatypical viking helmets didn't I?
by abe
Wed Jan 28, 2015 10:34 pm
Forum: Rifts®
Topic: Psi-cola
Replies: 45
Views: 7920

Re: Psi-cola

magi-cola MIGHT taste great to magi the same way psi-cola tastes great the psychics!
by abe
Mon Jan 26, 2015 8:14 pm
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1252
Views: 1304734

Re: We Gots The Skills

ok then.
by abe
Mon Jan 26, 2015 4:16 pm
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1252
Views: 1304734

Re: We Gots The Skills

[I might have to add this to the skills of my Tailor Mage. Thanks. Got the idea thinking about a favorite walking place of mine some time back: Fulling Mill Brook, which got me curious about what a 'fulling mill' was. along these lines how about loom-making? just not sure how to make this a skill, ...
by abe
Sun Jan 25, 2015 7:48 pm
Forum: Splicers®
Topic: weapon ideas from toys?
Replies: 7
Views: 7367

Re: weapon ideas from toys?

Maybe a mega-damage slingshot?
by abe
Sun Jan 25, 2015 7:47 pm
Forum: Splicers®
Topic: viking-style headgear?
Replies: 29
Views: 31322

viking-style headgear?

would the splicer humans use styriatypical viking-style headgear in charges against the machine?
maybe their warsuits could use something simaler for the same effect?
by abe
Mon Jan 19, 2015 8:57 pm
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1252
Views: 1304734

Re: We Gots The Skills

for primative cultures-ink making you can make ink sticks or other means of ink preperation according to your culture,not sure what chance of success,maybe 35% + 4% per level? what do you think & if this has been done before I appologize in advance. What class of skill would this be? Technical?...
by abe
Mon Jan 19, 2015 1:16 pm
Forum: Rifts®
Topic: skele-mages anyone?
Replies: 40
Views: 4436

Re: skele-mages anyone?

c/would the skele-bots duplicate super powers?
by abe
Mon Jan 19, 2015 1:09 pm
Forum: Heroes Unlimited™
Topic: We Gots The Skills
Replies: 1252
Views: 1304734

Re: We Gots The Skills

for primative cultures-ink making
you can make ink sticks or other means of ink preperation according to your culture,not sure what chance of success,maybe 35% + 4% per level?
what do you think & if this has been done before I appologize in advance.
by abe
Sun Jan 18, 2015 8:06 pm
Forum: Splicers®
Topic: NEW Plant Fortifications for the Gardener O.C.C.
Replies: 53
Views: 59838

Re: NEW Plant Fortifications for the Gardener O.C.C.

how explosive thorns for fighting robots?
by abe
Sun Jan 18, 2015 7:50 pm
Forum: Guild of Magic & Psionics
Topic: Invented Magic Tattoos
Replies: 105
Views: 85012

Re: Invented Magic Tattoos

lightbulb behind the sun(light rays)
ppe needed 123
effect-you can send out rays of pure light that cause 12 hp damage to vampires & a NASTY sunburn to other creatures not effected negativly by sunlight!
nice huh?
by abe
Mon Dec 29, 2014 5:38 pm
Forum: Rifts®
Topic: colation holidays & holiday skelebots?
Replies: 73
Views: 12825

Re: colation holidays & holiday skelebots?

Zer0 Kay wrote:
abe wrote:what about mutant rabbits for easter?

Did you read the thread? Already suggested.

yes I did, but I suggested it for the benefit of those that havn't, sorry for the confution.
by abe
Mon Dec 29, 2014 3:31 pm
Forum: Rifts®
Topic: colation holidays & holiday skelebots?
Replies: 73
Views: 12825

Re: colation holidays & holiday skelebots?

what about mutant rabbits for easter?
by abe
Sun Dec 28, 2014 4:51 pm
Forum: Splicers®
Topic: NEW Plant Fortifications for the Gardener O.C.C.
Replies: 53
Views: 59838

Re: NEW Plant Fortifications for the Gardener O.C.C.

Shark_Force wrote:the glow fruit things basically already have that covered.

they explode?
by abe
Sat Dec 27, 2014 11:44 pm
Forum: Splicers®
Topic: packmaster animals?
Replies: 1
Views: 3256

packmaster animals?

besides the gore-hounds what types of animals would a packmaster use?
I provided a example on a earlear thread (I.E. the goo-hound)
by abe
Sat Dec 27, 2014 11:43 pm
Forum: Splicers®
Topic: new packmaster creatre?(goo-hound)
Replies: 9
Views: 10126

Re: new packmaster creatre?(goo-hound)

any bio-enhancements available for the goo-hounds?
by abe
Sat Dec 27, 2014 11:40 pm
Forum: Splicers®
Topic: Bio-Enhancements Consolidated
Replies: 36
Views: 59200

Re: Bio-Enhancements Consolidated

any new limb bio-enhancement out there?

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