Search found 1102 matches
- Fri Jul 03, 2015 11:10 am
- Forum: Heroes Unlimited™
- Topic: Super Power to Super Tech Conversions
- Replies: 34
- Views: 21466
Re: Super Power to Super Tech Conversions
what about magic weapons as high or ultra-tech? That's too broad; 'magic weapons'. To a primitive, vibrolades, laser-swords, monomolecular-edged blades, and chainsaws are magic weapons. Or even steel weapons that don't break like woodm stone, or bone weapons. Heck, a steel GOLF CLUB could be seen a...
- Thu Jul 02, 2015 11:25 pm
- Forum: Heroes Unlimited™
- Topic: Super Power to Super Tech Conversions
- Replies: 34
- Views: 21466
Re: Super Power to Super Tech Conversions
what about magic weapons as high or ultra-tech?
- Wed Jul 01, 2015 5:13 pm
- Forum: Nightbane®
- Topic: I rolled one weird combination for my nightbane.
- Replies: 24
- Views: 21300
Re: I rolled one weird combination for my nightbane.
don't forget about other contries versions of royalty for inspiration!
EDIT: Thread necro
- Wed Jul 01, 2015 5:05 pm
- Forum: Nightbane®
- Topic: The All-Singing All-Dancing Morphus Table!
- Replies: 62
- Views: 51349
Re: The All-Singing All-Dancing Morphus Table!
60%super-size me
you look like yourself but up to 11 times your normal size!
you look like yourself but up to 11 times your normal size!
EDIT: Thread necro.
- Wed Jul 01, 2015 4:49 pm
- Forum: Rifts®
- Topic: vampire pumpkins and watermelons?
- Replies: 20
- Views: 3700
Re: vampire pumpkins and watermelons?
what about vampiric weapons?
- Wed Jul 01, 2015 4:44 pm
- Forum: Heroes Unlimited™
- Topic: Super Power to Super Tech Conversions
- Replies: 34
- Views: 21466
Re: Super Power to Super Tech Conversions
how would you fine people techafy the undead superpower?
- Wed Jul 01, 2015 4:20 pm
- Forum: Rifts®
- Topic: seeing-eye worm?
- Replies: 12
- Views: 1874
Re: seeing-eye worm?
any more thoughts on the subject?
- Tue Jun 30, 2015 1:25 am
- Forum: Splicers®
- Topic: viking-style headgear?
- Replies: 29
- Views: 31322
Re: viking-style headgear?
A interesting idea would be to create actral Hobbits like from new zeland?
- Sun Jun 28, 2015 8:20 pm
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1304734
Re: We Gots The Skills
True, however I couldn't think of a better name for the skill.
- Sun Jun 28, 2015 1:00 am
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1304734
Re: We Gots The Skills
Not sure if this has been done before, but here goes nothing, a medical specialization, monster genitics
basically this is the study of genitics of non-sentient d-bees!
base chance of success is 34 +4 % per level.
basically this is the study of genitics of non-sentient d-bees!
base chance of success is 34 +4 % per level.
- Thu Jun 25, 2015 5:41 pm
- Forum: Splicers®
- Topic: Everyday Civilian Bio-Tech
- Replies: 55
- Views: 62247
Re: Everyday Civilian Bio-Tech
For oil lamps how about a oil generator of sorts?
Oil lamps can be made of ceramic materials after all.
Oil lamps can be made of ceramic materials after all.
- Thu May 21, 2015 4:23 pm
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1304734
Re: We Gots The Skills
see the skill of cutting pictures that are solid black in color & you come to the right conclusion.
- Wed May 20, 2015 8:37 pm
- Forum: Heroes Unlimited™
- Topic: NEW POWERS!
- Replies: 6041
- Views: 2944623
Re: NEW POWERS!
telle-summoning!(could be minor OR major, depends on how the gm sees it mostly)
you can summon ANY item you have seen in the last 24 hours per level on the television!
again I'm not sure if it should be a minor super power or a major super power, I need help in that regard.
you can summon ANY item you have seen in the last 24 hours per level on the television!
again I'm not sure if it should be a minor super power or a major super power, I need help in that regard.
- Wed May 20, 2015 8:31 pm
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1304734
Re: We Gots The Skills
another skill just for fun
silluite cutting(sorry, I'm not sure how to spell it)
basically you can cut accurate silluites! base chance of success is 35 +p.p. + 6% per level.
fun huh?
silluite cutting(sorry, I'm not sure how to spell it)
basically you can cut accurate silluites! base chance of success is 35 +p.p. + 6% per level.
fun huh?
- Sun Apr 26, 2015 10:07 pm
- Forum: Rifts®
- Topic: colation holidays & holiday skelebots?
- Replies: 73
- Views: 12825
Re: colation holidays & holiday skelebots?
How about a gun that fires out chocolate bars instead of regular ammo?
- Sun Apr 26, 2015 10:57 am
- Forum: Splicers®
- Topic: splicer food occs?
- Replies: 24
- Views: 29337
Re: splicer food occs?
any new thoughts?
- Sun Apr 26, 2015 10:53 am
- Forum: Splicers®
- Topic: viking-style headgear?
- Replies: 29
- Views: 31322
Re: viking-style headgear?
any other mythologys that could work on simaler models?
- Sun Apr 26, 2015 10:47 am
- Forum: Splicers®
- Topic: Everyday Civilian Bio-Tech
- Replies: 55
- Views: 62247
Re: Everyday Civilian Bio-Tech
The Galactus Kid wrote:By the way, one of the projects that we will hopefully be turning in sometime in 2014 is called Splicers: Homefront which will detail many of the wierd bio-tech innovations specifically for domestic and civilian use.
how is that book working out now that it's 2015?
- Sun Apr 26, 2015 10:35 am
- Forum: Splicers®
- Topic: magno bombs?
- Replies: 4
- Views: 4574
Re: magno bombs?
all good ideas!
all might work as a potential enhancement to a regular bio-bomb!
all might work as a potential enhancement to a regular bio-bomb!
- Sat Apr 25, 2015 9:09 pm
- Forum: Rifts®
- Topic: seeing-eye worm?
- Replies: 12
- Views: 1874
Re: seeing-eye worm?
that does make a lot of sense!
- Sat Apr 25, 2015 8:29 pm
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1304734
Re: We Gots The Skills
ok, will do.
- Sat Apr 25, 2015 8:21 pm
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1304734
Re: We Gots The Skills
sorry, I meant p.p or physical; dexterity.
- Sat Apr 25, 2015 7:29 pm
- Forum: Rifts®
- Topic: seeing-eye worm?
- Replies: 12
- Views: 1874
Re: seeing-eye worm?
what if they didn't labotomise them before they bound them to the person in question?
- Sat Apr 25, 2015 6:49 pm
- Forum: Rifts®
- Topic: seeing-eye worm?
- Replies: 12
- Views: 1874
seeing-eye worm?
would a blind(from birth) character use a zahmbrack worm as a seeing-eye type bio-wizard device?
would they want to though?
would they want to though?
- Sat Apr 25, 2015 6:44 pm
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1304734
Re: We Gots The Skills
speed talking-basically you can talk REALLY fast!
base chance of success is 12+p.d. +4% per level
this skill is just for fun though if you can think of a use for it I'm all ears!
base chance of success is 12+p.d. +4% per level
this skill is just for fun though if you can think of a use for it I'm all ears!
- Sat Apr 25, 2015 6:38 pm
- Forum: Splicers®
- Topic: magno bombs?
- Replies: 4
- Views: 4574
magno bombs?
how would you fine people create a explosive device that's also magnetic?
- Sat Apr 25, 2015 6:31 pm
- Forum: Splicers®
- Topic: NEW Plant Fortifications for the Gardener O.C.C.
- Replies: 53
- Views: 59838
Re: NEW Plant Fortifications for the Gardener O.C.C.
how about a mobile type of plant for transportation/warbeasts?
- Mon Apr 13, 2015 11:24 pm
- Forum: Nightbane®
- Topic: Victorian-Era Nightbane
- Replies: 13
- Views: 17997
Re: Victorian-Era Nightbane
Any new thoughts on the subject?
- Mon Apr 13, 2015 11:18 pm
- Forum: Rifts®
- Topic: Need a New OCC
- Replies: 61
- Views: 9159
Re: Need a New OCC
In one of the rifters there are occs that are based upon cooking.
- Mon Apr 13, 2015 11:14 pm
- Forum: Rifts®
- Topic: rift japan occ?(sumo wrestler)
- Replies: 50
- Views: 11498
Re: rift japan occ?(sumo wrestler)
Any new thoughts on the subject?
- Thu Feb 12, 2015 11:44 am
- Forum: Rifts®
- Topic: randomer item table
- Replies: 1173
- Views: 2326213
Re: randomer item table
#4.You see ernie! You know the character from sesame street
- Thu Feb 12, 2015 11:42 am
- Forum: Rifts®
- Topic: frie-cola?
- Replies: 12
- Views: 1270
Re: frie-cola?
Variations of breath weapons & the effect is per glass of about 8 ounces but you can only hold about 1d12 breath weapon per level.
- Wed Feb 11, 2015 10:48 pm
- Forum: Rifts®
- Topic: frie-cola?
- Replies: 12
- Views: 1270
frie-cola?
frie-cola is like psi-cola except instead of tasting good to psichics it allows a creature drinking it to make a fire breath weapon attack at once per glass drunk!
what do you think of this item & are there any variations you would make of it?
what do you think of this item & are there any variations you would make of it?
- Fri Jan 30, 2015 12:27 pm
- Forum: Splicers®
- Topic: viking-style headgear?
- Replies: 29
- Views: 31322
Re: viking-style headgear?
well I did say styatypical viking helmets didn't I?
Re: Psi-cola
magi-cola MIGHT taste great to magi the same way psi-cola tastes great the psychics!
- Mon Jan 26, 2015 8:14 pm
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1304734
Re: We Gots The Skills
ok then.
- Mon Jan 26, 2015 4:16 pm
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1304734
Re: We Gots The Skills
[I might have to add this to the skills of my Tailor Mage. Thanks. Got the idea thinking about a favorite walking place of mine some time back: Fulling Mill Brook, which got me curious about what a 'fulling mill' was. along these lines how about loom-making? just not sure how to make this a skill, ...
- Sun Jan 25, 2015 7:48 pm
- Forum: Splicers®
- Topic: weapon ideas from toys?
- Replies: 7
- Views: 7367
Re: weapon ideas from toys?
Maybe a mega-damage slingshot?
- Sun Jan 25, 2015 7:47 pm
- Forum: Splicers®
- Topic: viking-style headgear?
- Replies: 29
- Views: 31322
viking-style headgear?
would the splicer humans use styriatypical viking-style headgear in charges against the machine?
maybe their warsuits could use something simaler for the same effect?
maybe their warsuits could use something simaler for the same effect?
- Mon Jan 19, 2015 8:57 pm
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1304734
Re: We Gots The Skills
for primative cultures-ink making you can make ink sticks or other means of ink preperation according to your culture,not sure what chance of success,maybe 35% + 4% per level? what do you think & if this has been done before I appologize in advance. What class of skill would this be? Technical?...
- Mon Jan 19, 2015 1:16 pm
- Forum: Rifts®
- Topic: skele-mages anyone?
- Replies: 40
- Views: 4436
Re: skele-mages anyone?
c/would the skele-bots duplicate super powers?
- Mon Jan 19, 2015 1:09 pm
- Forum: Heroes Unlimited™
- Topic: We Gots The Skills
- Replies: 1252
- Views: 1304734
Re: We Gots The Skills
for primative cultures-ink making
you can make ink sticks or other means of ink preperation according to your culture,not sure what chance of success,maybe 35% + 4% per level?
what do you think & if this has been done before I appologize in advance.
you can make ink sticks or other means of ink preperation according to your culture,not sure what chance of success,maybe 35% + 4% per level?
what do you think & if this has been done before I appologize in advance.
- Sun Jan 18, 2015 8:06 pm
- Forum: Splicers®
- Topic: NEW Plant Fortifications for the Gardener O.C.C.
- Replies: 53
- Views: 59838
Re: NEW Plant Fortifications for the Gardener O.C.C.
how explosive thorns for fighting robots?
- Sun Jan 18, 2015 7:50 pm
- Forum: Guild of Magic & Psionics
- Topic: Invented Magic Tattoos
- Replies: 105
- Views: 85012
Re: Invented Magic Tattoos
lightbulb behind the sun(light rays)
ppe needed 123
effect-you can send out rays of pure light that cause 12 hp damage to vampires & a NASTY sunburn to other creatures not effected negativly by sunlight!
nice huh?
ppe needed 123
effect-you can send out rays of pure light that cause 12 hp damage to vampires & a NASTY sunburn to other creatures not effected negativly by sunlight!
nice huh?
- Mon Dec 29, 2014 5:38 pm
- Forum: Rifts®
- Topic: colation holidays & holiday skelebots?
- Replies: 73
- Views: 12825
Re: colation holidays & holiday skelebots?
Zer0 Kay wrote:abe wrote:what about mutant rabbits for easter?
Did you read the thread? Already suggested.
yes I did, but I suggested it for the benefit of those that havn't, sorry for the confution.
- Mon Dec 29, 2014 3:31 pm
- Forum: Rifts®
- Topic: colation holidays & holiday skelebots?
- Replies: 73
- Views: 12825
Re: colation holidays & holiday skelebots?
what about mutant rabbits for easter?
- Sun Dec 28, 2014 4:51 pm
- Forum: Splicers®
- Topic: NEW Plant Fortifications for the Gardener O.C.C.
- Replies: 53
- Views: 59838
Re: NEW Plant Fortifications for the Gardener O.C.C.
Shark_Force wrote:the glow fruit things basically already have that covered.
they explode?
- Sat Dec 27, 2014 11:44 pm
- Forum: Splicers®
- Topic: packmaster animals?
- Replies: 1
- Views: 3256
packmaster animals?
besides the gore-hounds what types of animals would a packmaster use?
I provided a example on a earlear thread (I.E. the goo-hound)
I provided a example on a earlear thread (I.E. the goo-hound)
- Sat Dec 27, 2014 11:43 pm
- Forum: Splicers®
- Topic: new packmaster creatre?(goo-hound)
- Replies: 9
- Views: 10126
Re: new packmaster creatre?(goo-hound)
any bio-enhancements available for the goo-hounds?
- Sat Dec 27, 2014 11:40 pm
- Forum: Splicers®
- Topic: Bio-Enhancements Consolidated
- Replies: 36
- Views: 59200
Re: Bio-Enhancements Consolidated
any new limb bio-enhancement out there?