Search found 61 matches

by zenethos
Sun Aug 03, 2014 3:02 am
Forum: Heroes Unlimited™
Topic: Character Background: Mega-Natural Genius
Replies: 12
Views: 4308

Re: Character Background: Mega-Natural Genius

Sorry for the thread necromancy, but life interrupted... Here is a slight rewrite of the character background. Any thoughts? Alessandra Zenóbio was born in 1979, and is the daughter of wealthy Brazilian immigrant parents. As a child, she attained extremely high grades in school, and it was quickly o...
by zenethos
Thu Nov 21, 2013 10:26 pm
Forum: Heroes Unlimited™
Topic: Hardware Unlimited ver 0.0.5
Replies: 219
Views: 391445

Re: Hardware Unlimited ver 0.0.5

taalismn wrote:
zenethos wrote:Night-Shadow Tactical Defense Suite.




Ewwww...muscleware!



Ummm... What? It's a bit more than just a physical enhancer...
by zenethos
Mon Nov 18, 2013 8:13 pm
Forum: Heroes Unlimited™
Topic: Hardware Unlimited ver 0.0.5
Replies: 219
Views: 391445

Re: Hardware Unlimited ver 0.0.5

Night-Shadow Tactical Defense Suite This tactical defense suite was designed by a team of technicians in our Military Division here at C.I.T.A.D.E.L. Multinational. It's focus is on maintaining stealth and maneuverability, so it cannot absorb a huge amount of damage, but it's stealth technologies an...
by zenethos
Mon Nov 18, 2013 2:45 pm
Forum: Heroes Unlimited™
Topic: Hardware Unlimited ver 0.0.5
Replies: 219
Views: 391445

Re: Hardware Unlimited ver 0.0.5

Awesome! I'll have to look through my old files, see if I can't find a contribution for this thread.
by zenethos
Mon Nov 18, 2013 3:36 am
Forum: Heroes Unlimited™
Topic: Hardware Unlimited ver 0.0.5
Replies: 219
Views: 391445

Re: Hardware Unlimited ver 0.0.5

Is it safe to assume that any equipment posted on this thread is to be considered public domain? I found several items I would use for my next character, and I would like to be able to post the equipment stats. Please let me know. Thanks!
by zenethos
Sun Nov 17, 2013 9:33 am
Forum: Heroes Unlimited™
Topic: Quick Question About Threads
Replies: 6
Views: 1967

Re: Quick Question About Threads

Thanks, guys!
by zenethos
Sat Nov 16, 2013 8:38 am
Forum: Heroes Unlimited™
Topic: Quick Question About Threads
Replies: 6
Views: 1967

Re: Quick Question About Threads

I have a shortcut to the Black Vault on my desktop! But I wasn't sure if every power in the New Powers thread was in the Black Vault or just the best ones. Thanks for saving me a little bit of trouble!
by zenethos
Sat Nov 16, 2013 5:00 am
Forum: Heroes Unlimited™
Topic: Public Domain Super Heroes
Replies: 7
Views: 2768

Re: Public Domain Super Heroes

Oops. I actually thought I had included the link. Thanks, Lee Napier, for having my back!
by zenethos
Sat Nov 16, 2013 4:58 am
Forum: Heroes Unlimited™
Topic: Character Background: Mega-Natural Genius
Replies: 12
Views: 4308

Re: Character Background: Mega-Natural Genius

Okay. Here is a re-worked back-story. I find I like this better, because it has an implacable adversary with a hidden agenda. It also allows for her to have a few small super-abilities without being too over the top. Alejandrina Florencia Capodilupo was born in 1979, and is the daughter of wealthy B...
by zenethos
Fri Nov 15, 2013 1:58 am
Forum: Heroes Unlimited™
Topic: Public Domain Super Heroes
Replies: 7
Views: 2768

Public Domain Super Heroes

Public Domain Super Heroes is a collaborative website about comic book, film, literary, or pulp characters in the public domain that have appeared in comics or fit in a common comic book genre such as the masked vigilante, caped crusader, villains, scientists, magicians, robots, jungle lord, and th...
by zenethos
Fri Nov 15, 2013 1:45 am
Forum: Heroes Unlimited™
Topic: This is just cool!
Replies: 0
Views: 1060

This is just cool!

by zenethos
Thu Nov 14, 2013 7:01 pm
Forum: Heroes Unlimited™
Topic: Character Background: Mega-Natural Genius
Replies: 12
Views: 4308

Re: Character Background: Mega-Natural Genius

I see your point. The whole parents/family/beloved pet being murdered is a bit overdone. I will try and find something a bit fresher. Sorry about the colors. They came out fine on my black background. I'll try and remember that some folks use different backgrounds. Maybe her sister (twin?) is the ma...
by zenethos
Wed Nov 13, 2013 2:50 pm
Forum: Heroes Unlimited™
Topic: Quick Question About Threads
Replies: 6
Views: 1967

Quick Question About Threads

Is there any way to use a program to crawl a particular thread (New Powers!) and download it? There are way too many pages to manually navigate through and download/copy/whatever. Any advice or tricks would be greatly appreciated.
by zenethos
Wed Nov 13, 2013 11:31 am
Forum: Heroes Unlimited™
Topic: Super Power to Super Tech Conversions
Replies: 34
Views: 20357

Re: Super Power to Super Tech Conversions

I have an entire list, but I'd like to see if anyone has something different from mine. I have always been a tech-hero fan. My favorite comic was Iron Man. Deific, I would love to see what you have on the subject. I have been a fan of your stuff since back when you had The Deific NMI's Megaversal Da...
by zenethos
Wed Nov 13, 2013 11:26 am
Forum: Heroes Unlimited™
Topic: Character Background: Mega-Natural Genius
Replies: 12
Views: 4308

Character Background: Mega-Natural Genius

I prefer to have a background for my characters before I stat them, so that I can tailor everything to match the picture in my mind. I have a new character concept, and would like to know if you fine folks think I need to expand on or add anything to it. Please keep in mind that it is a work in prog...
by zenethos
Tue Nov 12, 2013 1:19 am
Forum: Heroes Unlimited™
Topic: Super Power to Super Tech Conversions
Replies: 34
Views: 20357

Re: Super Power to Super Tech Conversions

I really like some of the ideas that have been presented here. I guess what I am really looking for is tech that is separate from the character, not implants or cybernetics. Sort of like those 'wonderful toys' of a certain anthropomorphized winged rodent in that neo-Gothic city... Please, don't mist...
by zenethos
Sun Nov 10, 2013 3:51 am
Forum: Heroes Unlimited™
Topic: Super Power to Super Tech Conversions
Replies: 34
Views: 20357

Super Power to Super Tech Conversions

I have been thinking of ways to make it easier to construct super-armors and other 'stock' comic book super technologies. I have come up with several conversions from Power to Tech, which should work with minimal to no tweaking required. Does anyone else have any powers they have converted to a supe...
by zenethos
Tue Nov 05, 2013 1:23 am
Forum: Heroes Unlimited™
Topic: Secret Base Question (Rifter 37)
Replies: 3
Views: 1525

Re: Secret Base Question (Rifter 37)

Thanks for the replies! Having gone through and actually created a base, I find that I have to agree with you. Any lower, and you would not have enough to create the "Rich Tech-Based Hero" cave/mansion/skyscraper.

Thanks for the input!
by zenethos
Mon Nov 04, 2013 4:21 am
Forum: Heroes Unlimited™
Topic: Secret Base Question (Rifter 37)
Replies: 3
Views: 1525

Secret Base Question (Rifter 37)

On page 36 0f Rifter 37, it states: Independently Wealthy Hero: This is any Mega-Hero who selects the Special Mega-Power of Wealth. Due to the large difference in a possible budget and the huge amount of cash the hero has, no bonuses from any special skills, attributes or due to a predetermined work...
by zenethos
Thu Oct 31, 2013 5:26 am
Forum: Heroes Unlimited™
Topic: netbooks
Replies: 1
Views: 1638

Re: netbooks

Try this page. I have not tried every link yet, but many of them come up through the Wayback Internet Archive. A LOT of old pages here!

http://web.archive.org/web/200304271053 ... ortals.php
by zenethos
Wed Mar 13, 2013 11:09 am
Forum: Rifts®
Topic: Elemental Monk O.C.C.
Replies: 19
Views: 2192

Re: Elemental Monk O.C.C.

I actually researched the movie 'Avatar: The Last Airbender', and discovered that in both the series and the live-action movies, the listed martial arts were used for the Elements stated in the skills. It seemed a good fit, so I left them as is. Developing a new, specialized martial art is not somet...
by zenethos
Wed Mar 13, 2013 9:46 am
Forum: Rifts®
Topic: Elemental Monk O.C.C.
Replies: 19
Views: 2192

Re: Elemental Monk O.C.C.

I was thinking that there could also be some smaller, more esoteric monasteries dedicated to 'lesser' Elements (such as Metal, Electricity, Plant, etc.). One would have to select (or make) a Super Psionic power that related to this 'lesser' Element, create or select an appropriate Alter Physical Str...
by zenethos
Wed Mar 13, 2013 3:08 am
Forum: Rifts®
Topic: Elemental Monk O.C.C.
Replies: 19
Views: 2192

Re: Elemental Monk O.C.C.

Well, taking a look at both Aerokinesis and Control Elemental Force: Air as my example, there is actually very little overlap in the two abilities. Obviously, C.E.F.: Air is the more powerful, so after looking at it, I would rule that the stronger Super Ability supersedes the Super Psionic in cases ...
by zenethos
Tue Mar 12, 2013 8:58 pm
Forum: Rifts®
Topic: Elemental Monk O.C.C.
Replies: 19
Views: 2192

Re: Elemental Monk O.C.C.

Well, crap... That'll take a bit... I'll post an update tomorrow, I guess...
by zenethos
Tue Mar 12, 2013 7:53 pm
Forum: Rifts®
Topic: Elemental Monk O.C.C.
Replies: 19
Views: 2192

Re: Elemental Monk O.C.C.

It's looking good! Even if I do say so myself. It's still definitely suitable for a high-powered game, but it's no longer jaw-dropping. They're not quite Godling level of power, but they could definitely hang in a group of Godlings and similar and not feel weak or out of place. Another question bas...
by zenethos
Tue Mar 12, 2013 6:23 pm
Forum: Rifts®
Topic: Elemental Monk O.C.C.
Replies: 19
Views: 2192

Re: Elemental Monk O.C.C.

Heh. True! But now this guy only has one Super Psionic power, a handful of minor psionics, a touch of magic (only 20 Elemental spells at Level Fifteen), a Major Super Ability he can only use for about 15 minutes per day until Level Ten (and finally unrestricted at Level Thirteen), and only gets an u...
by zenethos
Tue Mar 12, 2013 5:41 pm
Forum: Rifts®
Topic: Elemental Monk O.C.C.
Replies: 19
Views: 2192

Re: Elemental Monk O.C.C.

Thanks, Taalismn! :-D Nekira was a big help getting it balanced enough for public consumption. :-D I tend to run a higher-powered game, and sometimes I get a little unbalanced with my creations. Big ups to Nekira for all the helpful advice! :ok:
by zenethos
Tue Mar 12, 2013 5:11 pm
Forum: Rifts®
Topic: Elemental Monk O.C.C.
Replies: 19
Views: 2192

Re: Elemental Monk O.C.C.

Fixed the Psionic power selection and I.S.P. base and progression, per Nekira's suggestions. I also moved Elemental Blessing and reworded it to make it easier to understand. Made some other, minor tweaks to clarify a few unclear points. EDIT: Added the restriction that no powers with similar effects...
by zenethos
Tue Mar 12, 2013 10:07 am
Forum: Rifts®
Topic: Elemental Monk O.C.C.
Replies: 19
Views: 2192

Re: Elemental Monk O.C.C.

I gotta say it looks like a bit much. Elemental psionics, elemental warlock magic and get APS and CEF element superpowers? I guess these guys arn't too unbalanced compared to a godling or cosmo knight...but they're up there. Okay. I'll try and tone them down a bit. The only real issue is being able...
by zenethos
Tue Mar 12, 2013 7:59 am
Forum: Rifts®
Topic: Elemental Monk O.C.C.
Replies: 19
Views: 2192

Re: Elemental Monk O.C.C.

I have Elemental Monk as an O.C.C. in a book I'm currently working on but its nothing like these guys. Good work though man! There are some things I would change but I don't have the time to go into it now. However, if I get a spare minute I'll make sure I pop back in. Would you like me to change t...
by zenethos
Tue Mar 12, 2013 3:38 am
Forum: Rifts®
Topic: Elemental Monk O.C.C.
Replies: 19
Views: 2192

Elemental Monk O.C.C.

I am hoping that I got this character class fairly well balanced. If you wish to critique it, please tell me: A) What you feel is unbalanced/wrong/etc. B) Why you feel it is unbalanced/wrong/etc. C) What your suggestion is to make it balanced/right/better/etc. Thank you! ----------------------------...
by zenethos
Mon Mar 11, 2013 11:30 pm
Forum: Heroes Unlimited™
Topic: Munchkin-Stopping NPC-Only Race
Replies: 12
Views: 2751

Re: Munchkin-Stopping NPC-Only Race

Mainly because I promised my fellow GM that I would stick as closely to his story arc as possible. But, character deaths DO happen... Sad, isn't it? :D

By the way, big thanks to both Iczer and NMI for their compliments! (Even if they wouldn't touch this race with a 10-meter Greatest Rune Pole! :-D )
by zenethos
Mon Mar 11, 2013 7:55 pm
Forum: Heroes Unlimited™
Topic: Munchkin-Stopping NPC-Only Race
Replies: 12
Views: 2751

Re: Munchkin-Stopping NPC-Only Race

The only problem I can see is your including the acronym R.C.C. 1) This is HU what has no Classes. 2) You are talking about a Race not a class. Everywhere else you have talked about it as a race so why in that one spot did you have a "rifts brain fart"? Pardon my french but that was the m...
by zenethos
Mon Mar 11, 2013 4:53 am
Forum: Heroes Unlimited™
Topic: Munchkin-Stopping NPC-Only Race
Replies: 12
Views: 2751

Re: Munchkin-Stopping NPC-Only Race

In a manner of speaking. I 'adopted' a game from a fellow GM who lives an hour away. One of his players had a totally munchkined Mega-Hero Immortal Demi-God with an Enchanted Weapon and a couple of Enchanted Objects. Nasty, annoying little d**che-tard... Anyway, apparently, my fellow GM (who left on...
by zenethos
Mon Mar 11, 2013 2:43 am
Forum: Heroes Unlimited™
Topic: Munchkin-Stopping NPC-Only Race
Replies: 12
Views: 2751

Munchkin-Stopping NPC-Only Race

Okay... As stated in the title of this post, this race (which can, if necessary, be modified to match your game world) was designed specifically to deal with a rather annoying munchkin player, and is not, under any circumstance, to be used as a playable character type . It is horrifically over-power...
by zenethos
Tue Feb 26, 2013 8:58 am
Forum: Heroes Unlimited™
Topic: A new set of Governmental Agencies
Replies: 11
Views: 2896

Re: A new set of Governmental Agencies

I dislike them having any spellcasting/psionic abilities themselves. Too munchkin. Why would anyone in the occult community give magick training/aide a modern/advanced government witchhunters? Not to mention the reactions of Fundementalist Christians to the idea of ANYONE using magick.... Personall...
by zenethos
Tue Feb 26, 2013 7:00 am
Forum: Heroes Unlimited™
Topic: A new set of Governmental Agencies
Replies: 11
Views: 2896

Re: A new set of Governmental Agencies

Unfortunately, due to computer issues, all my files on this have departed into the great beyond. I will be copying my work here and starting over, but anyone can run with this concept, as long as credit is given where credit is due. I will likely post the other agencies sometime in the future after ...
by zenethos
Mon Apr 30, 2012 5:55 pm
Forum: Heroes Unlimited™
Topic: Master Technologist
Replies: 7
Views: 3037

Re: Master Technologist

OK. It's obviously unbalanced. I will rewrite it and post an updated version.
by zenethos
Fri Apr 27, 2012 7:44 am
Forum: Heroes Unlimited™
Topic: Super-Invention Question Regarding Force Constructs
Replies: 4
Views: 1174

Re: Super-Invention Question Regarding Force Constructs

Cool. Thanks! I thought it was just to good of an idea to hold back.
by zenethos
Fri Apr 27, 2012 1:05 am
Forum: Heroes Unlimited™
Topic: Master Technologist
Replies: 7
Views: 3037

Re: Master Technologist

I was waiting for permission from Marcantony to convert his Technomantic spells into specialized tech-psi powers. Once I get that write-up done, as well as the specialized psybernetics and nano-tech write-ups completed, I will post the updated class. I guess I should have waited to post the whole cl...
by zenethos
Thu Apr 26, 2012 4:17 pm
Forum: Heroes Unlimited™
Topic: Super-Invention Question Regarding Force Constructs
Replies: 4
Views: 1174

Super-Invention Question Regarding Force Constructs

A player of mine made a Super Invention Character and got the Create Force Field Constructs, Energy Claws, Ranged Attack: Force and Supervision: Spectrum Vision. He has a great character concept, but it will require a bit of manipulation of the rules to make it happen. He wants his character, Hard L...
by zenethos
Wed Apr 25, 2012 7:41 pm
Forum: Heroes Unlimited™
Topic: Character Inspiration
Replies: 4
Views: 1454

Re: Character Inspiration

That will definitely work for images from Deviant Art, but not so much for those found elsewhere. Ah, well... Ces't la vie.
by zenethos
Wed Apr 25, 2012 6:44 pm
Forum: Heroes Unlimited™
Topic: Character Inspiration
Replies: 4
Views: 1454

Re: Character Inspiration

Huh. I'm actually not sure. Since I stated the lack of ownership here and on Photobucket, I don't really know what else I can do. I mean, I'm not trying to profit from their work, nor redistribute it. I'm just collecting images I like. So I guess we need a Moderator to present a ruling.
by zenethos
Wed Apr 25, 2012 2:37 pm
Forum: Heroes Unlimited™
Topic: Character Inspiration
Replies: 4
Views: 1454

Character Inspiration

I've collected a lot of images that have inspired me in my games. Characters, vehicles, weapons, etc. I thought I'd share them with you guys. I hope you enjoy, and that you find some of it as inspiring as I did! Character Inspirations EDIT: I have removed the link to my Photo Bucket collection, and ...
by zenethos
Wed Apr 25, 2012 12:09 pm
Forum: Heroes Unlimited™
Topic: Super-Invention Battle-Armor Question
Replies: 6
Views: 1755

Re: Super-Invention Battle-Armor Question

I was kind of thinking it would be like a sped up version of the digitizer in the Tron movie. Either that or it is held in a sub-dimensional space in a quantum state until activated.
by zenethos
Wed Apr 25, 2012 12:59 am
Forum: Heroes Unlimited™
Topic: Super-Invention Battle-Armor Question
Replies: 6
Views: 1755

Super-Invention Battle-Armor Question

In my games, I sometimes allow a player with a great concept to construct their power armor/robots/weapons/etc. using super abilities as a base, as long as they are not too overpowered (i.e. they mostly mimic options available for robots/armor). Having said that, a player who is making a power armor...
by zenethos
Tue Apr 24, 2012 3:55 pm
Forum: Heroes Unlimited™
Topic: Master Technologist
Replies: 7
Views: 3037

Master Technologist

OK... Need some feedback on a new character class I am working on. It's intended to be a beefed-up version of a Psi-Tech, and is to be used in a future timeline set in the HU setting. Note that I have taken pieces/parts from various sources online to flesh out these abilities. If anyone is the autho...
by zenethos
Thu Apr 19, 2012 12:57 pm
Forum: Heroes Unlimited™
Topic: Super-Invention Combination and Level Progression
Replies: 3
Views: 854

Re: Super-Invention Combination and Level Progression

Oops... That was meant to read 2d6+2 (4-14)... Edited... So what you are saying is, if I understand you correctly, give him a 'battlesuit' as the main costume (Bio-Armor), gauntlets/gloves (Adhesion, Swing-Line, web type minor), and a belt (Motion Detection, agility increasing minor) all at, say, le...
by zenethos
Thu Apr 19, 2012 10:48 am
Forum: Heroes Unlimited™
Topic: Super-Invention Combination and Level Progression
Replies: 3
Views: 854

Super-Invention Combination and Level Progression

This came up last night, after one of my players died from being too close to a micro-singularity power system when its magnetic containment system failed (very not pretty, I assure you), and had to create a new character. The player wants to be a Super Inventor, which I allowed. He rolled for multi...
by zenethos
Wed Apr 18, 2012 12:25 pm
Forum: Heroes Unlimited™
Topic: A New Heroic Character Archetype
Replies: 13
Views: 8443

Re: A New Heroic Character Archetype

I totally agree with you. While I love Palladium Books (and have played and/or G.M.ed in most of their genres) I feel it needs a major refit to keep up with the comic heroes of the day. I have tried other systems (GURPS, Champions, Marvel/D.C., etc.) I really do prefer the Palladium way (as long as ...

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