Search found 529 matches
- Sat Sep 29, 2007 3:48 am
- Forum: Heroes Unlimited™
- Topic: Cowboy HU2
- Replies: 49
- Views: 4205
The western age centered around the Civil War era and so it would be appropriate. The railroads were a big issue as well, as was mining. Maybe a story surrounding the mining of gold and the discovery of an infernal gateway? Pretty good. But make it a Uranium mine out in New Mexico or Arizona with N...
- Fri Sep 28, 2007 12:07 pm
- Forum: Heroes Unlimited™
- Topic: Cowboy HU2
- Replies: 49
- Views: 4205
You should set it shortly after The Civil War. Otherwise it's hard to justify the mobs of confederate zombie soldiers wandering the too quiet places between towns. Now imagine the rebel yell produced by those desicated vocal cords, just before they come charging at you, bayonettes gleaming in the mo...
- Thu Sep 27, 2007 8:33 am
- Forum: Heroes Unlimited™
- Topic: Cowboy HU2
- Replies: 49
- Views: 4205
- Sat Sep 22, 2007 9:03 pm
- Forum: Heroes Unlimited™
- Topic: Natural Disasters?
- Replies: 10
- Views: 907
The dam's gonna break, and wash away the town... But authorities don't have time to evacuate everyone. Can the PC's evacuate the rest of the town's people out in time, or maybe even reinforce the dam and save the town itself? Of course, this ties in best when the PC's discover that the disaster itse...
- Wed Sep 19, 2007 5:29 am
- Forum: Heroes Unlimited™
- Topic: Magic or Psionics?
- Replies: 10
- Views: 1111
Well... Psionics tend to be more focused on similar types of abilities. While the powers tend to be less flashy, they also tend to reinforce several overall types of abilities. A) screw with people's heads B) heal people C) sense stuff D) move things around with your mind E) misc super psi stuff Mag...
- Fri Sep 14, 2007 1:47 pm
- Forum: Heroes Unlimited™
- Topic: IronMan trailer...
- Replies: 3
- Views: 594
- Wed Sep 12, 2007 2:28 am
- Forum: Heroes Unlimited™
- Topic: Cowboy HU2
- Replies: 49
- Views: 4205
- Wed Sep 12, 2007 2:10 am
- Forum: Heroes Unlimited™
- Topic: hang time
- Replies: 4
- Views: 539
- Wed Sep 05, 2007 7:57 am
- Forum: Heroes Unlimited™
- Topic: Cowboy HU2
- Replies: 49
- Views: 4205
I think you need some sort of 'borg-thing. Clockwork maybe? Or how about clockwork powered by a steam plant either in it's torso, or a seperate power plant that it needs to hook itself up to once in a while to get wound up? I'm thinking a badly scared torso (partial or full amputee) sits in the midd...
- Tue Sep 04, 2007 3:24 am
- Forum: Heroes Unlimited™
- Topic: hang time
- Replies: 4
- Views: 539
- Sat Sep 01, 2007 7:33 am
- Forum: Heroes Unlimited™
- Topic: Cowboy HU2
- Replies: 49
- Views: 4205
They need to fight someone based in a massive flying machine (lighter then air ship, hydrogen filled - don't let your APS: Fire guy near that thing). Gotta have a gypsy sorceror, an Eastern European somethin a rather (werewolf maybe... NO - EUGENIC ala Frankenstein's monster), blood thirsty Aztec Go...
- Tue Aug 28, 2007 2:28 am
- Forum: Heroes Unlimited™
- Topic: Emulate Psi
- Replies: 9
- Views: 582
Nekira's right. As I said, I'd write him up as a psychic. He won't have ALL the psionics, but he'll have a good share. The Master Psionic from the basebook would cover most of the minor psi powers if the character was high level, and a handful of major powers. If you'd prefer to have a ton of major ...
- Mon Aug 27, 2007 12:34 pm
- Forum: Heroes Unlimited™
- Topic: Emulate Psi
- Replies: 9
- Views: 582
- Mon Aug 27, 2007 4:27 am
- Forum: Heroes Unlimited™
- Topic: How would you write up a God for HU?
- Replies: 11
- Views: 586
- Mon Aug 27, 2007 4:12 am
- Forum: Heroes Unlimited™
- Topic: character concept, want input.
- Replies: 4
- Views: 618
- Sun Aug 26, 2007 9:41 am
- Forum: Heroes Unlimited™
- Topic: How would you write up a God for HU?
- Replies: 11
- Views: 586
How would you write up a God for HU?
PU-2 gave us guidlines for writing up demi-gods and godlings. So, I'm curious what should be the starting out point for full fledged gods? I'll beat you to the punch, yes I have Pantheons of the Megaverse. Yes, I like the book. I think it does a good job for the other settings like Rifts, Palladium ...
- Sat Aug 25, 2007 11:28 pm
- Forum: Heroes Unlimited™
- Topic: Help with a new campaign
- Replies: 10
- Views: 1255
The tunnel/sewer/laberynth idea is gold. You just need a good sized... er, BIG area for the final showdown and where all the cultists and such are at. Locate this under the strangely shaped cemetary near the center of town. See, this cult's been around for a looong time. They were the original settl...
- Thu Aug 23, 2007 11:36 am
- Forum: Heroes Unlimited™
- Topic: NPC: Azrael, The Angel of Death
- Replies: 4
- Views: 955
- Thu Aug 23, 2007 11:20 am
- Forum: Heroes Unlimited™
- Topic: Dead Human with Wings
- Replies: 12
- Views: 1633
- Thu Aug 23, 2007 11:17 am
- Forum: Heroes Unlimited™
- Topic: NPC: Azrael, The Angel of Death
- Replies: 4
- Views: 955
- Thu Aug 23, 2007 11:15 am
- Forum: Heroes Unlimited™
- Topic: NPC: Azrael, The Angel of Death
- Replies: 4
- Views: 955
Dante was a gifted young boy when trouble first came his way. Unfortunately, this was the kind of trouble that he couldn’t avoid. It was Dante’s father. The man was a belligerent drunk, and took out his anger on both “the wife” and “the boy”. Eventually, Dante’s mother turned to the only place she t...
- Thu Aug 23, 2007 11:07 am
- Forum: Heroes Unlimited™
- Topic: NPC: Azrael, The Angel of Death
- Replies: 4
- Views: 955
NPC: Azrael, The Angel of Death
Character Name : Dante Lamar Power Category: Mystically Bestowed Alias : Azrael Occupation : varies Alignment : abberent XP Level : 7 Land of Origin: suburban America Social/Economic Background: middle class When Extraordinary Abilities First Manifested: 29 yrs ATTRIBUTES Angel/Human I.Q.: 11/11 M....
- Thu Aug 23, 2007 4:44 am
- Forum: Heroes Unlimited™
- Topic: Mystically Bestowed SDC
- Replies: 0
- Views: 314
Mystically Bestowed SDC
On pg 154, HU basebook, it says that Mystically Bestowed characters get +3d6*10 to their SDC when transformed. On page 156, it says 1d6*10+30. I never noticed this before; is there an errata somewhere that addresses this? If not, I'm wondering which to use. I'm thinking that the 1d6*10+30 sounds mor...
- Wed Aug 22, 2007 3:55 am
- Forum: Heroes Unlimited™
- Topic: Power Synergy?
- Replies: 1
- Views: 349
- Wed Aug 22, 2007 3:15 am
- Forum: Heroes Unlimited™
- Topic: Dead Human with Wings
- Replies: 12
- Views: 1633
That is a sweet visual effect...I think I may have to steal that idea. Sorry. The rotting flesh might add in a bio-warfare attack or something similiar and the smell/horror factor! The only fault would be the ease of tracking for some of my characters, but if he takes out that one first... -STS I a...
- Sat Aug 18, 2007 9:49 am
- Forum: Heroes Unlimited™
- Topic: Dead Human with Wings
- Replies: 12
- Views: 1633
Experiment: Must transform to use powers APS: Bone Indestructible Bones Flight: Winged Basically, an anorexically skinny person whose's skeleton is virtually visible beneath his skin anyway. When he transforms, wings come bursting out of his back, pulling all the skin an organs off of his skeleton. ...
- Fri Aug 17, 2007 9:04 am
- Forum: Heroes Unlimited™
- Topic: Dead Human with Wings
- Replies: 12
- Views: 1633
Dead Human with Wings
Actually, he sounds like a typical "old style" angel, who were pretty inhuman. The idea of angels being 'dead humans with wings' came later. Oh - now THAT's a character concept I like. "Dead human with wings." Undead Immortal (appearance of a bloody putrified corpse. With wings)...
- Fri Aug 17, 2007 6:26 am
- Forum: Heroes Unlimited™
- Topic: BAM!
- Replies: 9
- Views: 935
DM: So Bob, what is omegaman doing? Bob: Omegaman I spend 2 melee actions anchoring myself DM: no problem, and then what? Bob: ah ha! I activate rocket fists! DM: Umm....OK......to what end? Bob: I'm levelling my fists at Destructo! DM: Oh, oh, oh, Omegaman! Poor, poor Omegaman. He activates his roc...
- Wed Aug 15, 2007 4:08 am
- Forum: Heroes Unlimited™
- Topic: Stacking different Strength powers
- Replies: 4
- Views: 682
Stacking different Strength powers
I've been searching for posts addressing stacking the different Strength powers, but I can't find them. I seem to recall reading on these forums that Supernatural Strength, Superhuman Strength, and Extraordinary Strength are not supposed to be stacked in any combo. However, I cannot find the rule in...
- Wed Aug 15, 2007 2:27 am
- Forum: Heroes Unlimited™
- Topic: What's in a name?
- Replies: 21
- Views: 1032
- Tue Aug 14, 2007 9:30 am
- Forum: Heroes Unlimited™
- Topic: What's in a name?
- Replies: 21
- Views: 1032
So that would be: Baphomet Black Hole Black Julio Black Sabath Twilight Sympony A Clockwork Darkly Chang-Ngo Damnation of the Nth Degree Deific NMI Dr Nothing Ebony Abyss EndTime EREBOS Kala Tai-Sui-Jing Rudra Appoloin Douma Forcas Israfil Eternal Shadow, Even T. Horizon Forever Night Gravitron Dark...
- Tue Aug 14, 2007 8:21 am
- Forum: Heroes Unlimited™
- Topic: How vulnerable should Angels and Demons be to mortals
- Replies: 11
- Views: 838
Well, for your typical Angel or Demon, they'd be able to be injured by mortals, but because of their powers and high SDC/HP, would be unlikely to succumb to their injuries (assuming that you didn't just shoot a sparrow missle up their wazzu). For the very high ranked ones though, you should crank up...
- Tue Aug 07, 2007 4:35 am
- Forum: Nightbane®
- Topic: Nightlands Cities
- Replies: 46
- Views: 35271
Hrm... LA's kinda a special case. When you consider that you can start about 20 miles NorthWest of LA on PCH (pacific coast hwy), and drive all the way to San Diego, and never go more then a couple of miles without being in a metropolitan area (except for that patch of government land near Mira Mar ...
- Mon Aug 06, 2007 6:07 am
- Forum: Heroes Unlimited™
- Topic: Too much or just right?
- Replies: 10
- Views: 1024
I don't really think the Flight Insect keeps with the general theme and seems cliche with characters who shrink. That puts it into munchkin territory for me, sorry to say. After all, who would think an army man toy would fly? Well, I wouldn't go quite so far as to say muchkin territory, but I don't...
- Sat Aug 04, 2007 5:18 am
- Forum: Heroes Unlimited™
- Topic: Creative uses of Pause Temporal Flow
- Replies: 3
- Views: 830
You can't attack people with the power active. So I find myself thinking of ways to use it, and I can deal with an attack or two, but an entire melee round, I'd wind up doing a couple of things and then just picking my nose til it wore off . Um... You're supposed to pick your nose a little, then st...
- Sat Aug 04, 2007 5:07 am
- Forum: Heroes Unlimited™
- Topic: Too much or just right?
- Replies: 10
- Views: 1024
- Wed Aug 01, 2007 3:08 am
- Forum: Heroes Unlimited™
- Topic: What's in a name?
- Replies: 21
- Views: 1032
If a villain, I'd do the following: Baphomet - the mysterious god, goddess, or hermaphredite Deity or idol supposedly worshipped by the Templars. Some legends and conspiracy theories posit that the first Templars had found something , possibly empowering, in a hidden chamber under the temple mound, ...
- Wed Aug 01, 2007 2:32 am
- Forum: Heroes Unlimited™
- Topic: Major, Minor & Moderate Powers
- Replies: 15
- Views: 953
Re: Major, Minor & Moderate Powers
1) Would you participate? 2) Do you think it would be too many posts for the board, and start drowning out other discussion? 1) No, I wouldn't have time to participate 2) Yes, I think it would drown out the other discussions here, and be generally detrimental to the board. What we did over at Explo...
- Mon Jul 30, 2007 8:07 am
- Forum: Heroes Unlimited™
- Topic: Powered stealth assassin?
- Replies: 10
- Views: 1254
- Mon Jul 09, 2007 4:53 am
- Forum: Nightbane®
- Topic: Pre-Dark Day mirrorwall questions
- Replies: 3
- Views: 1676
Pre-Dark Day mirrorwall questions
Ok, this might have been covered in the books somewhere, but I don't recall seeing it. If someone has bookname + page numbers for me, that would be awesome+. 1. How easy/hard was it to cross the mirror wall before Dark Day? 2. Was it equally difficult to both minions, and 'banes? 3. If there's no sp...
- Sun Jun 24, 2007 9:00 am
- Forum: Nightbane®
- Topic: What you DON'T want to see...
- Replies: 111
- Views: 47857
- Sun Jun 24, 2007 6:12 am
- Forum: Nightbane®
- Topic: You're a Nightbane, describe your morphus
- Replies: 13
- Views: 6363
You're a Nightbane, describe your morphus
*poof* You're a Nightbane now. Not your character. YOU. Describe your morphus, and explain your morphus traits. Stattick's Morphus: Hulking Monster - I've always been a very angry person, with a hatred of authority. Nobody's going to push me around. Pulsating Brain - I'm smarter then you are. (High ...
- Mon May 14, 2007 3:33 am
- Forum: Heroes Unlimited™
- Topic: Dimensional Teleport
- Replies: 3
- Views: 612
- Sun May 13, 2007 9:52 am
- Forum: Heroes Unlimited™
- Topic: Dimensional Teleport
- Replies: 3
- Views: 612
Dimensional Teleport
I'd like a version of it as a power. Does anyone know if there's one in the "New Powers" section that's worth looking at? Any other options that you can think of without running a mage ? As an aside, I wrote up a character recently, and added Dimensional Teleport to her Teleport Super Powe...
- Wed Apr 18, 2007 8:30 pm
- Forum: Heroes Unlimited™
- Topic: New skill program: Prisoner
- Replies: 16
- Views: 1090
I think there is something to be said for the School of Hard Knocks and the education one gets in prison. I think the requirement here is that the person spend a great deal of time in prison to be able to learn it. This would be Advanced Criminal Behavior 101 as opposed to the basic Criminal progra...
- Wed Apr 18, 2007 3:27 pm
- Forum: Heroes Unlimited™
- Topic: New skill program: Prisoner
- Replies: 16
- Views: 1090
- Wed Apr 18, 2007 5:37 am
- Forum: Heroes Unlimited™
- Topic: another Psi-Sword question
- Replies: 11
- Views: 995
#1 pick it up at 1st and drop the damage to 2d6 until you get to 3rd. #2 pick it up at first and you just can't use it until 3rd. #3 pick it up at first and use as is. #4 Follow the rules and be unable to pick psisword because it's unavalible at first level. (no holding off picking) I haven't had i...
- Wed Apr 18, 2007 5:28 am
- Forum: Heroes Unlimited™
- Topic: New skill program: Prisoner
- Replies: 16
- Views: 1090
New skill program: Prisoner
I have been thinking of adding a new skill program to my game. I was reminded about it because of the thread here . I think it would be useful not only to dragon_blaze_99, but to the other GM's here as well. Now that I think about it, something like this might have been included in Gramercy Island -...
- Tue Apr 17, 2007 3:48 am
- Forum: Heroes Unlimited™
- Topic: Other Gravity Powers
- Replies: 4
- Views: 883
Add in some illusions or realistic holograms, a few invisible walkways made from invisible forcefields that can be turned on and off, and some sneaky automatic defenses, and you've got a really nasty labrynth. Speaking of which, watch Labrynth before designing this place, just to give yourself a few...
- Tue Apr 17, 2007 3:28 am
- Forum: Heroes Unlimited™
- Topic: What do you think of Mutant Underground?
- Replies: 30
- Views: 2937
is there actually any stuff in the book worth having, or is it all just nice to have type stuff. There's a few neat or interesting things in the book. But nothing that couldn't have been covered in a few pages in a Rifter, unless you want some uninspired NPC's that have Nightstalking. If you are in...