Search found 7497 matches
- Fri May 03, 2024 10:01 am
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Everything you think about the VF-8 Logan is probably wrong
- Replies: 14
- Views: 230
Re: Everything you think about the VF-8 Logan is probably wrong
The exact OPPOSITE is true with regards to larger mecha. The larger they are, the less mass they can devote to armor and still be able to stand up. Not necessarily. If the Logan can devote say 10% of its dry mass to armor where the VF-1 can only do 5%, that still means they end up with the same amo...
- Thu May 02, 2024 11:56 am
- Forum: G.M.s Forum
- Topic: Character Creation
- Replies: 7
- Views: 96
Re: Character Creation
I'd suggest going in with an organized plan on what is available and what the player is looking to play. There are things the GM (or player) can do to speed things up before hand. I'd also suggest looking at what areas in the process are the main sources of the time drag for the player(s). Some of s...
- Thu May 02, 2024 11:37 am
- Forum: Palladium Fantasy RPG®
- Topic: missing prerequisites
- Replies: 7
- Views: 78
Re: missing prerequisites
I'd second thorr-kan's basic approach if (Megaversally) the OCC/RCC (and MOS or Skill Program as the case maybe) list of skills include skills that have pre-requisites they get those skills for free, but no bonuses (provided they cannot be met by "open" skill selections that may exist). I ...
- Thu May 02, 2024 10:01 am
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Everything you think about the VF-8 Logan is probably wrong
- Replies: 14
- Views: 230
Re: Everything you think about the VF-8 Logan is probably wrong
I'm not saying Mass/Volume Ratio isn't a factor, I'm just saying it isn't the sole factor here you make it out to be. Factors like how the mass is allocated have to be considered (the heavier mecha having more mass available to devote to "armor"), material properties are also important (we...
- Thu May 02, 2024 10:00 am
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: So what vehicles were used as Interceptors for the UEDF in the 2RW
- Replies: 1
- Views: 27
Re: So what vehicles were used as Interceptors for the UEDF in the 2RW
We know the Logan isn't used as an Interceptor because it doesn't need to be one. I have to disagree here. 1st "Star Dust" Dialogue DOES connect it to that very role by Sean and a PA announcer via audio (what is the interceptors could be the Logan, could be the shuttle as you suggest, or ...
- Wed May 01, 2024 9:49 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Mystic Portal
- Replies: 5
- Views: 59
Re: The Spell Mystic Portal
As I said though the operation of the spell can differ between a regular casting and a TW device. A TW device could "tweak" the spell even w/o a spell chain (as CoA example in RUE seems to go with) or via a spell chain (how the spells in Flaming Sword interact per text in RUE/RMB). As to w...
- Wed May 01, 2024 9:30 am
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Everything you think about the VF-8 Logan is probably wrong
- Replies: 14
- Views: 230
Re: Everything you think about the VF-8 Logan is probably wrong
I'm not sure I would go with more armor for the Logan compared to the Valk or Alpha (in PB's estimation of the main body), that isn't to say some locations might not make up for it (like the wing/shields, something lacking in PB 2E and I can't speak for SMG's version) due to combat use doctrine (ie ...
- Tue Apr 30, 2024 1:05 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Everything you think about the VF-8 Logan is probably wrong
- Replies: 14
- Views: 230
Re: Everything you think about the VF-8 Logan is probably wrong
They repeated the outright lie that the Logan's guns are underpowered The Logan has one of the nastiest mecha mounted guns in the game. It basically ignores the armour of any mecha sized target. If we're talking the 1E PB RPG you are right, 8k ft range (VHT Ion Cannon and AJAX "gunpod" ma...
- Tue Apr 30, 2024 12:54 pm
- Forum: Guild of Magic & Psionics
- Topic: Rituals vs Invocations
- Replies: 6
- Views: 89
Re: Rituals vs Invocations
Some of the entries in the Wizard list do seem to be restricted to Rituals and do not allow Spell versions already. I'd also say anything that requires physical components is likely also a ritual even if it isn't stated to be.
- Tue Apr 30, 2024 12:49 pm
- Forum: Guild of Magic & Psionics
- Topic: The Spell Mystic Portal
- Replies: 5
- Views: 59
Re: The Spell Mystic Portal
I will point out there was nothing in the initial post about using a TW device in a situation, allowing a respondents to consider it as just a spell casting situation and not a TW-device question. There is a difference (in general) though between asking if a SPELL works in X-situation vs a TW-Device...
- Tue Apr 30, 2024 9:28 am
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Everything you think about the VF-8 Logan is probably wrong
- Replies: 14
- Views: 230
Re: Everything you think about the VF-8 Logan is probably wrong
Well, the UEDF moved its long range missiles to the Arbalest vehicles (and presumably others). For short range it had the vehicles like the M-70 Kodiak and such. I think a lot of fans don't grasp that mecha bearing missiles like the Destroids would be an absolute pain to reload in the field. Conver...
- Tue Apr 30, 2024 9:26 am
- Forum: Guild of Magic & Psionics
- Topic: Necromancer and a Lemurian's skull
- Replies: 1
- Views: 33
Re: Necromancer and a Lemurian's skull
Union with the Dead "transforms his own hands or feet into the claws of an animal."-WB4 pg100. Would seem pretty self explanatory (no). Augmentation and additional Appendages ability (#2 pg101-2 WB4) does allow the use of Skulls (and WB26:DS adds to the list with dinosaur skulls). Could a ...
- Tue Apr 30, 2024 9:15 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Mystic Portal
- Replies: 5
- Views: 59
Re: The Spell Mystic Portal
Q1: What do you mean by "used underwater"? If you mean cast the spell, it can be done see BoM on pg201 (it's C&P from WB7 at the start of the Ocean Magic section IIRC). Assuming you can meet the requirements to cast underwater, yes you can use it to provide a temporary access point (it...
- Sun Apr 28, 2024 9:19 am
- Forum: Rifts®
- Topic: Making Roads?
- Replies: 6
- Views: 99
Re: Making Roads?
I think communities/states will have infrastructure in place (like roads) within their own territories. However the question then becomes who is building and maintaining the roads that inter-connect these (mostly) city-states? Look at the CS for a second, not all its member states are continuous, th...
- Sun Apr 28, 2024 8:54 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell See Aura
- Replies: 2
- Views: 50
Re: The Spell See Aura
The Aura of the developing fetus is likely to get lost in the 'background' of the mother's own aura if it even has a separate aura (or when it develops). Think of it this way would you be able to spot the aura of a Fly or Mosquito or a Gnat on a person (both alive)? What about bacteria (which we all...
- Sun Apr 28, 2024 8:39 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Energy Sphere
- Replies: 4
- Views: 76
Re: The Spell Energy Sphere
Q1 in my previous post should read: " only applicable if it STAYS on a Ley Line or Nexus" (typo, spell check can only go so far still need to proof read). Meaning for the duration of the spell the ES remain on the Ley Line/Nexus, you can't cast it on a LL/N (w/n range) and then head over t...
- Sat Apr 27, 2024 8:54 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Cleanse
- Replies: 2
- Views: 42
Re: The Spell Cleanse
Q1: If they caster considers the wet clothes "unclean" then yes (Magic energy flows over the person and magically removes dirt, drime, stains, and just about anything that the spell caster considers 'unclean'."-BoM pg93). Q2: Its the equivalent of taking a shower (text). Q3 & Q4: ...
- Sat Apr 27, 2024 8:35 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Energy Sphere
- Replies: 4
- Views: 76
Re: The Spell Energy Sphere
Q1: only applicable if it says on a Ley Line or Nexus Q2: based on the description sort of, it could basically be considered a "ley line fragment" and IIRC Ley Lines do emit light... Q3: It has a physical presence of some kind (else why else would it have MDC value) so I would say yes. Q4:...
- Sat Apr 27, 2024 8:16 am
- Forum: Palladium Fantasy RPG®
- Topic: Vampires in PF
- Replies: 6
- Views: 162
Re: Vampires in PF
Land of the Damned #2 has Vampires (ancient 2ndary) and assortment of (additional) undead types (not sure about LotD#1). Not sure if that will help or if it might have included aspects of what KS and EW where planning.
- Sat Apr 27, 2024 8:09 am
- Forum: Rifts®
- Topic: TW Cybernetics
- Replies: 8
- Views: 151
- Fri Apr 26, 2024 9:39 am
- Forum: Rifts®
- Topic: TW Cybernetics
- Replies: 8
- Views: 151
Re: TW Cybernetics
Rifts Bionics Source Book has a section on TW Bionics (reprinted from WB20: Canada), which are exclusively weapon systems IIRC (and most of them have notes on non-implant weapon versions). The Siege on Tolkeen Series includes TW Bionics for the Daemonix introduced in #2 (and likely more books). IINM...
- Fri Apr 26, 2024 9:15 am
- Forum: Rifts®: Dimension Books
- Topic: Nega-Psychics and Psi-Nullifiers on Space Stations
- Replies: 4
- Views: 122
Re: Nega-Psychics and Psi-Nullifiers on Space Stations
No the Psi-Nullifier would not be a danger to the station in general. They can only disrupt spells as they are being cast and not already in effect. It also requires them to be within 20ft of the casting source (for passive action), which a GM can utilize to avoid the issue by just treating the TW d...
- Fri Apr 26, 2024 9:04 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Purge Other
- Replies: 1
- Views: 56
Re: The Spell Purge Other
It can do everything Psychic Purification can AND MORE. PP power can handle "chemicals, drugs, poisons, and toxins" and is "ineffective against magic potions, spells and faerie foods." Purge Self/Other Spell can "remove all foreign substances", including (low levels, wo...
- Fri Apr 26, 2024 8:48 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Shatter
- Replies: 1
- Views: 57
Re: The Spell Shatter
Q1: Assuming SDC (Sun-)Glasses for simplicity I would say NO. The lens in glasses come in 3 basic materials: glass, plastic, and polycarbonate (the last two are not on the example list, in fact plastic is specifically cited as exempt). Now the older the lens the more likely it is glass in which case...
- Tue Apr 23, 2024 11:19 pm
- Forum: Rifts®: Dimension Books
- Topic: Nega-Psychics and Psi-Nullifiers on Space Stations
- Replies: 4
- Views: 122
Re: Nega-Psychics and Psi-Nullifiers on Space Stations
The passive nature of the Psi-Nullifier ability is "to disrupt or interfere with magic and psionics that are directed against him or in close proximity" and "whenever psionic or magic force are directed against him or within 10ft (3m) of him." Using the ability in active manner h...
- Tue Apr 23, 2024 9:52 am
- Forum: Rifts®
- Topic: Real environmental dangers? Toxic air, poison water, alien radiation.....
- Replies: 7
- Views: 204
Re: Real environmental dangers? Toxic air, poison water, alien radiation.....
I was thinking that in this whole continent that there should be more no-mans lands, places that people avoid completely. I mean there are several places like that NOW in REAL America. Whole towns have been evacuated/abandoned due to radioactive fallout or underground coal fires or toxic waste disp...
- Tue Apr 23, 2024 9:32 am
- Forum: Rifts®
- Topic: Can a Psi-Tech learn to build Psionic gizmos like a Gizmoteer
- Replies: 3
- Views: 227
Re: Can a Psi-Tech learn to build Psionic gizmos like a Gizmoteer
Page 31 of Psyscape talks about the Faculty of Psychic Technology and it seems that this small school teaches how to do this. Correct. The main issue is that details are lacking on how this is done per say (is it for an existing class, is an undisclosed class, is a modification of an existing class...
- Mon Apr 22, 2024 9:04 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Ley Line Time Capsule
- Replies: 1
- Views: 65
Re: The Spell Ley Line Time Capsule
I would say No due to the issue of NOT WANTING TO deal with multiple time streams (world time and capsule time) and how they would interact with specific spells that have time limitations on them. But that is my opinion. Limitations are that you cannot use it on "Humanoids, animals, and insects...
- Mon Apr 22, 2024 8:51 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Fire Blossom
- Replies: 2
- Views: 70
Re: The Spell Fire Blossom
Q1: Stays. Q2: Underwater Fires are a real thing, so provided the necessary conditions are met (that can vary by situation) then Yes. Q3: No. There are certain conditions which have to be met. Q4: I'm going to say No, you can't use it like a grenade. Maybe placed like a land mine, but it still requi...
- Mon Apr 22, 2024 8:35 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Dispel Magic Barriers
- Replies: 1
- Views: 66
Re: The Spell Dispel Magic Barriers
If you consider Armor of Ithan a type of magic barrier then yes sense it works on any kind of magic barrier, though I will admit it seems to not be directed at armor (none are used in the example list, which if used would indicate Armor spells aren't impacted).
- Mon Apr 22, 2024 8:30 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Hallucination
- Replies: 1
- Views: 66
Re: The Spell Hallucination
Sure, nothing limits the spell effects to creating "negatives" per say. Though how much control the caster has over the hallucination might be questionable (if they don't know anything about Mary Jane Watson and cause Peter Parker to hallucinate her, Peter might suspect something is up if ...
- Mon Apr 22, 2024 8:26 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Create Wood
- Replies: 3
- Views: 73
Re: The Spell Create Wood
Yes the spell can be used to create the raw materials for a cabin in the woods. Think of it like someone dumping a container full of Lincon Logs on the ground and telling you to make something with them. That is what the spell is doing. Other spells of use could include Ironwood (MDC wood), Manipula...
- Mon Apr 22, 2024 8:11 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Extinguish Fire
- Replies: 9
- Views: 156
Re: The Spell Extinguish Fire
That is how I read the spell, though there might be "fires" that the spell doesn't work on.
- Sun Apr 21, 2024 9:23 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Create Wood
- Replies: 3
- Views: 73
Re: The Spell Create Wood
I would say no, you can't use it to make larger sheets of wood to be cut down. While I agree there is a lack of full dimensions (HxWxL or DxL as case) I think they intend for some "common sense" dimension for the missing aspect (the planks are likely still only a "few" inches thi...
- Sun Apr 21, 2024 9:22 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Extinguish Fire
- Replies: 9
- Views: 156
Re: The Spell Extinguish Fire
Q1: I would consider it to work w/n a cyclindical area with the "height" equal to the diameter of the AOE. Now how much goes "up" and "down" is up to you (I'd personally put it at the radius at ground level) extending up and down) Q2: Nothing indicates the AOE can be mo...
- Sun Apr 21, 2024 9:21 am
- Forum: Rifts®
- Topic: Real environmental dangers? Toxic air, poison water, alien radiation.....
- Replies: 7
- Views: 204
Re: Real environmental dangers? Toxic air, poison water, alien radiation.....
Robotech's 1E REF Field Guide and Book 6 Revised have environmental challenges on their random generated "tunnels" for the Robotech Factory Satellite used in their respective adventures (C&Ped, used). And these challenges do consider MD equipment being involved and how they would play ...
- Fri Apr 19, 2024 11:29 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Metamorphosis: Human
- Replies: 1
- Views: 80
Re: The Spell Metamorphosis: Human
Q1: Situationally yes, though the text seems to imply the person must be present for the ritual (they don't list a range value here, which IMHO suggests being present). Plus as a Ritual its going to take some time. Q2: No it does not change your clothes. This is partly based on the text for this ver...
- Fri Apr 19, 2024 11:24 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Summon and Control Rodents (Ritual)
- Replies: 2
- Views: 88
Re: The Spell Summon and Control Rodents (Ritual)
While they don't make much sense being used to attack foes with MD protection (armor or natural) there are several things to consider: 1. they can still be used when they are WITHOUT MD protection, characters shouldn't live in their MD armor (obviously if they MD beings or FCB that's not going to ap...
- Fri Apr 19, 2024 11:21 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Trance
- Replies: 5
- Views: 242
Re: The Spell Trance
Q1: While the spell does no damage, they can suffer damage while under the influence. I would not consider it a "stun" per say. Q2: Correct they won't remember anything. It is doubtful they will be able to go "I was under a Trance Spell" and could try to rationalize things ("...
- Fri Apr 19, 2024 11:16 am
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Everything you think about the VF-8 Logan is probably wrong
- Replies: 14
- Views: 230
Re: Everything you think about the VF-8 Logan is probably wrong
Fans need to rethink everything they think they know about Logan. Yea, it doesn't carry a large amount of expendable ordinance. Big deal. It can't 'Zoom and Boom'. So. What. Its got a rapid-fire nose-mounted beam cannon that can be used in all modes and a rapid-fire beam gun pod that can be fired i...
- Thu Apr 18, 2024 9:22 am
- Forum: Rifts®
- Topic: LandShips - Boats on tank treads! (yeah its crazy.....)
- Replies: 8
- Views: 222
Re: LandShips - Boats on tank treads! (yeah its crazy.....)
Just a fun tidbit, but according to the Guiness Book of World Records (https://www.guinnessworldrecords.com/world-records/384401-heaviest-land-vehicle) you example vehicle is pretty small by comparision (by dimensions and mass) to the heaviest land vehicle (and some mining vehicles might be bigger b...
- Wed Apr 17, 2024 1:59 pm
- Forum: G.M.s Forum
- Topic: How do you feel about prerequisite skills?
- Replies: 5
- Views: 217
Re: How do you feel about prerequisite skills?
Do you enforce this requirements? If so, do you allow similar skills to substitute, say Chemistry for Chemistry: Analytical? If adding new skills, would you add prerequisites for similarly difficult skills? Yes, I enforce requirements (and those requirements can IINM change between setting books). ...
- Wed Apr 17, 2024 10:17 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Featherlight
- Replies: 3
- Views: 93
Re: The Spell Featherlight
I think the motorcycle jump idea is going to be complicated. While you reduced the weight of the bike to practically nothing, it also means that it will be a lot easier to get blown around/off course. It should also be noted that the weight of the bike might be an asset when it comes to jumping (if ...
- Wed Apr 17, 2024 10:07 am
- Forum: G.M.s Forum
- Topic: Finding NPCs
- Replies: 7
- Views: 207
Re: Finding NPCs
What are you finding that is taking up the time to make the individual NPC? In theory you don't need the NPC to be fully fleshed out, in fact depending on their prominence in a campaign you might be able to get by with just the bare minimum of information on the NPC and others with varying sized &qu...
- Tue Apr 16, 2024 4:39 pm
- Forum: Guild of Magic & Psionics
- Topic: The Spell Eyes of Thoth
- Replies: 3
- Views: 89
Re: The Spell Eyes of Thoth
Essentially I would treat the Spell Eyes of Thoth (and similarly Tongues) to grant the skill Literacy (Language for the case of Tongues): [insert language here] for every incarnation. So yes you get Literacy, though when the spell wears off you won't be able to "remember" how to read.
- Tue Apr 16, 2024 4:35 pm
- Forum: Guild of Magic & Psionics
- Topic: The Spell Featherlight
- Replies: 3
- Views: 93
Re: The Spell Featherlight
Q1: The text indicates that it is limited to 1 item per casting (under Limitations paragraph). Q2: Per Text "provided the spell caster can affect the weight of the entire object - half an object [...] can NOT be made Featherlight, it must be the entire thing." Which would mean the Robot/Ve...
- Tue Apr 16, 2024 2:55 pm
- Forum: Guild of Magic & Psionics
- Topic: Magnetic Psionics.
- Replies: 5
- Views: 149
Re: Magnetic Psionics.
One way to get around the auto-push depleting the character's ISP is to do what a few other "auto" psi powers do which would be to pay a permanent cost (see Mind Block Auto Defense or the Rifts DB3 Oni Ninja Techniques which are partially psionic in nature like Automatic Dodge, Aura of Def...
- Tue Apr 16, 2024 2:48 pm
- Forum: Guild of Magic & Psionics
- Topic: The Spell Eyes of Thoth
- Replies: 3
- Views: 89
Re: The Spell Eyes of Thoth
Q1: I would say no, though a case could be made for it. I go with no because if it worked on cryptographic messages, it would defeat the purpose of cryptography as it could be easily defeated by the spell and likely put cryptographers out of business (since they aren't out of business...). Even with...
- Mon Apr 15, 2024 9:14 am
- Forum: Guild of Magic & Psionics
- Topic: The Spell Cirlce of Flame
- Replies: 1
- Views: 78
Re: The Spell Cirlce of Flame
I would say no it doesn't move with you.
However, the text doesn't state one way or the other just the diameter of the circle nor what happens if the caster moves after casting. The lack of detailing on what happens if you move IMHO suggests it doesn't move with you.
However, the text doesn't state one way or the other just the diameter of the circle nor what happens if the caster moves after casting. The lack of detailing on what happens if you move IMHO suggests it doesn't move with you.
- Mon Apr 15, 2024 8:52 am
- Forum: Rifts®
- Topic: What is the fuel for nuclear power supplies?
- Replies: 4
- Views: 205
Re: What is the fuel for nuclear power supplies?
Source Book 4: CS Navy (pg46-7) discusses the CS Nuclear Arsenal. The short answer is that they don't really state what the nuclear-grade material is, only that it is "produced in the power plants of the CS war machines." Most likely the CS is using Uranium or Plutonium in the various nucl...