Search found 1604 matches

by Lt Gargoyle
Mon Oct 05, 2015 2:15 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech ships versus the Three Galaxies
Replies: 115
Views: 68931

Re: Robotech ships versus the Three Galaxies

An important thing to remember is that we are discussing a game based on a cartoon. So we are taking a fictional construct and making a further fictional construct around it to make it accessible and fun for interactive play. As a result, there will need to be changes based on making the game fun a...
by Lt Gargoyle
Sun Oct 04, 2015 6:49 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Post Refit Garfish
Replies: 5
Views: 4736

Re: Post Refit Garfish

personally i'm not convinced it's a refit. as in, i don't think that they took old Garfish's and rebuilt them. there are enough changes to the hull shape and size (it is slightly wider) that i beleive these were new builds, a new sub-class. If RT.com (old site, mecha comparison page) and AotSC didn...
by Lt Gargoyle
Sat Oct 03, 2015 1:37 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech ships versus the Three Galaxies
Replies: 115
Views: 68931

Re: Robotech ships versus the Three Galaxies

the tristar carries a lot less mecha though, and i'd imagine that after that minute to minute and a half of fire the missiles would have to go silent to enable reloading from main storage. (which is certainly going to take longer than a minute, so firing rate outstrips the reload rate) i suspect th...
by Lt Gargoyle
Fri Oct 02, 2015 11:33 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech ships versus the Three Galaxies
Replies: 115
Views: 68931

Re: Robotech ships versus the Three Galaxies

the tristar carries a lot less mecha though, and i'd imagine that after that minute to minute and a half of fire the missiles would have to go silent to enable reloading from main storage. (which is certainly going to take longer than a minute, so firing rate outstrips the reload rate) i suspect th...
by Lt Gargoyle
Fri Oct 02, 2015 10:26 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech ships versus the Three Galaxies
Replies: 115
Views: 68931

Re: Robotech ships versus the Three Galaxies

actually the RPG write up for the Tristar has 4 banks of 10 reflex warhead LRM's , as well as 2 banks of 10 even larger reflex warhead missiles . the 2 banks of 40 SRM's are not the only missiles it has. each of the 8 banks of missiles can volley themselves off entirely within 15 seconds, have 2-4 ...
by Lt Gargoyle
Thu Oct 01, 2015 2:14 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech ships versus the Three Galaxies
Replies: 115
Views: 68931

Re: Robotech ships versus the Three Galaxies

Yea, The Ship rules suck, and i highly doubt we will get really good ones. And I do agree I think most players have a hard time visualizing the mere size of these vessels. But I also think the Animation of robotech/macross messed this up too. I mean we see this huge city inside the SDF-1 and the siz...
by Lt Gargoyle
Wed Sep 30, 2015 11:31 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech ships versus the Three Galaxies
Replies: 115
Views: 68931

Re: Robotech ships versus the Three Galaxies

I tend to just use the large Ships as story line, and back ground. the math is nice but In a fast pace game at the table, i see it as slowing the game down.
by Lt Gargoyle
Tue Sep 29, 2015 1:16 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Expanding the RPG & the 3 Laws of Robotech
Replies: 76
Views: 38071

Re: Expanding the RPG & the 3 Laws of Robotech

while i have issues with the Marines book. I have decided that the Destroids are mecha some deck gang memebers piece together while killing time with some of the spare parts from totaled mecha. Hence the reason so many parts are alpha. I can work with the Marines OCCs and MOSs. I liked the Sentinels...
by Lt Gargoyle
Mon Sep 28, 2015 11:19 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

Here is my out take on Robotech. As a series I loved it as a Kid, I enjoy the show as an adult, and ignore the shadow chronicles altogether. For the RPG I use the series as my guideline, and the material I desire. I have developed a time line i like which is based on the show. and if the players wan...
by Lt Gargoyle
Mon Sep 28, 2015 12:41 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

for those unaware of macek's plans.. IIRC Rem becomes his own Grandfather by becoming the father of Zor. the SDF-3, as part of the timewarp involved, ends up crashing to macross island to become the SDF-1, etc.. I will not argue that. though to be fair I was like huh??? when I read end of the circl...
by Lt Gargoyle
Mon Sep 28, 2015 12:38 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

I like the fact that the Haydonites do the same thing. we have been discussing. The Creative director gets alot of unfair flack from a plurality of fans for this, but the plot is better than the final vision Macek had for Sentinels and Robotech as a whole... The Masters have the most advanced tech ...
by Lt Gargoyle
Mon Sep 28, 2015 12:25 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Expanding the RPG & the 3 Laws of Robotech
Replies: 76
Views: 38071

Re: Expanding the RPG & the 3 Laws of Robotech

ok so here is an adventure Idea: there are four teams to that have to board a Zentraedi Ship, You chose, and capture it. Each team has a certain objective. One, is capture or neutralize the engine room. One is to attempt to take the bridge and then whatever other vital section the GM desire. Or have...
by Lt Gargoyle
Sun Sep 27, 2015 10:53 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

Wasn't a Commet/Asteroid how Tommy has written the Haydonites were going to wipeout Tirol during Shadow-Rising in his script-outline? Basically Zor builds a new Matrix for the REF, but the Hadonites have sent a Massive asteroid toward Tirol, Ariel uses her Invid powers to destroy it... dies in the ...
by Lt Gargoyle
Sun Sep 27, 2015 2:36 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

However the PC matrix/factory was involved at that stage. Globally the FoL doesn't have that resource to use, so altering the climate may actually have an impact. Only initially, when it was buried... after it was released from the mounds, the fact that Earth was a desolate (possibly radioactive) w...
by Lt Gargoyle
Sun Sep 27, 2015 12:15 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

Wasn't a Commet/Asteroid how Tommy has written the Haydonites were going to wipeout Tirol during Shadow-Rising in his script-outline? Basically Zor builds a new Matrix for the REF, but the Hadonites have sent a Massive asteroid toward Tirol, Ariel uses her Invid powers to destroy it... dies in the ...
by Lt Gargoyle
Sat Sep 26, 2015 5:02 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Expanding the RPG & the 3 Laws of Robotech
Replies: 76
Views: 38071

Re: Expanding the RPG & the 3 Laws of Robotech

may i suggest a revision/addition? The Three Laws of Robotech 0) Individual group's games may violate these laws within their own campaigns, but the results of which do not overrule the following laws for the game as a whole. . I would almost like to think this shouldn't need to be said. but it may...
by Lt Gargoyle
Sat Sep 26, 2015 4:43 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

Yawn. The Invid ships would never get close to an asteroid once it broke orbit the heat alone would destroy and deflect the pieces. once those rocks break through orbit nothing is gonna stop it. As for the Invid being beat down by the masters and the Zentraedi they made tactical errors due to arroga...
by Lt Gargoyle
Sat Sep 26, 2015 3:31 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

With Robotech Engine tech the could fly just attach a cable to the big old rock and fly them to earth, This could have been done while fleet was being rebuilt, So size is not an issue. Well, actually... the engine power thing is going to be rather an issue on its own. Assuming there's a sufficientl...
by Lt Gargoyle
Fri Sep 25, 2015 11:17 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

You do not need to sacrifice a ship or human life, you fold in a low orbit and let that rock go. gravity will pull it straight down. well maybe at a curve but its gonna fall. and she can do whatever she wants she is not gonna see that . anyway it goes the flower of life is gone. You're never going ...
by Lt Gargoyle
Fri Sep 25, 2015 9:13 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Expanding the RPG & the 3 Laws of Robotech
Replies: 76
Views: 38071

Re: Expanding the RPG & the 3 Laws of Robotech

or what if the PCs are the Zentraedi, are you not gonna let them have a chance to succeed in capturing the SDF-1? I just got a campaign idea. . . Thats awesome, I like it when a simple idea opens up endless possibilities. or what if the PCs are the Zentraedi, are you not gonna let them have a chanc...
by Lt Gargoyle
Fri Sep 25, 2015 5:03 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

really? where is the proof in that? You fold into orbit with a rather large rock and by the time the Invid can react its hitting the ground. Orbital decay doesn't happen instantaneously... it can take days or weeks for an object's orbit to decay to the point that it starts to enter the atmosphere.....
by Lt Gargoyle
Fri Sep 25, 2015 12:58 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

really? Send a single garfish to the asteroid belt grab a nice size rock bring it back and drop it on the planet. no real resource needed besides fuel and time. The Invid have no problems intercepting and destroying fleets of warships, swarms of fighters, and missiles of apocalyptic scale... someth...
by Lt Gargoyle
Fri Sep 25, 2015 1:50 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Expanding the RPG & the 3 Laws of Robotech
Replies: 76
Views: 38071

Re: Expanding the RPG & the 3 Laws of Robotech

i like the idea that I can draw on any resource to run my own game. Every player and GM need to discuss what they are expecting, background, timelines and any house rules which constantly being done with PB rule sets. My idea is that any resources should be available. Canon as a foundation, a commo...
by Lt Gargoyle
Fri Sep 25, 2015 1:44 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

I m not even really sure why the UEEF actually didnt just nuke earth from space after the second failed attempt to liberate it. If the population was so minimal, why not send in a few dozen shadow alpha fighters with betas, collect seeds/spores and watch the invid die in a bunch of mushroom clouds....
by Lt Gargoyle
Thu Sep 24, 2015 9:21 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

I m not even really sure why the UEEF actually didnt just nuke earth from space after the second failed attempt to liberate it. If the population was so minimal, why not send in a few dozen shadow alpha fighters with betas, collect seeds/spores and watch the invid die in a bunch of mushroom clouds. ...
by Lt Gargoyle
Thu Sep 24, 2015 9:05 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Expanding the RPG & the 3 Laws of Robotech
Replies: 76
Views: 38071

Re: Expanding the RPG & the 3 Laws of Robotech

i like the idea that I can draw on any resource to run my own game. Every player and GM need to discuss what they are expecting, background, timelines and any house rules which constantly being done with PB rule sets. Also if I was running a Macross game I would not have a set ending, after all the ...
by Lt Gargoyle
Thu Sep 24, 2015 8:18 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: New Marine Book
Replies: 390
Views: 293442

Re: New Marine Book

What do you think of each of the Marine,s Occs? I think we only needed two OCCs. A officer and Grunt. Officers would have a lot of the same base skill with a couple to show their level of training and schooling. And all grunts would be given MOS packages to show them apart. Marines basic training i...
by Lt Gargoyle
Wed Sep 23, 2015 5:34 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Expanding the RPG & the 3 Laws of Robotech
Replies: 76
Views: 38071

Re: Expanding the RPG & the 3 Laws of Robotech

not to mention the Humans of earth after the Invid occupation is gone. The anti UEEF forces fighting back. And how much of the precious resources is the fleet willing to sacrifice to bring the earth back under UEG control. Could they. It looked like a large chunk of the fleet was beat down in the ba...
by Lt Gargoyle
Wed Sep 23, 2015 5:13 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Missing Invid in REF Marines
Replies: 80
Views: 39789

Re: Missing Invid in REF Marines

I enjoyed the Sentinel/tirolian races. And i am ok with players and gm's building thier own aspect of the story arc they desire to play with in the game, colonies, no colonies. Let it be the game groups choice. but the whole we do not need to be consistent with tech levels. Macross mecha should by n...
by Lt Gargoyle
Tue Sep 15, 2015 3:41 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: New Armaments for the Destroids in Marine Book
Replies: 17
Views: 11416

Re: New Armaments for the Destroids in Marine Book

Yes, from an operational evolution of design and practicality, it does not make sense. However, the artwork itself is amazing IMHO. I really like Chuck's work. I will not say that the art work is not good. but the mecha looks like a bunch of piecemealed mecha. even the Zentraedi mecha looks like a ...
by Lt Gargoyle
Sun Sep 13, 2015 3:10 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: New Armaments for the Destroids in Marine Book
Replies: 17
Views: 11416

Re: New Armaments for the Destroids in Marine Book

I personally do not like the look, feel or anything else of the new destroids. if your gonna use parts from a transforming mecha to build non transforming mecha, you should at least keep the weapon systems of those parts. There is no this model should or shouldn't have these mods to them. Your landi...
by Lt Gargoyle
Thu Sep 10, 2015 11:52 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: silverback
Replies: 56
Views: 34277

Re: silverback

Yeah, it would have been easier to just have a listing of modular accessories as opposed to different models. But I honestly overlook the Silverback anyway. It got so little play in Prelude and none in the movie...its hard to associate with it and it really does not stand out as a significant mecha...
by Lt Gargoyle
Wed Sep 09, 2015 11:34 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: silverback
Replies: 56
Views: 34277

Re: silverback

I see them as an upgradeable package deal. there maybe a few minor differences but overall they are all the same.
by Lt Gargoyle
Tue Sep 08, 2015 11:42 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Was it inevitable the Invid Sensor Nebula detecting the FOL?
Replies: 20
Views: 12838

Re: Was it inevitable the Invid Sensor Nebula detecting the

i'll say yes for all those reason and the fact that we need it to find it for plot device.

could the sensor nebula discerned the difference in all these situations and if any of them might have changed the Invids reaction.
by Lt Gargoyle
Tue Sep 08, 2015 11:38 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Peryton Energy Wizard Spells ??
Replies: 25
Views: 11853

Re: Peryton Energy Wizard Spells ??

I just realized the Perytion tech from 1st edition was not included in 2d edition...luckily we got reprints from the core book instead. But it would have been a good opportunity to introduce some of their tech into 2d edition, then give them PPE power systems (similar to, but not calling it Techno ...
by Lt Gargoyle
Sun Sep 06, 2015 2:23 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Peryton Energy Wizard Spells ??
Replies: 25
Views: 11853

Re: Peryton Energy Wizard Spells ??

I just realized the Perytion tech from 1st edition was not included in 2d edition...luckily we got reprints from the core book instead. But it would have been a good opportunity to introduce some of their tech into 2d edition, then give them PPE power systems (similar to, but not calling it Techno ...
by Lt Gargoyle
Sat Sep 05, 2015 4:34 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Peryton Energy Wizard Spells ??
Replies: 25
Views: 11853

Re: Peryton Energy Wizard Spells ??

There are no Robotech specific spells that one might assume would be included like "Sense Protoculture" and very little spells that would make sense in a high tech environment like Frequency Jamming, Negate Mechanics, or tech-like effects like Space Magic type spells like Sticky Feet to p...
by Lt Gargoyle
Fri Sep 04, 2015 4:35 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Peryton Energy Wizard Spells ??
Replies: 25
Views: 11853

Re: Peryton Energy Wizard Spells ??

why would they think to mask protoculture? It not till after the 21st mars division arrives that they discover the Invid can sense protoculture. same with sense it. Unless they are trying to tap the energy from them.

I do like the other spells. you may have just made my preyton energy wizard day.
by Lt Gargoyle
Thu Sep 03, 2015 8:46 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: ASC Characters
Replies: 10
Views: 6039

Re: ASC Characters

Kagashi wrote:
Lt Gargoyle wrote:so what we want is a complete rewrite of the marines book.


That I dont want to pay for.



me either. i bought both the raw and final editions. and should not need to do so again. but lots of good valid points have been made with the whole system. and it really needs to be redone.
by Lt Gargoyle
Thu Sep 03, 2015 3:02 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: ASC Characters
Replies: 10
Views: 6039

Re: ASC Characters

so what we want is a complete rewrite of the marines book.
by Lt Gargoyle
Wed Sep 02, 2015 12:01 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Peryton Energy Wizard Spells ??
Replies: 25
Views: 11853

Re: Peryton Energy Wizard Spells ??

the flavor text says they start with much more. Comparing the PPE differences between the normal Peryton to an Energy Wizard, Id give them 15 spells to start. I can find no reference to an Energy Wizard having more spells at Level 1, either in the rules or the flavor text. All I've found is referen...
by Lt Gargoyle
Tue Sep 01, 2015 5:08 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Peryton Energy Wizard Spells ??
Replies: 25
Views: 11853

Re: Peryton Energy Wizard Spells ??

I started them with having ten. and was gonna treat them like that Rifts mystics.
by Lt Gargoyle
Sun Aug 30, 2015 4:56 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ajax/Alpha timeline
Replies: 45
Views: 25830

Re: Ajax/Alpha timeline

Rabid Southern Cross Fan wrote:
Lt Gargoyle wrote:the logan shooting missile. i do not recall that in the show.


Its in Stardust.....


thank you. I ll watch it again.
by Lt Gargoyle
Sun Aug 30, 2015 4:54 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: ASC Characters
Replies: 10
Views: 6039

Re: ASC Characters

are you asking for house rules for their Npcs?

I have never seen any official stats for him.
by Lt Gargoyle
Sat Aug 29, 2015 3:54 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Ajax/Alpha timeline
Replies: 45
Views: 25830

Re: Ajax/Alpha timeline

i love the pictures. I cannot read the japanese. but the images are awesome.

the logan shooting missile. i do not recall that in the show.
by Lt Gargoyle
Thu Aug 27, 2015 3:40 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Alpha Drones, Invid Broadcast Towers and Reflex Point
Replies: 5
Views: 4244

Re: Alpha Drones, Invid Broadcast Towers and Reflex Point

so would the Invid towers hinder the built in IAs?

I could see and love the idea of the drones as the first out, last in. I am kinda surprised no one in the crumbled military on earth did not attempt to build them for the resistance.
by Lt Gargoyle
Wed Aug 26, 2015 4:06 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: SDF-3
Replies: 28
Views: 16765

Re: SDF-3

so it's always relegated to "sir not appearing in this movie" or macguffin... i'd not call that central at all. Central to the ongoing plot, perhaps, though not central to the story as a whole... "macguffin" is probably the right word for it. Especially since if you find it, by ...
by Lt Gargoyle
Tue Aug 25, 2015 2:44 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: New Marine Book
Replies: 390
Views: 293442

Re: New Marine Book

Except right now one of the best sellers in the whole RPG market are the Adventure paths from Paizo. They're gold, pure gold in sales terms. But honestly that gets to another problem, and probably the lethal problem for any long-term popularity. Ask any author what to do to sell books and he'll say...
by Lt Gargoyle
Wed Aug 12, 2015 3:53 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: SDF-3
Replies: 28
Views: 16765

Re: SDF-3

i'd just use the SDF-3 from sentinels and tweak it as you desire.
by Lt Gargoyle
Tue Aug 11, 2015 3:41 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Marine Book, Chuck did is again!
Replies: 72
Views: 46001

Re: Marine Book, Chuck did is again!

This isn't a military simulation game. Thank goodness too, the last thing I want is my GM to run the super-exciting "maintenance day" or "yard work" adventures for lvl 1-4 characters. from another forum Quote: Originally Posted by Clint I don't want to hijack the thread with my ...

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