Search found 5355 matches

by Seto Kaiba
Thu Jul 08, 2021 3:59 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: The EBSIS
Replies: 109
Views: 45766

Re: The EBSIS

But to add, having other governments pop up and cause drama is fun. And some third rate government selling knock off mecha to anyone with the cash makes for some good mecha stompy time. Well, yeah... the emergence of a rogue nation and the havoc it can cause can be a fun narrative device in a setti...
by Seto Kaiba
Tue Jul 06, 2021 11:09 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

TBH, the more we examine it I think most of the issues can be solved with a mild rewrite and correct designation for these aircraft with little-to-no actual change to their stats.

I'm gonna have a go at that, see where it takes me.
by Seto Kaiba
Mon Jul 05, 2021 6:39 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

I watched the scene form my copy of the OSM remasters (ADV DVDs) and it looks just as dark. It's also worth considering that some of those might be intentional edits to alter the parameters of the original scene (we see that in "Danger Zone" in TRM to suggest the altitude is higher than o...
by Seto Kaiba
Sun Jul 04, 2021 6:51 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

It's a plot hole, internally it seems most likely that: A. they are/where officially talking on some level (doubtful), B. The Regent had an "agent(s)" w/n the Regess faction relaying information (doubtful), C. The Invid Hive Mind aspect, D. Coincidence. None of which make for a satisfying...
by Seto Kaiba
Sat Jul 03, 2021 10:29 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

The Alpha seems specifically designed for transatmospheric assault, which was of course its purpose in GCM . It would perhaps be more accurate to describe it as specifically designed for planetary assault, as it actually lacks true transatmospheric capability. And even if it's aerodynamically infer...
by Seto Kaiba
Sat Jul 03, 2021 8:22 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

IIRC in Sentinels they aren't on speaking terms, using (lower caste) intermediaries. There really isn't a reason they couldn't still be using intermediaries before Edwards overthrow of the Regent's faction. Considering that in those old materials the Regess openly disapproved of the Regent's warmon...
by Seto Kaiba
Fri Jul 02, 2021 6:05 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

If we go with a few KM, that would put them in the range of the RPG's SRM (8km/4.8km/1.6km/0.8km). On the low end of that range, yeah... where it overlaps heavily with "mini-missiles". Still is it not a better tactical choice to engage your enemy at range than to get into fisticuffs? Give...
by Seto Kaiba
Fri Jul 02, 2021 2:32 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

Except the f-16 as well as the f/a-18 from what I recall were more of a look for cheaper alternative notvso much doctrine driven, particularly since the f-15 was the actual successor chosen initially. Yep... both the F-16 and F/A-18 were products of the Lightweight Fighter Program that sought to de...
by Seto Kaiba
Fri Jul 02, 2021 11:55 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

The question still stands though, how often do characters in the NG arc actually attempt to get a target lock for missiles in the Alpha or Beta that aren't almost point-blank range? (I can think of a few involving the Cyclone). Though I suspect that's a fair question for the other arcs to. Let's lo...
by Seto Kaiba
Thu Jul 01, 2021 1:13 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

But how often does anyone try and lock on at a significant range, most of the engagements are within visual range IINM in the NG arc. "Lock on" distance is going to depend on the capabilities of the ordnance's onboard and offboard guidance systems more than the capabilities of the vehicle...
by Seto Kaiba
Tue Jun 29, 2021 2:43 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

Further compounded is no real attempt to address those issues within the design itself. You know I've often said the Cyclone Bay, at least theoretically, if repurposed into a propellant tank would go a long way to addressing the Alpha's range issue. Addressing the maneuverability issue is also poss...
by Seto Kaiba
Mon Jun 28, 2021 11:52 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

A Centerline has some advantages I will give you that, but it can still encounter those same blind spots. The wrist gun stations (I see them converted to turrets instead of fixed) may not be ideal I will admit, but they come with the ability to engage multiple targets simultaneously, they create a ...
by Seto Kaiba
Mon Jun 28, 2021 1:33 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

the only real things i'd change would be: standardize the SRM launchers.. having both chest launchers with a fold down hatch and a pop up set of shoulder launchers seems like a waste of space. especially since the chest launchers would be unusable when docked. i'd instead switch to just the pop up ...
by Seto Kaiba
Sat Jun 26, 2021 9:33 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

Well it was replaced in RT from the OSM to being the sensor mast (unless you want to rehash the optional 2x3 missile launcher mentioned in AotSC). I'm not sure you even need to swap the LBL/Sensor thing for an AA gun, you could probably achieve the same effect by modifications to the "wrist gu...
by Seto Kaiba
Sat Jun 26, 2021 4:20 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

What if instead of replacing the Bomb Bay with a missile launcher setup, we replaced them with "pop-out" guns either fixed forward for strafing runs or out the side for AC-130 gunship-esque flight profile either one of which could be based on the intake guns or some other system? I'm not ...
by Seto Kaiba
Fri Jun 25, 2021 6:29 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: ROBOTECH CONTINUITY - GENERAL GUIDELINE
Replies: 2
Views: 3576

Re: ROBOTECH CONTINUITY - GENERAL GUIDELINE

Without further ado, a general guideline for Robotech Continuity for GMs (yeah, research purposes): OFFICIAL CONTINUITY (ROBOTECH CANON): Officially, Robotech II: the Sentinels is not canon. Rather, the entire Sentinels story arc is on "broad strokes continuity", meaning that the basic ev...
by Seto Kaiba
Fri Jun 25, 2021 6:19 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Robotech Forces & World Government in Robotech Saga
Replies: 1
Views: 3204

Re: Robotech Forces & World Government in Robotech Saga

OK, these terms not exactly canon, but basically based on various sources and some fan extrapolation: Looks to be pretty much all fan extrapolation... First Robotech War: Goverment: United Nations of Earth Government (UNEG) Its correct/official name is United Earth Government (UEG) throughout the s...
by Seto Kaiba
Tue Jun 22, 2021 12:13 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Beta Fighter, can we do it better?
Replies: 225
Views: 97958

Re: Beta Fighter, can we do it better?

Has anyone looked at streamlining the Beta airframe to simply elongate and add more powerful engines? After that, I would also look for a way to make the Beta into an unpiloted, transformable, "Cyclone" armor for the Alpha that could be discarded after use or maintained for the additional...
by Seto Kaiba
Tue Jun 08, 2021 9:45 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

Medical Skills ⋅  Animal Husbandry: Effectively useless in Macross II or for anyone from Earth in main timeline Macross as the planet has virtually no non-humanoid animal life. Potentially useful for folks from other star systems in the main Macross timeline though. ⋅  Holistic ...
by Seto Kaiba
Tue Jun 08, 2021 8:58 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

Mechanical Skills To be brutally frank, this section of the RT2e RAW is a bloody awful mess. There's a lot of overlap and contradiction, so its cleanup is proportionately more severe: ⋅  Aircraft Mechanics: As skills go, this is one going to be very niche in the Macross universe... possib...
by Seto Kaiba
Tue Jun 08, 2021 3:18 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

Domestic Skills ⋅  Dance: Moved to performance skills, also covered under homebrew skill Idol . ⋅  Fishing: Useless or nearly useless in Macross II , due to the massive environmental contamination remaining from the First Space War. Edible fish are farm-raised. Also pretty usele...
by Seto Kaiba
Tue Jun 08, 2021 2:40 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

So... circling back to Skills and how to adjust the RT2e skills list for Macross II (and peripherally, Macross as a whole)... Communication Skills ⋅  Cryptography: Effectively redundant, given that the Electronic Countermeasures skill also covers encryption/decryption for digital communica...
by Seto Kaiba
Tue Jun 08, 2021 4:28 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

There might be other manuals that have it, but from my last inquiry on the subject (summer of 2018-2019?), there wasn't a 2nd edition variant of these. Apparently, the palladium staff is not a big fandom of multi-classes. Same for learning rules, that asks for a bit of imagination and possibly two ...
by Seto Kaiba
Mon Jun 07, 2021 6:24 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

A As a retired soldier, one would assume he retains the military Pilot skill. Assuming one doesn't change OCC that would be a valid assumption (and the skill would improve). Where things get a bit dicey is when one changes OCC in the Palladium system and which change rules are in play (2E RT and M2 ...
by Seto Kaiba
Sun Jun 06, 2021 8:25 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

No you missed my point. There are skills that fall under an umbrella of a base skill. Like Pilot Automobiles. No, the Pilot: Truck skill for heavy duty vehicles is presented as a separate base skill. Refer to the RT2e core book pg276, left column, about halfway down the page. It is not a supplement...
by Seto Kaiba
Sun Jun 06, 2021 5:34 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

Macross II is a sequel so what happens in one does have a bearing on the latter. Ah, no. As I've said, the Macross II: Lovers Again OVA (and "movie") are officially considered to be an alternate universe from the rest of Macross . Events and setting developments from later Macross titles ...
by Seto Kaiba
Sun Jun 06, 2021 4:56 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

While I am not disputing the display of propeller aircraft, I do think there can be advantages to a relatively slow and small aircraft but it will depend on the mission. Not for the Macross Settings military mind you, but for the civilian applications: crop-dusting (farming) or bush/brush flying an...
by Seto Kaiba
Sun Jun 06, 2021 2:37 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

Nope. Sorry. They're still automobiles. Automobiles is a category. Muscle Car is a sub category. '69 Dodge Charger is a type. A Mail Truck is a category. A Grumman LLV is a type. The same skill is used to drive both; Pilot Automobile. Again, you missed the point... not all things which would fit th...
by Seto Kaiba
Sat Jun 05, 2021 2:42 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

Sharon Apple might not be the best example for this purpose, but as it was illegal hardware being used in a civilian project. So we know civilians could get their hands on illegal hardware and use it. I wouldn't consider it a software hack, more of a hardware mod (the original system used a human b...
by Seto Kaiba
Fri Jun 04, 2021 6:11 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

Are we sure Jet Fighter is rendered redundant with Combat Flying? I looked over the skill, the skill Combat Flying doesn't render Jet Fighter redundant. It looks like a pilot supplemental skill, much like how you need RSI or WS or RC/MECT/MC to do things. It IS a supplemental skill. While I would g...
by Seto Kaiba
Thu Jun 03, 2021 6:37 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

Yet it doesn't stop being a Valkyrie. A Jeep is still a Jeep whether or not it's designed for the Military or Civilian. To be frank, this faulty generalization you're pushing keeps getting worse and you keep trying to justify it with examples that objectively contradict your argument. First, and fo...
by Seto Kaiba
Wed Jun 02, 2021 1:24 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

By having two separate skills you're saying that the mecha are fundamentally different. Granted, in this case that is pretty much EXACTLY what I'm saying. When Macross II talks about a "Civilian Valkyrie", it does not refer to a military-issue Valkyrie that has been disarmed and sold off ...
by Seto Kaiba
Tue Jun 01, 2021 3:39 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

No I haven't forgotten. However, those Mecha Combat Basic and Elite are military skills. They're not something your average civilian would have training in. Mecha Combat is also a separate skill from Piloting. Piloting deals with piloting. Combat deals with combat. That's why civilians can operate ...
by Seto Kaiba
Mon May 31, 2021 6:16 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

@Seto I can see Pilot: Fold Evil as a separate skill (Bio-Constructs are in Palladium, Rifts has Necrol and then Splicers line, and IINM they use separate skills). Honest Mobile Weapon could just be covered by an existing vehicle skill IMHO, though it could be unique (GMU in 1E for example). The ot...
by Seto Kaiba
Sun May 30, 2021 4:58 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

I agree they don't lump all those types together and AFAIK never have*, [...] You made an argument that was exactly that just a few posts ago... lumping them into just three categories: Transformable, Non-Transformable, Powered Armor. [...]but 2E RT isn't perfect either in this respect (Pilot: Grou...
by Seto Kaiba
Sun May 30, 2021 1:31 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Baker's World
Replies: 24
Views: 11530

Re: Baker's World

While I suspect some of that historical period is in fact a distortion in Robotech due to the Masters identical human DNA (modern homosapiens are just not that old), and I can not attest to SDF:M (or the Macross 2/DYRL Universe). This particular chronological/genetic inconsistency in Robotech is a ...
by Seto Kaiba
Sat May 29, 2021 6:59 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

I do not see using penalties as an issue. Piloting maneuvers are included in the M2 and 1E RT (along with other PB lines, but not Rifts or 2e RT directly for some reason), and they operate by imposing penalties to the pilot skill check. Use of the alien penalty should not be any more complicated. I...
by Seto Kaiba
Sat May 29, 2021 1:26 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Baker's World
Replies: 24
Views: 11530

Re: Baker's World

Then perhaps, the Zentraedi were not created, but discovered. Robotech has always been pretty insistent on "created"... in keeping with the OSM they adapted the Macross Saga from. Half a million years is a long, long, long long time; longer than information systems (computers), can exist....
by Seto Kaiba
Sat May 29, 2021 12:21 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

I'm not looking at a specific setting if that's what you mean, be it RT or its 3 component OSMs include all 3 of those classes of mecha. Given MECT is a supplemental piloting skill (and not the only one present in the RT:TSC RPG) that can be used to drill down to more specific cases, especially if ...
by Seto Kaiba
Fri May 28, 2021 1:57 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Baker's World
Replies: 24
Views: 11530

Re: Baker's World

Come to think of it, is there any real advantages to the zentraedi being giants? Would it protect them, in some measure, from atrophy in low-g? Was this all only an offensive modification since the start? Or is the "giant miner" explanation, from robotech, the only attempt to hand-waive t...
by Seto Kaiba
Fri May 28, 2021 12:24 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

Not necessarily. A stunt pilot needs to know where his aircraft is in relation to everyone else that doesn't change from stunts to combat. You still need to know where everyone is or you crash. Hikaru was also able to seamlessly integrate himself in to the VF's show so he was able to fly with other...
by Seto Kaiba
Fri May 28, 2021 11:54 am
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

Pretty sure his intentions were not to get that deep in the weeds about it though....lol He asked for our thoughts. That is a dangerous, dangerous request and you know it. Yes and no... It includes handheld weapon systems. Ah, no...: The ability to pilot mecha (see Battloids, Cyclones, and Veritech...
by Seto Kaiba
Thu May 27, 2021 4:05 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

While BW might not consider it a legitimate Macross product it is really irrelevant, we are discussing what is in the text of said product. When I say the RPG has a canon (and I should have put it in quotes to make it more obvious I guess), I mean what is written in the text that everyone can look ...
by Seto Kaiba
Wed May 26, 2021 8:35 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

Unless I missed it there's something about Hikaru's VF-1D that you're all forgetting. It was already shot up in Fighter mode and no longer functional enough to fly. That's why Misa had him change modes in the first place. The damage was visible when Roy helped him the first time and the VF only suf...
by Seto Kaiba
Wed May 26, 2021 4:17 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

This is RAW per the M2 RPG, not canon to the OVA but canon for the RPG version. The RPG does not have a canon. To be blunt, Big West does not even consider it to be a legitimate Macross product. The Phalanax Upgrade has it inherent, so does the Monster (albeit as Hover ability with a speed value wh...
by Seto Kaiba
Tue May 25, 2021 2:13 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

Unless otherwise indicated yes. [...] along with the M2 Destroids. Destroids in Macross cannot fly, not even in the Macross II RPG. The RPG offers mention of a separate - and entirely non-canon - add-on craft to add flight capability. And technically in 1E the REF Z-1/2 Pods are Destroids and they ...
by Seto Kaiba
Tue May 25, 2021 12:36 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Macross mechanical designer Kazutaka Miyatake housefire
Replies: 1
Views: 2839

Macross mechanical designer Kazutaka Miyatake housefire

m Earlier today there was a house fire at the home of Studio Nue cofounder and Macross mechanical designer Kazutaka Miyatake. Mr. Miyatake himself was able to escape the blaze and is currently receiving treatment for smoke inhalation. Unfortunately, his wife Tomoko was unable to escape and has passe...
by Seto Kaiba
Mon May 24, 2021 9:17 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

But it shows it can be done, it might be abnormal as the GERWALK is typically shown used in close to the ground in SDF:M (and GCM to boot) as opposed to high altitude/speed flying. Going in low and slow runs into the issue of the aircraft generating insufficient lift, which is why it uses the thrus...
by Seto Kaiba
Mon May 24, 2021 2:45 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thoughts on converting Macross II RPG using Robotech 2.0/TSC
Replies: 86
Views: 44558

Re: Thoughts on converting Macross II RPG using Robotech 2.0

I would say they are mechanically treated very similar, the only real difference being when you can "fly" and "can't fly". In this case, where Destroids are concerned it's "nowhere"... even in RAW. True, but trying to make the "game system" perfectly model th...
by Seto Kaiba
Mon May 24, 2021 2:35 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Baker's World
Replies: 24
Views: 11530

Re: Baker's World

ShadowLogan wrote:The whole notion of the giant-size Zentreadi being ideal for high-gravity worlds is actually the opposite, you'd want "dwarfs" for those conditions ("giants" works with lower gravity).

... Squats? HERESY!

*BLAM!*

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