Posted: Tue Jun 12, 2007 4:47 pm
There is no munchkin in my games.
There may be uber power but no munchkin.
There may be uber power but no munchkin.
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Damian Magecraft wrote:i would say tho that i have had my fair share of rules lawyer munchkins that atempt wrest controll of the game from me...
same here...bob the desolate one wrote:lather wrote:Damian Magecraft wrote:i would say tho that i have had my fair share of rules lawyer munchkins that atempt wrest controll of the game from me...
Yea, they seem to miss the rule defining the role of the Game Master and the role of the player everytime though...
for some odd reason fate seems to be hard on rule lawyers in my games
wait...they arent? news to me...lyrajayne wrote:Now, I've had some winners proposed to me. Including the genius who tried very hard to convince me that the True Atlantean Undead Slayer really was on par with a level 1 shifter. I'm pretty sure we weren't speaking the same language.
no Rules Lawyer can out think 30 years of gaming experience...lather wrote:Chump rules lawyer.
The good ones already thought of everything.
Still, very nice work
Damian Magecraft wrote:no Rules Lawyer can out think 30 years of gaming experience...lather wrote:Chump rules lawyer.
The good ones already thought of everything.
Still, very nice work
not all RLs are that obvious...and besides KC its more fun teaching them to truly Roleplay VS RollplayKiller Cyborg wrote:I weed them out before play.
not if you use the tried and true method of presenting them with roleplay situations and a couple of player who are there to actually role-play helps too.NulSyn wrote:Damian Magecraft wrote:not all RLs are that obvious...and besides KC its more fun teaching them to truly Roleplay VS RollplayKiller Cyborg wrote:I weed them out before play.
I can't agree with that! Trying to teach them how to role-play is like pulling teeth!
Damian Magecraft wrote:not all RLs are that obvious...and besides KC its more fun teaching them to truly Roleplay VS RollplayKiller Cyborg wrote:I weed them out before play.
bob the desolate one wrote:Killer Cyborg wrote:I weed them out before play.
<---generally interested not being sarcastic= how so?
NulSyn wrote:Damian Magecraft wrote:not if you use the tried and true method of presenting them with roleplay situations and a couple of player who are there to actually role-play helps too.NulSyn wrote:Damian Magecraft wrote:not all RLs are that obvious...and besides KC its more fun teaching them to truly Roleplay VS RollplayKiller Cyborg wrote:I weed them out before play.
I can't agree with that! Trying to teach them how to role-play is like pulling teeth!
You sir are either a miracle worker, or have never met a "real" Rules-Lawyer!
lyrajayne wrote:I don't mind rules lawyers much, but then again, I've been one. However, there is one rule that stands above all.
If I veto something, it's out. I don't care if you spent seven hours cross-referencing ambiguous quotes from five worldbooks and The Golden Bough.
NulSyn wrote:Killer Cyborg wrote:Rules-Lawyers and Munchkins are different breeds.
Believe me I know the difference!
One day, at the gaming table….
John the GM: “Hi, Manny. Thanks for coming over.”
Manny the Munchkin: “No problem, dude. What is it you wanted to show me?”
John: “I’ve written a new roleplaying game and I want you to help me playtest it.”
Manny: “What? Is this gonna be another lame-ass game about political intrigue and s**t? You know I hate that.”
John: “Absolutely not. In fact, I’ve written this game with you in mind. Basically, a game written for you to enjoy. I figured it would be best to do a one-on-one session, so you could tell me what you think. You being the target audience, obviously.”
Manny: “Okay, sounds interesting. What’s the game called?”
John: “It’s called ‘I Destroy The World: The Roleplaying Game.’”
Manny: “…”
John: “Sound interesting?”
Manny: “…”
John: “Manny? Would you like to play ‘I Destroy The World: The Roleplaying Game?’”
Manny: “… yes. yes, I would.”
John: “Great. Here’s your character sheet.”
Manny: “Kewl! Wait a second. There’s only one stat! What the f**k? ‘Means?’”
John: “Yes. It’s not really a stat, per se. It’s where you write the means your character uses to destroy the world.”
Manny: “Like what?”
John: “Like anything. You could have dark magics, or a big gun, or..”
Manny: “A big gun. I want a big gun. In space. On a space station. And all I have to do is push a button.”
John: “Okay, write it down.”
Manny: “Kewl! Big…..gun…..in…..space. Got it. Done.”
John: “Okay. Let’s play…. You are on your space station, standing next to the button that destroys the world. What do you do?”
Manny: “I DESTROY THE WORLD!!!!!”
John: “Okay! You win!”
Manny: “What?”
John: “You win the game, dude. Congratulations!”
Manny: “Oh my God. I… won. I actually won.”
John: “Was it everything you thought it would be?”
Manny: “HELL YES!!! I WON!!! I’ve wanted this for years!!! I’ve been waiting and dreaming for this day! Thank you, John! You’re teh best GM evar!!1!”
John shrugs: “Hey, I do what I can.”
Manny dances around the room in glee for 10 full minutes.
John: “Wanna play another game?”
Manny: “YEAH!!!”
John: “Okay, just erase the old Means and write in a new one.”
Manny: “No way! I’m keeping this character sheet in my files! My first win! Give me a new sheet!”
John: “Here ya go. What’s your new Means?”
Manny: “Um, dark magic ritual.”
John: “Got it written down? Good. So, you are standing in your magic circle with all your ritual materials. What do you…”
Manny: “I DESTROY THE WORLD!!!!”
John: “Cool! Another win!”
Manny: “BOO-YAH!!!”
John: “Another game?”
Manny: “HELL YEAH!!!”
Fifteen games later…
John: “Okay, another win!”
Manny sits at the table, quietly weeping tears of joy: “… I’m so happy. So very happy…”
John: “So, I take it you give my game a good review?”
Manny: “ Yeah, man. Absolutely…”
John: “Cool, because I have another game in mind. Sort of a thematic follow-up to…”
Manny: “NO!! Any game you run that uses words like ‘theme’ or ‘mood’ always sucks! No offense, dude.”
John shrugs, “Hear me out. It’s called 'I Destroy The Universe And All The Chicks Dig Me For It: The Roleplaying Game,’ Think maybe you want to play it?”
Manny: “HELL YEAH, I WANNA PLAY!!!!”
BillionSix wrote:I wrote this a couple of years ago.
Sorry to waste your time with it. heheOne day, at the gaming table….
John the GM: “Hi, Manny. Thanks for coming over.”
Manny the Munchkin: “No problem, dude. What is it you wanted to show me?”
John: “I’ve written a new roleplaying game and I want you to help me playtest it.”
Manny: “What? Is this gonna be another lame-ass game about political intrigue and s**t? You know I hate that.”
John: “Absolutely not. In fact, I’ve written this game with you in mind. Basically, a game written for you to enjoy. I figured it would be best to do a one-on-one session, so you could tell me what you think. You being the target audience, obviously.”
Manny: “Okay, sounds interesting. What’s the game called?”
John: “It’s called ‘I Destroy The World: The Roleplaying Game.’”
Manny: “…”
John: “Sound interesting?”
Manny: “…”
John: “Manny? Would you like to play ‘I Destroy The World: The Roleplaying Game?’”
Manny: “… yes. yes, I would.”
John: “Great. Here’s your character sheet.”
Manny: “Kewl! Wait a second. There’s only one stat! What the f**k? ‘Means?’”
John: “Yes. It’s not really a stat, per se. It’s where you write the means your character uses to destroy the world.”
Manny: “Like what?”
John: “Like anything. You could have dark magics, or a big gun, or..”
Manny: “A big gun. I want a big gun. In space. On a space station. And all I have to do is push a button.”
John: “Okay, write it down.”
Manny: “Kewl! Big…..gun…..in…..space. Got it. Done.”
John: “Okay. Let’s play…. You are on your space station, standing next to the button that destroys the world. What do you do?”
Manny: “I DESTROY THE WORLD!!!!!”
John: “Okay! You win!”
Manny: “What?”
John: “You win the game, dude. Congratulations!”
Manny: “Oh my God. I… won. I actually won.”
John: “Was it everything you thought it would be?”
Manny: “HELL YES!!! I WON!!! I’ve wanted this for years!!! I’ve been waiting and dreaming for this day! Thank you, John! You’re teh best GM evar!!1!”
John shrugs: “Hey, I do what I can.”
Manny dances around the room in glee for 10 full minutes.
John: “Wanna play another game?”
Manny: “YEAH!!!”
John: “Okay, just erase the old Means and write in a new one.”
Manny: “No way! I’m keeping this character sheet in my files! My first win! Give me a new sheet!”
John: “Here ya go. What’s your new Means?”
Manny: “Um, dark magic ritual.”
John: “Got it written down? Good. So, you are standing in your magic circle with all your ritual materials. What do you…”
Manny: “I DESTROY THE WORLD!!!!”
John: “Cool! Another win!”
Manny: “BOO-YAH!!!”
John: “Another game?”
Manny: “HELL YEAH!!!”
Fifteen games later…
John: “Okay, another win!”
Manny sits at the table, quietly weeping tears of joy: “… I’m so happy. So very happy…”
John: “So, I take it you give my game a good review?”
Manny: “ Yeah, man. Absolutely…”
John: “Cool, because I have another game in mind. Sort of a thematic follow-up to…”
Manny: “NO!! Any game you run that uses words like ‘theme’ or ‘mood’ always sucks! No offense, dude.”
John shrugs, “Hear me out. It’s called 'I Destroy The Universe And All The Chicks Dig Me For It: The Roleplaying Game,’ Think maybe you want to play it?”
Manny: “HELL YEAH, I WANNA PLAY!!!!”