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Posted: Mon Jun 26, 2006 12:57 am
by Ridley
Heh, one time, my players gambled with a Vampire chick that turned out to be the main villian of the adventure.

That was awesome

"Before you stands the woman whom you played poker with last night

Players= :eek:

Posted: Sun Jul 23, 2006 9:08 pm
by Ridley
It was funny.

It was the hunt club adventure, from the western empire book i barrowed from my cousion

She was a fire warlock in real life, about 5th level, she replaced some NPC that was part of the orignial adventure.

THe thing is, they won 30,000 gold off her........ :D

Posted: Thu Aug 03, 2006 10:49 am
by Josh Sinsapaugh
I can proudly state that, of all the campaigns that I have ran, and all those that I have been in - except two - none of them have started in a bar.

~ Josh

Posted: Thu Aug 03, 2006 6:49 pm
by Ridley
Josh Sinsapaugh wrote:I can proudly state that, of all the campaigns that I have ran, and all those that I have been in - except two - none of them have started in a bar.

~ Josh


Then you're not a real gamer. :P

Posted: Wed Nov 29, 2006 3:04 pm
by LostOne
Wow...that would make for a great beginning. Right after the brief 5 minute CGIgasm that explains the coming of the rifts and the dark ages, rise of the coalition states. Cuts to a group of freaks in a bar (juicers, d-bees, people in armor, a hive of scum and villainy). Centers in on a group of adventurers at a booth having a conversation. Meet the heroes. Then the bar fight starts, an orgy of more eyecandy special effects as the juicer guts people, MDC weapons vaporize things, and a mage and psychic do their things. First 10 minutes of the movie make you realize this is not your normal sci-fi setting. :)

I've played in many games that started in a bar...usually ending with us leaving a smoldering ruin behind us (one time leveling an entire city block when the barfight moved into the street). But I've never GMed one that started in a bar. My games usually start in a prison or other bad situation that forces the group to work together despite any differences they might have.

Posted: Wed Nov 29, 2006 9:23 pm
by kamikazzijoe
My brother had the same adventure for three years since we never actually got to it. Every weekend one guy in the group would go into the bar and pick a fight. The bartender was never a normal sdc human. It was alway some dragon or cybory or mutant from hell that could take on the CS single handedly and win. By the time we were done killing him (and quite often eachother) the sun would be coming up outside and everyone would head off to bed.

That was the worst of our munchkin days. I'm so glad they're over.

Posted: Wed Nov 29, 2006 9:41 pm
by BookWyrm
Ridley wrote:Heh, one time, my players gambled with a Vampire chick that turned out to be the main villian of the adventure.

That was awesome

"Before you stands the woman whom you played poker with last night

Players= :eek:


...who then grabs the nearest character, pulls them up from their seat, kisses him/her passionately on the lips for a good 30 seconds, then after they break, she whispers, "I had fun last night, but you STILL owe me 500 credits." She then puts the character back in their spot, gives a small waves to the rest of the party, & casually walks off.

The players all look at each other with the expression of What happened/what did you do/how did you have 500 credits when you still owe me/who the heck was that/do you still have her number et cetera.

That should get things going. :lol:

Posted: Tue Dec 05, 2006 8:45 am
by LostOne
True_Atlantean wrote:As for the bar, I was heartily disappointed when neither D&D mocvie started in a bar. Perhaps the Rifts movie could seek to change this gorss imbalance.

I believe that should read, "I was heartily disappointed in both D&D movies. Perhaps the Rifts movie could seek to change this gross imbalance, and also begin the story in a bar."

At least for me and every gamer I know.

Posted: Thu Dec 07, 2006 8:54 am
by Crash187
agreed, all the very best rifts games started in a bar. and some of the very best ended that way too.

Posted: Fri Dec 08, 2006 4:44 pm
by Josh Sinsapaugh
Ridley wrote:
Josh Sinsapaugh wrote:I can proudly state that, of all the campaigns that I have ran, and all those that I have been in - except two - none of them have started in a bar.

~ Josh


Then you're not a real gamer. :P


No, I'm just a creative one.

:P

~ Josh

Posted: Fri Dec 22, 2006 6:00 am
by The Beast
Richard Winters wrote:Ah the bar.

The starting point for many a fine adventure.

:D


And for many, many more bad adventures. :P

Posted: Fri Jan 26, 2007 6:28 am
by Rayven
You find yourself in a bar. In the corner is a shady looking old man (played by Rutger Hauer) wearing a dark-coloured hooded robe, and leaning over a tankard of ale. There is nobody at any of the tables surrounding him, and his back is to the corner of the bar where nobody can sneak up behind him. What do you do?

Posted: Fri Jan 26, 2007 1:56 pm
by The Beast
Rayven wrote:You find yourself in a bar. In the corner is a shady looking old man (played by Rutger Hauer) wearing a dark-coloured hooded robe, and leaning over a tankard of ale. There is nobody at any of the tables surrounding him, and his back is to the corner of the bar where nobody can sneak up behind him. What do you do?


I leave the bar, for this one's all ready taken. :lol:

Posted: Sun Feb 18, 2007 10:10 am
by LostOne
Slayer Dragonwing wrote:My friend opened fire at him, setting off the TNT, the explosion destroyed the bar and set off the ridiculous amount of nitroglycerine one of our party was carrying (still don't understand why), long story short, I don't think they found remains of any of us.

Now THAT'S a bar fight :lol:

That's not a barfight, that's suicide. Why would any character who can die by explosions willingly carry around large quantities of nitroglycerine as a normal part of their inventory? Nitroglycerine is one of the most unstable explosives known to man, unless it is packed properly in sawdust and whatever else is used in TNT.

Any bar fight you can walk away from is a bar fight, if it's a party wipe, it's a massacre, accident, or apocalyptic event. :P

Posted: Sun Aug 05, 2007 5:55 pm
by Alpha 11
:lol: Man, this is funny to read! And you it would be an interesting beginning to the movie. :D

Posted: Tue Oct 09, 2007 1:11 pm
by LostOne
Aequitas wrote:True, but how many "adventures" do you go on where there's extreme peril and people trying to kill you? More to the point, how often do you hang around with people you just happened to randomly meet that were looking for the same things and were extremely well armed to the point of carrying several weapons into that bar? :P

So you're telling me this isn't normal where you live? It sounded like a normal day to me... :lol:

Posted: Wed Oct 10, 2007 5:41 pm
by Ziggurat the Eternal
dude that happend to me at least once a week. right down to the weapons. i always had 5 knives situated in various...places...anyways the only difference is that we didnt have nijas and sorcerors in our "adventures"....much....but i'm from new york soo.....

Posted: Tue Dec 18, 2007 1:19 am
by Aerv
As a tradition, every adventure my group has run starts in a bar.

Also, starting in a bar is one of the reasons that EVERY character I have has a cross sewn in to his underwear.

Re: "ok, so you are in a bar"

Posted: Thu Mar 12, 2009 2:39 pm
by Browncoat Jayson
Heck, the entire movie could be set around the bar in Tales of the Chi-Town Burbs. I'd be all right with that.

Re: "ok, so you are in a bar"

Posted: Fri Feb 12, 2010 8:21 pm
by Metathiax
Reminds me of my shadow run days

Most rifts campaings start some other place but a good bar beginning would be a change.

Re: "ok, so you are in a bar"

Posted: Mon Jun 21, 2010 3:12 pm
by Cinos
Of all my games, only one has started in a bar, and that was due to a player rebellion who wanted to do something ironic ><

I cannot count the number of fights that have started in bars however . . .