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Rifts: New West review

Posted: Sat May 13, 2023 4:08 pm
by EltonRobb
I did a review of World Book 14: New West. You can access it here. The New West world book is one of my favorites. Check it out.

Re: Rifts: New West review

Posted: Sat May 13, 2023 4:39 pm
by darthauthor
Thanks EltonRobb

Re: Rifts: New West review

Posted: Sat May 13, 2023 6:42 pm
by EltonRobb
darthauthor wrote:Thanks EltonRobb

You're welcome!

Re: Rifts: New West review

Posted: Sun May 14, 2023 12:38 pm
by EltonRobb
Smiling_Bandit wrote:Always happy to see folks getting into the books. For some reason the thing that I like out of the book is the glitter mount. I just love the idea of cruising around the wide open spaces with a nice mount that tells folks "Hey. I'm a bad ass wizard. Keep away before I curse you."

Smiling_Bandit - The whole P.P.E. every few months can present a few problems for those who don't plan ahead


Thanks. I'm grateful. I was reading Lone Star last night so I could review it. For some reason, I can't get into Spirit West. Even though I have a copy.

Re: Rifts: New West review

Posted: Sun May 21, 2023 2:08 am
by grandmaster z0b
EltonRobb wrote:I did a review of World Book 14: New West. You can access it here. The New West world book is one of my favorites. Check it out.

I agree that it's one of the better settings and world books. Can you elaborate on what you mean by "OCCs aren't balanced with other World books."?

Re: Rifts: New West review

Posted: Sun May 21, 2023 9:49 am
by EltonRobb
grandmaster z0b wrote:
EltonRobb wrote:I did a review of World Book 14: New West. You can access it here. The New West world book is one of my favorites. Check it out.

I agree that it's one of the better settings and world books. Can you elaborate on what you mean by "OCCs aren't balanced with other World books."?

I can. But I'll have to re-read Rifts: Japan in order to make my case. 8)

Re: Rifts: New West review

Posted: Tue May 30, 2023 11:04 pm
by grandmaster z0b
Ahhhh yes, essentially you can add "Ninja" to a pre-existing OCC and they are just better. The only OCC I can think of that suffered from this in New West was the Crazy Gun Slinger because they got auto-dodge whereas the normal Crazy didn't at the time of publication. However now that the RUE standard Crazy gets auto-dodge I don't see it as wildly better (although they do get some pretty good gun-slinger skills without a huge loss to other skills the Crazy normally gets.

Re: Rifts: New West review

Posted: Wed May 31, 2023 2:55 am
by glitterboy2098
grandmaster z0b wrote:Ahhhh yes, essentially you can add "Ninja" to a pre-existing OCC and they are just better. The only OCC I can think of that suffered from this in New West was the Crazy Gun Slinger because they got auto-dodge whereas the normal Crazy didn't at the time of publication. However now that the RUE standard Crazy gets auto-dodge I don't see it as wildly better (although they do get some pretty good gun-slinger skills without a huge loss to other skills the Crazy normally gets.


the psi-slinger in new West actually could do the cyberknight thing better than the Cyberknight OCC from the RMB (before the SoT4 power up). the psislinger got nearly all the same powers, a similar skillset.. plus all those gun related powers and gunslinger skills.