Higher level spell casting
Posted: Mon Jan 15, 2018 3:26 am
has anyone ever done it?
A wizard gets the following "PPE":
3d4x10+20+PE+(3d6 per level)
Assuming best case scenario; 12x10+20+30+(18x15) = 440,.. at level 15,...
440 is decent,but im not casting restoration or impenetrable wall of force anytime soon, let alone crimson wall
How many teenagers do I have to kill at (3d6+PE)2 per teeny? (explains a lot of horror movies though)
How do I find enough people to join my church of any significant level that they can then "lend me" their energies?
I mean are these spells just supposed to be out of reach?
am I really supposed to lead a teen church outing (10 members=18+30 at best=48x10=480) where they all enter into the trance, sacrifice them all in ritual (960), On a ley line nexus (+20 per melee), on the vernal equinox (+20 per melee) at noon for a minute (=+[40x4=160]), during a partial solar eclipse (+800 after 8 minutes) + my own PPE (440) = 2800. If all that goes off without a hitch I can cast most spells, but I will still need a hefty PPE artifact for Crimson Wall, Barrier of Thoth. And it seems like a LOT of work to sort of transform kinda into a dragon-ish thing, or to resurrect one recenetly dead guy - and he better have all his limbs with him, AND I have a better than 50% chance to still fail
Am I missing something? How do you handle it? Do you change the point values? Increase the amount of PPE a high level wizard can get?
![Confused :?](./images/smilies/help.gif)
A wizard gets the following "PPE":
3d4x10+20+PE+(3d6 per level)
Assuming best case scenario; 12x10+20+30+(18x15) = 440,.. at level 15,...
440 is decent,but im not casting restoration or impenetrable wall of force anytime soon, let alone crimson wall
How many teenagers do I have to kill at (3d6+PE)2 per teeny? (explains a lot of horror movies though)
How do I find enough people to join my church of any significant level that they can then "lend me" their energies?
I mean are these spells just supposed to be out of reach?
am I really supposed to lead a teen church outing (10 members=18+30 at best=48x10=480) where they all enter into the trance, sacrifice them all in ritual (960), On a ley line nexus (+20 per melee), on the vernal equinox (+20 per melee) at noon for a minute (=+[40x4=160]), during a partial solar eclipse (+800 after 8 minutes) + my own PPE (440) = 2800. If all that goes off without a hitch I can cast most spells, but I will still need a hefty PPE artifact for Crimson Wall, Barrier of Thoth. And it seems like a LOT of work to sort of transform kinda into a dragon-ish thing, or to resurrect one recenetly dead guy - and he better have all his limbs with him, AND I have a better than 50% chance to still fail
![Confused :-?](./images/smilies/icon_confused.gif)
Am I missing something? How do you handle it? Do you change the point values? Increase the amount of PPE a high level wizard can get?