Saving throws and drugs/disease

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RainbowDevil
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Saving throws and drugs/disease

Unread post by RainbowDevil »

Hey folks,

I was wondering if the PE attribute grants you a bonus to save against drugs and disease too, or is it just against poison and magic? Drugs and disease seems one thing that is rarely granted a bonus. I assume that's just because they're rarely used in the game, and so is an oversight, but does anyone have any clarification?

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RD
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Riftmaker
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Re: Saving throws and drugs/disease

Unread post by Riftmaker »

id say yes
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drewkitty ~..~
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Re: Saving throws and drugs/disease

Unread post by drewkitty ~..~ »

PE already added to the saving throw vs drugs.

Disease/Food Poisoning: 14+
Disease, Virulent (common cold, flu, plague): 16+

While there is no specific text saying so, I would use the PE bonus vs disease.


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Myrrhibis
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Re: Saving throws and drugs/disease

Unread post by Myrrhibis »

My groups have always determined that "Harmful Drugs" falls under the "poisons" category, and thus gets PE save + any specific saves.

Much like PE goes against magic... regardless of type. With OCC/RCC getting additional perhaps against specific types of magic.
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