zahmbrack worms?

Organics, nanotech, and intrigue...discuss your thoughts on the new Palladium RPG here.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
abe
Hero
Posts: 1095
Joined: Mon Jul 23, 2001 1:01 am
Location: auburn

zahmbrack worms?

Unread post by abe »

What would happen if the slugoth came to the splicer world & released the zahmbrack worms into it?
How would the houses react?
howdey folks!!!!!!!!
Shark_Force
Palladin
Posts: 7128
Joined: Fri Jun 26, 2009 4:11 pm

Re: zahmbrack worms?

Unread post by Shark_Force »

probably wouldn't even notice them. magic and psionics aren't exactly super-effective in the splicers setting, and zembahk aren't exactly impressive apart from those two areas.
User avatar
Slight001
Hero
Posts: 856
Joined: Tue May 19, 2009 5:52 pm

Re: zahmbrack worms?

Unread post by Slight001 »

Shark_Force wrote:probably wouldn't even notice them. magic and psionics aren't exactly super-effective in the splicers setting, and zembahk aren't exactly impressive apart from those two areas.

Pretty much this. Though as per the write up for the spicers world the splugorth wouldn't find it all that appealing and likely would be repulsed by the place. In other words they would open the portal send scouts through and after getting the report they would shut down the portal and make no plans to ever go back all because of one simple thing... the Splicer world is anathema to magic, psionics and the supernatural.
"If your plan relies upon chance to succeed, then you've already failed."
"Sometimes to achieve the greatest good, one must commit great evil."
User avatar
abe
Hero
Posts: 1095
Joined: Mon Jul 23, 2001 1:01 am
Location: auburn

Re: zahmbrack worms?

Unread post by abe »

Slight001 wrote:
Shark_Force wrote:probably wouldn't even notice them. magic and psionics aren't exactly super-effective in the splicers setting, and zembahk aren't exactly impressive apart from those two areas.

Pretty much this. Though as per the write up for the spicers world the splugorth wouldn't find it all that appealing and likely would be repulsed by the place. In other words they would open the portal send scouts through and after getting the report they would shut down the portal and make no plans to ever go back all because of one simple thing... the Splicer world is anathema to magic, psionics and the supernatural.

but, what if the machine found a rift TO rifts earth, what would happen then?
howdey folks!!!!!!!!
User avatar
Slight001
Hero
Posts: 856
Joined: Tue May 19, 2009 5:52 pm

Re: zahmbrack worms?

Unread post by Slight001 »

abe wrote:
Slight001 wrote:
Shark_Force wrote:probably wouldn't even notice them. magic and psionics aren't exactly super-effective in the splicers setting, and zembahk aren't exactly impressive apart from those two areas.

Pretty much this. Though as per the write up for the spicers world the splugorth wouldn't find it all that appealing and likely would be repulsed by the place. In other words they would open the portal send scouts through and after getting the report they would shut down the portal and make no plans to ever go back all because of one simple thing... the Splicer world is anathema to magic, psionics and the supernatural.

but, what if the machine found a rift TO rifts earth, what would happen then?


Likely nothing. At the worst the machine invades setting up a control node and begins manufacturing their robots and the nano-plague. Range of the plague will be limited at first.
"If your plan relies upon chance to succeed, then you've already failed."
"Sometimes to achieve the greatest good, one must commit great evil."
Shark_Force
Palladin
Posts: 7128
Joined: Fri Jun 26, 2009 4:11 pm

Re: zahmbrack worms?

Unread post by Shark_Force »

theoretically? the original programming of the machine made it responsible for everything on whatever world it's on. it *may* simply not care about other worlds at all.

on the flip side, it may just consider anywhere it can get to without the use of a spaceship to be on the same world. or it may have altered that particular portion of its original program, or decide to alter that particular portion of its original programming once it realizes there is (potentially) easy access to new lands with new humans to fight and/or torment.

really, there are so many ways it could go, i'd say the answer is whatever you want to happen within reason.
User avatar
Tor
Palladin
Posts: 6975
Joined: Thu Aug 09, 2012 2:37 pm
Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
Location: Pyramid

Re: zahmbrack worms?

Unread post by Tor »

While the MDC>SDC depowering, aspect-halving and cost-doubling of magic/psi are huge hits in this setting, there's still a LOT of potential use for many of these things.

Think of how dangerous a conjurer or earth warlock with 'create steel' would be, for example.
"1st edition? 2nd edition? It doesnt matter! Let's just talk" -Forums of the Megaverse
User avatar
abe
Hero
Posts: 1095
Joined: Mon Jul 23, 2001 1:01 am
Location: auburn

Re: zahmbrack worms?

Unread post by abe »

what if the machine tried to MAKE a zahmbrack worm?
howdey folks!!!!!!!!
Shark_Force
Palladin
Posts: 7128
Joined: Fri Jun 26, 2009 4:11 pm

Re: zahmbrack worms?

Unread post by Shark_Force »

psionics and magic largely don't exist.

anything that results in something actually like the zembakh is pretty much going to be a complete accident as a result of gaia fiddling around with stuff and just happening to hit a specific combination of genes.
User avatar
Tor
Palladin
Posts: 6975
Joined: Thu Aug 09, 2012 2:37 pm
Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
Location: Pyramid

Re: zahmbrack worms?

Unread post by Tor »

I think OP means they get imported via a rift or something.

Slight001 wrote:the splugorth wouldn't find it all that appealing
they would shut down the portal and make no plans to ever go back
all because of one simple thing... the Splicer world is anathema to magic, psionics and the supernatural.

I think we're overlooking the massive technology resources they have with their Kittani minions. They could still collect slaves and biological samples that way.

Of course... the place is anathema to tech too, the Kittani would encounter problems trying to actually USE their tech since it would be prone to machine infection.

What about the Metzla though? Aren't their weapons actually organic in nature and not actually magical so they'd remain MD?
"1st edition? 2nd edition? It doesnt matter! Let's just talk" -Forums of the Megaverse
User avatar
Slight001
Hero
Posts: 856
Joined: Tue May 19, 2009 5:52 pm

Re: zahmbrack worms?

Unread post by Slight001 »

Tor... you are missing the point. The Splugorth are supernatural beings who love magic. The Splicer world is devoid of magic... it written that supernatural and magical beings can't stand being there... supernatural and magical beings are the ones making the decisions and they don't want to be there.
"If your plan relies upon chance to succeed, then you've already failed."
"Sometimes to achieve the greatest good, one must commit great evil."
User avatar
Tor
Palladin
Posts: 6975
Joined: Thu Aug 09, 2012 2:37 pm
Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
Location: Pyramid

Re: zahmbrack worms?

Unread post by Tor »

I never said they would show up in person, the Empire can still invade without Splynncryth or similar doing so personally.

Odds are they would send expendable proxies like Witches or essence fragments to possess people.

Since they get turned SDC, it does make sense they would not bring their main body there.
"1st edition? 2nd edition? It doesnt matter! Let's just talk" -Forums of the Megaverse
User avatar
abe
Hero
Posts: 1095
Joined: Mon Jul 23, 2001 1:01 am
Location: auburn

Re: zahmbrack worms?

Unread post by abe »

What would happen if a librarian got one & tried to decipher its dna?
User avatar
taalismn
Priest
Posts: 47908
Joined: Tue Sep 02, 2003 8:19 pm
Location: Somewhere between Heaven, Hell, and New England

Re: zahmbrack worms?

Unread post by taalismn »

They would file the material for any potential use later, but for the reasons cited above(zembahk aren't impressive psychics, and psionics appear to be dampened to the point of ineffectiveness in the Splicers setting), I don't see the Librarians enthusiastically using zembahk DNA in anything.

File it and forget it.
-------------
"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"

--------Rudyard Kipling
------------
Locked

Return to “Splicers®”