Anyone use Mechanoids in their games?

This is where you can all discuss our favorite nemesis ... The Mechanoids®, Enjoy.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
Carl Gleba
Palladium Books® Freelance Writer
Posts: 3173
Joined: Fri Oct 06, 2000 1:01 am
Comment: Lord of Chaos!
Location: Rome, NY USA

Re: Anyone use Mechanoids in their games?

Unread post by Carl Gleba »

Armorlord wrote:Besides the classic SB2, I intend to break them out once my games reach the point that I unleash the Minion War. I'm looking at going for the fully snowballed worst case scenario of multiversal armagedon with all those niggling problems around the multiverse going for the Oh Sh- button. Like Hel using the chaos to complete her plans..


Nice! :demon:
ImageImage
User avatar
Capt. Meschievitz
Explorer
Posts: 134
Joined: Wed Nov 28, 2001 2:01 am
Comment: You are the greatest project you will ever work on... never give up.
Location: New Zealand
Contact:

Re: Anyone use Mechanoids in their games?

Unread post by Capt. Meschievitz »

lol old post even dragged back into the 2011's

In the campaign I was running and still am kinda.... it turns out the AbM Mechanoids joined with ARCHIE, made a new settlement.

But it took about 6 months of fighting to bring the Mechs under control however one or two got a message off the planet, nobody knows if the messages got out.. however robotech got rifted in.... another race has gained the some technologies from those as well...


Death head Valkyries anyone.... :? heeheeheehee
after 20 odd years of the same character time has come......
mastermesh
Wanderer
Posts: 61
Joined: Fri May 08, 2009 12:25 pm

Re: Anyone use Mechanoids in their games?

Unread post by mastermesh »

In various rifts books they talk about the storms that come sometimes... sometimes blobby creatures fall from the sky and stuff. Always envisioned some of those as being mechanoids without the armor, but still having all the psionics, and actually did play it out that way a time or two. ;) :)

Other then that, did try a time or two with PCs in Rifts going on vs mechanoids, and it usually had to involve a retreat somewhere or the PCs needing major help from above.
User avatar
Misfit KotLD
Rifter® Contributer
Posts: 1157
Joined: Mon Feb 16, 2004 10:27 pm
Comment: Golden God
Location: Skaldi Wilderness
Contact:

Re: Anyone use Mechanoids in their games?

Unread post by Misfit KotLD »

Jesterzzn wrote:If so how?
In Rifts Mexico: Hell's on Fire, the young Cyber-Knight is having visions of the Mechanoids reigning fire down upon earth. Thus far, the group has not investigated them too deeply. These visions are causing Cody to lose sleep by nightmares so powerful he wakes others with his kicking, screaming, and thrashing about.
No one saves us but ourselves. No one can and no one may. We ourselves must walk the path. -- Buddha
You're going to hell...you do realize this...no? - Shadyslug
Image
The Home of the Munchkin Fairy
t'irkm yd 'il kym
wyd 'il kmdb
'ark yd 'il kym
wyd 'il kmdb
User avatar
Misfit KotLD
Rifter® Contributer
Posts: 1157
Joined: Mon Feb 16, 2004 10:27 pm
Comment: Golden God
Location: Skaldi Wilderness
Contact:

Re: Anyone use Mechanoids in their games?

Unread post by Misfit KotLD »

Splynnys Girlfriend wrote:i use them as the good guys coz genocide is totes justifiable & something that heros can do without bein baddies. just ask any CS fan :D
:ok: Nicely played.
No one saves us but ourselves. No one can and no one may. We ourselves must walk the path. -- Buddha
You're going to hell...you do realize this...no? - Shadyslug
Image
The Home of the Munchkin Fairy
t'irkm yd 'il kym
wyd 'il kmdb
'ark yd 'il kym
wyd 'il kmdb
User avatar
DhAkael
Knight
Posts: 5151
Joined: Thu Jun 03, 2004 3:38 pm

Re: Anyone use Mechanoids in their games?

Unread post by DhAkael »

Funny this thread should be here :demon:
Anyone have a copy of the '3 Galaxies' source book?
Look up Xerxes Beta; take a look at the Hook Line & Stinker for Xerxes-Beta V...got it?
Now...put the concept of a daemon or supernatural intelligence out of your mind...now think.
What ELSE could cause such a massive amount of rage & hate in the psionic AEther? :demon: :love:
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
User avatar
The Beast
Demon Lord Extraordinaire
Posts: 5954
Joined: Sun Apr 03, 2005 3:28 pm
Comment: You probably think this comment is about you, don't you?
Location: Apocrypha

Re: Anyone use Mechanoids in their games?

Unread post by The Beast »

DhAkael wrote:Funny this thread should be here :demon:
Anyone have a copy of the '3 Galaxies' source book?
Look up Xerxes Beta; take a look at the Hook Line & Stinker for Xerxes-Beta V...got it?
Now...put the concept of a daemon or supernatural intelligence out of your mind...now think.
What ELSE could cause such a massive amount of rage & hate in the psionic AEther? :demon: :love:


Justin Bieber?
User avatar
DhAkael
Knight
Posts: 5151
Joined: Thu Jun 03, 2004 3:38 pm

Re: Anyone use Mechanoids in their games?

Unread post by DhAkael »

The Beast wrote:
DhAkael wrote:Funny this thread should be here :demon:
Anyone have a copy of the '3 Galaxies' source book?
Look up Xerxes Beta; take a look at the Hook Line & Stinker for Xerxes-Beta V...got it?
Now...put the concept of a daemon or supernatural intelligence out of your mind...now think.
What ELSE could cause such a massive amount of rage & hate in the psionic AEther? :demon: :love:


Justin Bieber?

Welll...yes...but I meant 'originating' from, not "causing" :P
Bind the body to the opened mind
Bind the body to the opened mind

I dream of towers in a world consumed
A void in the sentient sky
I dream of fissures across the moon
Leaves of the lotus rise


~Dream Again By Miracle of Sound
User avatar
The Beast
Demon Lord Extraordinaire
Posts: 5954
Joined: Sun Apr 03, 2005 3:28 pm
Comment: You probably think this comment is about you, don't you?
Location: Apocrypha

Re: Anyone use Mechanoids in their games?

Unread post by The Beast »

DhAkael wrote:
The Beast wrote:
DhAkael wrote:Funny this thread should be here :demon:
Anyone have a copy of the '3 Galaxies' source book?
Look up Xerxes Beta; take a look at the Hook Line & Stinker for Xerxes-Beta V...got it?
Now...put the concept of a daemon or supernatural intelligence out of your mind...now think.
What ELSE could cause such a massive amount of rage & hate in the psionic AEther? :demon: :love:


Justin Bieber?

Welll...yes...but I meant 'originating' from, not "causing" :P


Wouldn't that still be the same thing? :P
User avatar
Shawn Merrow
Palladium Books® Freelance Writer
Posts: 2493
Joined: Sat Sep 30, 2000 1:01 am
Comment: For the glory of Zeon and Zerebus, Sieg Zeon!

2D6 Palladium Forum History Geek Points
Location: Pasco, WA, USA
Contact:

Re: Anyone use Mechanoids in their games?

Unread post by Shawn Merrow »

Sounds like a fun campaign to be in Rhomphaia. :ok:
Image

"Flandre, no Molotov cocktails indoors, please." - Hime from Princess Resurrection
User avatar
Carl Gleba
Palladium Books® Freelance Writer
Posts: 3173
Joined: Fri Oct 06, 2000 1:01 am
Comment: Lord of Chaos!
Location: Rome, NY USA

Re: Anyone use Mechanoids in their games?

Unread post by Carl Gleba »

darkstar952 wrote:A quick forword, if any players from my games are on here please do not read this, or you shall be punished by a penalty on the random encounter table. and you should know by now what the results of that will likely be.






Spoiler:
i am going to be using the mechanoids soon in one of my current games.

I'm running a personalised version of the CS vs Tolkeen war. I have 3 players on the CS side, 3 on the tolkeen side. At the start of the campaign they are just fighting the war, but after a few weeks a secret tolkeen research project will accidently unleash the mechanoids into the middle of the conflict. i've not planned what exactly will happen from here i'll just improv it from the groups actions (its often the best way), but if each side wishes to survive they may have to call a cease fire.


Nice way to mix it up. :ok:

Crap I didn't that coming. Love those kind of games :-D
ImageImage
User avatar
Shorty Lickens
Hero
Posts: 1217
Joined: Mon Sep 19, 2005 10:24 pm
Comment: Arrrrgggghhhh!
Location: Praxus

Re: Anyone use Mechanoids in their games?

Unread post by Shorty Lickens »

They must be popular. This thread is almost 6 years running.
http://incompetech.com/graphpaper/
Create and print dozens of different graph papers.
User avatar
Damian Magecraft
Knight
Posts: 3472
Joined: Sun May 12, 2002 1:01 am
Comment: Evil GM
Master of Magics
Defender of the Faith
Location: chillicothe, ohio; usa
Contact:

Re: Anyone use Mechanoids in their games?

Unread post by Damian Magecraft »

Shorty Lickens wrote:They must be popular. This thread is almost 6 years running.
They are Daleks on steroids whats not to like?
DM is correct by the way. - Ninjabunny
It's a shoddy carpenter who blames his tools. - Killer Cyborg
Every group has one problem player. If you cannot spot the one in your group; look in the mirror.
It is not a good session until at least one player looks you in the eye and says "you sick twisted evil ****"
User avatar
Misfit KotLD
Rifter® Contributer
Posts: 1157
Joined: Mon Feb 16, 2004 10:27 pm
Comment: Golden God
Location: Skaldi Wilderness
Contact:

Re: Anyone use Mechanoids in their games?

Unread post by Misfit KotLD »

Damian Magecraft wrote:
Shorty Lickens wrote:They must be popular. This thread is almost 6 years running.
They are Daleks on steroids whats not to like?
Some of whom can navigate stairs.
No one saves us but ourselves. No one can and no one may. We ourselves must walk the path. -- Buddha
You're going to hell...you do realize this...no? - Shadyslug
Image
The Home of the Munchkin Fairy
t'irkm yd 'il kym
wyd 'il kmdb
'ark yd 'il kym
wyd 'il kmdb
User avatar
Damian Magecraft
Knight
Posts: 3472
Joined: Sun May 12, 2002 1:01 am
Comment: Evil GM
Master of Magics
Defender of the Faith
Location: chillicothe, ohio; usa
Contact:

Re: Anyone use Mechanoids in their games?

Unread post by Damian Magecraft »

Misfit KotLD wrote:
Damian Magecraft wrote:
Shorty Lickens wrote:They must be popular. This thread is almost 6 years running.
They are Daleks on steroids whats not to like?
Some of whom can navigate stairs.

:ok: :lol:
DM is correct by the way. - Ninjabunny
It's a shoddy carpenter who blames his tools. - Killer Cyborg
Every group has one problem player. If you cannot spot the one in your group; look in the mirror.
It is not a good session until at least one player looks you in the eye and says "you sick twisted evil ****"
User avatar
Misfit KotLD
Rifter® Contributer
Posts: 1157
Joined: Mon Feb 16, 2004 10:27 pm
Comment: Golden God
Location: Skaldi Wilderness
Contact:

Re: Anyone use Mechanoids in their games?

Unread post by Misfit KotLD »

Rhomphaia wrote:
Misfit KotLD wrote:
Damian Magecraft wrote:
Shorty Lickens wrote:They must be popular. This thread is almost 6 years running.
They are Daleks on steroids whats not to like?
Some of whom can navigate stairs.

Type 1 Brute: "HUMANS! KILL!"
*Human runs down stairs*
Type 1 Brute: *Attempts to follow. CRASH. BANG. THUMP. THUMP. THUD. CLANG.* "...Well ****..."
ED-209: "Yeah, I had that problem too..."
Then they send in Thinmen and Runts.
No one saves us but ourselves. No one can and no one may. We ourselves must walk the path. -- Buddha
You're going to hell...you do realize this...no? - Shadyslug
Image
The Home of the Munchkin Fairy
t'irkm yd 'il kym
wyd 'il kmdb
'ark yd 'il kym
wyd 'il kmdb
User avatar
Hannibal
Explorer
Posts: 178
Joined: Wed Jul 21, 2004 9:59 am
Location: Northern VA

Re: Anyone use Mechanoids in their games?

Unread post by Hannibal »

I've both played as a character against Mechanoids as well as used them in my campaign when running as GM. I used them on Rifts Earth in a campaign in which the PCs were participating in actions against the first of the major threats from Plato's Planetary Edicts (ie, Mechanoids, and then as part of the Gathering of Heroes vs the 4 Horsemen). They played just one part (albeit an important one) against the Mechanoids, ultimately destroying an Oracle and the troops it controlled, and eliminating a factory the Mechs had taken over and were refurbishing. I enjoyed it, and the players seemed to as well. Was a good start to the campaign... the characters gained several levels (and good group dynamic experiences) before moving on.
User avatar
Capt. Meschievitz
Explorer
Posts: 134
Joined: Wed Nov 28, 2001 2:01 am
Comment: You are the greatest project you will ever work on... never give up.
Location: New Zealand
Contact:

Re: Anyone use Mechanoids in their games?

Unread post by Capt. Meschievitz »

Freakin heck, yeah well almost 7 years and counting.

Update dragged out the orginal books, and low and behold had a 2011 campaign woot woot woot its all over now....

might drag out the rifts, mechanoids, and robotech books out.....


woot go the thread
after 20 odd years of the same character time has come......
User avatar
Grell
Republican
Posts: 1306
Joined: Mon Dec 12, 2005 10:34 pm
Comment: We are the hope for the future and we will not fail in that duty.
Location: Sacramento, CA
Contact:

Re: Anyone use Mechanoids in their games?

Unread post by Grell »

I am currently running a Mechanoids adventure from the original book one of the trilogy. Characters are currently fighting a guerrilla campaign against a mechanoid siege force.

Good times, except for the guy floating comatose in the Paalokean Sea. :)
"He who commands the kitchen commands the ship." -C. Magewind, Ley Line Rifter and self proclaimed "Best Cook in the Three Galaxies"

"The question is not why the mechanoids kill the humanoids, but only why nobody did it sooner." -Killer Cyborg
Post Reply

Return to “The Mechanoids®”