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 Post subject: Rifts, by Tarantino
Unread postPosted: Thu Oct 22, 2009 8:36 pm
  

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Hero

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I had a thought last night about what a scene from the possible Rifts movie might be if Quentin Tarantino directed it.

A couple CS deadboys on patrol are ambushed by a group of juicers looking for a "good time". One of the CS troops is killed, the other is overpowered and bound up with a sack over his head. Later, the bag is taken off and the deadboy finds himself hanging upside down. After about 5 minutes of Tarantinist dialogue, a few of the juicers breakout sledge hammers and turn to the deadboy, the lead juicer says "How many licks does it take to get to the center of a deadboy?"

I know, I know, just a random pithy thought, but has anybody sprung a scene like this on their players? If so, what was it? How did it work out?

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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Thu Oct 22, 2009 8:43 pm
  

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Actually, that scenario is a little funny. But then, I've always had a weird sense of humor.

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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Thu Oct 22, 2009 8:47 pm
  

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personally i'd prefer to see John Woo. just watch Appleseed: Ex Machina to see how well that style mixes with a rift-esque enviroment.

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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Thu Oct 22, 2009 9:02 pm
  

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Personally, I would just love for someone who really cares about the world of Rifts to direct. They'd be more likely to want the movie to succeed based on being faithful to the source material and characters than by just making the most money on opening weekend because the visuals look pretty and the CG is impressive.

But that's a whole other topic. :wink:

Got to go, but carry on. I'll check back when I can.

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Blade with whom I have lived.
Blade with whom I now die.
Serve right and justice one last time.
Seek one last heart of evil.
Still one last life of pain.
Cut well old friend...
and then farewell.
-Sir Orin Neville Smyth, Flight of Dragons


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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Thu Oct 22, 2009 9:17 pm
  

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Teh awesome!!!!

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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Fri Oct 23, 2009 2:05 am
  

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Mercdog wrote:
Personally, I would just love for someone who really cares about the world of Rifts to direct. They'd be more likely to want the movie to succeed based on being faithful to the source material and characters than by just making the most money on opening weekend because the visuals look pretty and the CG is impressive.

But that's a whole other topic. :wink:

Got to go, but carry on. I'll check back when I can.


I agree. That's why I'm hoping the RIFTS movie will be stuck in development hell until I'm in a position to have a meeting with someone who works for Jerry Bruckheimer! In... you know, like... NEVER many years... Film school is boring (read: unnecessarily long) but dropping out would mean I've got massive loans to pay back AND not much experience behind the camera and sometimes I just wish I had stuck with a more practical major, like philosophy.


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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Fri Oct 23, 2009 3:06 am
  

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Mercdog wrote:
Personally, I would just love for someone who really cares about the world of Rifts to direct. They'd be more likely to want the movie to succeed based on being faithful to the source material and characters than by just making the most money on opening weekend because the visuals look pretty and the CG is impressive.


No director makes a movie that he doesn't care about. It's 24/7 for a year of his life. Even the worst movie had a director who was 100% devoted to the film.

However, every director is devoted to HIS vision. If we get really lucky, the director's vision of Rifts will overlap with our own personal vision. But regardless how awesome the Rifts movie might be, there will be some whiners about its "faithfulness"

The studio is devoted to the opening weekend because in capitalism, film is a business and movies are a product that has just ONE single chance to prove itself.

Everything depends on that opening weekend.


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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Fri Oct 23, 2009 8:24 am
  

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Mercdog wrote:
A couple CS deadboys on patrol are ambushed by a group of juicers looking for a "good time". One of the CS troops is killed, the other is overpowered and bound up with a sack over his head. Later, the bag is taken off and the deadboy finds himself hanging upside down. After about 5 minutes of Tarantinist dialogue, a few of the juicers breakout sledge hammers and turn to the deadboy, the lead juicer says "How many licks does it take to get to the center of a deadboy?"
As much as I love Quinten, he hasn't done a movie wrong yet, his style just doesn't sit well with me for a Rifts setting. I feel a lot of his dialogue would be too organized and almost flowery for the setting. Plus one of his plots, in an already convoluted setting, might just make the average moviegoers heads explode.

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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Mon Oct 26, 2009 8:34 pm
  

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[quote="Spinachcat]

No director makes a movie that he doesn't care about. It's 24/7 for a year of his life. Even the worst movie had a director who was 100% devoted to the film.[/quote]

True, He is 100% devoted to making the film, but that doesn't mean he cares much about the material. I've seen interviews with several directors stating that they took a movie just for the work until a project came along that they were actually interested in.
Quote:
However, every director is devoted to HIS vision. If we get really lucky, the director's vision of Rifts will overlap with our own personal vision. But regardless how awesome the Rifts movie might be, there will be some whiners about its "faithfulness"


Oh, don't get me wrong, I expect that there will be changes. In fact, part of me would like to see what kind of tweeks are made to the setting. I just hope the "tweeks" are not as extreme as those made in the League of Extraordinary Gentlemen, or G.I. Joe films were. I mean, love them or hate them, I'm happy the interest was there to make the films, but If you want to make a film based on a book/videogame/toyline, it should resemble the source enough not to alienate the fans of the source material.

Quote:
The studio is devoted to the opening weekend because in capitalism, film is a business and movies are a product that has just ONE single chance to prove itself.

Everything depends on that opening weekend.


Well, not everything. There are several films (Like Predator, for example.) that didn't do that well on their opening weekend, but they have a vast fanbase that almost demands a sequel or three.

Good Points Spinachcat, Thanks for the thought.

_________________
Blade with whom I have lived.
Blade with whom I now die.
Serve right and justice one last time.
Seek one last heart of evil.
Still one last life of pain.
Cut well old friend...
and then farewell.
-Sir Orin Neville Smyth, Flight of Dragons


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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Mon Oct 26, 2009 8:37 pm
  

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Hero

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Ale Golem wrote:
Mercdog wrote:
A couple CS deadboys on patrol are ambushed by a group of juicers looking for a "good time". One of the CS troops is killed, the other is overpowered and bound up with a sack over his head. Later, the bag is taken off and the deadboy finds himself hanging upside down. After about 5 minutes of Tarantinist dialogue, a few of the juicers breakout sledge hammers and turn to the deadboy, the lead juicer says "How many licks does it take to get to the center of a deadboy?"
As much as I love Quinten, he hasn't done a movie wrong yet, his style just doesn't sit well with me for a Rifts setting. I feel a lot of his dialogue would be too organized and almost flowery for the setting. Plus one of his plots, in an already convoluted setting, might just make the average moviegoers heads explode.


That would be one hell of an opening weekend. :D

_________________
Blade with whom I have lived.
Blade with whom I now die.
Serve right and justice one last time.
Seek one last heart of evil.
Still one last life of pain.
Cut well old friend...
and then farewell.
-Sir Orin Neville Smyth, Flight of Dragons


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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Tue Oct 27, 2009 3:14 pm
  

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i still believe any one who had anything to do with Band of Brothers or Saving Pritive Ryan,NEEDS to do this movie.

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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Wed Oct 28, 2009 11:23 pm
  

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Comment: Egypt, the origin of magic. http://www.youtube.com/watch?v=WAxLR2_wSsc
I really liked the assassin movie Kill Bill, it was good. I think Terantino takes acid and remembers his dreams, then he directs them. Kinda like John Lennon.
One of Terantinos first movies seems to be about the same stuff as rifts first book Vampire Kingdoms. I dont know if vampires is really a part of mexicos folklore or not. Im going to look it up now. It turns out that many of Mexicos ancient pagan gods were vampire like beings. :bandit:


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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Mon Nov 02, 2009 4:15 pm
  

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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Fri Jan 29, 2010 6:33 am
  

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Adventurer

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Comment: Power gaming in Rifts is NOT hard or challenging. If you want to impress people with you power gaming skills try Toon
Tarinto would be a great choice if he is as big a gaming geek as he is a film geek. Otherwise I don't think he would have as much interest in it. That is what the Rifts movie needs ia director with a passion for the souce material...like Tarantino and the old Brated movies and San Rami and the spider man movies.


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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Tue Aug 10, 2010 1:18 pm
  

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Could you imagine if Peter Jackson got on board to direct the movie, or even Steven Spelburg? Or perhaps even Ridley Scott?

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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Tue Aug 10, 2010 1:27 pm
  

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That would have a lot of graphic content.... If you have seen ninja assassin - The folks that worked on it made the Matrix. I thought they would be the best for a Rifts movie.

3D is all the rage now so I'm not sure what to expect now. A 3D matrix like flick for Rifts? Might be pretty great.


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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Tue Aug 10, 2010 2:18 pm
  

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Knight

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You'd have to do that to capture the true essence of any Juicer fight scene.

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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Wed Aug 11, 2010 2:05 pm
  

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Knight

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Do bullet time like they did in the Matrix, that is.

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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Fri Aug 20, 2010 7:03 pm
  

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A big name in Hollywood, famed for action movies, known as a gamer. Vin Diesel. Don't know if he directs, but if not, he'd make one he-- of an anything he wanted to be. I mean, he's already played a Juicer and an Operator. (Chronicles of Riddick, Fast and Furious, respectively.) He'd be an awesome Rogue Scholar.


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 Post subject: Re: Rifts, by Tarantino
Unread postPosted: Fri Aug 20, 2010 10:19 pm
  

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Knight

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Umm, he was NOT a Juicer in Chronicles of Riddick. If anything, I would either say that he is either a City Rat or Mercenary. For Fast and Furious, he was either an Operator or a City Rat. Think about his streetwise skills in the movie, but I digress. He has directed, but more short films artsy fartsy type is the best that I could describe them for never having seen them but having read their descriptions. Of course that's not to say that he wouldn't direct such an endeavor. I doubt he would because he only has four significant movies under his directing belt, but he as produced nearly three times as many movies, including Hitman, Fast & Furious, and The Chronicles of Riddick. If he was going to do anything with a Rifts movie, I would definitely see him producing and acting in it, maybe (hopefully) also keep whoever is directing it (I could see him getting David Twohy to direct, considering the awesome job they did together on TCoR) as true to Rifts as possible.

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