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Unread postPosted: Wed Feb 21, 2007 12:26 am
  

D-Bee

Joined: Mon Jan 02, 2006 9:52 am
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So I've dug, and looked in the forums for the past few hours and couldn't find anything on it.

@ what PS would you allow someone(thing) to wield 2Hed weapons in one hand.

Human:ps
SuperNat:ps

I'm thinking around 40?


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Unread postPosted: Wed Feb 21, 2007 1:49 am
  

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At pretty much any reasonable point, say 15+. I'd also be slapping on a penalty of -2 to strike and parry and -1 die of damage though. Two handed weapons are not designed to be used single handed. They're big, clunky, unwieldy and generally meant to hurt horses or squash stuff.

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Unread postPosted: Wed Feb 21, 2007 2:17 am
  

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Agreed, you'll be overcoming the balance of the 2-H weapon with brute force. Now, if you had a 1-H weapon scaled up, the answer would be different (IMO anyhow).

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Unread postPosted: Wed Feb 21, 2007 3:49 am
  

D-Bee

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While I agree the balance issue, my question is at what point does a characters PS allow them to overcome balance.

Reason I'm asking is I have a titan jucier in a campain and he believes he can wield 2 1H weapons with easy and I tend to agree with him, but I wanted others opinions.

Some thing to think about..

PS 15 Human carries between 150-200lbs
PS 15 SN carries between 750-1000lbs

Much less a PS of 40+ :shock:


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Unread postPosted: Wed Feb 21, 2007 9:45 am
  

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His Titan Juicer can certainly wield 2 handed weapons one handed provided they're normal sized. Then again, most TJ's are sufficiently large to wield giant sized weapons.

As to when the strength can overcome the balance, my answer would be simply "Suck it up Princess." Small point of contact on a really long lever is going to make that weapon ungainly as all get to swing around one handed. Besides, when you're dealing with stupid levels of strength, does an extra damage die really matter?

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Unread postPosted: Wed Feb 21, 2007 1:14 pm
  

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Vision2700 wrote:
So I've dug, and looked in the forums for the past few hours and couldn't find anything on it.

@ what PS would you allow someone(thing) to wield 2Hed weapons in one hand.

Human:ps
SuperNat:ps

I'm thinking around 40?



I don't know, really... I can weild my great-grandfather's claymore one-handed, with little difficulty. And I'm not exceptionally strong.

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Unread postPosted: Wed Feb 21, 2007 3:04 pm
  

D-Bee

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No I'm sure the extra damage doesn't matter, because his punch damage is far more then that of any weapon. I have a house rule book called The Band-aids for Cannon. I'm sure with this guy it's 100% effect.


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Unread postPosted: Thu Feb 22, 2007 1:01 am
  

Dungeon Crawler

Joined: Tue Nov 07, 2006 11:05 pm
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Size matters too.

i would say even a Wolfen of average strength, or an especially tall elf, might be able to swing a two-handed sword with just one hand, because they would have a longer arm, therefore more leverage behind it.

In real-life terms, being 5'6," i seriously doubt i could do it, even if i made it my life goal and trained obsessively. My husband, at 6'4" on the other hand, most certainly could, if not expertly, then at least well-enough in a pinch, and maybe without *alot* of extra effort.

The PS number is relative.


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Unread postPosted: Thu Feb 22, 2007 1:38 am
  

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make it a graduated penalty system based on the characters attribute score so as to not disallow it altogether.

PS 10 or less -8

PS 11 to 15 -6

PS 16 to 20 -4

PS 21 to 25 -2

PS 26 to 30 ±0

then adjust the required attribute score for the different categories of strength.

1/4 lower for augmented strength

1/2 lower for cybernetic strength

3/4 lower for supernatural strength

this is all off of the top of my head, so it may need some adjustment but i think you will get the idea.

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Unread postPosted: Thu Feb 22, 2007 4:36 pm
  

D-Bee

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Yep yep... already starting working on something like that myself (sliding scale)

Thx for the input.


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Unread postPosted: Thu Feb 22, 2007 5:49 pm
  

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Dungeon Crawler

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i know that in one of the pf books there is a barbian who can wield two handed weapons Paird (as in one two handed weapon in each hand) ... i know this cause my character is a wolfen barbaian with this abiltity


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Unread postPosted: Fri Feb 23, 2007 4:53 pm
  

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goodhometownboy wrote:
i know that in one of the pf books there is a barbian who can wield two handed weapons Paird (as in one two handed weapon in each hand) ... i know this cause my character is a wolfen barbaian with this abiltity


Yep- in the Northern Hinterlands book.

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Unread postPosted: Fri Feb 23, 2007 5:35 pm
  

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EPIC wrote:
make it a graduated penalty system based on the characters attribute score so as to not disallow it altogether.

PS 10 or less -8

PS 11 to 15 -6

PS 16 to 20 -4

PS 21 to 25 -2

PS 26 to 30 ±0

then adjust the required attribute score for the different categories of strength.

1/4 lower for augmented strength

1/2 lower for cybernetic strength

3/4 lower for supernatural strength

this is all off of the top of my head, so it may need some adjustment but i think you will get the idea.

Love the idea dude


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Unread postPosted: Fri Feb 23, 2007 5:47 pm
  

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GreenGhost wrote:
goodhometownboy wrote:
i know that in one of the pf books there is a barbian who can wield two handed weapons Paird (as in one two handed weapon in each hand) ... i know this cause my character is a wolfen barbaian with this abiltity


Yep- in the Northern Hinterlands book.


thanks for the back up greenghost... if i remember right there is no penitlies for that character


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Unread postPosted: Fri Feb 23, 2007 5:53 pm
  

Hero

Joined: Tue Oct 12, 2004 3:29 pm
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duck-foot wrote:
EPIC wrote:
make it a graduated penalty system based on the characters attribute score so as to not disallow it altogether.

PS 10 or less -8

PS 11 to 15 -6

PS 16 to 20 -4

PS 21 to 25 -2

PS 26 to 30 ±0

then adjust the required attribute score for the different categories of strength.

1/4 lower for augmented strength

1/2 lower for cybernetic strength

3/4 lower for supernatural strength

this is all off of the top of my head, so it may need some adjustment but i think you will get the idea.

Love the idea dude


thanks :ok: feel free to use it as your own.

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diagonally parked in a parallel universe

One book to rule them all. One book to find them. One book to bring them all and in the Megaverse bind them.

As you sit down with your players and start to unfold your story, remember one thing: plot never survives contact with players.


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Unread postPosted: Fri Feb 23, 2007 5:54 pm
  

Hero

Joined: Tue Oct 12, 2004 3:29 pm
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Location: Winnipeg, Canada
goodhometownboy wrote:
GreenGhost wrote:
goodhometownboy wrote:
i know that in one of the pf books there is a barbian who can wield two handed weapons Paird (as in one two handed weapon in each hand) ... i know this cause my character is a wolfen barbaian with this abiltity


Yep- in the Northern Hinterlands book.


thanks for the back up greenghost... if i remember right there is no penitlies for that character


i would personaly chalk that up to special training somehow unique to barbarians.

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diagonally parked in a parallel universe

One book to rule them all. One book to find them. One book to bring them all and in the Megaverse bind them.

As you sit down with your players and start to unfold your story, remember one thing: plot never survives contact with players.


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Unread postPosted: Fri Feb 23, 2007 8:51 pm
  

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Dungeon Crawler

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so basiclly anyone with trianing can do it.. or at least thats would i say... maybe add it too the martial art or assian but only if the character asked for it maybe buy level 5 or so


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Unread postPosted: Thu Mar 01, 2007 6:42 am
  

Hero

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goodhometownboy wrote:
i know that in one of the pf books there is a barbian who can wield two handed weapons Paird (as in one two handed weapon in each hand) ... i know this cause my character is a wolfen barbaian with this abiltity


Wolfen huh...


I made a Gnome Barbarian who could wield two normal sized weapons 1 handed. :D

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Unread postPosted: Sat Mar 03, 2007 1:24 am
  

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Comment: I see people as people first, anything else is secondary
i may not know the system a well as everyone else .. but i had a thought on HOW it could be 'legally' done ...

* WP- Sword ...
that means you can wield a sword ...
* WP - paired means after spending time ..
you can now wield 2 swords ... well they are now the ONE-handed variety ...

now add into the mix if a character has the height of 6'+ .. and a minimum PS of 36 [normal] .. by taking a WP - Specialty sword .. that should be able to give you the wits and know how to handle the TWO-handed sword with one hand.

why the extra WP ? .. its a speciality and one that WONT give you negs to hit.
otherwise i would say at level 1 skill .. you are now currently at a -6 .. level 2 a - 4 .. level 3 a -2 ... and at the equiv of level 4 .. you have NO negatives and can work with bonuses.

but there .. its just MY thoughts on the subject. probably way too late to be of help . but still its a point of view that is a bit different

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Unread postPosted: Sat Mar 03, 2007 4:51 pm
  

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I don't know how the thread got this far with this statement being brushed over.
Vrykolas2k wrote:
I can weild my great-grandfather's claymore one-handed, with little difficulty. And I'm not exceptionally strong.


Your great-grandfather's claymore?!? Awesome! Has it been in any battles?

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Unread postPosted: Mon Mar 05, 2007 12:26 am
  

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Mr. Pook wrote:
I don't know how the thread got this far with this statement being brushed over.
Vrykolas2k wrote:
I can weild my great-grandfather's claymore one-handed, with little difficulty. And I'm not exceptionally strong.


Your great-grandfather's claymore?!? Awesome! Has it been in any battles?


A few, especially in his great-grandfather's time.

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Eyes without life, maggot-ridden corpses, mountains of skulls... these are a few of my favourite things.

I am the first angel, loved once above all others...

Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.

Turning the other cheek just gets you slapped harder.

The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)


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Unread postPosted: Tue Mar 06, 2007 7:45 pm
  

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Their is a rule in paladium I belive under the wolfen description (I think it is also in the weapons table) that states giant sized weapons get an additional D6 damage added to their W.P. (Wolfen fall into this catigory btw)

So technically a long sword giant sized is the equiv. (2D6 dmg +1D6 giant sized = 3D6) to a 2 handed long sword

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Unread postPosted: Wed Mar 07, 2007 2:44 pm
  

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wow..... another thread crashed? sorry guys.

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Unread postPosted: Sat Mar 10, 2007 9:20 pm
  

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i think it boils down to either they get special training ex. wp specialty or give to them at levl 5.

but if its specialty dont ya think there should be a penalty of a skill or two?

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Unread postPosted: Mon Mar 12, 2007 6:03 pm
  

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Character's strength has much to do with it, although without two hands can it be balanced and effectively used as a weapon?


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