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Unread postPosted: Mon Aug 24, 2015 5:09 pm
  

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Dungeon Crawler

Joined: Tue May 24, 2011 10:05 am
Posts: 205
I have completed two new cards. Izzy's picture for the moment is a 10 minute thumbnail sketch I quickly drew since there really is no solid art for her that I could find. Kiyora's card uses the concept art from the Robotech Battlecry game. Check out the new cards, test them out in games and let me know what you think! I plan on doing a Malcontents version of Kiyora in the future as well as a Zerral card. Happy gaming!

https://www.dropbox.com/sh/wgj4zw8uj3sf ... y-LUa?dl=0


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Unread postPosted: Mon Aug 24, 2015 8:32 pm
  

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Palladin

Joined: Wed Apr 20, 2005 4:14 pm
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Great cards! And not a bad job on the picture. :ok:


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Unread postPosted: Mon Aug 24, 2015 9:55 pm
  

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Rifts® Trivia Master

Joined: Wed Aug 06, 2003 3:37 pm
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best art i can find of izzy.. enlarged screencap from one of the cutscenes.

http://img4.wikia.nocookie.net/__cb2014 ... d_Hiro.png

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Unread postPosted: Tue Aug 25, 2015 12:41 am
  

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Champion

Joined: Wed May 04, 2005 8:21 pm
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Comment: The next group of player characters to surrender in one of my games are going to play Russian roulette.
As I look at these it looks like they should probably cost more point wise. Most abilities seem to cost 5 points, with a +1 to PIL, GN etc etc etc costing 5 points as well.

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Unread postPosted: Tue Aug 25, 2015 9:17 am
  

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Dungeon Crawler

Joined: Tue May 24, 2011 10:05 am
Posts: 205
I don't know if that's necessarily true. Look at Rick, Max and Miriya's cards. Most of the cards I've created are more expensive than they are and have similar abilities. Additionally, Kiyora's main ability is one use only. Test them out and see where they stack up with other characters and also with certain builds. I haven't had the chance to test Kiyora and Izzy yet. Jack, Khyron the destroyer, and Geraro have added flavor to games without over powering the game. I think the points costs reflect opportunity costs. At the end of the day they can get missiled to death and kicked to death like any other jabroni in the game if given the chance.


Last edited by CaptKaruthors on Tue Aug 25, 2015 9:21 am, edited 1 time in total.

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Unread postPosted: Tue Aug 25, 2015 9:21 am
  

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Dungeon Crawler

Joined: Tue May 24, 2011 10:05 am
Posts: 205
glitterboy2098 wrote:
best art i can find of izzy.. enlarged screencap from one of the cutscenes.

http://img4.wikia.nocookie.net/__cb2014 ... d_Hiro.png


Yeah I found that, but the resolution isn't good enough..thus I made my own. Hehe.


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Unread postPosted: Tue Aug 25, 2015 8:43 pm
  

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Palladin

Joined: Wed Apr 20, 2005 4:14 pm
Posts: 9210
Location: Northwood, ND
CaptKaruthors wrote:
I don't know if that's necessarily true. Look at Rick, Max and Miriya's cards. Most of the cards I've created are more expensive than they are and have similar abilities. Additionally, Kiyora's main ability is one use only. Test them out and see where they stack up with other characters and also with certain builds. I haven't had the chance to test Kiyora and Izzy yet. Jack, Khyron the destroyer, and Geraro have added flavor to games without over powering the game. I think the points costs reflect opportunity costs. At the end of the day they can get missiled to death and kicked to death like any other jabroni in the game if given the chance.


I was a little worried myself, that they might be a little over powering. But since you said that, it has put my mind at ease. We really got to look at getting these, and more like them, done up officially. With the problems of Wave 2 happening, this might help smooth things over a little.


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