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 Post subject: What in the...?
Unread postPosted: Thu Nov 06, 2014 12:35 pm
  

D-Bee

Joined: Sun Nov 02, 2014 12:31 pm
Posts: 36
The pair of MGs on the Tomahawk do the same damage as the twin Heavy Particle Cannons on the Regult? Do the MGs fire nuclear bullets or do the particle cannons shoot styrofoam? How did the Zentraedi concur the universe with weapons like that? I guess they like battle so much they designed weapons to make it hard on themselves.


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 Post subject: Re: What in the...?
Unread postPosted: Thu Nov 06, 2014 3:46 pm
  

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Wanderer

Joined: Mon Aug 18, 2014 11:57 am
Posts: 92
There "might" be one maybe two tinny winy little things that need tweaking in the game.


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 Post subject: Re: What in the...?
Unread postPosted: Fri Nov 07, 2014 12:11 am
  

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Palladin

Joined: Wed Apr 20, 2005 4:14 pm
Posts: 9210
Location: Northwood, ND
:oops: I think they might have made a mistake there. There are bond to be some that slip by.


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 Post subject: Re: What in the...?
Unread postPosted: Fri Nov 07, 2014 12:33 am
  

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Rifts® Trivia Master

Joined: Wed Aug 06, 2003 3:37 pm
Posts: 13067
Location: Missouri
nope. the damage is the same in the full RPG too. the PBC's have a longer range though. (5000ft vs 3200ft for the MGs)

in the RPG, the MG's fire bursts of armor defeating rounds, and only have 40 shots, while the PBC's have no payload limit. the PBC's also have a pretty good chance to knock down any target smaller than a Monster destroid. (which makes the target lose init and an attack due to falling down)

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 Post subject: Re: What in the...?
Unread postPosted: Fri Nov 07, 2014 3:31 am
  

Wanderer

Joined: Thu Oct 23, 2014 12:26 am
Posts: 77
I happen to feel similar about the battlepod and the heavy infantry they are same defense and same amount of MDC. I would have made the battlpod one more MDC just to make it a hair different. But it isn't really a big deal regardless because that wouldn't change the actual game survivability much.

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